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bhughes
11-17-2025, 01:19 AM
I flirted with the idea to rewrite the DKP system and I decided to post it here. I'll try to cover all the angles.

My EQ guild back in 2000 used the system where leadership decided what we got. They basically knew what everyone had and assigned it out as fair as they could, we did not have access to a custom website with a database. Other day I had a eureka moment where I thought maybe I could come up with a system like that using today's modern tools.

Why rewrite? Because DKP pits player against player, it creates jobs where one must work in order to compete. You want to win, you poop sock on a bot for tags. Well it works everyone is happy. An exact reflection of real life. DKP is money.

Not everyone can afford the time to play, they are not rewarded as often as others for their efforts. They can build up DKP though and win if they are persistent but they will always be competing with those who can play more. One could argue that west coast players will always have less DKP than those on the east.

Enough on the problems of DKP.

Track raid attendance, same as DKP, show up get a point.

Each player picks their Main, alts and whatnot would would work the same but mains would always get priority.

Something drops, people show interest some how, they check a box on the web site or type in chat NEED IT, same as bidding.

Decision time, who wins? The system keeps track of the item name and the winner. You can't win the same item twice. They have to be able to equip the item.

The one with the most attendance points wins. But they can never win it again on that main. Next time that item drops it goes to the next in line. You show up at crunch time you get to win. We stand in lines, we wait to win.

That's it? LOL, it's the same as DKP but they don't lose points, it's even worse! They get to keep their silo! But people are not pitted against each other, they aren't assigning a value to the item. Yes that same top person would keep winning the all items but only once. They could keep showing interest for every item in the game and win it and throw it away! Yes, but only once.

I tried to think of all the possibilities I could and it seemed like this idea would be the quickest and the simplest. Will it ensure that loot would get fairly distributed amongst the players better than DKP? Does everyone get a trak tooth without having to feel like they are competing against each other? Bidding is healthy competition, no need to be nice about it, real life is the same. Different points of view.

Does it always boil down to people being honest with each other in their needs, what they have now and what they could use to improve themselves, if someone decides to abuse the system like stealing candy from a baby they always win by default. DKP keeps them in check because they lose what they spend. The stitch is how quickly can they get it back. The idea lets them just win the damn thing without having to mess around. Obviously they played more than anyone else, they deserve it.

Would the overall distribution end up being fair? Would the guild get filled out more strong and even? Would the change be worth it if it was better?

They play, they get loot, but they don't have to manage their money.

Compare it to simple grouping in EQ. Need before greed, "oh that's way better than what you have, you should get that item" Or just random it, take too much time to discuss which is better over the other. Figured it out day one. Today, DKP?

Had the idea where your attendance gets trimmed. It could be the sum of all attendance from now to 6 months ago. As each day ticks by the old attendance exactly 6 months ago would be removed. Perhaps every draft period?

I did look into a way where guild members could quickly vote on who gets an item based on what item each interested person has, but it would take time, probably way more time that bidding. The system would have to have a list of each item a person has for that slot so players could compare to decide their vote.

Leaders could quickly reward it by looking at which each person has instead of members voting? Way too much time, no quickly here, gotta keep moving to the next target.

I could not see an easy way to automate a system where each item is "ranked" for comparison. There are way to many items to do it. Impossible to rank two items, one might want it for STR another for the MR it has. They'd have to click which stat they were getting it for, way to complicated.

/rand would be an option when more than one person shows interest, not even track attendance at all. It is groupings defacto standard. Perhaps /rand should be awarded as the fastest quickest way to divvy up loot. But it's not as fair, those dice can be so cruel...

AI or simple programming could not be used to make a fair system based on comparison. It's too complicated to try to assign value between all items to compare them as a set, as a whole.

In a voting type of system our brains can quickly compare what would truly be an upgrade for a person but a person might want an item for a specific reason and not everyone could agree if it were an upgrade or not. We're good at quickly deciding stuff, but not that quick. Biased voting would be a problem too.

In conclusion I'll wager a guess that most folks will agree it's probably better to stick with DKP. As far as fair distribution? I don't know. What would be better? I see that runaway winning scenario just because you have more attendance could be awful, even if it is only once.

