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Wayward
05-06-2026, 10:33 AM
Clean up DSM's trash on the Game Mechanics page.

Loramin, you there?

https://wiki.project1999.com/Game_Mechanics#Melee.2C_Archery.2C_and_Throwing_da mage

He put 200+ Lines of this garbage on the once very simple Game Mechanics page. This page was originally a pretty simple, easy to read guide on the game mechanics, and now has 200+ lines of "examples" and his testing, which ARE NOT HELPFUL to any new players.

Move it to a new page, linked in the Game Mechanics page.

Wayward
05-06-2026, 10:34 AM
Starting with Here is a breakdown of the damage calculation in a simplified format. Please note that it is difficult to confirm all of the magic numbers for P99, so a few of them may differ slightly from the EQEMU code. Because of this, the max damage numbers may be a few points off when looking at P99 damage numbers.

(LOL "Simplified" gimme a break)

ends with 142 hits out of 268 hits total are below or at Weapon Damage * 2 / 2 (26 Damage). That is a ~48% chance to hit above Weapon Damage * 2 / 2 (26 Damage).

loramin
05-06-2026, 11:40 AM
I'm here, but am currently computer-less (NEVER trust Youbreakitifixit with your laptop!)

Since editing the wiki is a hassle on a phone, hopefully someone else can help

DeathsSilkyMist
05-06-2026, 11:52 AM
Wayward is just trolling. The updates to the page are more accurate, and not any worse than the multiple paragraphs that were there before. The page sorely needed an update with acurate information.

Loramin has factually trolled the wiki in the past, and should be removed as a moderator. I hope he doesn't trash the wiki further.

BradZax
05-06-2026, 12:00 PM
Wiki is down lol

Defo
05-06-2026, 12:16 PM
Wayward is just trolling. The updates to the page are more accurate, and not any worse than the multiple paragraphs that were there before. The page sorely needed an update with acurate information.

Loramin has factually trolled the wiki in the past, and should be removed as a moderator. I hope he doesn't trash the wiki further.

I don't know what it looked like before hand, but I will admit that the section on melee damage seems.. a bit much.

If I were a new player, I'd be looking for a simplified version of your formulas, and not several different scenarios across different characters. That info is great, but maybe it belongs on a sub-page. It's the only section on the game mechanics page that has that much detail, and I think it makes melee damage seem very complicated - something that might make new players avoid reading it.

DeathsSilkyMist
05-06-2026, 12:21 PM
I don't know what it looked like before hand, but I will admit that the section on melee damage seems.. a bit much.

If I were a new player, I'd be looking for a simplified version of your formulas, and not several different scenarios across different characters. That info is great, but maybe it belongs on a sub-page. It's the only section on the game mechanics page that has that much detail, and I think it makes melee damage seem very complicated - something that might make new players avoid reading it.

The previous page was also hard to read in my opinion, and the formulas were wrong. I'd rather people read the correct informatiom than read "simplified" information that is wrong.

The examples section shows the simplest way to do the formula, which is 6 lines.


1. Wrath = 244 2Hand Blunt Skill + ((141 STR * 2) - 150) / 3 + 0 Worn ATK + 0 Spell ATK = 288
2. RolledD20 = 20 / 10 = 2
3a. Base Bonus = (288 Wrath - 80 minusFactor) / 2 = 104
3b. Extra Percent = 100 + (104 Base Bonus * 1.0 Random Value) = 204
3c. DamageDone = (38 Weapon Damage * 2 RolledD20 * 204 ExtraPercent) / 100 = 155 rounded down
4. 155 + 18 Main Hand Damage Bonus = 173


The previous page had 8 lines:


[Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus] (rounded down)
[Weapon Damage] is the damage listed on the weapon.
[Main hand bonus] is always 0 for non-melee characters, and weapons wielded in the off-hand.
[Main hand bonus] for one handed weapons is: ([Player Level] - 25) / 3 (rounded down)
[Mod] is calculated as: ([Offense Skill] + [STR]) / 100
If [Mod] is less than 2, then 2 is used instead.
If [Player Level] is less than 10, then [Max Weapon Damage] is capped at 10.
If [Player Level] is less than 20, then [Max Weapon Damage] is capped at 14 (for melee, see lists above).


I don't see how the old section was easier to read.

Wayward
05-06-2026, 12:25 PM
Youre a fuckin dumbass, DSM. Keep your formulas. Remove the examples. That's Defo's suggestion, and you double down on your idiocy.

You must be fuckin insufferable IRL.

BradZax
05-06-2026, 12:26 PM
Youre a fuckin dumbass, DSM. Keep your formulas.

https://i.imgur.com/qb92CUG.png

Defo
05-06-2026, 12:27 PM
Good grief. Every thread around here turns into insults so quickly. =/

DeathsSilkyMist
05-06-2026, 12:34 PM
Good grief. Every thread around here turns into insults so quickly. =/

It is a sad truth on these forums. That is why I don't really care about Wayward's opinion. He just seems like a troll to me.

Can the page be improved for readability? I am sure it can. I just don't buy the argument that the previous page was any better/simpler.

My changes improved the page by making it more accurate, and it really isn't that much text to read. I don't think anyone is going to make a writeup that makes everybody happy.

Defo
05-06-2026, 12:47 PM
It is a sad truth on these forums. That is why I don't really care about Wayward's opinion. He just seems like a troll to me.

Can the page be improved for readability? I am sure it can. I just don't buy the argument that the previous page was any better/simpler.

My changes improved the page by making it more accurate, and it really isn't that much text to read. I don't think anyone is going to make a writeup that makes everybody happy.

Again, I'm not sure what it looked like before hand - but I agree that it could use some slight tweaking to make it more streamlined than it is currently. The info is great, but it's hard to skim through. That would be my only criticism of it. Otherwise, thanks for contributing to the ever-expanding knowledge base of this game.

25+ years later and I'm still learning new things about the mechanics

WarpathEQ
05-06-2026, 01:08 PM
The fact that DSM has permission to display his trash all over wiki in addition to the forums is amongst the worst things this community has allowed to happen

WarpathEQ
05-06-2026, 01:13 PM
The Game Mechanics thread was meant to be a simple review of published, verified, and fully vetted information about the game and its workings not a severly autistic data dump of a bunch of theoretical parsing that may or may not have any relevance and that is unverified outside of DSM who has proven to be fraught with misinformation.

DeathsSilkyMist
05-06-2026, 01:22 PM
The Game Mechanics thread was meant to be a simple review of published, verified, and fully vetted information about the game and its workings not a severly autistic data dump of a bunch of theoretical parsing that may or may not have any relevance and that is unverified outside of DSM who has proven to be fraught with misinformation.

More trolling (I hope). This is RnF.

A good faith poster wouldn't claim that videos + logs + code from the codebase P99 is derived from is "theoretical".

I provided significantly more evidence to back up my claims that the previous contributors.

If you think I am wrong, please show what I did wrong, and please show your formulas and data.

I bet you won't though, because you don't have your own formulas and data that counter mine.

Wayward
05-06-2026, 01:39 PM
More trolling (I hope). This is RnF.

A good faith poster wouldn't claim that videos + logs + code from the codebase P99 is derived from is "theoretical".

I provided significantly more evidence to back up my claims that the previous contributors.

If you think I am wrong, please show what I did wrong, and please show your formulas and data.

I bet you won't though, because you don't have your own formulas and data that counter mine.

It's not about the formulas you vapid twat. It's about the fact that you added 200+ lines across 57 edits to the page that was supposed to be a simple overview

DeathsSilkyMist
05-06-2026, 01:47 PM
It's not about the formulas you vapid twat. It's about the fact that you added 200+ lines across 57 edits to the page that was supposed to be a simple overview

I am sorry you think 200 lines is too much reading. I disagree with your assessment. Your opinion is not superior to mine simply because you continue to insult me.

It would take you less time to read that entire wiki page (including my edits) than the time it took you to post 10+ shitposts across two threads.

Mortdecai99
05-06-2026, 01:49 PM
maybe you could put all your examples on a separate page and link to them

BradZax
05-06-2026, 01:58 PM
Good grief. Every thread around here turns into insults so quickly. =/

The first line of this thread is: Clean up DSM's trash on the Game Mechanics page.

and it's in RnF.

What are you, a woman?

Wayward
05-06-2026, 01:58 PM
maybe you could put all your examples on a separate page and link to them

Third person to suggest this, but my money says that he will continue thinking he is right by adding 200+ lines of Melee combat examples to a SIMPLE OVERVIEW of the ENTIRE GAMES MECHANICS

BradZax
05-06-2026, 01:59 PM
I support people making the wiki unusable so we can be forced to ask each other for advice like the god damn way brad and god intended it.

DeathsSilkyMist
05-06-2026, 01:59 PM
maybe you could put all your examples on a separate page and link to them

Personally I dislike how many separate pages there are. I'd combine these two pages:

https://wiki.project1999.com/index.php?title=Game_Mechanics

And

https://wiki.project1999.com/Statistics

If I was the owner of the wiki, for example.

I hate having to go across like 5 different pages to understand the primary stats and game mechanics.

DeathsSilkyMist
05-06-2026, 02:02 PM
The wiki has just been so slow these past few years. It takes forever to load 1 page, regardless of it's size. I don't want to have to keep like 10 tabs open because people wanted to separate every 200 lines into a new wiki page.

Reiwa
05-06-2026, 02:28 PM
Is Wrath a real stat?

bcbrown
05-06-2026, 02:33 PM
Is Wrath a real stat?

It's an intermediate calculation in the EQEmu codebase. It's a useful concept for thinking about how the various inputs to the combat calculations are combined.

DeathsSilkyMist
05-06-2026, 02:37 PM
Is Wrath a real stat?

In the code they name the calculation "offense". I felt that a lot of people would get confuse the "offense" calculation with the "offense" skill. I changed the name of the "offense" calculation to "wrath" to make it easier to follow.

CrazyPro
05-06-2026, 02:47 PM
Nah, this is really good stuff, DSM is a national treasure. Keep nerding out brochacho.

Danth
05-06-2026, 03:11 PM
In lieu of using separate pages, is there a possibility of putting the examples into a hidden frame / spoiler link that displays on the same page but only expands when clicked? That'd allow simplifying the page while keeping it one page--if the wiki supports something to that effect.

DeathsSilkyMist
05-06-2026, 03:27 PM
In lieu of using separate pages, is there a possibility of putting the examples into a hidden frame / spoiler link that displays on the same page but only expands when clicked? That'd allow simplifying the page while keeping it one page--if the wiki supports something to that effect.

That is a good idea. Based on my limted experience with the wiki, I want to say no. But I will make this change if someone can show this is possible on the wiki.

loramin
05-06-2026, 05:13 PM
In lieu of using separate pages, is there a possibility of putting the examples into a hidden frame / spoiler link that displays on the same page but only expands when clicked? That'd allow simplifying the page while keeping it one page--if the wiki supports something to that effect.

