View Full Version : This tier list triggered me NGL. [rage bait]
Wakanda
08-16-2025, 03:38 AM
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I've been playing WoW again since 11.2 came out. Not really even thinking about P99 too much when this video popped up in my algorithm. One of those if I had to see it, then so do y'all situations.
Who had known that Druids are one of the most OP classes on P99, and that Enchanters and Necromancers are mid-tier.
Didn't watch but if it's the same tier list that rated Iksars low because they "have a bad starting area" then it's diabolical trash.
idk he got the bottom part right, idk if wizards need to share the garbage can with SKs though.
i skimmed through it quickly he did give some caveats it isn't a "these are the best classes" period list it was someshit about 1st toon on a fresh server yada yada yada and making a druid first to then twink out a tank or something you actually wanna play makes sense but yeah necro being mid-tier in a list about what to make first to make money is a weird i didn't listen to his rationale though
CrazyPro
08-16-2025, 06:52 PM
None of this list makes sense at all
Reiwa
08-16-2025, 07:48 PM
https://i.imgur.com/71IFYaV.png
There, nobody has to watch the video now. Ragebait must die.
zander358
08-16-2025, 08:21 PM
Tierlists are toxic because they warp the metagame to benefit the best players. At least this is what I've noticed, especially when the community surrounding it are lemmings. The people at the top just take advantage of the knowledge that a majority of people are going to follow the tierlist. Again, provided that the tierlist is treated like gospel by most of the playerbase.
Considering the level of autism in the P1999 community, other posts in this thread, and the draw of wanting to roleplay in a fantasy environment regardless of competition, it seems like the potential of new emergent strategies due to tierlist warping is going to be minimal. Additionally, the aforementioned warping effect would be most pronounced in a fresh server environment, which likely will never be seen again in our lifetimes. Even more so considering that when fresh servers are rolled, groups of IRL friends prefer to form 3somes, 4somes, 5somes etc, of which you generally see a balanced profile of classes.
The main warping that would occur would be in the money market, but surely guilds could use knowledge that most players would be following the tierlist to their advantage in other ways. According to this video, players should roll something in A or B tier for their first character, and then roll anything below it after rushing to endgame. The narrator specifically mentions the 2nd character being a Cleric, or perhaps a Warrior. TLDR imagine P1999 fresh server and the entirety of Antonica is filled with only Bards, Druids, Monks, and maybe the occasional Shaman, Rogue, Mage, Enchanter sprinkled in.
shovelquest
08-16-2025, 08:26 PM
This class is F teir because it sucks at tanking.
"But it's an enchanter?!"
Yeah, and it sucks at tanking and thats what i like. F.
Endorra
08-17-2025, 01:51 AM
I always felt pretty mid-tier and this just proves it.
kjs86z2
08-17-2025, 10:21 AM
standard youtube shitter clickbait tier list
next.
Swish
08-17-2025, 05:42 PM
The presenter in the video isn't making a pog face in the thumbnail or some other ridiculous face so it's clearly not worth watching.
mycoolrausch
08-18-2025, 05:43 AM
S tier: monks if you like looting gear to become more powerful; enchanters if you like playing out in the wide world of everquest
F tier: everything else, they support the above classes to live their best life.
zelld52
08-18-2025, 10:40 AM
the thumbnail triggered me. i hate this guys look. why are you looking serious and contemplative for a thumbnail you fuckin goober
Zuranthium
08-18-2025, 04:17 PM
I like the premise of their list being "this is how powerful the classes are on a new server in 1999 era", but despite seemingly playing back then, there's a bunch of things they got wrong.
If people want to add their class ranking lists, including for each era, there's a forum thread here - https://www.project1999.com/forums/showthread.php?p=3498347. Here's a fuller description of my 1999 era ranking, since I wanted to leave a comment on that video anyway:
DPS racing was allowed in 1999 and even training was allowed to a certain extent (benefiting Feign Death classes, as you could more easily murder people who annoyed you by pulling a train on them). Necromancers were the best class with their unresistible lifetaps, pets with insane DPS when given low delay weapons, feign death, great mana regen, and overall versatile toolkit. Enchanters were also S tier but most people didn't realize it, and note that this is with charm being weaker back then than it has been on p99 and also their lull spells being terrible during classic EQ.
Mages are next in line at the top despite having a small toolkit, because of massive DPS and pet tanking. Bards are excellent but generally less firepower than the top 3 (aside from swarm kiting, which is somewhat less practical pre-Kunark). Druids were very good, especially before their DoT kiting got nerfed (originally their stinging swarm line was completely unresistible and did more damage while kiting, so they could solo things many levels higher than them if they had space to run around), but not S tier.
Cleric, Shaman, Wizard form the next tier. Less powerful than the top 5 classes but still better on the whole than melee classes, given their healing/nukes/utility. Wizards do have a sustained DPS problem, but DPS racing being allowed gives them a useful ability to nuke the most valuable targets.
Shadowknights are the strongest non-caster class, thanks to the strength of the Necro spell list that they have limited access to. Snare, fear, feign death, and pet DPS. Harm Touch is also fairly valuable in a world where DPS racing exists.
Monks are weak at the low levels but eventually become one of the better melee classes thanks to Feign Death and increasingly better DPS (for a melee class anyway; pets and nukes are where the real power was at). Rangers are a solid melee class with their ability to snare, harmony, downtime heal, tracking, and dual wield access.
Warriors are basically worse Rangers (aside from the Ranger exp penalty), with the exception of moderately better weapon availability in the pre-Plane of Hate era and their innately higher MR and HP making them stronger for fighting Dragons/Gods (but not necessary).
Paladins are one of the worst classes because of bad DPS, without strong enough utility to compensate, and an exp penalty on top of that.
Rogues generally sucked in 1999 (pick pocketing in theory made them somewhat lucrative, but actually a lot of people back then would specifically refuse to group with Rogues because of the pick pocketing factor). Bad weapon selection, backstab did less damage back then and their evade skill didn't exist yet to help get aggro off them when they did land a big backstab, poisons weren't implemented correctly, and sneak/hide were initially no different than regular invis spells, so they didn't have that extra corpse retrieval utility.
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