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Gwilson21
08-15-2023, 10:09 PM
What class would you recommend? I’m starting fresh so I won’t have anything early on.

Enchanter? Cleric? Shaman? Druid? Magician?

I’m thinking about starting out as a Druid first so I can port for plat to gear up quicker.

bcbrown
08-15-2023, 11:07 PM
Well, I just did that and I chose cleric, but that's because that's what I wanted as my long-term main character. It's also easy to level up without much gear if you stick to healing in groups, and easy to get a mix of bronze and chain in unrest.

I went druid with my first character on Blue about a year ago, and that's how I voted. Great mobility, doesn't need much gear, lots of flexibility, great mid-level earner with ports.

Gloomlord
08-16-2023, 01:30 AM
I probably would have went Necromancer. But since you didn't include that option, it's Druid all the way.

gradyk
08-16-2023, 08:02 AM
mage is nice and ez mode without much gear. druid is ideal on a new server

zelld52
08-16-2023, 08:59 AM
shaman. was my first toon on green and it paid dividends. shaman always wanted in group. at 60 is a solo machine. my awfully geared 60 shaman can solo stuff that ToV geared classes cant

Toxigen
08-16-2023, 09:32 AM
depends on your skill level

as far as solo farming / plat generation goes:

enc > shaman > druid (ports) > mage > cleric

but the shaman takes a long time to get there

Deathrydar
08-16-2023, 10:20 AM
Why are you posting that you are starting on the blue server in the green server forums? :confused:

Gwilson21
08-16-2023, 10:28 AM
Why are you posting that you are starting on the blue server in the green server forums? :confused:


Why are you replying without reading the post?

Deathrydar
08-16-2023, 11:14 AM
Why are you replying without reading the post?

I misread- I'm sorry! That being said, why are you shrinking your options to just those classes? Preference?

Gwilson21
08-16-2023, 11:19 AM
I misread- I'm sorry! That being said, why are you shrinking your options to just those classes? Preference?


preference mainly... i wanted to add Wizard/Necro to the mix but im not able to edit the post.


It would be rough to start as a tank or hybird class with no gear or plat.

I solo 90% of the time as well so thats another reason for the classes i picked.

Deathrydar
08-16-2023, 11:53 AM
preference mainly... i wanted to add Wizard/Necro to the mix but im not able to edit the post.


It would be rough to start as a tank or hybird class with no gear or plat.

I solo 90% of the time as well so thats another reason for the classes i picked.

I see. It comes down to how easy you want it to be...Druid is probably the easiest in my opinion, only because there is no research required as there are for the Necro and Magician pets and other spells at higher levels. Bard is easy to solo as well, but there is a learning curve to the class. I do not think you should discredit the Shadow Knight for not only its soloing capabilities, but for the fun-factor of the class! I had a blast with my Shadow Knight. You only need about 100pp or so to get a set of banded and you will be okay for a while. After you start fear kiting with your pet, you don't get hit too often unless you mess up, and that can happen with any class. Wizard is good too, but that downtime between kills is rough! I had a cleric one time and soloed with him, and it was........interesting....not impossible, but not easy either and you are restricted to undead MOBs. Enchanter "can" be easy, but you really have to know what you are doing and pay attention. I guess it all comes down to your personal frustration level and time.

Anyway, for what its worth, my top five solo classes at this point in time in order from best to worse:

1. Druid
2. Bard
3. Enchanter
4. Necromancer
5. Magician

Deathrydar
08-16-2023, 11:58 AM
I would like to add, however, that I just started new as well because I couldn't get into my accounts due to the SMS verification bug and there are plenty of groups still. Of course, solo if ya want, but if you are worried about the zones being dead, they are not!

sajbert
08-16-2023, 03:06 PM
Enchanter is not only one of the best soloers and best grouping classes but pretty much has no benefit from having started early in Classic.

Epic is a bit of a pain but also not mandatory.

Enchanter will always be the best pick, question is if you’d enjoy it. Some people think it’s a hard class but even a poorly played enchanter beats most others.

Gwilson21
08-16-2023, 03:27 PM
Enchanter is not only one of the best soloers and best grouping classes but pretty much has no benefit from having started early in Classic.

Epic is a bit of a pain but also not mandatory.

