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View Full Version : In some ways TLPs play more classic than P99.


Wakanda
07-13-2025, 03:02 PM
I've played on several TLPs over the last 6 years, but I still prefer P99. The content drops too fast in TLPs so everything you're doing becomes obsolete every few weeks; the XP bonus events pigeon hole people to really only leveling during 4-day weekends, and multi-boxing is a huge pain in the ass but feels mandatory. There's also no class balance. Monks bare fists are the best weapons in the game until Plane of Time, which makes Rogues and most other melee DPS completely non-viable until Plane of Time. Also the pay 2 win aspects of TLP kind of ruin it for me.

But there are things about TLPs that are more classic than P99. Particularly when it comes to leveling. One of the only major complaints I have about P99 is that players only level in Unrest, Mistmoore, City of Mist, and Karnor's Castle. (I'm obviously not counting solo play with this generalization).

One of the things I liked about TLPs is when I turned LFG on I got groups in places like Runnyeye, Sol A, Permafrost etc. Upper Guk was not only as popular as UR is on P99, But I actually found that I enjoyed playing in it more than UR.

I remember regularly finding groups in Blackburrow and Befallen at low level etc. Now I understand that some of this is just due to the fact that P99 is an older server, and that a lot of zones were also populated when the server was new, but keep in mind that I did play pre-kunark P99 and even back then I noticed that players almost exclusively leveled in UR and Mistmoore. I guess one main difference was that HHK Goblins, Splitpaw, and CT were also kind of super active. To this day I don't know why so many people choose City of Mist over CT. I remember doing 30-45 in a single day on two separate characters Pre-Kunark. It's like people forgot how insane the ZEM in that particularly zone is, or has it been nerfed?

But also one of my fondest memories from TLP, and something I consider classic, was actually treating Lower Guk like a leveling zone. Lots of BR groups. Lots of groups sit in Supp Room and pull exe/cav/sage. Lots of groups sit at Ghoul AM and pull Lord, Hand Room, even Frenzied if possible. Things like this are basically illegal on P99 due to the PNP, but I remember leveling in Lower Guk back in the day and don't consider players sitting afk at a single spawn killing a mob every 30 minutes as being a classic Lower Guk experience. I imagine this is one of the reasons very few players would go to Guk to level even if you offered them a Teleport.

I also like on TLP how at 50ish when you turn LFG on you get groups in Sebilis, Chardok, Velk's, Hole, Sol B (bats and bugs is pretty good at 50+, can even do Efreeti if your group is strong enough). I've ironically learned most of the zones on P99 from playing on TLPs because when you play on TLP, especially as a Monk, you're going to get very used to pulling mobs deep in Sol B, Sebilis and the Hole in ways that would be borderline suicidal on P99 due to the zones being ghost towns.

I guess what I'm trying to say is that even though P99 comes close to being classic, it doesn't play like Classic. I don't remember anyone leveling in UR or Mistmoore after Kunark came out. I remember the Sarnak Fort having a ton of groups in it, then going to the Giant Fort in FM, and then to OT, and then to DL, and then to KC, and then to Sebilis etc. Which BTW OT and DL still have a ton of groups in them on TLPs. I know I'm not just misremembering things. I know that was the general true classic pipe-line. It feels like so many people try to gas-light me into Kunark leveling not being the meta. There was 200+ people in LOIO on my server (https://thedruidsgrove.org/archive/eq/t-3906.html) (my server was the first to split due to it's size). It's not even feasible that zones like UR and MM could have been viable leveling options. But I also remember trying to go back to UR because I missed it. Not only was it empty, the exp was just vastly inferior compared to LOIO.

I basically just am tired of leveling in the same zones over and over again. Like right now I could get a group in Karnor's Castle, but I couldn't get a group in Velk's, Sebilis, The Hole etc. and trust me, I've tried to twist people's arms to play other places and they just won't do it. Leveling to 60 in KC is super not classic btw. You would have had a really hard time even hitting level 54 in KC.

This is really just a rant since there's no obvious solution to this problem. Another thing that was probably unique for me, but my friends and I actually did level in Dalnir, Kaesora, Droga etc. Especially after they became hot zones. I remember where I was when 9/11 happened and it was the goblin zone in Frontier Mountains that's closest to the Giant Fort. I think Nurga?