Had fun in this experiment, kind of sad that nothing really panned out. I think it's a good exercise in understanding how difficult it will be to use AI to replace systems like this, that rabbit hole is deep and there are crazy people down there.

The way we hold these drops in such high esteem is a testament to the greatness of the game. Ok, back to yellow text.

cd288
11-17-2025, 11:12 AM
Never losing attendance points and constantly being at the top would not be great, regardless of item loot limitations.

DKP works because it forces that person back down the ladder.

sammoHung
11-17-2025, 12:02 PM
<The Drift> proved it can be done - however it's messy.

Their rule was you can only be eligible on 1 character, who you have to have approved as your "main" If the item was usable by your main, you went into a random roll for gear drop. If you won, you were locked out of loot for the remainder of raid day.

In order to qualify as a main, you had to have raid attendance and also wait for a probationary period after declaring a main.

If no mains wanted gear, then the roll would default to designated alts. Each player could have 1 designated alt to roll for in the event no mains wanted it.

It was a good system. It spread gear out evenly among the guild. No DKP whales, no scumming the /random system by winning multiple rolls on the same raid.

Come back, <The Drift>!

Sadre Spinegnawer
11-17-2025, 12:10 PM
Monthly or quarterly DKP adjustments to make it so newcomers aren't faced with an impossible slog to ever be top, are actually a real thing.

Jesus fucking Christ ChatGPT is making people fucking crazy.

Can someone please tell the OP how DKP adjustments work? I'm too busy telling a machine how to bullet point my daydreams.

Reiwa
11-17-2025, 12:25 PM
You'd saturate core mains with loot relatively quickly and the guild would only exist to farm for new members.

sammoHung
11-17-2025, 12:57 PM
You'd saturate core mains with loot relatively quickly and the guild would only exist to farm for new members.

Pick your poison:

1) Same 20 DKP whales keep logging in to get their remaining BiS items and outbid, for their alts, all new players, out of boredom.

2) People who have not much more to gain, and don't want to swap mains move on to other games, or stop playing and you get fresh faces filling in roles every so often.

Reiwa
11-17-2025, 01:14 PM
Pick your poison:

1) Same 20 DKP whales keep logging in to get their remaining BiS items and outbid, for their alts, all new players, out of boredom.

2) People who have not much more to gain, and don't want to swap mains move on to other games, or stop playing and you get fresh faces filling in roles every so often.

Fresh faces are no substitute for slaying the dragon.

cd288
11-17-2025, 02:18 PM
Pick your poison:

1) Same 20 DKP whales keep logging in to get their remaining BiS items and outbid, for their alts, all new players, out of boredom.

2) People who have not much more to gain, and don't want to swap mains move on to other games, or stop playing and you get fresh faces filling in roles every so often.

DKP whales don't matter if you structure the loot rules in certain ways. DKP isn't the issue, it's guilds that don't require things like full DKP bids for certain items, main character tagging (and changing mains wipes out your DKP) and requiring items to only be rolled on by mains, etc.

sammoHung
11-17-2025, 03:52 PM
DKP whales don't matter if you structure the loot rules in certain ways. DKP isn't the issue, it's guilds that don't require things like full DKP bids for certain items, main character tagging (and changing mains wipes out your DKP) and requiring items to only be rolled on by mains, etc.

Honestly, there's no way to please half of the raiders, let alone everybody. I've heard every argument in the book against all of the above (even though I agree) and it always boils down to leadership thinking "Well if we piss off our sweatiest raiders we won't have a raid force - so open DKP bids on everything"

Which I can't say is wrong. But, you definitely do alienate casual players trying to gear their only level 60 - that will never be able to compete with people who have 50% raid attendance and are on their 12th level 60 alt.

sammoHung
11-17-2025, 03:54 PM
But oh boy, the joy of the meltdowns in discord when sweaty, loser MFers start whining about

"I earned that DKP by scumming the guilds DKP award policy and i want to spend it! This game means so much to me and my characters gear reflects my own personal self esteem. If the casuals want gear they should quit their jobs and be as sweaty as i am"

Danth
11-17-2025, 07:01 PM
I join no guild that uses "DKP" or any other phony currency, and I instantly disband from any guild that changes to using it. If a video game guild wants to pay me for my service, they can pay me in dollars. Even if I wanted to turn my hobby into a really bad second job, I'm not going to do it for monopoly money. I have to think a lot of players need to grow some self esteem, and should refuse to be treated so poorly.

