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View Full Version : so you are all fucking telling me


wuanahto
08-30-2025, 09:33 PM
that with all the non-classic changes around no one on the dev team thought about redesigning lodizal at all?
>vast gigahuge ocean to work with
>random spawn spots
>never leaves the water/sea floor and will regen instantly on being pulled out
>lodizal will damage your oxygen bar

Duik
08-30-2025, 10:17 PM
>lodizal will damage your oxygen bar


Best idea ever.

Cecily
08-31-2025, 01:43 AM
I like the idea of having it spawn anywhere in the ocean.

Ciderpress
08-31-2025, 10:40 PM
I like random spawns but I don't like not being able to pull him out. Turtles are not aquatic animals. I saved a snapping turtle from the road once.

Ennewi
08-31-2025, 10:57 PM
1:1 EQ is cool and all, but the alternative has so much potential.

If say, Stormfeather could spawn on any of the three islands, more akin to Quillmane. Now you benefit from track, movement speed, ranged weapons, and having a few party members present, or otherwise risk gifting it to a random player who otherwise might not even be XPing there. Even in the past, I only remember seeing the occasional player soloing the two static giants at bridge and another player soloing cougars. Otherwise, it was just pet classes at Lodi spawn.

Icecla

Ennewi
08-31-2025, 10:59 PM
Iceclad has so much unused space, especially after seaworthy planks were removed. Sadly, most of it just serves as a waiting room.

Duik
08-31-2025, 11:22 PM
Iceclad has so much unused space, especially after seaworthy planks were removed. Sadly, most of it just serves as a waiting room.

A place to chill if you will.

Swish
08-31-2025, 11:39 PM
YwkieHkn4o0

/salute

Ekco
08-31-2025, 11:53 PM
god that's beautiful

Ennewi
09-01-2025, 08:01 AM
A place to chill if you will.

Icy what you did there.

Sadre Spinegnawer
09-01-2025, 10:56 AM
"Satan appears as a quality of life improvement."
https://i.imgur.com/pWvH8M2.jpeg

loramin
09-01-2025, 01:24 PM
that with all the non-classic changes around no one on the dev team thought about redesigning lodizal at all?
>vast gigahuge ocean to work with
>random spawn spots
>never leaves the water/sea floor and will regen instantly on being pulled out
>lodizal will damage your oxygen bar

The thing is, the current Lodi (where everyone sits at his spawn point and races to agro him) is already incredibly unclassic. Back in 2000-2001 I don't think most folks even knew where his spawn point was.

In the same vein as Pyjin or Quillmane, I think the server overall would be more classic with a random spawn point.

Sadre Spinegnawer
09-01-2025, 02:12 PM
Just make it a ridiculous system, and change some part of the ridiculous system the second anyone posts a "Guide to Spawning ________" that has figured it out.

I do not get the concept of a "bottleneck." I'm not traffic, and I'm not a crafter of fine bottles.

Wakanda
09-06-2025, 02:17 AM
The thing is, the current Lodi (where everyone sits at his spawn point and races to agro him) is already incredibly unclassic. Back in 2000-2001 I don't think most folks even knew where his spawn point was.

In the same vein as Pyjin or Quillmane, I think the server overall would be more classic with a random spawn point.

im not an expert on this, but lodizal being camped and killed instantly on spawn also wasnt classic. at least on my server. i remember wearing his shield as my cloak after winning a /random with a pug group who decided to just TRY to kill him with the random people in the zone at the time.

I also remember Gorenaire always being up. Venril Sathir and Trakanon almost always being up (and reading about how people on other servers had actually killed them and being shocked since I witnessed multiple VS trains to the zoneline and remember not being able to camp certain areas of Sebilis because trak is up etc).

I remember faydedar ALWAYS being up. To this day I'm always terrified runing to firepots because of bad experiences with faydedar (I didnt know firepots existed back then, but I was a dumb kid who could somehow manage to get lost in the ocean and die and get corpse camped by faydedar anyways).