I can't create a proper "spoiler" template for the wiki, since I have no personal computer ... but I did have Claude (on my work computer; don't tell my boss) look at the wiki code.

It believes we have spoiler text built-in, which you can use with:

<div class="mw-collapsible mw-collapsed">
<div class="mw-collapsible-content">
Your hidden text goes here.
</div>
</div>

Someday (when I have a computer again) I can simplify that to something like:

{{spoiler| Your hidden text goes here.}}

... but for now you can try the more verbose version, and hopefully the wiki will hide it (but add a "[Expand]" link).

bcbrown
05-06-2026, 05:19 PM
I just saved a big reorganization of the Game Mechanics page. I added some tables from the Statistics page, and changed the order of all the sections to hopefully make a little more sense. I pulled DSM's calculations into a new Combat Mechanics page which I think will make a little more sense.

DeathsSilkyMist
05-06-2026, 05:48 PM
I just saved a big reorganization of the Game Mechanics page. I added some tables from the Statistics page, and changed the order of all the sections to hopefully make a little more sense. I pulled DSM's calculations into a new Combat Mechanics page which I think will make a little more sense.

I'll probably take another pass tonight. The issue I have with your current setup is now there is basically no information about combat damage in the section called "Calculations for Melee, Archery, and Throwing Damage".

You are required to go to another page now if you want to learn anything. With the wiki being as slow as it is, this is just creating a waste of time.

Remember what the top of the page says:


This page is intended for a more technical discussion of the game mechanics. For instance, equations governing combat, how STA translates into HP, how the con color system scales with level.


This page is already a technical page for equations, not a super simple overview page.

Wayward
05-07-2026, 09:39 AM
I'll probably take another pass tonight. The issue I have with your current setup is now there is basically no information about combat damage in the section called "Calculations for Melee, Archery, and Throwing Damage".

You are required to go to another page now if you want to learn anything. With the wiki being as slow as it is, this is just creating a waste of time.

Remember what the top of the page says:



This page is already a technical page for equations, not a super simple overview page.

It doesn't say "this page contains pages upon pages of examples"

You don't own the wiki. Stop acting like you do.

You must be lonely iRL

WarpathEQ
05-07-2026, 09:52 AM
Gotta love when DSM hijacks the wiki and treats it as his own personal notepad, then references language he added as a demand for how the wiki must work despite nobody in the community agreeing with it.

Someone remove this idiots perms ASAP. He already ruined the forums we don't need him ruining the wiki too.

DeathsSilkyMist
05-07-2026, 09:56 AM
Gotta love when DSM hijacks the wiki and treats it as his own personal notepad, then references language he added as a demand for how the wiki must work despite nobody in the community agreeing with it.

Someone remove this idiots perms ASAP. He already ruined the forums we don't need him ruining the wiki too.

As you can see, WarpathEQ has no evidence to show my updates were incorrect. He is just a sad troll who contributes nothing.

It doesn't say "this page contains pages upon pages of examples"

You don't own the wiki. Stop acting like you do.

You must be lonely iRL

You don't own the wiki either. Yet you want to force everybody to ise the game mechanics page lole an ovwrview, when the top of the page loiterally says otherwise. You havw controbited nothing, so why do we even care about your opinion at all?

cd288
05-07-2026, 11:41 AM
Why does it need 200+ examples though? Why don't you just post a couple alongside the equation?

DeathsSilkyMist
05-07-2026, 11:57 AM
The section should be improved now. Cleaned up a few things in the calculations to remove a couple of over-verbose steps.

I moved the weighted dice calculations into an expandable div, as most people will probably just assume a roll of 20.

I moved most of the examples into an expandable div as well, so people can see more if they want. The shown examples have one level 60 melee character, one level 60 priest character, one bow example, and one throwing example.

Why does it need 200+ examples though? Why don't you just post a couple alongside the equation?

It is because the examples include different damage calculations for different classes and levels. I think it is good to see examples that aren't simply a level 60 melee character, to drive home the point that class and level do affect the caclulations.

cd288
05-07-2026, 12:35 PM
It is because the examples include different damage calculations for different classes and levels. I think it is good to see examples that aren't simply a level 60 melee character, to drive home the point that class and level do affect the caclulations.

I feel like that's a pretty well known thing in the MMO space

DeathsSilkyMist
05-07-2026, 12:51 PM
I feel like that's a pretty well known thing in the MMO space

If you are going to a wiki page to learn about game mechanics, then there is obviously something you may not know about. If you knew everything about P99, you wouldn't be visiting the wiki.

My opinion is it's better to provide as much information as possible, and let the reader decide what is and isn't important to them. Not everybody is the same.

Reiwa
05-07-2026, 01:41 PM
What about one math and one example and a table of values for what you're demonstrating?

loramin
05-07-2026, 01:43 PM
Just curious (since I can't check right now) did anyone try the "spoiler text" hack Claude found? I honestly don't even know if it will work, but if it does it seems like Danth's idea might make everyone happy.

Not having long examples cluttering up the page should appease most, but the most disingenuous person on this forum (e.g. he claims to love both the wiki and damage calculation, but wasn't willing to put even minimal effort to get his DPS calculator on the wiki, where others could actually use it) gets to keep his examples on the page also.

bcbrown
05-07-2026, 01:58 PM
Yeah, it works. DSM is starting another 50-edit spree right now.

DSM, you know there's a "preview" button, right? Just wait to save your changes until you're satisfied, you don't need to re-save each individual edit.

DeathsSilkyMist
05-07-2026, 02:08 PM
Yeah, it works. DSM is starting another 50-edit spree right now.

DSM, you know there's a "preview" button, right? Just wait to save your changes until you're satisfied, you don't need to re-save each individual edit.

I use the preview button. I just missed a few small things after reading it again. There is nothing wrong with multiple edits, especially when it makes the document more clear. I am sorry you have some weird obsession about how many edits are acceptable.

Just curious (since I can't check right now) did anyone try the "spoiler text" hack Claude found? I honestly don't even know if it will work, but if it does it seems like Danth's idea might make everyone happy.

Not having long examples cluttering up the page should appease most, but the most disingenuous person on this forum (e.g. he claims to love both the wiki and damage calculation, but wasn't willing to put even minimal effort to get his DPS calculator on the wiki, where others could actually use it) gets to keep his examples on the page also.

Yes, the spoiler text worked.

Lormain put my DPS calculator up on the wiki in a broken state. The way he set it up on the wiki was broken, and he didn't test it.


P.S. It's also untested, so I make no promises about it being bug free ;)

Any basic programmer would test code before pushing it live.

He did this without my permission, but then later made a wiki suspension ruling saying you can't make wiki pages for other people. Total hypocrite.

I couldn't fix the code myself, as the way Loramin deployed the calculator on the wiki was only editable by wiki admins. I asked him to fix it, but he did nothing for over a month. I took it down because I didn't want people to use a broken calculator.

I am not sure why he is blaming me for his mistakes. I didn't build my initial calculator for wiki use, nor did I ask him to put it on the wiki. He clearly isn't a good enough programmer to properly put it on the wiki, so I don't know how it can ever go up on the wiki. Perhaps another wiki admin who knows what they are doing could do it.

cd288
05-07-2026, 03:35 PM
If you are going to a wiki page to learn about game mechanics, then there is obviously something you may not know about. If you knew everything about P99, you wouldn't be visiting the wiki.

My opinion is it's better to provide as much information as possible, and let the reader decide what is and isn't important to them. Not everybody is the same.

My point is that in every MMO ever, class and level affect calculations. Seems like if you really want to show examples then at absolute most you need like 2 examples (level 30 and level 60) for each melee class if it's a melee skill for instance. It's illustrative. And then there is the formula for people to do math.

DeathsSilkyMist
05-07-2026, 03:56 PM
My point is that in every MMO ever, class and level affect calculations. Seems like if you really want to show examples then at absolute most you need like 2 examples (level 30 and level 60) for each melee class if it's a melee skill for instance. It's illustrative. And then there is the formula for people to do math.

I have 10 examples on the page:

1 Bow example, as the calculation differs from regular melee.

1 throwing example, as the calculation differs from regular melee.

1 level 60 Shaman example with Avatar, to show how overcapping on STR and ATK affects the calculation.

1 one handed level 60 melee example, to show the one handed damage bonus.

1 two handed level 60 melee example, to show the two handed damage bonus.

1 dual wield + crit level 25 Warrior example to show low level damage + crit calculations.

1 level 24 Cleric example so you can see the difference between a Cleric and a Warrior at low levels, before the main hand damage bonus comes in to play.

1 one handed dual wield level 52 melee example, so you can see how 1h compares to 2h before the two handed damage bonuses get really good.

2 two handed evel 52 melee examples, so you can see how 1h compares to 2h before the two handed damage bonuses get really good.

All of the examples show a different thing. I could get rid of one of the 2h level 52 examples I guess, but that is the only duplicate.

Having 10 examples with videos and logs is also a way to show solid evidence for the current calculations. If you only had 2 examples, someone could claim that the formula only works in those scenarios, and breaks down elsewhere.

loramin
05-07-2026, 03:57 PM
I use the preview button. I just missed a few small things after reading it again. There is nothing wrong with multiple edits, especially when it makes the document more clear. I am sorry you have some weird obsession about how many edits are acceptable.



Yes, the spoiler text worked.

Lormain put my DPS calculator up on the wiki in a broken state. The way he set it up on the wiki was broken, and he didn't test it.



Any basic programmer would test code before pushing it live.

He did this without my permission, but then later made a wiki suspension ruling saying you can't make wiki pages for other people. Total hypocrite.

I couldn't fix the code myself, as the way Loramin deployed the calculator on the wiki was only editable by wiki admins. I asked him to fix it, but he did nothing for over a month. I took it down because I didn't want people to use a broken calculator.

I am not sure why he is blaming me for his mistakes. I didn't build my initial calculator for wiki use, nor did I ask him to put it on the wiki. He clearly isn't a good enough programmer to properly put it on the wiki, so I don't know how it can ever go up on the wiki. Perhaps another wiki admin who knows what they are doing could do it.

Youu wrote and shared a first version, that logged all output in (a lot of) functions. A web app can't work that way: it needs a function that returns everything it needs to show (so it can show it).

I assumed you wanted to share your calculator with people, so I took my time to rewrite it for the web, and explained you could update it by A) extending the version I made, or B) changing your "v2" to return instead of log.