Enchanter will always be the best pick, question is if you’d enjoy it. Some people think it’s a hard class but even a poorly played enchanter beats most others.

I have a 55 enc on blue. He’s probably my best geared toon tbh. He was twinked when I made him though. I love charm killing but I’m worried how that might turn out with no cha gear starting out. Thoughts?

zelld52
08-16-2023, 04:12 PM
I have a 55 enc on blue. He’s probably my best geared toon tbh. He was twinked when I made him though. I love charm killing but I’m worried how that might turn out with no cha gear starting out. Thoughts?

CHA doesn't have much effect on charming, only helps the initial cast land.

The real benefit of CHA for enc is to lower crit resist chance on pacify fail and to increase mem blur chance.

I just started enc recently, but many people who have played enc have told me enc can level in cloth armor with some easily-found droppable pieces as you level.

When it comes to solo dungeon crawls, that sa diff story. You want to be able to reliably Paci without a crit resist. Same with mem blurs.. can spend a lot of extra mana trying to mem blur something after a charm kill, or to shake aggro, etc. But it's doable

Gwilson21
08-16-2023, 05:01 PM
CHA doesn't have much effect on charming, only helps the initial cast land.

The real benefit of CHA for enc is to lower crit resist chance on pacify fail and to increase mem blur chance.

I just started enc recently, but many people who have played enc have told me enc can level in cloth armor with some easily-found droppable pieces as you level.

When it comes to solo dungeon crawls, that sa diff story. You want to be able to reliably Paci without a crit resist. Same with mem blurs.. can spend a lot of extra mana trying to mem blur something after a charm kill, or to shake aggro, etc. But it's doable


I didn’t know that! I always thought charisma effected the duration of your charms along with the MR and level of the mob. If what you’re saying is true then it might be worth it to roll an enchanter instead of a Druid to start out fresh on a server. Once you get a gob gazu ring then enchanter becomes a lot easier imo

Gwilson21
08-18-2023, 12:43 PM
Druid or enchanter


Decisions decisions decisions

Toxigen
08-18-2023, 12:57 PM
The answer is enchanter.

Druid if you're just not a good player.

Tann
08-18-2023, 03:54 PM
I’m worried how that might turn out with no cha gear starting out. Thoughts?

Having recently had to get my corpse out of HS north nekkid, less my soul bound keys, I'd say no CHA isn't a deal breaker.

Being gimped by not having a gcd clickie was much more of a factor, not sure its possible to get off the quick cast aoe stun + aoe mez fast enough on zone in w/out one.

Gwilson21
08-18-2023, 04:36 PM
Having recently had to get my corpse out of HS north nekkid, less my soul bound keys, I'd say no CHA isn't a deal breaker.

Being gimped by not having a gcd clickie was much more of a factor, not sure its possible to get off the quick cast aoe stun + aoe mez fast enough on zone in w/out one.

What race is your enchanter? My 55 Enc on blue is high elf but im thinking about rolling dark elf for the hide to break charm.

Tann
08-18-2023, 06:12 PM
high elf, racial hide would be nifty but that high base CHA is great.

zelld52
08-21-2023, 11:26 PM
What race is your enchanter? My 55 Enc on blue is high elf but im thinking about rolling dark elf for the hide to break charm.

base CHA from high elf is better. Hide doesnt work all the time, and enchanters get a few different invis items for clicky use

Swish
08-24-2023, 12:15 AM
base CHA from high elf is better. Hide doesnt work all the time, and enchanters get a few different invis items for clicky use

Both are good options, I prefer the base dark elf stats more generally, you should probably put 25 in charisma if you make a dark elf - the base int is still a good starting point :)

sajbert
08-24-2023, 05:50 AM
Hm,

SK: XP penalty. Questionable use for Guise once you get skellie illusion. No gate to get around. Pretty poor solo class. Hybrid and race penalty may get you the cold hand from groups.

Monk: Humans are cute but Iksars are better. CBA waiting until Kunark and even then the ST robe sours the deal, not gonna neckbeard enough to get one and without it you'll never be truly BIS.

Rogue: Weak in classic and you can play a Rogue on current servers and have an easier time without any downside unless maybe you wanna firepot bind for questionable benefit.

