View Full Version : Need a new class to play
Hey all.
I've recently attempted to come back after a long hiatus away from P99, and rolled an enchanter.
As it turns out, I don't have nearly as much playtime as I used to, and I dont even have as much play time as I thought I would. I'm really limited to about 4-6 hours per week these days.
Besides monk (which seems like the obvious choice), which class could be fun to log in for an hour or so at a time?
I tried an Enchanter: but the time spent setting up and medding to use charm soaked up nearly all of my time. I hit a big wall around level 30 and just couldn't seem to make meaningful progress playing 1 - 1.5 hours tops.
Monk seems like its able to do that better (with twink gear, of which I have funds available)
But are there any other suggestions I may be overlooking?
Thanks
sajbert
03-06-2026, 01:49 PM
Druid.
Can solo 1-60. Get around fast with ports.Very little set-up time for solo stuff.
Goobles
03-06-2026, 01:56 PM
Necros are so much fun. You can charm, feign death (when it works), kite, siphon... They are probably my favorite class I've ever played because of all the things they are capable of doing. Just be aware of the Iksar racial penalty if you go that route (it's worth it).
Cabilis has a great starting area too.
MutinyLLC
03-06-2026, 02:00 PM
Play any class and race you feel like. I am a human wizard, and even though certain people think thats not the best class/race combo its been alot of fun.
DeathsSilkyMist
03-06-2026, 02:05 PM
Shamans are pretty good at making progress within an hour, assuming you aren't trying to kill something deep within a dungeon. They are quite safe with slow, root, dots, and gate. Power-wise they are probably the second strongest solo class when you hit level 60 and get Torpor. If you have enough money for serious twinking (Fungi Tunic, Fungi Staff, JBB, Haste Item, and the best melee weapons a shaman can wield), you'll be able to level up pretty fast.
Twinked Monks do level quite fast from 1-50. With Fungi Tunic, Seahorse Belt, and IFS, I was getting like 1 level an hour on average from 30-50. It was probably faster from levels 1-29. But Monks will have less solo options as they approach 60 compared to a Shaman. Fully raid geared monks can do a lot of cool stuff, but it sounds like that isn't an option.
happynorrathian
03-06-2026, 02:15 PM
Mage is a fun class that is pretty good at soloing and also plays well in groups when you have the time. You can drop a damage shield on the pet and nuke at a distance while he does his thing.
Thanks all. Will consider the suggestions.
I am also starting to think that I Just haven't got the time to play Project 1999 these days and it's time to move on.. But maybe I will choose one of these classes and give it one last go!
kaluppo
03-08-2026, 10:31 AM
I second the Druid suggestion. I only solo my Druid and once you can quad kite, XP builds up quick. I also like to port myself to WC rings for med breaks because you can potentially get a PotG thrown on you and you may find a customer needing a port and willing to donate some plat.
Infectious
03-08-2026, 11:22 AM
If you cant manage a enchanter at 30 I would just quit and try another game.
magnetaress
03-08-2026, 11:37 AM
Necromancers respect play time more than any other class.
Trungep99
03-08-2026, 05:45 PM
Necro, shaman, druid are best options for soloing but does require med breaks.
If you want melee maybe SK or bard?
DeathsSilkyMist
03-08-2026, 08:06 PM
If you cant manage a enchanter at 30 I would just quit and try another game.
Charming enchanters do have a bit of a difficulty hump around level 30. I experienced it as well. Charming at lower levels is a bit more annoying because the level difference of a blue is smaller at 30 than it is at 60.
What this means is you need to charm mobs that are closer to your level. The smaller the level difference between yourself and the mob, the more spell resists there are. 30 is a level range where you are transitioning to newer, more challenging zones as well. On top of that, your Tash spell isn't as good, and your nuke isn't very powerful for finishing off both mobs if you want full xp.
I died quite a few times at 30 due to bad RnG with resists. While it doesn't take long to recover that XP at 30, it is a bit demoralizing to see your work evaporate when you only have a few hours a week to play.
Infectious
03-08-2026, 08:16 PM
Charming enchanters do have a bit of a difficulty hump around level 30. I experienced it as well. Charming at lower levels is a bit more annoying because the level difference of a blue is smaller at 30 than it is at 60.