Instead, you opted for C) no one can conveniently see/use your calculator on the wiki. To me, it looked like, instead of caring about damage calculation and the wiki, you cared more about being offended that I tried to let others see the calculator you built ... but you have your memory and I have mine /shrug

DeathsSilkyMist
05-07-2026, 04:17 PM
Youu wrote and shared a first version, that logged all output in (a lot of) functions. A web app can't work that way: it needs a function that returns everything it needs to show (so it can show it).

I assumed you wanted to share your calculator with people, so I took my time to rewrite it for the web, and explained you could update it by A) extending the version I made, or B) changing your "v2" to return instead of log.

Instead, you opted for C) no one can conveniently see/use your calculator on the wiki. To me, it looked like, instead of caring about damage calculation and the wiki, you cared more about being offended that I tried to let others see the calculator you built ... but you have your memory and I have mine /shrug

I know a web app doesn't work that way. I didn't build the first version as a web app. That is what you are missing. I never said that the calculator was a finished product ready to be deployed. In the initial post, I even stated a few things were missing, and bugs were present. Perhaps you assumed it was a web app since it was built in javascript. I only used javascript because it was a language that doesn't need to be compiled, and can be run on free websites like playcode.io.

I posted a work in progress version that wasn't finished to get feedback from the community. Thats it. I have no idea where you got this idea that I didn't want to share the calculator. Why would I post the source code for the calculator if I didn't want people to see it or use it?

I didn't want people to use a broken version of my calculator. The wiki version was broken.

You took it upon yourself to upload the calculator code. That means you willingly took responsibility for managing the calculator code, since I can't edit it myself. Only wiki admins can. I didn't ask you to do that.

The issue was you took on the responsibility, without having the time or the will to see it finished. I have no issue with you not having the time to get the calculator working. We are all adults. My issue is you took the responsibilty on your own, and blamed me for your lack of time and commitment to get the calculator working properly.

bcbrown
05-07-2026, 04:47 PM
That being said, I agree that the formulas might be a bit intimidating for a new player and might be easier for a newer player if it was kept simple, and maybe the more complex stuffed moved to an "advanced mechanics" or something page.

I don't know what it looked like before hand, but I will admit that the section on melee damage seems.. a bit much.

If I were a new player, I'd be looking for a simplified version of your formulas, and not several different scenarios across different characters. That info is great, but maybe it belongs on a sub-page. It's the only section on the game mechanics page that has that much detail, and I think it makes melee damage seem very complicated - something that might make new players avoid reading it.

maybe you could put all your examples on a separate page and link to them

In lieu of using separate pages, is there a possibility of putting the examples into a hidden frame / spoiler link that displays on the same page but only expands when clicked? That'd allow simplifying the page while keeping it one page--if the wiki supports something to that effect.

What about one math and one example and a table of values for what you're demonstrating?

My point is that in every MMO ever, class and level affect calculations. Seems like if you really want to show examples then at absolute most you need like 2 examples (level 30 and level 60) for each melee class if it's a melee skill for instance. It's illustrative. And then there is the formula for people to do math.

It looks like there's a community consensus that the examples could be improved. I put them all under the collapsible div, and also rewrote the calculation to hopefully be a bit easier to follow.

Since this is a community resource, which version of the calculation do people prefer?

Rewritten Version

StrengthModifier = ((2 * STR) - 150) / 3
if STR is less than 75:
StrengthModifier = 0

Wrath = Weapon Skill + StrengthModifier + Worn ATK + Spell ATK

if Wrath is less than 115 or <random value between 0 and 100> is less than maxExtraChance:
ExtraPercent = 100
else:
BaseBonus = (Wrath - minusFactor) / 2
if BaseBonus is less than 10:
BaseBonus = 10
ExtraPercent = 100 + (BaseBonus * <random value between 0.0 and 1.0)
RolledD20 = Weighted D20 Dice Roll / 10
DamageDone = (Weapon Damage * RolledD20 * ExtraPercent) / 100

if Archery and mob is rooted or moving:
DamageDone = DamageDone / 2
if critical hit:
if DamageDone is less than Weapon Damage:
DamageDone = Weapon Damage
if warrior and berserk:
DamageDone = 1.7 * (DamageDone + 5) + 1.19 * (DamageDone + 5)
else:
DamageDone = 1.7 * (DamageDone + 5)
FinalDamage = DamageDone + DamageBonus


Original Version

1. Calculate Wrath
1a. StrengthModifier = ((2 * STR) - 150) / 3
1b. If STR is less than 75, StrengthModifier = 0

1c. Wrath = Weapon Skill + StrengthModifier + Worn ATK + Spell ATK

2. Roll a D20
Press the expand button if you want to see how the game weights the D20 dice.
[Expand]

2k. RolledD20 = Weighted D20 Dice Roll / 10

3. Calculate DamageDone
3a. If Wrath is less than 115, Extra Percent = 100, skip to step 3g
3b. Roll D100. If Rolled D100 is less than maxExtraChance, Extra Percent = 100, skip to step 3g
3c. Base Bonus = (Wrath - minusFactor) / 2
3d. If Base Bonus is less than 10, Base Bonus = 10
3e. Extra Percent = 100 + (Base Bonus * Random Float Value between 0.0 and 1.0)
3f. If Extra Percent is greater than maxExtra, Extra Percent = maxExtra

3g. DamageDone = (Weapon Damage * RolledD20 * Extra Percent) / 100

4. Calculate FinalDamage
4a. If using Archery, DamageDone = DamageDone / 2
4b. If not using Archery, or using Archery as a Ranger and target is "stationary" (mob not moving and not rooted), skip step 4a
4c. If Critical Hit is possible and has occurred, continue to step 4d. Otherwise skip to step 4i
4d. If DamageDone is less than Weapon Damage, DamageDone = Weapon Damage
4e. DamageDone = DamageDone + 5
4f. DamageDone = DamageDone * 1.7
4g. Continue if Warrior and Berserk
4h. DamageDone = DamageDone + (Damage from step 4e * 1.19)

4i. FinalDamage = DamageDone + Main Hand Damage Bonus

DeathsSilkyMist
05-07-2026, 04:49 PM
It looks like there's a community consensus that the examples could be improved. I put them all under the collapsible div, and also rewrote the calculation to hopefully be a bit easier to follow.

Since this is a community resource, which version of the calculation do people prefer?

Rewritten Version

StrengthModifier = ((2 * STR) - 150) / 3
if STR is less than 75:
StrengthModifier = 0

Wrath = Weapon Skill + StrengthModifier + Worn ATK + Spell ATK

if Wrath is less than 115 or <random value between 0 and 100> is less than maxExtraChance:
ExtraPercent = 100
else:
BaseBonus = (Wrath - minusFactor) / 2
if BaseBonus is less than 10:
BaseBonus = 10
ExtraPercent = 100 + (BaseBonus * <random value between 0.0 and 1.0)
RolledD20 = Weighted D20 Dice Roll / 10
DamageDone = (Weapon Damage * RolledD20 * ExtraPercent) / 100

if Archery and mob is rooted or moving:
DamageDone = DamageDone / 2
if critical hit:
if DamageDone is less than Weapon Damage:
DamageDone = Weapon Damage
if warrior and berserk:
DamageDone = 1.7 * (DamageDone + 5) + 1.19 * (DamageDone + 5)
else:
DamageDone = 1.7 * (DamageDone + 5)
FinalDamage = DamageDone + DamageBonus


Original Version

1. Calculate Wrath
1a. StrengthModifier = ((2 * STR) - 150) / 3
1b. If STR is less than 75, StrengthModifier = 0

1c. Wrath = Weapon Skill + StrengthModifier + Worn ATK + Spell ATK

2. Roll a D20
Press the expand button if you want to see how the game weights the D20 dice.
[Expand]

2k. RolledD20 = Weighted D20 Dice Roll / 10

3. Calculate DamageDone
3a. If Wrath is less than 115, Extra Percent = 100, skip to step 3g
3b. Roll D100. If Rolled D100 is less than maxExtraChance, Extra Percent = 100, skip to step 3g
3c. Base Bonus = (Wrath - minusFactor) / 2
3d. If Base Bonus is less than 10, Base Bonus = 10
3e. Extra Percent = 100 + (Base Bonus * Random Float Value between 0.0 and 1.0)
3f. If Extra Percent is greater than maxExtra, Extra Percent = maxExtra

3g. DamageDone = (Weapon Damage * RolledD20 * Extra Percent) / 100

4. Calculate FinalDamage
4a. If using Archery, DamageDone = DamageDone / 2
4b. If not using Archery, or using Archery as a Ranger and target is "stationary" (mob not moving and not rooted), skip step 4a
4c. If Critical Hit is possible and has occurred, continue to step 4d. Otherwise skip to step 4i
4d. If DamageDone is less than Weapon Damage, DamageDone = Weapon Damage
4e. DamageDone = DamageDone + 5
4f. DamageDone = DamageDone * 1.7
4g. Continue if Warrior and Berserk
4h. DamageDone = DamageDone + (Damage from step 4e * 1.19)

4i. FinalDamage = DamageDone + Main Hand Damage Bonus


That is a lot worse to be honest. Not everybody is a programmer. Writing it in psuedo-code is confusing. The old page didn't do pseudo-code either. Going to revert this for now.

bcbrown
05-07-2026, 04:50 PM
Wait for the community to weigh in please.

DeathsSilkyMist
05-07-2026, 04:54 PM
Wait for the community to weigh in please.

You didn't wait to change it to pseudo code. Please stop pretending you are the arbiter for the community.

DeathsSilkyMist
05-07-2026, 04:57 PM
Unlike yourself, I did take the communities suggestions into consideration, by putting examples into the collapsable div. Nobody asked for pseudocode.

Ekco
05-07-2026, 05:02 PM
wiki drama is the lowest form of RnF drama

this whole thread fucking sucks.

DeathsSilkyMist
05-07-2026, 05:05 PM
wiki drama is the lowest form of RnF drama

this whole thread fucking sucks.

Agreed. Keep the forum drama to the forum.

Posters like Bcbrown who mess with the wiki because they don't like the person who edited the wiki just hurts the entire community.

I am happy to have a constructive conversation about the wiki. But I am not sure why people think an RnF thread is the place to litigate this.

DeathsSilkyMist
05-07-2026, 05:55 PM
Wait for the community to weigh in please.

I find it amusing that Bcbrown tries to set up the standard "don't edit the page until you get community consensus". Then he immediately edits the page by changing it to pseudo-code, which nobody asked for. I can't even think of a major existing wiki page that uses pseudo-code.

The community did suggest putting examples into the collapsable div, and they asked for a pass at simplifying the formulas. I did both, as requested by the community. I followed Bcbrowns standard better than he did.

If you want to get serious and have a real discussion about the page, I'd be happy to do so. Just remember that this page is being viewed by a lot of people who aren't even on these forums, lile reddit users.

We shouldn't be whiplashing the page every day because some people on these forums don't like me. It isn't fair for everybody else.