Shaman: Not sure if Firepot bind is better than PoM but Guise is certainly useful even if AoN is instant cast, I guess some people enjoy dark elf fashion? Dull grind in classic but later becomes strong. My pick for main if I didn't have a sham already.

Mage: Broken pet research early Classic. Can't really solo well past 54ish and can't dungeon solo other than low level areas for plat. If you enjoy monotonous grinding then Mage is for you. Oh and the Epic is dreadful to get. Definitely cool to have Firepot bind and I guess Guise is sort of neat too. I'm considering mage but only for nostalgia reasons.

Enchanter: Best class on p99. Doesn't gain anything starting in Classic. I have a chanter with Firepot bind and it's a curse. Probably making a new one without because binding outside dungeon saves you so much trouble. Since I don't want to make a class to farm plat so I can "finally play the game" I won't make a chanter.

Paladin: Guise and paladin = sex. Fun quests, items and rewards like Deepwater Harpoon, Ghoulbane, Fiery Defender etc. Epic not too hard. Can solo OK if need be once you have Deepwater helm. Eventually with Velious Raid gear can solo some dungeons. Can split camp and res. Only one problem, no gate is a real bummer. Firepot bind would be difficult to get (especially since Paladins can't farm for crap in Classic) but would be cool since you wouldn't have to find a port most of the time just to go res yourself in case of demise. Eventually some guild is gonna whine about not being WW bound. XP penalty will suck. I am on the fence about Paladin, but considering it.

Ranger: Another great pick for Guise. Only class with serviceable track for ages. Epic easier to obtain early on. A vegetable for most part. No charm animal until late game. I'd consider ranger if I wanted an open world farmer, which I don't.

Cleric: Probably the best class to have Firepot bound. Guise is useful too, unless Dark Elf (which would save you the hassle of wasting 24+ hours on a stupid camp). The issue is Manastone, if you are gonna go for it I'd say cleric is a spectacular choice. I just don't know if I want to commit to such a camp.

Bard: No reason to roll one in classic other than actually playing bard instead of Swarming and learning what a bard can do.

Druid: Another class that could have fun with Guise. Strong and easy leveler. Ports are great. For most points and purposes are wizards that can do more. Not group friendly and can't dungeon solo with some exceptions. Relatively easy epic. Kinda does want that Manastone though... I'd consider it, but the Manastone camp is a pain...

Wizard: Already have one. Decent soloer in classic though. AFK-king.

Necro: No need for guise. Firepot bind probably great seeing how velious zones are pretty bad for necros anyway. No iksar at start, gnome is cute but obviously worse. Iskars are ugly. Otherwise perfect class. Still a no from me.

Warrior: Lol, no.

sajbert
08-24-2023, 08:18 AM
Oh and a shoutout to classes that either don't have spells or who have cheap spells like cleric, wizard (outside of Ice Comet), rogue, monk etc.

It's easy to be jealous of mages plowing down mobs in Classic but when you think how long they had to plow mobs in order to afford their spells it's not as appealing anymore. Similar deal with Shamans in Kunark as well as enchanters and necros. Expensive spells es no bueno. Gets better in Velious though.

Gwilson21
08-24-2023, 12:28 PM
I made an enchanter Monday and I’m lvl 16. I went with human as a race. I’m having a blast and it hasn’t been very difficult even though I don’t have anything for gear aside from AC from decaying skeletons. If anyone wants to group I’ll be on a lot…. My enc name is Stifmeister Let’s group!

sajbert
08-24-2023, 12:36 PM
I made an enchanter Monday and I’m lvl 16. I went with human as a race. I’m having a blast and it hasn’t been very difficult even though I don’t have anything for gear aside from AC from decaying skeletons. If anyone wants to group I’ll be on a lot…. My enc name is Stifmeister Let’s group!

Good choice, both race and class! Top tier choice, especially now with Velious out and enchanter spells being a bit cheaper.

Good luck!

Swish
08-25-2023, 09:54 PM
I made an enchanter Monday and I’m lvl 16. I went with human as a race. I’m having a blast and it hasn’t been very difficult even though I don’t have anything for gear aside from AC from decaying skeletons. If anyone wants to group I’ll be on a lot…. My enc name is Stifmeister Let’s group!

Find yourself a healer to keep a charmed pet (and you) healed and you can skip along to 60 together :)