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Kich867
12-28-2025, 06:58 PM
What are the things you know for sure aren't true but you still believe in as it relates to EQ?

Going first:


Night time lasts longer than day time.
Moving closer to an enemy improves my hit chance.
Enemies are less likely to get hit while fleeing.
Root seems to understand when it would be a bad time if it broke early and aggressively chooses to do so at that time.


Every time I see like 3-4 misses in a row I nudge a little closer like it'll do something.

Jimjam
12-28-2025, 07:46 PM
Holding down and B increases the chance of charm sticking.

Rygar
12-28-2025, 08:41 PM
Enemies are less likely to get hit while fleeing


This is objectively true. Greater chance your client isn't synced with server position so the mob runs out of range of your melee.

Example: mob walking into a tree and appears stationary, yet is really walking off in the distance.

Kich867
12-28-2025, 08:45 PM
This is objectively true. Greater chance your client isn't synced with server position so the mob runs out of range of your melee.

Example: mob walking into a tree and appears stationary, yet is really walking off in the distance.

Oh I just meant, I feel like when I chase an enemy low on life, that's the moment I miss like 40 times in a row and they walk into something and aggro it and everything goes to shit XD. Definitely the funkiness of desync but, I mean like, I'm in range, I just swear I miss more when something is running and it leads to some bullshit.

Swish
12-29-2025, 05:16 AM
Oh I just meant, I feel like when I chase an enemy low on life, that's the moment I miss like 40 times in a row and they walk into something and aggro it and everything goes to shit XD. Definitely the funkiness of desync but, I mean like, I'm in range, I just swear I miss more when something is running and it leads to some bullshit.

Pets definitely do this to troll their owners.

Jimjam
12-29-2025, 05:38 AM
Oh I just meant, I feel like when I chase an enemy low on life, that's the moment I miss like 40 times in a row and they walk into something and aggro it and everything goes to shit XD. Definitely the funkiness of desync but, I mean like, I'm in range, I just swear I miss more when something is running and it leads to some bullshit.

I like to strafe alongside fleeing mobs. It seems to keep my character’s location / facing better synched to the fleeing mob’s hitzone chasing.

Dogz_SS
12-29-2025, 01:35 PM
If you miss the monster more than three times in a row, turn auto attack off and back and whilst adjusting your position relative to the monster slightly and you will have a better chance to hit.

kjs86z2
12-29-2025, 02:14 PM
charm is going to break at the worst moment, always

FrugalRacer
12-29-2025, 04:07 PM
Following tradeskill recipes exactly. I always put ingredients in the forge/oven/etc. in the exact order they are listed.

TheBlob
12-29-2025, 05:43 PM
Feign Death has a lower chance to succeed if are being hit as you fall down, so to maximize your chances you need to turn auto attack off (not a superstition according to the wiki), wait until the next hit and then back off a bit and Feign Death.

GardylooGubbins
12-29-2025, 05:51 PM
Griffin spawns in EC are tied to number of players <20 in zone. The more players, the higher the spawn rate.

Guesty07
12-29-2025, 06:20 PM
I still to this day don't like swimming in lake rathe because of the monster down there

Ennewi
12-29-2025, 06:28 PM
After a failed tradeskill combine, reusing any returned component/ingredient, such as a bottle when brewing, will increase the chances of another fail.

TheBlob
12-29-2025, 09:22 PM
Also, not sure if a superstition or not, but with tradeskills level up it feels like they do not happen randomly, but more in a sequentially grouped together manner (if that makes sense), so if you have a skill up, continue combining because there are more coming up in the next couple of combines.

CrazyPro
12-29-2025, 10:58 PM
Feign Death has a lower chance to succeed if are being hit as you fall down, so to maximize your chances you need to turn auto attack off (not a superstition according to the wiki), wait until the next hit and then back off a bit and Feign Death.

Feign death straight up never works if you use it while auto attack is on, this is a real thing. You gotta make a macro to /attack off and then flop.

Duik
12-30-2025, 01:33 AM
Following tradeskill recipes exactly. I always put ingredients in the forge/oven/etc. in the exact order they are listed.

Did this religously.
Defo worked...

Also who has combined a bunch of stuff in a toolbox when they used to be light or cheap (dont recall the reason we used em)?

kjs86z2
12-30-2025, 09:47 AM
Feign Death has a lower chance to succeed if are being hit as you fall down, so to maximize your chances you need to turn auto attack off (not a superstition according to the wiki), wait until the next hit and then back off a bit and Feign Death.

this isnt superstition at all, at least turning off attack part

Snaggles
12-30-2025, 11:57 AM
Much of this game is dogma guised as fact. Most of my annoyances are from class bias/blanket statements rather than disclaimers per encounter or backed by parses.