Ciderpress
05-07-2026, 07:30 PM
More animosity over elf math itt than the ufc 328 presser i just watched

DeathsSilkyMist
05-07-2026, 07:35 PM
More animosity over elf math itt than the ufc 328 presser i just watched

Lol I honestly don't understand the rage.

I updated the Game Mechanics page to be more accurate, with plenty of in game examples to support the formulas.

Somehow this is the worst thing in the world, and I am a terrible person. It's obviously trolling, since they haven't been able to find any significant flaws in my updates. It's just personal preference on formatting.

Cecily
05-07-2026, 07:55 PM
Wait for the community to weigh in please.
I'll allow it.

DeathsSilkyMist
05-07-2026, 08:23 PM
Seriously, please do not troll the wiki due to forum drama. This hurts the entire community, and nobody wins.

Reiwa
05-07-2026, 08:40 PM
When will Wickystick send help??

DeathsSilkyMist
05-07-2026, 09:06 PM
I would love to hear the logic from Bcbrown and Cecily as to why they woke up today and thought psuedo code would be better for the combat formulas, when the game mechanics page has been using a list style for years. Nobody changed it to pseudo code before.

They've had years to make that change, but only seem to care about the specific section I edited on the wiki. They aren't changing any other pages or sections to use pseudo-code.

Cecily
05-07-2026, 09:14 PM
If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.

DeathsSilkyMist
05-07-2026, 09:17 PM
If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.

Indeed. Purposeful trolling needs to be fixed.

If you really think pseudocode is better, you can explain why.

Why are you hurting an entire community just to troll one person?

Cecily
05-07-2026, 09:37 PM
Naw I agree. Let's get rid of that, too.

DeathsSilkyMist
05-07-2026, 09:48 PM
Cecily is now actively trolling the wiki page. How much of a loser does one have to be to ruin a wiki for everybody just to troll one person.

Cecily
05-07-2026, 09:56 PM
I don't appreciate being called a troll for cleaning up the wiki. Maybe you'd feel more comfortable making your own mechanics page. I agree with the OP that your contributions are worsening the page and believe it should be reverted back to its previous state. Sorry for the confusion.

Reiwa
05-07-2026, 09:59 PM
Cecily is now actively trolling the wiki page. How much of a loser does one have to be to ruin a wiki for everybody just to troll one person.

Reversing your edits is not ruining

DeathsSilkyMist
05-07-2026, 10:01 PM
I don't appreciate being called a troll for cleaning up the wiki. Maybe you'd feel more comfortable making your own mechanics page. I agree with the OP that your contributions are worsening the page and believe it should be reverted back to its previous state. Sorry for the confusion.

You have no legitimate reason for this. What part of the formulas or data are wrong? Be specific.

DeathsSilkyMist
05-07-2026, 10:02 PM
Reversing your edits is not ruining

It is when it isn't legitimate. Trolling the wiki hurts everybody, and cannot be allowed.

Reiwa
05-07-2026, 10:06 PM
You have no legitimate reason for this. What part of the formulas or data are wrong? Be specific.

Tremendous goalposts

DeathsSilkyMist
05-07-2026, 10:08 PM
Tremendous goalposts

Not at all. Cecily cannot explain his reasoning for any change. I can. If he actually tried to explain what is wrong with my changes, he would fail.

Reiwa
05-07-2026, 10:12 PM
Not at all. Cecily cannot explain his reasoning for any change. I can. If he actually tried to explain what is wrong with my changes, he would fail.

Can your math be 100% correct and your edit still bad?

DeathsSilkyMist
05-07-2026, 10:14 PM
Can your math be 100% correct and your edit still bad?

If the formatting was objectively bad in some way, like the text size being so large each word takes up the entire screen, sure.

The solution would be to keep the math and fix the formatting. Cecily is removing the math changes completely. He is putting back less accurate information.

Is a more accurate wiki better than a less accurate wiki?

bcbrown
05-07-2026, 10:16 PM
The math is all there: https://wiki.project1999.com/Combat_Mechanics

Cecily
05-07-2026, 10:16 PM
Not at all. Cecily cannot explain his reasoning for any change. I can. If he actually tried to explain what is wrong with my changes, he would fail.
My preferred pronouns are it/it's/its. As I mentioned earlier, it's to clean up the page and improve its usability which was better before you spent a month messing with it. Nothing personal. I'm gonna revert it again if that's alright with you.

DeathsSilkyMist
05-07-2026, 10:18 PM
The math is all there: https://wiki.project1999.com/Combat_Mechanics

There is no reason to force a new page and leave an old page that is less accurate. Why do you want to give people bad info?

Cecily
05-07-2026, 10:18 PM
There is no reason to force a new page and leave an old page that is less accurate. Why do you want to give people bad info?
Please note that all contributions to Project 1999 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.

Reiwa
05-07-2026, 10:20 PM
If the formatting was objectively bad in some way, like the text size being so large each word takes up the entire screen, sure.

The solution would be to keep the math and fix the formatting. Cecily is removing the math changes completely. He is putting back less accurate information.

Is a more accurate wiki better than a less accurate wiki?

Madeup stuff like Wrath should go on a subpage.

The math is all there: https://wiki.project1999.com/Combat_Mechanics

DeathsSilkyMist
05-07-2026, 10:20 PM
Please note that all contributions to Project 1999 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.

See? Clear trolling with no logic as to why any of my changes are bad. Please stop ruining the wiki for everybody. Why are you so destructive?

Cecily
05-07-2026, 10:21 PM
The wrath shit goes in the trash can.

bcbrown
05-07-2026, 10:21 PM
There is no reason to force a new page and leave an old page that is less accurate. Why do you want to give people bad info?

What info on this version of the page is inaccurate?

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=474601#NPC_max_melee_damage_formula_.28rough _estimate.29

If something on that version is inaccurate we can remove it.

DeathsSilkyMist
05-07-2026, 10:21 PM
Madeup stuff like Wrath should go on a subpage.

Lying is irrelevant. I can show you all the calculations in the code, and back it up with data. You can't.

Cecily
05-07-2026, 10:22 PM
See? Clear trolling with no logic as to why any of my changes are bad. Please stop ruining the wiki for everybody. Why are you so destructive?
Please note that all contributions to Project 1999 Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.


This is a direct quote from the wiki. I'm sorry that reads like trolling to you. Which part of the uncomfortable reality of this actually occurring are you having problems accepting. Maybe I can help.

DeathsSilkyMist
05-07-2026, 10:24 PM
What info on this version of the page is inaccurate?

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=474601#NPC_max_melee_damage_formula_.28rough _estimate.29

If something on that version is inaccurate we can remove it.

That version of the page removes the combat formulas, in the combat formula section, of a wiki page that states:


This page is intended for a more technical discussion of the game mechanics. For instance, equations governing combat, how STA translates into HP, how the con color system scales with level.


What is inaccurate on this version of the page?

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=474650

DeathsSilkyMist
05-07-2026, 10:33 PM
What info on this version of the page is inaccurate?



With regards to Cecily, he is reverting the page completely. The comabt formula there is:

[Mod] = (200 + 250) / 100 = 4.5
[Main Hand Bonus] = (50 - 25) / 3 = 8
[Max Damage] = (4.5 x 10) + 8 = 53

This is wrong. My level 60 Shaman hits for a max of 84 damage with Spear of Fate. According to this formula:

[Mod] = (200 skill+ 255 STR) / 100 = 455
[Main Hand Bonus] = 0
[Max Damage] = (4.55 x 20) = 91.

This is off by 7, and clearlt wrong.

Cecily
05-07-2026, 10:44 PM
If you notice any inaccuracies feel free to edit.

DeathsSilkyMist
05-07-2026, 10:59 PM
If you notice any inaccuracies feel free to edit.

Gladly. The old page you are reverting to has factually inaccurate formulas. You are just digging a hole for yourself, as I can easily prove your reversion is wrong. According to Cecily's edits, the damage formula is:

Mod] = (200 + 250) / 100 = 4.5
[Main Hand Bonus] = (50 - 25) / 3 = 8
[Max Damage] = (4.5 x 10) + 8 = 53

This is wrong. My level 60 Shaman hits for a max of 84 damage with Spear of Fate. According to this formula:

[Mod] = (200 skill+ 255 STR) / 100 = 455
[Main Hand Bonus] = 0
[Max Damage] = (4.55 x 20) = 91

Cecily's formula is off by 7. My formula is off by 0.

My level 60 Shadowknight hits for a max of 258 with Ancient Fire Etched Flamberge:

[Mod] = (225 skill+ 231 STR) / 100 = 4.56
[Main Hand Bonus] = 37
[Max Damage] = (4.55 x 46 + 37) = 246

Cecily's formula is off by 12. My formula is off by 1.

You are just proving you are a troll.

Cecily
05-07-2026, 11:08 PM
Hmm that's a good point. Why don't you make a post about it and see if other people concur with your observations?


"There should be consensus that the information is valid for p1999 before it is copied into this page"


Best.

DeathsSilkyMist
05-07-2026, 11:09 PM
Hmm that's a good point. Why don't you make a post about it and see if other people concur with your observations?


"There should be consensus that the information is valid for p1999 before it is copied into this page"


Best.

See? He cannot back up any claim with facts or data. This is just going to be used as evidence of you trolling the wiki with incorrect information.

Reiwa
05-07-2026, 11:11 PM
See? He cannot back up any claim with facts or data. This is just going to be used as evidence of you trolling the wiki with incorrect information.

Are you going to call the wiki law police?

DeathsSilkyMist
05-07-2026, 11:15 PM
Are you going to call the wiki law police?

Why do you want an inaccurate wiki? I really don't understand why people ruin things for everybody. What do you gain?

DeathsSilkyMist
05-08-2026, 12:04 AM
This is another reason why I provided 10 examples with videos and logs. Trolls occasionally attack the wiki.

The best way to beat a troll is to prevent them from obfuscating. If I had provided the calculations without evidence, multiple trolls would simply claim my calculations are incorrect. This forms a fake consensus. This is how they give "credibility" to their Ad Populum fallacy.

They can't do that when the calculations are shown to be working on P99 specifically via videos and logs across different levels, classes, and weapons.

Duik
05-08-2026, 07:04 AM
Jay Tee Eff Cee.

Wayward
05-08-2026, 09:11 AM
Fuck, I wish I had a brain like DSMs.

Instead of self-reflecting and realizing the error in my ways and improving my behavior, I could just simply write off any criticism as "trolling" and press forward.

In addition, I'd be bulletproof against the fact that nobody likes me, because DSM's brain seems to not recognize that fact.

It's definitely Autism, a different type than I have. I wish I had the same cognitive ability but the lack of cognitive flexibility and self-awareness as DSM.