What this means is you need to charm mobs that are closer to your level. The smaller the level difference between yourself and the mob, the more spell resists there are. 30 is a level range where you are transitioning to newer, more challenging zones as well. On top of that, your Tash spell isn't as good, and your nuke isn't very powerful for finishing off both mobs if you want full xp.
I died quite a few times at 30 due to bad RnG with resists. While it doesn't take long to recover that XP at 30, it is a bit demoralizing to see your work evaporate when you only have a few hours a week to play.
Why are you explaining enchanter class to me? Was i asking for advice or something?
DeathsSilkyMist
03-08-2026, 08:20 PM
Why are you explaining enchanter class to me? Was i asking for advice or something?
Why are you posting on a public forum if you expect everybody to ignore your post?
Goregasmic
03-08-2026, 08:28 PM
Charming enchanters do have a bit of a difficulty hump around level 30. I experienced it as well. Charming at lower levels is a bit more annoying because the level difference of a blue is smaller at 30 than it is at 60.
What this means is you need to charm mobs that are closer to your level. The smaller the level difference between yourself and the mob, the more spell resists there are. 30 is a level range where you are transitioning to newer, more challenging zones as well. On top of that, your Tash spell isn't as good, and your nuke isn't very powerful for finishing off both mobs if you want full xp.
I died quite a few times at 30 due to bad RnG with resists. While it doesn't take long to recover that XP at 30, it is a bit demoralizing to see your work evaporate when you only have a few hours a week to play.
I second this. The close spread means you get more resists and getting adds is a lot more dangerous. It get exponentially easier around 45 I found but getting there is quite the journey. I feel like I'd have a lot easier time doing it again knowing what I now know but you have to go through that learning curve. It will always remain a high risk high reward class though.
spoil
03-09-2026, 03:01 AM
At higher levels you also have 2 long duration stuns, a good bedlam-line spell, a good rune, then at 55 (?) you can use AE mez in tight quarters without fear of mezzing yourself. Definitely plays differently when you have all the tools.
Jimjam
03-09-2026, 03:11 AM
Why are you posting on a public forum if you expect everybody to ignore your post?
Zing!
Goregasmic
03-09-2026, 08:21 AM
At higher levels you also have 2 long duration stuns, a good bedlam-line spell, a good rune, then at 55 (?) you can use AE mez in tight quarters without fear of mezzing yourself. Definitely plays differently when you have all the tools.
With resist magic and unexceptional MR I've always resisted it sub 55 except like once and it kinda just pauses the fight, annoying but not deadly. CHA is important but having enough mana to keep bedlam line up 24/7 and being ready to stun into AE mez is basically the foundation of self preservation but at early levels if you're not twinked this is mana heavy.
Pootle
03-09-2026, 08:28 AM
I would have to also recommend Druid. Easy to Solo and very little travel time, so you can get around without eating into your limited play time.
kjs86z2
03-09-2026, 08:56 AM
Just keep on with the enchanter and git gud.
I appreciate all the legitimate responses, quite a lot of good suggestions. As DeathsSilkyMist explained - The nukes aren't great at level 30, and there are more charm breaks - so sometimes after a fight I'm out 30% or more mana. After 4-5 of those, I'm completely OOM and need to med for a while. So, with an hour of playtime, I get about 10 kills total before I need to log and do something else.
In a group, it's wonderful. I don't have to break charm, and I can have someone else tank so that my pet doesn't need to be replaced. But, I've had luck finding groups about 20% of my playtime (mostly because I have had bad luck going to "populated" zones where there are no spots in group)
The other downside of grouping is that after 30 minutes of nonstop action, I wind up with about 5% exp, and then I've gotta log. I grouped for the first half of level 30, and after 2 weeks of my limited playtime, I had 45% exp through 30.
kjs86z2
03-09-2026, 10:02 AM
I appreciate all the legitimate responses, quite a lot of good suggestions. As DeathsSilkyMist explained - The nukes aren't great at level 30, and there are more charm breaks - so sometimes after a fight I'm out 30% or more mana. After 4-5 of those, I'm completely OOM and need to med for a while. So, with an hour of playtime, I get about 10 kills total before I need to log and do something else.