If you're keeping the monopoly money, at least players should band together in a sort of union and develop a universal virtual currency that carries over guild-to-guild. DKP in its present form is company scrip that gives them all the leverage and allows guilds to manipulate their players in numerous ways, almost all of which are negative. Again, players should not tolerate being treated so poorly and I can't fathom why they do. Pixel sickness is a severe malady, I guess.

druidbob
11-17-2025, 08:16 PM
/random 1000 all, let lady luck decide who deserves the loot.

aaezil
11-17-2025, 10:03 PM
I advise OP go get some outside time, maybe touch a tree.

bhughes
11-17-2025, 10:13 PM
explain? noticing erratic behavior are we?

bhughes
11-17-2025, 10:16 PM
i took a deep dive into a system that I'm intimately familiar with because I had a eureka moment where I thought maybe I could make it better but I came to the conclusion that I could not

bhughes
11-17-2025, 10:16 PM
I suppose I already have started walking to your proverbial tree, sir

bhughes
11-17-2025, 10:35 PM
Thoughts of a type of system, dkp, spreadsheets to kill vulak, these things aren't going to put my in a tizzy, they're numbers LOL. Sure, rant how we use them a bit, seemed fair. I didn't post this thread in a fuming rage!

Being constantly teased for someone else's fun, being ignored anytime I try to suggest anything, or being sequestered from the public ear because someone thinks I'm some kind of mental freak, yeah, it can get me upset a bit.

Reiwa
11-17-2025, 11:13 PM
Thoughts of a type of system, dkp, spreadsheets to kill vulak, these things aren't going to put my in a tizzy, they're numbers LOL. Sure, rant how we use them a bit, seemed fair. I didn't post this thread in a fuming rage!

Being constantly teased for someone else's fun, being ignored anytime I try to suggest anything, or being sequestered from the public ear because someone thinks I'm some kind of mental freak, yeah, it can get me upset a bit.

Shame is their only weapon against you. Just be yourself.

red_demonman
11-18-2025, 09:18 AM
I'm a big fan of the Bladefrenzy loot system.

Cecily
11-18-2025, 10:24 AM
Thoughts of a type of system, dkp, spreadsheets to kill vulak, these things aren't going to put my in a tizzy, they're numbers LOL. Sure, rant how we use them a bit, seemed fair. I didn't post this thread in a fuming rage!

Being constantly teased for someone else's fun, being ignored anytime I try to suggest anything, or being sequestered from the public ear because someone thinks I'm some kind of mental freak, yeah, it can get me upset a bit.
https://www.youtube.com/watch?v=uLlv_aZjHXc&t=50s

Sadre Spinegnawer
11-18-2025, 11:08 AM
Fine. Quarterly DKP adjustments compress the range between highest and lowest DKP possessors so all of this becomes non-existence. If you have a DKP spread of more than 50%, you are ripping off new members.

All members get bumped toward the average, with the severity of the curve as you please. The average DKP guild member suffers no + or - DKP during the adjustment. You can do it monthly if you have a lot of people cycling through, or quarterly, which is the norm.

And that is all one needs to do. Tell your guild members their open bidding is not going to be as predictable or easy for them, easy for no one. Raid and spend becomes the norm, because saving becomes a far less appealing when you are setting yourself up to get the biggest haircut during the adjustment.

Otherwise unadjusted DKP and set asides get fishy and/or unpleasant fast.

cd288
11-18-2025, 11:29 AM
Honestly, there's no way to please half of the raiders, let alone everybody. I've heard every argument in the book against all of the above (even though I agree) and it always boils down to leadership thinking "Well if we piss off our sweatiest raiders we won't have a raid force - so open DKP bids on everything"

Which I can't say is wrong. But, you definitely do alienate casual players trying to gear their only level 60 - that will never be able to compete with people who have 50% raid attendance and are on their 12th level 60 alt.