Then again, DSM seems like the type of person who doesn't go outside much, idk.

DeathsSilkyMist
05-08-2026, 10:39 AM
Fuck, I wish I had a brain like DSMs.

Instead of self-reflecting and realizing the error in my ways and improving my behavior, I could just simply write off any criticism as "trolling" and press forward.

In addition, I'd be bulletproof against the fact that nobody likes me, because DSM's brain seems to not recognize that fact.

It's definitely Autism, a different type than I have. I wish I had the same cognitive ability but the lack of cognitive flexibility and self-awareness as DSM.

Then again, DSM seems like the type of person who doesn't go outside much, idk.

Wayward clearly can't think for himself. He didn't see what happened in the thead. He just repeats talking points from other trolls. I really can't understand how someone lile this lives. Blindly believing random troll posts on elf forums.

loramin
05-08-2026, 11:22 AM
Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.

Going forward, please, keep RnF in RnF (not in the wiki), and only edit the wiki with the goal of benefiting the entire community. I don't want to have to lock the page :(



P.S. It's good to have a laptop again! Even if the screen is still broken, after well over a month in the shop (fuck you ubreakifix!)

DeathsSilkyMist
05-08-2026, 11:33 AM
Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.

Going forward, please, keep RnF in RnF (not in the wiki), and only edit the wiki with the goal of benefiting the entire community. I don't want to have to lock the page :(



P.S. It's good to have a laptop again! Even if the screen is still broken, after well over a month in the shop (fuck you ubreakifix!)

Thank you for finally standing up to an actual troll, and not leaving a trolled wiki page in a broken state! I still don't understand why you think psuedo-code is better though. No other page I can think of does that. It was a list format for years, and nobody complained or changed it.

Wayward
05-08-2026, 11:38 AM
Wayward clearly can't think for himself. He didn't see what happened in the thead. He just repeats talking points from other trolls. I really can't understand how someone lile this lives. Blindly believing random troll posts on elf forums.

Hey Siri, how many times has DSM referred to someone as a troll in this thread alone?

On the forums in total?

Anyone got numbers on that?

Wayward
05-08-2026, 11:39 AM
Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.


Hot damn it looks nice and easy to understand now! Good job, Loramin!

Cecily
05-08-2026, 11:55 AM
Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.

Going forward, please, keep RnF in RnF (not in the wiki), and only edit the wiki with the goal of benefiting the entire community. I don't want to have to lock the page :(



P.S. It's good to have a laptop again! Even if the screen is still broken, after well over a month in the shop (fuck you ubreakifix!)
This had nothing to do with RnF despite what the idiot savant said repeatedly. Cleaning up DSM's sperging benefits the community and falls within the guidelines of merciless editing. Thank you.

DeathsSilkyMist
05-08-2026, 12:02 PM
This had nothing to do with RnF despite what the idiot savant said repeatedly. Cleaning up DSM's sperging benefits the community and falls within the guidelines of merciless editing. Thank you.

I am so glad Cecily can't ruin the wiki with inaccurate information. The community is better for it.

Cecily
05-08-2026, 12:09 PM
I just hope you can use that time off to reflect on how your actions effect other people.

DeathsSilkyMist
05-08-2026, 12:19 PM
I just hope you can use that time off to reflect on how your actions effect other people.

No need. The formulas are accurate, and there is plenty of data to back it up. You made multiple 60 Rogues, and you still don't know how damage works. Use this time to learn!

Ephirith
05-08-2026, 12:30 PM
Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.

Going forward, please, keep RnF in RnF (not in the wiki), and only edit the wiki with the goal of benefiting the entire community. I don't want to have to lock the page :(



P.S. It's good to have a laptop again! Even if the screen is still broken, after well over a month in the shop (fuck you ubreakifix!)

Worries me greatly that someone like DSM has his hands in the wiki. One must only read a few pages of a DSM thread to see that this guy's information processing and/or premises-to-conclusions circuitry doesn't work quite right, and in fact it's so fucking goofy that at this point I can't say I'm 100% sure it isn't an elaborate troll. He'll take a stance, and no matter how trivial or easily disproven, plant his feet in the ground, and basically engage in old Jeremy Irons' (or was it Alarti?)'s "Prove it", except with a lot more words and without the wink and levity.

That's all well and good on the elf debate forums, made for some fun and comical threads in fact, but this guy's a dangerous force on the wiki.

Wayward
05-08-2026, 12:32 PM
I just hope you can use that time off to reflect on how your actions effect other people.


Instead of self-reflecting and realizing the error in my ways and improving my behavior, I could just simply write off any criticism as "trolling" and press forward.

Wayward
05-08-2026, 12:34 PM
One must only read a few pages of a DSM thread to see that this guy's information processing and/or premises-to-conclusions circuitry doesn't work quite right, and in fact it's so fucking goofy that at this point I can't say I'm 100% sure it isn't an elaborate troll.

I fear that I have fallen into the trap of the elaborate troll that is DSM.

There's only two explanations:
1) He's a great troll. Legendary status
2) He's very autistic, so much so that he lacks complete cognitive flexibility, and self-awareness. This is pretty common in folks that have the type of autism that requires outside support from mental health professionals in order for them to function.

DeathsSilkyMist
05-08-2026, 12:42 PM
Nobody in this thread has shown my formulas to be wrong.

I feel bad for the trolls. They do the very thing they accuse me of:

They assume they are correct about the combat formulas and my character. Nothing will ever convince them otherwise, even mountains of data and my posts which show otherwise.

Wayward literally didn't even know the combat formula off the top of his head lol:

It used to read (correctly) something along the lines of:

1. Weapon damage * 2 + (STR + Offense / 100)

Until DSM shit it up with his over-complicated mess

...

I put an extra 0, its / 10.

Weapon Damage * 2 + [(STR + OFF) / 10]


Two tries. Two misses.

How sad their life must be. Being unable to change their minds, while accusing everybody else of being unable to change their minds.

Ephirith
05-08-2026, 12:44 PM
Nobody in this thread has shown my formulas to be wrong.

I feel bad for the trolls. They do the very thing they accuse me of:

https://i.imgur.com/MEKJA3J.jpeg

Wayward
05-08-2026, 01:08 PM
DeathsSilkyMist, did you go to a special school when you were younger? Or special classes?

And do you require support in your everyday life?

If the answer to either of these is yes, I will stop being mean to you.

Wayward
05-08-2026, 01:09 PM
Genuinely, I'm not kidding, being sarcastic or facetious. Based on your lack of self-awareness and cognitive flexibility, and my understanding of autism, I can tell you are the level of autistic that requires support to function.

I take back mean things I've said, if that's the case.

DeathsSilkyMist
05-08-2026, 01:19 PM
Genuinely, I'm not kidding, being sarcastic or facetious. Based on your lack of self-awareness and cognitive flexibility, and my understanding of autism, I can tell you are the level of autistic that requires support to function.

I take back mean things I've said, if that's the case.

I guess the real question is, why are you trolling someone you suspect of being autistic?

You plowed ahead with like 20+ spam posts.

You clearly don't care whether I am autistic or not. This just shows you willingly attacked someone you suspected of being autistic.

Disgusting.

And no, I am not autistic.

Wayward
05-08-2026, 01:22 PM
And no, I am not autistic.

I'd get a second opinion on that if I were you.

BradZax
05-08-2026, 01:23 PM
We all know that everyone thinks they have a disability these days wayward, but it might honestly just be you :o

DeathsSilkyMist
05-08-2026, 01:25 PM
I'd get a second opinion on that if I were you.

See? Literally continuing to attack someone you think is autistic.

Disgusting.

DeathsSilkyMist
05-08-2026, 01:33 PM
I'd get a second opinion on that if I were you.

You seem convinced that I am autistic. Please keep your word. Apologise, and stop spamming threads.


I take back mean things I've said, if that's the case.


If the answer to either of these is yes, I will stop being mean to you.

DeathsSilkyMist
05-08-2026, 02:19 PM
What info on this version of the page is inaccurate?

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=474601#NPC_max_melee_damage_formula_.28rough _estimate.29

If something on that version is inaccurate we can remove it.

Wiki timeouts have been given out to the relevant parties, and the page has been reverted to what I think is (I'm not going to actually read every one of those edits) the most neutral and community-beneficial version.

Going forward, please, keep RnF in RnF (not in the wiki), and only edit the wiki with the goal of benefiting the entire community. I don't want to have to lock the page :(



P.S. It's good to have a laptop again! Even if the screen is still broken, after well over a month in the shop (fuck you ubreakifix!)

The pseudo-code variation you created has some errors. That is another reason why I backed it out. If you are going to re-transcribe it, please actually take the time to do it right.

In the Archery section:


if Archery and mob is rooted or moving:
DamageDone = DamageDone / 2


This is incorrect, as the stationary conditional is Ranger only. This if statement as-is would run for every class.

It should read something like:


If Archery:
DamageDoneModifier = 2
If Archery and Ranger and Mob is not Rooted and Mob is not Moving:
DamageDoneModifier = 1

DamageDone = DamageDone / DamageDoneModifier


This is missing a > at the end of the random value, and you missed the maxExtra clamp completely:

ExtraPercent = 100 + (BaseBonus * <random value between 0.0 and 1.0)


It should be:


ExtraPercent = 100 + (BaseBonus * <random value between 0.0 and 1.0>)
If ExtraPercent > maxExtra:
ExtraPercent = maxExtra


Please make those changes. I will review it again when you are done.

BradZax
05-08-2026, 02:27 PM
:o DSM post calculator:

The \(N\)-Particle EquationFor a system of \(N\) particles (like an entire atom or molecule), the equation looks like this:

(The Second Summation)\(V_{ext}(\mathbf{r}_j, t)\): External forces acting on each particle (like a magnetic field).\(V_{int}(\mathbf{r}_j, \mathbf{r}_k)\): ,\dots ,\mathbf{r}_{N},t)=\left[\sum _{j=1}^{N}\left(-\frac{\hbar ^{2}}{2m_{j}}\nabla _{j}^{2}+V_{ext}(\mathbf{r}_{j},t)\right)+\sum _{j<k}^{N}V_{int}(\mathbf{r}_{j},\mathbf{r}_{k})\right]\Psi (\mathbf{r}_{1},\dots ,\mathbf{r}_{N},t)\)Breaking Down the Components1. The Energy Evolution (Left Side)\(i\hbar \frac{\partial}{\partial t}\):

This represents the change in the system over time.

\(i\) is the imaginary unit and \(\hbar \) is the reduced Planck constant.2. The Kinetic Energy (The First Summation)\(\sum_{j=1}^N -\frac{\hbar^2}{2m_j} \nabla_j^2\): This calculates the motion (kinetic energy) for every single particle in the system.

https://i.imgur.com/NNRKwlO.png

The \(\nabla ^{2}\) (Laplacian) operator accounts for movement in all three spatial dimensions (\(x, y, z\)).