In a group, it's wonderful. I don't have to break charm, and I can have someone else tank so that my pet doesn't need to be replaced. But, I've had luck finding groups about 20% of my playtime (mostly because I have had bad luck going to "populated" zones where there are no spots in group)
The other downside of grouping is that after 30 minutes of nonstop action, I wind up with about 5% exp, and then I've gotta log. I grouped for the first half of level 30, and after 2 weeks of my limited playtime, I had 45% exp through 30.
And if you grunt through the shit now, by the time you're 50 you'll outpace any other class (except for maybe bard swarming, but to hell w/ that nonsense)...and you'll be able to do solo stuff no other class can.
Sometimes its ok to just eat a 50% XP kill, too. Also remember pet sit is pretty nice to even out a fight. Don't bother w/ torches or haste.
Crede
03-09-2026, 12:19 PM
Mage was easily the most chill leveling experience. Get all your fire pet spells, focus torch, and malachites and you’re set. Fire pet ds is neutral dmg so you only need to out dps your pet which is usually like 2 nukes. If you don’t feel like researching can try to buy the fire pet spells.
Infectious
03-09-2026, 06:59 PM
Why are you posting on a public forum if you expect everybody to ignore your post?
Lol what... I told him to quit if it was to hard for him. You quote me and post multiple paragraphs explaining how to play an enchanter. I never asked you anything about enchanter. Weirdo
Goregasmic
03-09-2026, 10:19 PM
Don't bother w/ torches or haste.
Yeah that's a good point. All the cool kids do it but that's a lvl 60 thing when you don't care about dying. At lower levels it is one or the other really if you want a chance at surviving a bad break. But even then your option to even out fights should be a cheap slow when needed, much less dangerous.
On a similar note, dungeon crawling is fun, the loot and zem are generally better but killing outside is so much easier when you can just hang out beyond max range and recharm before the mob who broke charm reaches you.
sammoHung
03-10-2026, 09:28 AM
Lol what... I told him to quit if it was to hard for him. You quote me and post multiple paragraphs explaining how to play an enchanter. I never asked you anything about enchanter. Weirdo
Guy says he can only play an hour a day and enchanter requires a lot more time commitment. This is true. You say quit. Because you are a cunt. You will die alone.
sammoHung
03-10-2026, 09:42 AM
I appreciate all the legitimate responses, quite a lot of good suggestions. As DeathsSilkyMist explained - The nukes aren't great at level 30, and there are more charm breaks - so sometimes after a fight I'm out 30% or more mana. After 4-5 of those, I'm completely OOM and need to med for a while. So, with an hour of playtime, I get about 10 kills total before I need to log and do something else.
I rolled a monk a few years ago because I was in a similar situation. I had very limited play time, and I wanted a class that could just log in, get a few kills then log out whenever (without having to spend time getting to a safe spot) so Monk was the best choice.
ENC, SHM, NEC are all great -but they really start taking off post level 30. Any melee twink will have a good time sub level 30 (especially with limited play time) but Monk does it best. Ranger is also super fun. Paladin is a bit tougher because of lack of invis, you're limited to spots to hunt in. Same with warrior, but a twinked warrior is a powerhouse
kjs86z2
03-10-2026, 10:47 AM
Same with warrior, but a twinked warrior is a powerhouse
not solo - unless you want to do the most boring XP spots imaginable
mend and FD 4tw
DeathsSilkyMist
03-10-2026, 11:00 AM
not solo - unless you want to do the most boring XP spots imaginable
mend and FD 4tw
If you have a Fungi and good weapons, any melee (including Warrior) can solo just fine until at least level 30. I have a gnome Warrior I soloed to 24 with an Iksar Ceremonial Chestplate and some cheap weapons like wurmslayer + fist of zek. I just went to the normal places like Oasis of Marr, Unrest, Guk, etc. Lower level mobs don't have a lot of HP, so good weapons will just chainsaw them down, and fungi will keep your HP up.