I've had a lot of diff friends who never played original EQ play P99 and I always try to explain to them that it's not true classic, and that in true classic we did more things than just go to UR and that Qeynos and Gfay were both teeming with life and a lot of people just logged in and hung out and socialized in these areas. I know for the first year or so of playing EQ I never logged in to grind. I just logged in and did random stuff, which sometimes resulted in me gaining experience, but not always etc.

TL;DR I wish P99 played more like real classic rather than ignoring 95% of the game. Because for me that's not classic.

PS. I also remember leveling in Oasis a ton as a kid, but the mobs didn't spawn at the high rates they do now, and I remember it being a ghost zone after LOIO came out. If there's one thing I could change about P99 it would be like weekend events that incentivize players to level in different dungeons or something. The craziest one for me is UR too. I enjoy the zone. Lots of memories and nostalgia. But Upper Guk is more conveniently located, safer, and IMHO a better leveling experience. I guess you can't get to 30+ in Upper Guk, which is the only major draw back, but the basement of UR is literally my least favorite part of UR. Better off going to MM at that point realistically.

PSS. Also just posting this here because it's a huge larp to act like 99% of players weren't KOS in Chardok. (https://www.angelfire.com/freak/eqjonze/guides/kunark/chardok/chardok.htm)

loramin
07-13-2025, 03:19 PM
That was a giant wall of text, so I only skimmed it, but I think you're really just lamenting a fresh server.

When a server is fresh, the population is high, and people XP all over. When the population is low, the server gets unclassic, and everyone has to stick to the "XP highway" if they want to find a group.

Given that, it doesn't surprise me at all that TLPs would be more classic (in that respect): they release far more often.

loramin
07-13-2025, 03:20 PM
* lamenting the lack of a fresh server.

Ciderpress
07-13-2025, 06:01 PM
I sympathize with this for sure, it's the notorious classic mechanics VS classic behavior dilemma. In some ways it's kind of a neat facet of mmo's generally, because the same game can change so much. Mario 2 is the same every time you play it. But I had the exact same experience back on live in 1999-2001; I'd log in and it felt way more like an adventure. I have a lot of fond memories of gruelling CR's that resulted in no net XP gain, but you felt so relieved to get that corpse back and you remembered the people who helped make it happen.

One remedy (somewhat) to this is static groups where you schedule sessions in specific zones.

F0rmsh1fter
07-13-2025, 06:12 PM
* lamenting the lack of a fresh server.

magnetaress
07-13-2025, 06:18 PM
I like the TLPs.

And Agnarr was great fun for quite awhile. I would probably go back to Agnarr if I was very serious about EQ.

Zuranthium
07-13-2025, 06:26 PM
The TLP's use the actual 1999 ruleset of DPS racing for everything. The playerbase gets to decide if they want to blacklist "kill stealers". So much more interesting. Unfortunate the TLP's are garbage aside from that.

p99 will never be a faithful recreation of classic EQ until it has that, or at least the classic Play Nice Policy from 2000. Nobody is ever supposed to be able to own any camp.

Ciderpress
07-13-2025, 07:22 PM
The TLP's use the actual 1999 ruleset of DPS racing for everything. The playerbase gets to decide if they want to blacklist "kill stealers". So much more interesting. Unfortunate the TLP's are garbage aside from that.

p99 will never be a faithful recreation of classic EQ until it has that, or at least the classic Play Nice Policy from 2000. Nobody is ever supposed to be able to own any camp.

That would be a nightmare. You couldn't really camp anything because somebody could just form a cohort of dps classes and steal any kill they want. If "play nice policy" means anything it certainly includes preventing that.

Ciderpress
07-13-2025, 07:23 PM
PVP servers are for that.