R_μν = ∂_ρΓ^ρ_μν - ∂_νΓ^ρ_μρ + Γ^ρ_ρλΓ^λ_μν - Γ^ρ_μλΓ^λ_νρwhere:Γ^σ_μν = 1/2 g^σρ (∂_ν g_ρμ + ∂_μ g_ρν - ∂_ρ g_μν)G_μν + Λg_μν = (8πG/c^4) T_μν

3. The Potential Energy (The Second Summation)\(V_{ext}(\mathbf{r}_j, t)\): External forces acting on each particle (like a magnetic field).\(V_{int}(\mathbf{r}_j, \mathbf{r}_k)\):

This is what makes the equation truly "long" and complex. It accounts for the interactions between every pair of particles, such as the electrical repulsion between electrons.4.

The Wavefunction\(\Psi(\mathbf{r}_1, \dots, \mathbf{r}_N, t)\):

This is the "cloud" of probability for the entire system. Instead of tracking one position, it tracks the coordinates of all \(N\) particles simultaneously.

(The Second Summation)\(V_{ext}(\mathbf{r}_j, t)\): External forces acting on each particle (like a magnetic field).\(V_{int}(\mathbf{r}_j, \mathbf{r}_k)\):

(The Second Summation)\(V_{ext}(\mathbf{r}_j, t)\): External forces acting on each particle (like a magnetic field).\(V_{int}(\mathbf{r}_j, \mathbf{r}_k)\):

\(\sum_{j=1}^N -\frac{\hbar^2}{2m_j} \nabla_j^2\): This calculates the motion (kinetic energy) for every single particle in the system. The \(\nabla ^{2}\) (Laplacian) operator accounts for movement in all three spatial dimensions (\(x, y, z\)).

\(\Psi(\mathbf{r}_1, \dots, \mathbf{r}_N, t)\): This is the "cloud" of probability for the entire system. Instead of tracking one position, it tracks the coordinates of all \(N\) particles simultaneously.

https://i.imgur.com/oKSYgCz.png

R_μν = ∂_ρΓ^ρ_μν - ∂_νΓ^ρ_μρ + Γ^ρ_ρλΓ^λ_μν - Γ^ρ_μλΓ^λ_νρwhere:Γ^σ_μν = 1/2 g^σρ (∂_ν g_ρμ + ∂_μ g_ρν - ∂_ρ g_μν)G_μν + Λg_μν = (8πG/c^4) T_μν

iℏ ∂/∂t Ψ(r₁, r₂, ..., rₙ, t) = [ Σᵢ₌₁ⁿ (-ℏ²/2mᵢ) ∇ᵢ² + Σᵢ<ⱼ V(rᵢ, rⱼ) + Σᵢ V_ext(rᵢ) ] Ψ(r₁, r₂, ..., rₙ, t)

The \(\nabla ^{2}\) (Laplacian) operator accounts for movement in all three spatial dimensions (\(x, y, z\)).

Defo
05-08-2026, 02:47 PM
:o DSM post calculator:

I know these functions well! Haha. Glad to see some physics equations make it to Forums

loramin
05-08-2026, 04:58 PM
DSM I say this as someone who is probably on the spectrum myself (I've never been diagnosed, but my sister has) ...

... there is absolutely zero doubt, in my mind or in any regular forum reader's mind, that you are on the spectrum. ZERO doubt.

It's not a flame, and not an insult (I'd be insulting myself) ... but it's a fact that resources are available for people like us. If you struggle in real life with social awareness as much as you do in the forum, you really might want to consider taking a test, so you can benefit from those resources.

Ephirith
05-08-2026, 04:59 PM
The pseudo-code variation you created has some errors. That is another reason why I backed it out. If you are going to re-transcribe it, please actually take the time to do it right.

In the Archery section:



This is incorrect, as the stationary conditional is Ranger only. This if statement as-is would run for every class.

It should read something like:



This is missing a > at the end of the random value, and you missed the maxExtra clamp completely:


It should be:



Please make those changes. I will review it again when you are done.

DSM hopefully in the process of learning a valuable social skill: you can be correct, and still lose and end up banned from the wiki

DeathsSilkyMist
05-08-2026, 05:02 PM
DSM hopefully in the process of learning a valuable social skill: you can be correct, and still lose and end up banned from the wiki

Not sure what you mean. We got Cecily suspended for trolling the wiki, so he can't keep doing it. That's a win. Glad to see trolls finally being punished.

loramin
05-08-2026, 05:04 PM
P.S. I want an accurate wiki, but I care so very little about damage calculation that I do not want to wade into what is correct.

Please, after the timeout, fix everything to be accurate (damage calculation is your jam, not mine) ... but respect the desire of others to keep things clean and readable.

loramin
05-08-2026, 05:05 PM
P.P.S. I believe Cecily is a she.

DeathsSilkyMist
05-08-2026, 05:06 PM
DSM I say this as someone who is probably on the spectrum myself (I've never been diagnosed, but my sister has) ...

... there is absolutely zero doubt, in my mind or in any regular forum reader's mind, that you are on the spectrum. ZERO doubt.

It's not a flame, and not an insult (I'd be insulting myself) ... but it's a fact that resources are available for people like us. If you struggle in real life with social awareness as much as you do in the forum, you really might want to consider taking a test, so you can benefit from those resources.

This isn't a flame, just a provable observation. I can bring threads and posts if you want to self reflect.

This is just your bias speaking. There is so much evidence on the forum of you misreading my posts, and the thread in general. This causes you to make things up out of thin air.

The issue is you can't read well, and make a lot of assumptions that are untrue. Your pride prevents you from admitting you are wrong when these assumptions are proven incorrect. You just double down.

I would advise fixing yourself before trying to diganose others.

DeathsSilkyMist
05-08-2026, 05:07 PM
P.S. I want an accurate wiki, but I care so very little about damage calculation that I do not want to wade into what is correct.

Please, after the timeout, fix everything to be accurate (damage calculation is your jam, not mine) ... but respect the desire of others to keep things clean and readable.

Can we fix it now, so there isn't a week of an incorrect formula?

Ephirith
05-08-2026, 05:17 PM
Can we fix it now, so there isn't a week of an incorrect formula?

You'd be able to "fix" it now yourself, had your abrasiveness and inability to compromise or reason with people not resulted in a wiki ban. But then, it's always everyone else's fault, right? If they'd just stand aside and make way for your flawless logic?

Aspergerppendix: These are purely rhetorical questions and I am not at all interested in your answers.

https://i.imgur.com/fNXMhc4.jpeg

DeathsSilkyMist
05-08-2026, 05:23 PM
You'd be able to "fix" it now yourself, had your abrasiveness and inability to compromise or reason with people not resulted in a wiki ban. But then, it's always everyone else's fault, right? If they'd just stand aside and make way for your flawless logic?

Aspergerppendix: These are purely rhetorical questions and I am not at all interested in your answers.


I did compromise. I put examples in an expandable div, and simplified the formula steps, and put the weighted 20 steps in a expandable div too.

That is what the community asked for.

Bcbrown did not compromise. They reformatted the calculation incorrectly into pseudocode, which nobody asked for. The bare minimum is doing it correctly.

Cecily did not compromise. They just reverted everything I did repeatedly.

The evidence is so painfully clear of what happened. The post history and revision history don't lie.

I am getting punished due to subjective bias, not objective fact. But it's fine, as Cecily can't ruin the page at least.

Mortdecai99
05-08-2026, 05:23 PM
dsm sux

DeathsSilkyMist
05-08-2026, 06:09 PM
Youu wrote and shared a first version, that logged all output in (a lot of) functions. A web app can't work that way: it needs a function that returns everything it needs to show (so it can show it).

I assumed you wanted to share your calculator with people, so I took my time to rewrite it for the web, and explained you could update it by A) extending the version I made, or B) changing your "v2" to return instead of log.

Instead, you opted for C) no one can conveniently see/use your calculator on the wiki. To me, it looked like, instead of caring about damage calculation and the wiki, you cared more about being offended that I tried to let others see the calculator you built ... but you have your memory and I have mine /shrug

This post is a good example of what I am talking about, Loramin.

You made multiple assumptions without evidence:

1. You assumed I built the DPS calculator as a web app. I didn't say that anywhere in the thread (https://www.project1999.com/forums/showthread.php?t=440003). I only used Javaacript because it doesn't need to be compiled, and can be run for free in a browser.

2. I said I didn't have time to modify the code to work for the wiki in our PM's. I don't know where you got the idea that I didn't want my calculator on the wiki. I just didn't want a broken calculator on the wiki.


I probably won't be making significant changes to it anymore. I don't really have time in the next few months at least, and I think it accomplishes everything I set out to do. I was thinking about adding hate calculations, but I'd need to research the current state of P99's changes to how proc hate works in 2025. My brain probably still has some outdated info, and I don't have time to do the research.

So I'd say there are three options:
1. Get 2.0 working and just leave it, except for bug fixes. I can do some testing for you.
2. Just remove the calculator, and we can just link to the form post.
3. Temporarily make me an admin so I can do the coding myself.

It just depends on your time as to which one you want to do. Thanks for taking the time either way, I wasn't expecting you to put in the work to put it on the wiki. That was a pleasant suprise!


To paraphrase your response to my message, you said you would see if you had time to do option 1, otherwise we'd do option 2. I did option 2 after a month of no changes on your end.

3. Why would you think I didn't want other people to see my calculator, when I made a thread (https://www.project1999.com/forums/showthread.php?t=440003) sharing the source code, with instructions on how to run it?

I am not trying to be mean. It just honestly confuses me how you make all of the assumptions.

Duik
05-08-2026, 08:22 PM
Is the Trollocaust over?

BradZax
05-08-2026, 08:51 PM
P.P.S. I believe Cecily is a she.

You can call him whatever you want.

Duik
05-08-2026, 09:14 PM
You can call him whatever you want.

Ill take "Who is a shitbag" for 500 thanks.

BradZax
05-08-2026, 09:50 PM
That's a little harsh, Cecily isn't that bad :o

OriginalContentGuy
05-08-2026, 10:00 PM
I don't think Brad will take umbrage at that remark Duik because Brad doesn't know what the hell umbrage means.

BradZax
05-09-2026, 12:37 AM
gJ4mYcfpCwg

OriginalContentGuy
05-09-2026, 01:18 AM
lZFyUUAw7vw
Brad only has a single D which now that I think of is sad commentary.

OriginalContentGuy
05-09-2026, 01:32 AM
On a positive you can use what you have by offering someone a happy mother's _ay and then you can show them where the D is If they ask

Ciderpress
05-10-2026, 04:25 PM
I'm a man yet if you call me a woman I do not care at all.