I might give monk a shot. To be honest: I'm really clinging onto my memories of playing p99 lol. Life has changed for me, and my formerly 10-12 hours a week to sit and play have been reduced to 4-6 on average. Unfortunately, that means I can't get much done besides very casual playing. I can't even commit to a group for more than an hour. Fortunately, I still have my plat and items from years ago on Green to twink a monk.
kjs86z2
03-10-2026, 12:53 PM
If you have a Fungi and good weapons, any melee (including Warrior) can solo just fine until at least level 30. I have a gnome Warrior I soloed to 24 with an Iksar Ceremonial Chestplate and some cheap weapons like wurmslayer + fist of zek. I just went to the normal places like Oasis of Marr, Unrest, Guk, etc. Lower level mobs don't have a lot of HP, so good weapons will just chainsaw them down, and fungi will keep your HP up.
yay...level 30...
DeathsSilkyMist
03-10-2026, 01:28 PM
yay...level 30...
Don't get me wrong, I am not saying a Warrior/Rogue is going to be a solo god at level 59. You are going to have less camp options compared to a Monk, Shaman, Enchanter, etc. But you could probably solo a Warrior to roughly level 50 without too much issue in many "normal" camps if you were well twinked. I am not talking about camping a single static spawn.
I leveled a Warrior mostly solo on live starting in 1999, with some twinkage. Nothing too crazy, didn't have a Fungi.
spoil
03-10-2026, 01:30 PM
That fungi+haste+~1/1 ratio weapon combo will coast well past 30. You can tear up Unrest basement, so that's 40 at least. More like late 40s you'll feel like you're no longer god mode.
happynorrathian
03-10-2026, 04:06 PM
I rolled a monk a few years ago because I was in a similar situation. I had very limited play time, and I wanted a class that could just log in, get a few kills then log out whenever (without having to spend time getting to a safe spot) so Monk was the best choice.
ENC, SHM, NEC are all great -but they really start taking off post level 30. Any melee twink will have a good time sub level 30 (especially with limited play time) but Monk does it best. Ranger is also super fun. Paladin is a bit tougher because of lack of invis, you're limited to spots to hunt in. Same with warrior, but a twinked warrior is a powerhouse
On p99, I ultimately settled on Monk and Necro and agree that Monk is really nice for a "pick up and play" experience (on a laptop).
Infectious
03-11-2026, 03:05 PM
Guy says he can only play an hour a day and enchanter requires a lot more time commitment. This is true. You say quit. Because you are a cunt. You will die alone.
No one will remember your name. Cut the boy scout shit out.
sammoHung
03-13-2026, 09:38 AM
No one will remember your name. Cut the boy scout shit out.
Do ya feel better now, hun? You are a miserable sack of shit, obviously. And you pretend not to be.
At least I can embrace it. Slings and arrows mean nothing to me. I live to antagonize sad sacks of shit like you that treat good-meaning people like trash.
Your life is meaningless, despite what you believe. Your opinions are garbage. You deserve sadness and misery in your life.
kjs86z2
03-13-2026, 09:43 AM
Do ya feel better now, hun? You are a miserable sack of shit, obviously. And you pretend not to be.
At least I can embrace it. Slings and arrows mean nothing to me. I live to antagonize sad sacks of shit like you that treat good-meaning people like trash.
Your life is meaningless, despite what you believe. Your opinions are garbage. You deserve sadness and misery in your life.
lol
sammoHung
03-13-2026, 10:20 AM
lol
Great contribution. Fuck, take a shower I can smell you from here. When's the last time you talked to a human being in real life? Days? More?
On p99, I ultimately settled on Monk and Necro and agree that Monk is really nice for a "pick up and play" experience (on a laptop).
Necro is my second choice. I really like Necro playstyle, as it shares some benefits with Enchanter.. but Necro can also root rot and fear kite, so more options than limited to charm killing.
sammoHung
03-13-2026, 01:15 PM
Necro is my second choice. I really like Necro playstyle, as it shares some benefits with Enchanter.. but Necro can also root rot and fear kite, so more options than limited to charm killing.
Necro is badass. Fear kiting is solid until you get to level 34 or so, where the charm gets good. Kaesora is a golden spot for charming necros at level 40ish
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