Ciderpress
07-13-2025, 07:24 PM
(and nobody plays on red)

Swish
07-13-2025, 07:57 PM
I guess what I'm trying to say is that even though P99 comes close to being classic, it doesn't play like Classic. I don't remember anyone leveling in UR or Mistmoore after Kunark came out. I remember the Sarnak Fort having a ton of groups in it, then going to the Giant Fort in FM, and then to OT, and then to DL, and then to KC, and then to Sebilis etc. Which BTW OT and DL still have a ton of groups in them on TLPs. I know I'm not just misremembering things. I know that was the general true classic pipe-line. It feels like so many people try to gas-light me into Kunark leveling not being the meta. There was 200+ people in LOIO on my server (https://thedruidsgrove.org/archive/eq/t-3906.html) (my server was the first to split due to it's size). It's not even feasible that zones like UR and MM could have been viable leveling options. But I also remember trying to go back to UR because I missed it. Not only was it empty, the exp was just vastly inferior compared to LOIO.

OP you just missed the boat on P99. Blue server when Kunark launched there was plenty of action at the sarnak fort, around the lake and around the windmill area. I remember here not having any mobs to pull in there because there were 3 groups...and our puller getting lost running inside the fort to pull the ones pathing around in there :D

Not sure if green had a similar spike in LOIO players or if everyone was too set in their ways by that point. Unfortunately the knowledge that LOIO has an awful ZEM is a big detractor.

Zuranthium
07-13-2025, 08:30 PM
You couldn't really camp anything because somebody could just form a cohort of dps classes

You can do the same thing. It becomes a matter of who wants it the most, plus a bit of luck since DPS fluctuates. Or you can just go somewhere else while there isn't a big crowd around a specific spawn. People are only capable of being in 1 place at a time. Currently most everything can be camped by a single player. If you bring back the classic rules and incentivize needing more players at a spawn in order to hold the camp down, it opens up other camps. Also makes Wizards relevant again.

magnetaress
07-13-2025, 08:51 PM
(and nobody plays on red)

No body plays red because it's a solved game and old. And too easy. And neglected (a few simple fixes and unroot the dragons plz)

Hopefully this helps.

wuanahto
07-13-2025, 09:35 PM
i didnt read the op but i did skim loramins post
you might think you want a fresh server but you dont. not only do we know what to do and what not to do we also had like 5 or 6 years to perfect it all.

that idea of a new server will only last a few weeks this time if that before industrialization sets in. you will be going from fighting about whos turn with the garg eye it is to buying jboots for your 12th alt

Wakanda
07-14-2025, 12:34 AM
That was a giant wall of text, so I only skimmed it, but I think you're really just lamenting a fresh server.

When a server is fresh, the population is high, and people XP all over. When the population is low, the server gets unclassic, and everyone has to stick to the "XP highway" if they want to find a group.

Given that, it doesn't surprise me at all that TLPs would be more classic (in that respect): they release far more often.

In many ways this is true, but as someone who only discovered P99 shortly after Green launched, I longed deeply for Kunark to launch because I had soooo much nostalgia of being a kid, and running through FV passed all the scary spiders and leveling at the windmill, along the beach etc. eventually the Sarnak Fort, even Goblin Tunnels before ultimately heading to Frontier Mountains to hunt giants. But when Kunark launched, I was acually baffled when I rushed out to LOIO on my low level Iksar only to discover that I was the only person in the zone. Like IDK. LOIO is a true classic experience. The ZEM should be buffed or something. IMHO. :)

Wakanda
07-14-2025, 12:36 AM
(and nobody plays on red)

I played on Red back when it had over a hundred active people online at any given time. I got to level 20 relatively fast, got a deputy camp in Misty Thicket, racked in hundreds of platinum and then realized there was no economy or anything to spend plat on. I never got PK'd or even saw another player. I saw people posting like Alex Jones in the global OOC though. Which was kind of entertaining, but it was a really lonely experience for me. I don't like playing EQ as a complete single player game :-\ it felt like I was actually offline.

Wakanda
07-14-2025, 12:45 AM
OP you just missed the boat on P99. Blue server when Kunark launched there was plenty of action at the sarnak fort, around the lake and around the windmill area. I remember here not having any mobs to pull in there because there were 3 groups...and our puller getting lost running inside the fort to pull the ones pathing around in there :D

Not sure if green had a similar spike in LOIO players or if everyone was too set in their ways by that point. Unfortunately the knowledge that LOIO has an awful ZEM is a big detractor.