One day maybe we will all have this superpower.

Cecily
05-10-2026, 06:06 PM
I'm a man yet if you call me a woman I do not care at all.

One day maybe we will all have this superpower.
Make more unfunny posts about how you don't care please. I am very angry.

Reiwa
05-10-2026, 07:43 PM
I'm a man yet if you call me a woman I do not care at all.

One day maybe we will all have this superpower.

What if you were really worried about being/not being a man and it caused you deep mental distress and then some jerk said it?

Moll
05-11-2026, 08:22 AM
Does this have anything to do with the Shaman page being edited? Sections like pet info or specialization on that page went from showing various bits of into to just being links to other guides.

I'm just curious.

Tann
05-11-2026, 09:11 AM
jfc the edit history on this page is quite the back and forth. this is just the latest 50 entries:

(cur | prev) 23:35, 10 May 2026‎ Bcbrown (Talk | contribs)‎ . . (48,524 bytes) (+149)‎ . . (fixes to damage calculation) (undo)
(cur | prev) 15:15, 8 May 2026‎ Loramin (Talk | contribs)‎ . . (48,375 bytes) (+12,767)‎ . . (undo)
(cur | prev) 15:11, 8 May 2026‎ Loramin (Talk | contribs)‎ . . (35,608 bytes) (-13,319)‎ . . (undo)
(cur | prev) 06:35, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 06:32, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474701 by Deathssilkymist (talk)) (undo)
(cur | prev) 06:21, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 05:56, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474698 by Deathssilkymist (talk)) (undo)
(cur | prev) 04:57, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 04:37, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474696 by Deathssilkymist (talk)) (undo)
(cur | prev) 04:06, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 03:56, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474692 by Deathssilkymist (talk)) (undo)
(cur | prev) 03:14, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 03:09, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474690 by Deathssilkymist (talk)) (undo)
(cur | prev) 03:07, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 03:06, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474688 by Deathssilkymist (talk)) (undo)
(cur | prev) 03:01, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 02:54, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474685 by Deathssilkymist (talk)) (undo)
(cur | prev) 02:50, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 02:41, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474683 by Deathssilkymist (talk)) (undo)
(cur | prev) 02:35, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 02:31, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474680 by Deathssilkymist (talk)) (undo)
(cur | prev) 02:29, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 02:27, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474678 by Deathssilkymist (talk)) (undo)
(cur | prev) 02:19, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 02:18, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,868)‎ . . (undo)
(cur | prev) 02:15, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll) (undo)
(cur | prev) 02:10, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474674 by Deathssilkymist (talk)) (undo)
(cur | prev) 02:00, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:57, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,868)‎ . . (Undo revision 474672 by Deathssilkymist (talk)) (undo)
(cur | prev) 01:53, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+9,868)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:51, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,868)‎ . . (undo)
(cur | prev) 01:50, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+552)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:49, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,375 bytes) (+9,316)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:47, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (39,059 bytes) (-9,316)‎ . . (undo)
(cur | prev) 01:46, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Undo revision 474666 by Deathssilkymist (talk)) (undo)
(cur | prev) 01:45, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+552)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:43, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Undo revision 474663 by Deathssilkymist (talk)) (undo)
(cur | prev) 01:36, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+552)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:33, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,375 bytes) (+9,316)‎ . . (Troll edit due to RnF thread. https://www.project1999.com/forums/showthread.php?p=3789426#post3789426) (undo)
(cur | prev) 01:29, 8 May 2026‎ Cecily (Talk | contribs)‎ m . . (39,059 bytes) (-9,316)‎ . . (Cleaned up the page a bit. Hope this helps.) (undo)
(cur | prev) 01:07, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Undo revision 474659 by Deathssilkymist (talk)) (undo)
(cur | prev) 01:04, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+552)‎ . . (This is a troll change due to an RnF thread. Not legitimate. https://www.project1999.com/forums/showthread.php?t=448996&page=6) (undo)
(cur | prev) 00:59, 8 May 2026‎ Cecily (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Undo revision 474655 by Deathssilkymist (talk)) (undo)
(cur | prev) 00:19, 8 May 2026‎ Deathssilkymist (Talk | contribs)‎ m . . (48,927 bytes) (+552)‎ . . (This change is due to an RnF thread, not legitimate. https://www.project1999.com/forums/showthread.php?p=3789417#post3789417) (undo)
(cur | prev) 23:49, 7 May 2026‎ Cecily (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Undo revision 474650 by Deathssilkymist (talk)) (undo)
(cur | prev) 20:54, 7 May 2026‎ Deathssilkymist (Talk | contribs)‎ . . (48,927 bytes) (+552)‎ . . (Undo revision 474649 by Bcbrown (talk)) (undo)
(cur | prev) 20:47, 7 May 2026‎ Bcbrown (Talk | contribs)‎ . . (48,375 bytes) (-552)‎ . . (Rewrote damage calculation, moved examples to collapsible div) (undo)
(cur | prev) 16:25, 7 May 2026‎ Deathssilkymist (Talk | contribs)‎ m . . (48,927 bytes) (+45)‎ . . (→‎Calculations for Melee, Archery, and Throwing Damage) (undo)
(cur | prev) 16:20, 7 May 2026‎ Deathssilkymist (Talk | contribs)‎ m . . (48,882 bytes) (+15)‎ . . (→‎Calculations for Melee, Archery, and Throwing Damage) (undo)
(cur | prev) 16:19, 7 May 2026‎ Deathssilkymist (Talk | contribs)‎ m . . (48,867 bytes) (0)‎ . . (→‎Calculations for Melee, Archery, and Throwing Damage) (undo)

Tann
05-11-2026, 09:16 AM
last version before the cataclysm, which doesn't contain alternative facts:

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=460673

maybe just add a link at the top of whatever slop is the newest version so people have the option to see what could've been

aaezil
05-11-2026, 09:17 AM
Almost as funny as detoxx autistically changing the sod wiki every day

Goregasmic
05-11-2026, 10:11 AM
Does this have anything to do with the Shaman page being edited? Sections like pet info or specialization on that page went from showing various bits of into to just being links to other guides.

I'm just curious.

No not the same people.

But as you can see there's competing ideas on how to make different pages. Some people feel it should be clean and clutter free and anything that has too much info should be a different page while others feel the more info is better. Both ideas are good but hard to reconcile sometimes.

DeathsSilkyMist
05-11-2026, 10:57 AM
last version before the cataclysm, which doesn't contain alternative facts:

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=460673

maybe just add a link at the top of whatever slop is the newest version so people have the option to see what could've been

You claim "alternate facts" with no examples or evidence. The old formulas were not as accurate as mine, and this is backed up with videos, logs, and code samples. The previous page didn't do that to prove their claims.

Please stop making things up. If you think there is a problem, please show us.

I can show the old page was wrong:


This was the previous formula:
========================

Mod] = (Skill + STR) / 100
[Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus]

This is wrong. My level 60 Shaman hits for a max of 84 damage with Spear of Fate.

[Mod] = (200 skill + 255 STR) / 100 = 4.55
[Main Hand Bonus] = 0
[Max Damage] = (4.55 x 20) + 0 = 91

The old formula is off by 7. My formula is off by 0.

My level 60 Shadowknight hits for a max of 258 with Ancient Fire Etched Flamberge.

[Mod] = (225 skill + 231 STR) / 100 = 4.56
[Main Hand Bonus] = 37
[Max Damage] = (4.56 x 46) + 37 = 246

The old formula is off by 12. My formula is off by 1.


You can't do the same with the updates. Bcbrown did transcribe the extraPercent clamp wrong on the current version of the page. This will be fixed soon.

Wayward
05-11-2026, 11:11 AM
You claim "alternate facts" with no examples or evidence. The old formulas were not as accurate as mine, and this is backed up with videos, logs, and code samples. The previous page didn't do that to prove their claims.

Please stop making things up. If you think there is a problem, please show us.

I can show the old page was wrong:



You can't do the same with the updates. Bcbrown did transcribe the extraPercent clamp wrong on the current version of the page. This will be fixed soon.

You're tailoring the formulas to your god damned self, which is funny, because you don't even raid.

All of this is fuckin stupid. A simple version of the damage formula that takes 0.3 seconds to read and comprehend is better than whatever bullshit you came up with, be it off by a few points per swing on max hit.

The old formula of [(STR + Offense) * Weapon DMG] + Damage Bonus was close enough to calculate max hit. It worked for hundreds of players for years. YOU took it upon yourself to "correct" the formula, which nobody fuckin asked for. And in doing so, you shit up the page with 200+ LINES of unnecessary garbage instead of the 2 FUCKIN LINE explanation for how max hit is calculated.

Bout to log my shaman and record a 91 max hit with the Spear of Fate just to shut you the fuck up.

DeathsSilkyMist
05-11-2026, 11:23 AM
You're tailoring the formulas to your god damned self, which is funny, because you don't even raid.

All of this is fuckin stupid. A simple version of the damage formula that takes 0.3 seconds to read and comprehend is better than whatever bullshit you came up with, be it off by a few points per swing on max hit.

The old formula of [(STR + Offense) * Weapon DMG] + Damage Bonus was close enough to calculate max hit. It worked for hundreds of players for years. YOU took it upon yourself to "correct" the formula, which nobody fuckin asked for. And in doing so, you shit up the page with 200+ LINES of unnecessary garbage instead of the 2 FUCKIN LINE explanation for how max hit is calculated.

Bout to log my shaman and record a 91 max hit with the Spear of Fate just to shut you the fuck up.

I raided in Aftermath, the top guild on the server at the time.

I am sorry you want inaccurate information on the wiki. Most people don't.

I have plenty of videos and logs with spear of fate parses. 84 is the max damage. You aren't going to get over 84.

Considering you didn't even know the damage formula to begin with, I am not sure where you think your expertise comes from:


It used to read (correctly) something along the lines of:

1. Weapon damage * 2 + (STR + Offense / 100)

Until DSM shit it up with his over-complicated mess

...

I put an extra 0, its / 10.

Weapon Damage * 2 + [(STR + OFF) / 10]


Both of these were wrong.

Crede
05-11-2026, 11:35 AM
You're tailoring the formulas to your god damned self, which is funny, because you don't even raid.

All of this is fuckin stupid. A simple version of the damage formula that takes 0.3 seconds to read and comprehend is better than whatever bullshit you came up with, be it off by a few points per swing on max hit.

The old formula of [(STR + Offense) * Weapon DMG] + Damage Bonus was close enough to calculate max hit. It worked for hundreds of players for years. YOU took it upon yourself to "correct" the formula, which nobody fuckin asked for. And in doing so, you shit up the page with 200+ LINES of unnecessary garbage instead of the 2 FUCKIN LINE explanation for how max hit is calculated.