I also remember Woushi always being up and it being a huge obstacle for people who were trying to run to Kael or Plane of Growth. Remember being a part of a PUG who killed him once. I was rogue and knew I was top damage, so I dropped my group right before he died (most people were dead by this point anyways), so I could check loot. I larped I didnt know how I got disbanded, and then ninja looted the crescent blades of luclin, and pretended it didnt drop :eek:

shovelquest
09-06-2025, 01:13 PM
The thing is, the current Lodi (where everyone sits at his spawn point and races to agro him) is already incredibly unclassic. Back in 2000-2001 I don't think most folks even knew where his spawn point was.

In the same vein as Pyjin or Quillmane, I think the server overall would be more classic with a random spawn point.

Ban the wiki! :o

cd288
09-08-2025, 10:22 AM
im not an expert on this, but lodizal being camped and killed instantly on spawn also wasnt classic. at least on my server. i remember wearing his shield as my cloak after winning a /random with a pug group who decided to just TRY to kill him with the random people in the zone at the time.

I also remember Gorenaire always being up. Venril Sathir and Trakanon almost always being up (and reading about how people on other servers had actually killed them and being shocked since I witnessed multiple VS trains to the zoneline and remember not being able to camp certain areas of Sebilis because trak is up etc).

I remember faydedar ALWAYS being up. To this day I'm always terrified runing to firepots because of bad experiences with faydedar (I didnt know firepots existed back then, but I was a dumb kid who could somehow manage to get lost in the ocean and die and get corpse camped by faydedar anyways).

I also remember Woushi always being up and it being a huge obstacle for people who were trying to run to Kael or Plane of Growth. Remember being a part of a PUG who killed him once. I was rogue and knew I was top damage, so I dropped my group right before he died (most people were dead by this point anyways), so I could check loot. I larped I didnt know how I got disbanded, and then ninja looted the crescent blades of luclin, and pretended it didnt drop :eek:

Wow you mean that 26 years later on an emulated server locked in Velious that people take down the raid mobs quickly? Color me shocked RecondoJoe

Rygar
09-08-2025, 11:00 PM
I remember faydedar ALWAYS being up

I call BS on this one. Classic faydedar always fought the iksar master on his path (who was a beast and kill him), so fay would not be up long periods. You are probably thinking of spawned fay. Whenever our guild did the true fay a druid was camping zone and had to kite him until we could assemble which took forever

Not doubting your other memories as I remember trak aggro through certain areas and getting poisoned while in pugs. Although VS was on rotation for our server. If your guild wiped too many times went to next on the list, he dropped one way or the other.

WarpathEQ
09-09-2025, 01:27 PM
Those mobs being up often was likely a reflection of active progression, new expansions dropping meant that people weren't as focused on the prior ones

People that wanted to kill raid mobs were in the new expansion, people that didn't were the ones in the old zones.

Over time there would become enough to go around that entire guilds would form to raid the old content to enjoy the raiding experience without being trampled by the hardcore guild on that server. My server even went to an open raid format for Naggy/Vox so anyone from any guild or non-guild affiliated could bring a 52 character and slay the original dragons.

wuanahto
09-14-2025, 02:46 AM
i remember a post somehow from a dev or a gm long ago who said waiting for stormfeather was a health hazard or something

having lodizal and maybe other random world spawns that can skip as guaranteed (with variance) spawns but random spawn spots something... something i got bored with this

loramin
09-14-2025, 10:42 AM
I call BS on this one. Classic faydedar always fought the iksar master on his path (who was a beast and kill him), so fay would not be up long periods.

Do you have a bug report for this?

Ekco
09-14-2025, 01:00 PM
The Iksar Master killing him isn't an AK specific thing. I can find posts going back even to PC 2004 talking about how the Iksar kills him.

Dec. 2004 --
"Back when manaburn teams were all the rage, we had the real Faydedar pretty well timed. You definitely have to catch him before the Iksar Master does though."