Belambic
12-30-2025, 12:55 PM
In ancient times of Everquest, it was thought Agility was a stat that actually made a difference in how much damage you'd take. After extensive testing it was shown to not have any effect whatsoever, yet the myth persisted. It made Black Pearls very valuable at one time.

They eventually admitted it was true, and fixed it. I'm not sure in what era it was fixed though.

Yumyums Inmahtumtums
12-30-2025, 01:18 PM
Sitting on top of a spawn location would keep the mob from spawning.

Goregasmic
12-30-2025, 02:44 PM
Also, not sure if a superstition or not, but with tradeskills level up it feels like they do not happen randomly, but more in a sequentially grouped together manner (if that makes sense), so if you have a skill up, continue combining because there are more coming up in the next couple of combines.

I think that's the kind of thing you'll do so much that sooner or later you'll see every scenario happen, so if you're looking for a particular one then you'll end up finding it. Prone to confirmation bias. Also, early in the tradeskill the odds of succeeding are quite high so not unusual to streak, statistically.

In ancient times of Everquest, it was thought Agility was a stat that actually made a difference in how much damage you'd take. After extensive testing it was shown to not have any effect whatsoever, yet the myth persisted. It made Black Pearls very valuable at one time.

They eventually admitted it was true, and fixed it. I'm not sure in what era it was fixed though.

It works on p99, IIRC 255agi is equivalent to +32 defense or something like that. It is nice but not really worth pursuing in general.

Jimjam
12-30-2025, 05:26 PM
32 defence is like the difference between ranger and knight avoidance, isn't it not it?

Goregasmic
12-30-2025, 07:53 PM
32 defence is like the difference between ranger and knight avoidance, isn't it not it?

Something like that.

But if you need to get ~180 agi to tank somewhat better you'll suffer greatly in all other areas, notably AC and HP which will ironically most likely not let you tank better. Unless you can get it from buffs of course.

Dajeeem
12-31-2025, 03:23 AM
necromances benifeted from lower charisma for spells such as charm and lull VS undead

Duik
12-31-2025, 03:56 AM
necromances benifeted from lower charisma for spells such as charm and lull VS undead

Gotta be true. Some necro armors had neg cha...

druidbob
12-31-2025, 09:08 AM
Casting wake of Karana to end the rain in a zone will cause it to immediately start raining in adifferent random zone.

OriginalContentGuy
12-31-2025, 02:29 PM
Once upon a time in 2021 someone who claimed to be Xanthro, who was able to leverage game mechanics to enter the secret GM room in Plane of Mischief for the first time in known history and also get Medris killed and myself were talking.

I asked him if he had any teachable ways to do luck manipulation.

He said:


[Mon Oct 18 20:23:23 2021] Fcards tells you, 'yeah'
[Mon Oct 18 20:23:34 2021] Fcards tells you, 'thru clicky cncels and clickiy'
[Mon Oct 18 20:23:42 2021] Fcards tells you, 'i proc at will on my shm'
[Mon Oct 18 20:23:54 2021] You told Fcards, 'im taking that in'
[Mon Oct 18 20:24:32 2021] Fcards tells you, 'cliclky spam with 3 or more intsa will get you into the proc zone'
[Mon Oct 18 20:24:49 2021] You told Fcards, 'with for example a shrunken gob earring?'
[Mon Oct 18 20:24:56 2021] Fcards tells you, 'yah'
[Mon Oct 18 20:25:03 2021] You told Fcards, 'i happen to have one on me'
[Mon Oct 18 20:25:07 2021] Fcards tells you, 'but ut works best to go one then another then another back to 1'
[Mon Oct 18 20:25:23 2021] Fcards tells you, 'like earring boots something'

OriginalContentGuy
12-31-2025, 06:13 PM
Shitty Shaman Solos Stomples Shittily Sans Strings

Crappy pictures attached
Did you manage to finish this fight then? Call me an empiricist brother but the video seems to end before you did the thing!

sammoHung
12-31-2025, 07:43 PM
Gotta be true. Some necro armors had neg cha...

I always heard it helped with Fear duration. I suppose you could program some sort of mechanic that looks at player charisma and adds it to the spell-break roll, weighted alongside the mobs MR... but it seems unlikely