Bout to log my shaman and record a 91 max hit with the Spear of Fate just to shut you the fuck up.

Oh this is nothing. You clearly haven’t read https://www.project1999.com/forums/showthread.php?t=406923. It might take a few days tho

Wayward
05-11-2026, 11:38 AM
I raided in Aftermath, the top guild on the server at the time.

I am sorry you want inaccurate information on the wiki. Most people don't.

I have plenty of videos and logs with spear of fate parses. 84 is the max damage. You aren't going to get over 84.

Considering you didn't even know the damage formula to begin with, I am not sure where you think your expertise comes from:


Both of these were wrong.

Do you think you will be alone forever?

DeathsSilkyMist
05-11-2026, 11:46 AM
Oh this is nothing. You clearly haven’t read https://www.project1999.com/forums/showthread.php?t=406923. It might take a few days tho

It's a great thread to see who the trolls are. This thread shows Crede saying you can't use cleric bots in a static 4 man group. This is contrary to the fact that there are many cleric bots, and Crede has had a cleric bot since 2014.

This is a prime example someone who has to do next level mental gymnastics, so they can side with trolls instead of the truth.

Goregasmic
05-11-2026, 12:06 PM
Do you think you will be alone forever?

Honestly from this thread and others DSM looks like he's actually more fun at parties than you are and that's a very low bar to clear.

Wayward
05-11-2026, 12:10 PM
Honestly from this thread and others DSM looks like he's actually more fun at parties than you are and that's a very low bar to clear.

I'm really pleasant to people who don't spent their lives analyzing or playing Project 1999 EverQuest.

DeathsSilkyMist
05-11-2026, 12:27 PM
I'm really pleasant to people who don't spent their lives analyzing or playing Project 1999 EverQuest.

So now you are saying you'd be rude to the developers who have spent years of their time building and testing P99, so you can play it for free. You are also spamming their forums.

What an ungrateful person you are.

This is not a flame, bit an honest bit of advise. You need to think at least a little bit before posting.

Reiwa
05-11-2026, 01:00 PM
So now you are saying you'd be rude to the developers who have spent years of their time building and testing P99, so you can play it for free. You are also spamming their forums.

What an ungrateful person you are.

This is not a flame, bit an honest bit of advise. You need to think at least a little bit before posting.

I take no umbrage with ban evading, but is Wayward = sammoHung?

Ephirith
05-11-2026, 01:10 PM
https://i.imgur.com/eRWU64A.jpeg

DeathsSilkyMist
05-11-2026, 01:22 PM
I take no umbrage with ban evading, but is Wayward = sammoHung?

It is quite possible Wayward is an alt account. As far as I can remember, I haven't interacted with Wayward on the forums before.

But they have all of the false troll talking points about me memorized.

He should have used that brain space for the combat formulas instead.

Jimjam
05-11-2026, 01:24 PM
So now you are saying you'd be rude to the developers who have spent years of their time building and testing P99, so you can play it for free. You are also spamming their forums.

What an ungrateful person you are.

This is not a flame, bit an honest bit of advise. You need to think at least a little bit before posting.

From that perspective it is a forbidden staffbashing which was made! :o

OriginalContentGuy
05-11-2026, 01:34 PM
This game sucks. Let's play draughts.

Ekco
05-11-2026, 01:34 PM
I take no umbrage with ban evading, but is Wayward = sammoHung?


Identifying Rhetorical Overlap and Transitions:

I am currently synthesizing evidence from a specific 'hand-off' event occurring between late April and early May 2026. After sammoHung was banned, the Wayward account—previously dormant for years—resurfaced to continue the exact same argumentative line in the 'My encounter with Slidein' thread. This transition is marked by an identical defensive stance on kiting mechanics and 'train' rules, suggesting the same individual is merely switching personas to circumvent forum restrictions.

Linguistic Fingerprints and Insult Patterns:

I have observed striking similarities in their aggressive vocabularies, particularly their tendency to use high-entropy, acerbic insults and specific technical jargon related to Monk gear and EverQuest emu history. Both accounts exhibit a unique preoccupation with specific community 'enemies' and share an identical tone of condescension regarding game mechanics. I am now looking for unique typos or specific formatting quirks that could serve as a digital signature connecting the two.

https://gemini.google.com/share/cd7aae4293a3

tl;dr

yes.

Wayward
05-11-2026, 02:34 PM
https://hips.hearstapps.com/hmg-prod/images/heat-3-1608805391.jpg

Cecily
05-11-2026, 06:46 PM
last version before the cataclysm, which doesn't contain alternative facts:

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=460673

maybe just add a link at the top of whatever slop is the newest version so people have the option to see what could've been
You mean literally the one I was reverting it to?

DeathsSilkyMist
05-11-2026, 07:21 PM
You mean literally the one I was reverting it to?

Yes. Please do not troll the wiki.

I have plenty of evidence to support my combat formulas, including videos, logs, and code from the EQEMU. The previous version of the page did not have that, and I can easily show the previous combat formulas are less accurate than mine.

This was the previous formula:
========================

Mod] = (Skill + STR) / 100
[Max Damage] = ([Mod] x [Weapon Damage]) + [Main Hand Bonus]

This is wrong. My level 60 Shaman hits for a max of 84 damage with Spear of Fate.

[Mod] = (200 skill + 255 STR) / 100 = 4.55
[Main Hand Bonus] = 0
[Max Damage] = (4.55 x 20) + 0 = 91

The old formula is off by 7. My formula is off by 0.

My level 60 Shadowknight hits for a max of 258 with Ancient Fire Etched Flamberge.

[Mod] = (225 skill + 231 STR) / 100 = 4.56
[Main Hand Bonus] = 37
[Max Damage] = (4.56 x 46) + 37 = 246

The old formula is off by 12. My formula is off by 1.

This is the new formula:
==================

Level 60 Shaman Spear of Fate

1 (https://www.youtube.com/watch?v=CwdW1_l7ibg). Wrath = 200 Pierce Skill + ((255 STR * 2) - 150) / 3 + 20 Worn ATK from 2x Aura_of_Battle + 100 Spell ATK from Primal_Avatar = 440
2. RolledD20 = 20 / 10 = 2
3a. Base Bonus = (440 Wrath - 80 minusFactor) / 2 = 180 rounded down
3b. Extra Percent = 100 + (180 Base Bonus * 1.0 Random Value) = 280
3c. Extra Percent = 210, because 280 > 210 maxExtra
3d. DamageDone = (20 Weapon Damage * 2 RolledD20 * 210 ExtraPercent) / 100 = 84
4. 84 + 0 Main Hand Damage Bonus = 84

Max Damage Calculated = 84
Max Damage Recorded = 84

Level 60 Shadowknight with Ancient Fire Etched Flamberge (https://youtu.be/Py96jk2NflU?si=s2RIoXwCW6M-vUbB)

1. Wrath = 225 2Hand Slash Skill + ((231 STR * 2) - 150) / 3 + 10 worn ATK from Aura_of_Battle + 6 worn ATK from Blazing_Gauntlets_of_Fennin_Ro = 345
2. RolledD20 = 20 / 10 = 2
3a. Base Bonus = (345 Wrath - 65 minusFactor) / 2 = 140
3b. Extra Percent = 100 + (140 Base Bonus * 1.0 Random Value) = 240
3c. DamageDone = (46 Weapon Damage * 2 RolledD20 * 240 ExtraPercent) / 100 = 220 rounded down
4. 220 + 37 Main Hand Damage Bonus = 258

Max Damage Calculated = 257
Max Damage Recorded = 258

Ekco
05-11-2026, 07:31 PM
"There is way too much information on this article."
- Jado818 19:29, 6 March 2012 (UTC)

Whomst is trolling who here

it objectively looks worse now, all that shit should be behind a [Expand] button

Duik
05-11-2026, 07:34 PM
"There is way too much information on this article."
- Jado818 19:29, 6 March 2012 (UTC)

Whomst is trolling who here

it objectively looks worse now, all that shit should be behind a [Expand] button

This. Everyone happy.

DeathsSilkyMist
05-11-2026, 07:39 PM
"There is way too much information on this article."
- Jado818 19:29, 6 March 2012 (UTC)

Whomst is trolling who here

it objectively looks worse now, all that shit should be behind a [Expand] button

I don't think the opinion of one person 14 years ago is great evidence.

https://wiki.project1999.com/index.php?title=Game_Mechanics&oldid=38511

Even in 2012, a month before this comment, the top of the page reads:


This page is intended for a more technical discussion of the game mechanics. For instance, equations governing combat, how STA translates into HP, how the con color system scales with level.


I honestly don't understand where people got this idea that the page should only be a few hundred words, and non-technical.

Cecily
05-11-2026, 07:39 PM
Yes. Please do not troll the wiki.

I have plenty of evidence to support my combat formulas, including videos, logs, and code from the EQEMU. The previous version of the page did not have that, and I can easily show the previous combat formulas are less accurate than mine.
I don't give a fuck you god damn sperg. Shut up.

DeathsSilkyMist
05-11-2026, 07:40 PM
I don't give a fuck you god damn sperg. Shut up.

Then please stop messing with the wiki, since you don't care. Thank you.

Reiwa
05-11-2026, 07:45 PM
Yes. Please do not troll the wiki.

I have plenty of evidence to support my combat formulas, including videos, logs, and code from the EQEMU. The previous version of the page did not have that, and I can easily show the previous combat formulas are less accurate than mine.

Want to argue if it's trolling or vandalism?

bcbrown
05-11-2026, 07:46 PM
it objectively looks worse now, all that shit should be behind a [Expand] button

How do you think it looks now? I just tried to reorganize it to make it more readable.

Ekco
05-11-2026, 08:02 PM
idk, i think the readability problems aren't fixable in that ver of wiki so it's whatever i'm just here to shitpost

anything that's not darkmode markdown formatted looks like ass and is unreadable to me

Cecily
05-11-2026, 08:05 PM
idk, i think the readability problems aren't fixable in that ver of wiki so it's whatever i'm just here to shitpost

anything that's not darkmode markdown formatted looks like ass and is unreadable to meHere's a quick tutorial on going darkmode if you want.
oU_9dvDTrAY

DeathsSilkyMist
05-11-2026, 08:42 PM
anything that's not darkmode markdown formatted looks like ass and is unreadable to me

I agree with this. I hate that the wiki has a white background with no dark mode.

Reiwa
05-11-2026, 08:54 PM
I agree with this. I hate that the wiki has a white background with no dark mode.

https://i.imgur.com/Cu2V2s7.png

DeathsSilkyMist
05-11-2026, 09:05 PM
https://i.imgur.com/Cu2V2s7.png

I love it already!

Reiwa
05-11-2026, 09:10 PM
DarkReader extension. Occasionally you have to fuck with it on some websites.