I've thought about this a lot and I genuinely have a lot of FOMO for missing out on the early days of Blue. I didn't discover P99 until the Lockdown / Pandemic. Frequently think about how I wish I had found it when it originally launched :-\

Wakanda
07-14-2025, 12:54 AM
You can do the same thing. It becomes a matter of who wants it the most, plus a bit of luck since DPS fluctuates. Or you can just go somewhere else while there isn't a big crowd around a specific spawn. People are only capable of being in 1 place at a time. Currently most everything can be camped by a single player. If you bring back the classic rules and incentivize needing more players at a spawn in order to hold the camp down, it opens up other camps. Also makes Wizards relevant again.

I remember solo camping gator scale leggings for over 24 hours on my Monk back in like 1999. Periodically other players would show up and try to snipe me, but I could out DPS them. Then a high level Wizard showed up and I started having a meltdown due to lack of sleep and being a kid who had never stayed awake that long before. I remember panicking and begging my friends to come help me, and wondering if our collective damage would even be enough to stop a Wizard from one shotting the mob etc. (he ended up leaving anyways).

As someone who did play on TLP I never had a huge issue with KS'ing, what I did notice is that players were way more polite and willing to discuss things rather than risk pissing off a neighboring group who may in turn start stealing their mobs / camp. A few times I actually did have to log onto a high level character and start killing every mob in my camp after a PL group tried to show up and take over my group's camp. But for some reason it feels less toxic than the PNP does at times.

Also I was never in a huge guild on TLP, but we still managed to snipe a few world bosses from the top guild on our server just by pure luck. Had more people online when certain bosses spawned, more people in the right place at the right time etc. I feel like this type of behavior would be illegal on P99? I don't really raid on P99 so IDK if that's true, but from what I understand the top guild pretty much has exclusive rights to most of the content and guilds who contest that are banned?

Swish
07-14-2025, 03:10 AM
I've thought about this a lot and I genuinely have a lot of FOMO for missing out on the early days of Blue. I didn't discover P99 until the Lockdown / Pandemic. Frequently think about how I wish I had found it when it originally launched :-\

Someone was trying to sell the first Jade Chokidai Prod (they claimed) for 9k plat in LOIO :D That sweaty early access to HS and the pixels within was important to some fat cats.

F0rmsh1fter
07-14-2025, 05:42 AM
Also I was never in a huge guild on TLP, but we still managed to snipe a few world bosses from the top guild on our server just by pure luck. Had more people online when certain bosses spawned, more people in the right place at the right time etc. I feel like this type of behavior would be illegal on P99? I don't really raid on P99 so IDK if that's true, but from what I understand the top guild pretty much has exclusive rights to most of the content and guilds who contest that are banned?

If you read all the (unclassic) rules, raiding is actually illegal on p99

Duik
07-14-2025, 06:04 AM
I sympathize with this for sure, it's the notorious classic mechanics VS classic behavior dilemma. In some ways it's kind of a neat facet of mmo's generally, because the same game can change so much. Mario 2 is the same every time you play it. But I had the exact same experience back on live in 1999-2001; I'd log in and it felt way more like an adventure.1. I have a lot of fond memories of gruelling CR's that resulted in no net XP gain, but you felt so relieved to get that corpse back and you remembered the people who helped make it happen.

2. One remedy (somewhat) to this is static groups where you schedule sessions in specific zones.


1. The recovery of a corpse was the reward on a net zero XP night.

2. I had an IRL personal friend 6 man static that lvled from 1 to 56. Before proper adult life interfered... if the halfling rog out lvled us we would make him play his fatty troll SK till we caught up. Someone lagged behind (missed play session or iks/mnk xp punishment) theyd be PLed.
Exactly like a dnd session but we could live all around Australia .

Wakanda
07-14-2025, 10:25 AM
Someone was trying to sell the first Jade Chokidai Prod (they claimed) for 9k plat in LOIO :D That sweaty early access to HS and the pixels within was important to some fat cats.

On P99 green I sold several HBCs for 5K :eek: when it first launched. I got one on Oakwynd TLP when it first launched, and was shocked when someone gave me 3 Kronos for it. Is an HBC really worth $60?? Especially on TBC where we're like 2 weeks away from Kunark and Hiero cloaks??