"After a bit of waiting it then swims out through the submerged tunnels from the hidden island, and then paths past the Iksar Master where it gets killed."

https://www.takproject.net/forums/index.php?threads/question-about-firepot-room-in-timorous-deep.4095/

but i can't find these posts he refers to, checked these two

https://web.archive.org/web/20130705042345/http://www.monkly-business.net/forums/archive/index.php/t-8845.html

https://web.archive.org/web/20210513025938/https://eqatlas.ca/timorousdeep


goodluck Rygar

Duik
09-14-2025, 06:54 PM
Iksar master soloing a dragon.
Thats pretty beastly. Never feared? Fay doesnt fear? No clue and cbf lookin it up.

loramin
09-14-2025, 07:00 PM
https://www.takproject.net/forums/index.php?threads/question-about-firepot-room-in-timorous-deep.4095/

but i can't find these posts he refers to, checked these two

https://web.archive.org/web/20130705042345/http://www.monkly-business.net/forums/archive/index.php/t-8845.html

https://web.archive.org/web/20210513025938/https://eqatlas.ca/timorousdeep


goodluck Rygar

Is there a bug thread already for this? I found this also:

Snip. Heh, the sarcasm in my post was directed at Verant for not making
the Iksar Master spawn somewhere else in the zone where he wouldn't
insta-kill Faydedar.

loramin
09-14-2025, 07:02 PM
Also, from 2001

This guy soloes the Faydedwar 2 hours after it pops... What happens is when the zone repops after a patch or what not, the faydedwar (lvl 61 sea dragon) pathing causes it to run close to the iksar master, at which time he promptly runs off of his perch and starts to beat the crap out of it...

loramin
09-14-2025, 07:03 PM
Damn RnF, that last one was https://web.archive.org/web/20020120140110/http://eqbeastiary.allakhazam.com/search.shtml?id=3941

Duik
09-14-2025, 09:09 PM
That faydedar thing makea sense to me now.
I did spend some time trying to see if using port pots was worth it. Never saw the fishy dragon. Didnt follow spawn times so it would have been at random times not <2hrs since patch/quake or whatever.

Reiwa
09-14-2025, 09:20 PM
That faydedar thing makea sense to me now.
I did spend some time trying to see if using port pots was worth it. Never saw the fishy dragon. Didnt follow spawn times so it would have been at random times not <2hrs since patch/quake or whatever.

But has Faydedar ever made it to the iksar master on p99?

Duik
09-14-2025, 10:07 PM
Faydedar learnt from live. She's a clever girl.

Duik
09-14-2025, 10:10 PM
Also never got to a level i could safely try pots on p99.

Reiwa
09-14-2025, 11:27 PM
Also never got to a level i could safely try pots on p99.

Nothing else to be scared of but the raptors if you're dumb.

Duik
09-14-2025, 11:36 PM
Exactly

Ekco
09-14-2025, 11:38 PM
Nothing else to be scared of but the raptors if you're dumb.

i ate shit vs raptors so many times on the druid with that stupid staff

fuck them, you and that whole zone.

Duik
09-14-2025, 11:52 PM
Hehe

Goregasmic
09-15-2025, 12:17 PM
im not an expert on this, but lodizal being camped and killed instantly on spawn also wasnt classic. at least on my server. i remember wearing his shield as my cloak after winning a /random with a pug group who decided to just TRY to kill him with the random people in the zone at the time.

I also remember Gorenaire always being up. Venril Sathir and Trakanon almost always being up (and reading about how people on other servers had actually killed them and being shocked since I witnessed multiple VS trains to the zoneline and remember not being able to camp certain areas of Sebilis because trak is up etc).

I remember faydedar ALWAYS being up. To this day I'm always terrified runing to firepots because of bad experiences with faydedar (I didnt know firepots existed back then, but I was a dumb kid who could somehow manage to get lost in the ocean and die and get corpse camped by faydedar anyways).

I also remember Woushi always being up and it being a huge obstacle for people who were trying to run to Kael or Plane of Growth. Remember being a part of a PUG who killed him once. I was rogue and knew I was top damage, so I dropped my group right before he died (most people were dead by this point anyways), so I could check loot. I larped I didnt know how I got disbanded, and then ninja looted the crescent blades of luclin, and pretended it didnt drop :eek:

On my server most of those were on a rotation. It could take months before you had a shot at trak.

When AA hit most of those were getting insta gibbed by the manaburn squad.