I've never seen the larger raiding guilds on this server do open DKP bids on everything in 8 years.

Is that something the smaller or medium sized guilds are doing to keep from losing raiders?

WarpathEQ
11-18-2025, 11:30 AM
Imagine wanting to bring back loot counsels in 2025 :rolleyes:

I'm a big fan of the Bladefrenzy loot system.

Gratz Bladefrenzy!

These are the sort of anti-capitalistic ideas that broke people spend all their time coming up with instead of spending their time getting rich.

Jimjam
11-18-2025, 01:03 PM
Imagine wanting to bring back loot counsels in 2025 :rolleyes:



Gratz Bladefrenzy!

These are the sort of anti-capitalistic ideas that broke people spend all their time coming up with instead of spending their time getting rich.

It seems much of the issue is guilds setting value to non-raid grunt work, like farming consumables and levelling bot. I’m no political nor economic theorist, but I don’t think antipathy against topdown valuations of labour are anticapitalist. A capitalistic solution would be to have a bidding system for such contracts where people interested in tracking can put forward their best deal, instead of the reward being at a fixed value (often set by individuals or friends of those best positioned to do the PL/track/etc).

sammoHung
11-18-2025, 01:26 PM
I've never seen the larger raiding guilds on this server do open DKP bids on everything in 8 years.

Is that something the smaller or medium sized guilds are doing to keep from losing raiders?

Oh, you have raided with every guild on all 3 servers? That's how you know it's not a thing?

Currently, Good Guys and Kingdom have open bids on all.

Jimjam
11-18-2025, 03:08 PM
Open bids suck. Back in the day we had closed bids: after I bid on some ToV ranger weapons vs Ruffel everytime he took closed bids I always won stuff very close to my max bid (strangely this never happened when other officers were taking bids). However, when we changed to open bids people got too shy to bid and I would often get things for much cheaper.

Clearly there are a lot of shy people who just don't feel able to bid in an open system so open bid sytems are intrinsically flawed(!)

WarpathEQ
11-18-2025, 03:59 PM
I'm going to go out on a limb here and say that CD was referring to no restrictions whatsoever for loot when he said open bids.

I.E. Anyone can bid any amount on the no drop ranger only sword off Vulak even if they don't have a ranger toon that's tagged or known to exist.

For the most part every guild has some sort of parameters whether its mains, 60s, toons on your roster, tiers, ect. Its not just a complete free for all 100% of the time.

sammoHung
11-18-2025, 04:03 PM
I'm going to go out on a limb here and say that CD was referring to no restrictions whatsoever for loot when he said open bids.

I.E. Anyone can bid any amount on the no drop ranger only sword off Vulak even if they don't have a ranger toon that's tagged or known to exist.

For the most part every guild has some sort of parameters whether its mains, 60s, toons on your roster, tiers, ect. Its not just a complete free for all 100% of the time.

Nope, not anymore. You can convert your DKP straight to Plat these days. Doze tears, Vulak Loot rights - whatever you want

cd288
11-18-2025, 04:31 PM
I'm going to go out on a limb here and say that CD was referring to no restrictions whatsoever for loot when he said open bids.

I.E. Anyone can bid any amount on the no drop ranger only sword off Vulak even if they don't have a ranger toon that's tagged or known to exist.

For the most part every guild has some sort of parameters whether its mains, 60s, toons on your roster, tiers, ect. Its not just a complete free for all 100% of the time.

Correct.

And yes have raided on both servers. I don't recall Kingdom having open loot with zero restrictions. If they have recently added that then I guess they are either struggling to retain raiders or everyone has everything they need and doesn't care.

sammoHung
11-18-2025, 04:47 PM
Correct.

And yes have raided on both servers. I don't recall Kingdom having open loot with zero restrictions. If they have recently added that then I guess they are either struggling to retain raiders or everyone has everything they need and doesn't care.

A bit of both. I haven't raided with Kingdom since early 2025, but they had just opened up all bids. They allow selling of MQs, LRs, etc. They did it to match Good Guys, who have had that rule for a while now.

Superfox76
11-18-2025, 04:58 PM
this isnt classic. bring back dps race and training other raid forces