Reiwa
07-14-2025, 11:15 AM
Came here looking for the fire beetle pic, leaving disappointed.

Sadre Spinegnawer
07-14-2025, 12:18 PM
Current and likely future TLP's are FTE now.

Everything live is eq2. You cannot kill steal. Nor do you have to worry about trains. Mobs go gray and reset.

It's not eq.

Plus, live doesn't have corpse retrieval. Zerg life.

Wakanda
07-14-2025, 01:33 PM
Current and likely future TLP's are FTE now.

Everything live is eq2. You cannot kill steal. Nor do you have to worry about trains. Mobs go gray and reset.

It's not eq.

Plus, live doesn't have corpse retrieval. Zerg life.

I didn't know they made this the norm ( did they make this the norm? ) They were experimenting with this on Oakwynd the last time I played a couple of years ago, but it was actually even more toxic than the DPS race. Players from outside your camp could easily walk into your camp and steal your mobs and you couldn't stop them etc. Also if I recall Enchanters could just go around spamming mez on everything and lock entire camps down for hours (long duration mez super easy to use on TLP). Like to me it actually opened up more room for griefing. There was also certain abilities that made it easy to snipe mobs from people who had been camping them for hours? I think disarm was one of the fastest ways to snipe, but can't remember.

shovelquest
07-14-2025, 03:17 PM
DPS races on TLPs is so much more fun than the fuckn weird larp we're doing here.

Sadre Spinegnawer
07-14-2025, 03:21 PM
Fangbreaker is FTE and it's a good way to get banned, to complain about it.

Newer players are now a full generation in, of people who have no inherent fondness for the original mechanics.

On the live forums, suggesting the return of cr always brings stone silence because no one would play on such a thing. It's an olde game design that younger players call a "QoL" matter, not fun.

Quality of life. People want quality of life in everquest. They make the case for it, publicly, and are then taken seriously. The company, tells them their concerns are important.

Meanwhile Live is nothing but a money equation managing a warehoused IP, end of story. Quarm learned that lesson nicely.

shovelquest
07-14-2025, 03:24 PM
On live i can greif you for the entire duration of the server and never get banned. There is no rules on live.

Wakanda
07-14-2025, 03:52 PM
Fangbreaker is FTE and it's a good way to get banned, to complain about it.

Newer players are now a full generation in, of people who have no inherent fondness for the original mechanics.

On the live forums, suggesting the return of cr always brings stone silence because no one would play on such a thing. It's an olde game design that younger players call a "QoL" matter, not fun.

Quality of life. People want quality of life in everquest. They make the case for it, publicly, and are then taken seriously. The company, tells them their concerns are important.

Meanwhile Live is nothing but a money equation managing a warehoused IP, end of story. Quarm learned that lesson nicely.

So weird though because all of the 20-somethings I play WoW with love Hardcore WoW because of the high stakes. I always tell them that EQ is always high stakes. :)r.

Swish
07-14-2025, 04:14 PM
Came here looking for the fire beetle pic, leaving disappointed.

https://i.imgur.com/0YFFvpw.png

Having mobs walking around talking about the latest cash shop deals/promotions is surely in the works? Surely?

shovelquest
07-14-2025, 04:19 PM
https://i.imgur.com/0YFFvpw.png

Having mobs walking around talking about the latest cash shop deals/promotions is surely in the works? Surely?

I made like 200$ in krono last time I played TLP i swear live can be a job i think

I was just playing like it was p99 too just chillin and raiding and fuckn around doing quests i love.

Reiwa
07-14-2025, 10:10 PM
https://i.imgur.com/0YFFvpw.png

Having mobs walking around talking about the latest cash shop deals/promotions is surely in the works? Surely?

hello little guy glad you're still keeping on keeping on! :)

cd288
07-16-2025, 10:24 AM
I didn't miss RecondoJoe's long winded rants lol

kjs86z2
07-16-2025, 02:47 PM
I didn't miss RecondoJoe's long winded rants lol

nor NoCondomJoe tryna make miss piggy squeal

Reiwa
07-17-2025, 12:03 AM
I didn't miss RecondoJoe's long winded rants lol

What odd thing to say. Did you mean anything by it, shmeckle?