View Full Version : What class will you roll first on a fresh server?
Hailto
02-15-2023, 03:16 PM
What will you be rolling on a fresh green at launch?
Toxigen
02-15-2023, 03:31 PM
2/10 no bush/towers option
Hailto
02-15-2023, 03:52 PM
2/10 no bush/towers option
This was a missed opportunity I agree, that's some classic rnf polling
Toxigen
02-15-2023, 04:00 PM
id prob go wiz
only class ive yet to play
somewhat "better" on a fresh server when there is zero twinked melees, damage and utility a bit more relevant
ports
manastone
always strong in the raid scene
Hailto
02-15-2023, 04:07 PM
id prob go wiz
only class ive yet to play
somewhat "better" on a fresh server when there is zero twinked melees, damage and utility a bit more relevant
ports
manastone
always strong in the raid scene
What your fav class? You got a lot of 60s
Toxigen
02-15-2023, 04:11 PM
What your fav class? You got a lot of 60s
i mean if i were to tryhard a fresh server (wouldnt) and get ahead it would be enchanter, 100%
was my first char, my main, and by far the most capable of any class and its not even close
Venice's "project lightning" is a testament to how strong wizards can be, even in late Velious. Guess I've played everything else, would be time to be the underdog.
sajbert
02-15-2023, 04:12 PM
IF we get a new server…
Cleric is fun with a lot of fresh groups, until you realize outdoor ZEM buffs ruined grouping and everyone’s a cleric.
Necro is the perfect class until you reqlize you can’t pick iksar.
Mage is a poor choice early due to broken pet research. Also, you can’t do the cool dungeon solo camps and you’ll never get your epic.
Enchanter is the best class but we already knew that and decided not to play enchanter for whatever reason.
Bard is great pre-kunark despite XP-penalty. Can charm and be a bad boy, who needs manasongs? But, no need for guise or manastone.
Paladin seems fun. Cool quests and all. Warriors sorta suck in classic too. XP-penalty hurts. No gate, otherwise neat class.
Shadowknight similar deal as paladin minus cool quests but the XP-penalty for Ogre and Troll is pretty dang brutal.
Ranger is a sleeper badass class. Only ones with track almost forever. Guise is neat. Seaworthy planking is cheap. A weak grouping and soloer in vanilla and XP-penalty but meh.
Shaman is a class that can solo OK (and great once u get torpor) and be useful in group and that you can just keep investing into and not waste your time. Guise is neat and saves you an AoN.
Rogue is one-dimensional and weak in classic but rogues don’t need much investment to be fun. Grouping king.
Monk, 10/10 class but unlike you are a fashion queen iksar is the way to go
Druid is just very powerful. Can’t solo hard stuff in guk and doesn’t realy get many groups but ports aree ports…
Wizard, well, you can solo better than most as far as leveling goes and ports are ports. Still, don’t roll wiz.
Warrior, unless you are a turbonerd or hate yourself, just no.
….. I can’t decide….
I’d pick Cleric but seeing everyone doing the same makes me think. Maybe Paladin? Or go Mage and pretend I’d get epic someday? Or for once be smart and roll enchanter.
Chewybunny
02-15-2023, 04:44 PM
I like soloing while I work, and currently doing fairly well as a Magician. I always wanted to try Enchanter or Paladin since I've not played any melee classes in a long time.
wuanahto
02-15-2023, 06:46 PM
Mage is a poor choice early due to broken pet research. Also, you can’t do the cool dungeon solo camps and you’ll never get your epic.
A max level fire pet + tattered/patchwork leather + your summoned AC stuff goesa a long way. Only levels that do not have a firepet is 34 and 49.
Once you get to 49 however your mage turns into a money maker. at level 44 I just blow up Permafrost for cash
And if you are quick enough on the pull your pet can offtank one or two enemies and burn it down with its gigantic DS
So to answer the OP I am going to level a mage first and stockpile stamina/hp gear for when Iksar Necros come out
loramin
02-15-2023, 06:54 PM
For me, it depends 100% on whether Enchanters get more classic or not. I've been here a long time, and played many alts, but I've never gotten a chanter past 20. I really want to try the class out seriously ... but I want to try the version that I remember back in 1999, not the unclassic "solo god" P99 version.
It is my strongest hope that Nilbog will bring them more in line with 1999 EverQuest version in time for Green 2.0 ... but if he doesn't, it will feel like cheating to play the class, so instead I'll maybe do a Necromancer, or :eek: maybe even a melee.
Hailto
02-15-2023, 07:37 PM
For me, it depends 100% on whether Enchanters get more classic or not. I've been here a long time, and played many alts, but I've never gotten a chanter past 20. I really want to try the class out seriously ... but I want to try the version that I remember back in 1999, not the unclassic "solo god" P99 version.
It is my strongest hope that Nilbog will bring them more in line with 1999 EverQuest version in time for Green 2.0 ... but if he doesn't, it will feel like cheating to play the class, so instead I'll maybe do a Necromancer, or :eek: maybe even a melee.
I always just assumed most of what makes Enchanters so good on P99 is just that the game has been out for 20+ years and it's now a solved game and back in the day people didn't understand how to get the most out of the class. Is that not the case?
Chewybunny
02-15-2023, 07:52 PM
For Magicians pet in early game is it that you cannot research them at all or is that it forces you to research all the pets rather than being able to buy them after Level 16?
loramin
02-15-2023, 08:38 PM
I always just assumed most of what makes Enchanters so good on P99 is just that the game has been out for 20+ years and it's now a solved game and back in the day people didn't understand how to get the most out of the class. Is that not the case?
There have been bug reports about various issues with chanters, but the most recent one I can think of is for channeling.
One of the classic researchers (I'm blanking on who, sorry!) did research showing that channeling is too easy here ... which of course makes charming easier, because if you can just channel through a re-charm, there's less risk to charming.
But again, there have been other tickets too. For me, it's not about getting any one pet issue fixed, it's about ... if you go back through classic sources, and read what people said about Shaman, or Druids, or any other class, it's basically the same as how they are here.
Of course, there's some differences due to player knowledge and better internet connections, but again if you read what people said about Warriors or Necros, or any class other than Enchanter, it's basically the same as the P99 version. Enchanters are anomalous here: they're not like they were back then, and I want to play that Enchanter.
Encroaching Death
02-15-2023, 08:54 PM
Probably a Mage.
Summon a bunch of 100% WR bags and camp Permafrost for ALL the metal bricks in the world. I'll do that until they patch it. Then farm Jboots for all my characters in Najena.
Camp moonstones or whatever they call em. Camp pre-Nerf CoS when Kunark lands.
Something like that. It'll be like going back in time and investing in Google or something.
For Season 2 I'm going to again pick 2 classes to start I've not mained and a kunark era class, and I think I am going Human Erollsi Paladin,. shaman of a race I haven't decided, and then an Iksar Necro.
I want a hot pink flaming sword dark elf illusion :p
I am the pretty guardian who fights for love and justice :p
svevin
02-15-2023, 11:28 PM
Monk, just because I love that toolkit. Don't know why it took me so long to figure out.
TripSin
02-16-2023, 02:13 AM
I always just assumed most of what makes Enchanters so good on P99 is just that the game has been out for 20+ years and it's now a solved game and back in the day people didn't understand how to get the most out of the class. Is that not the case?
Loramin is just obsessed with some made-up version of enchanter he has in his head and has been crying about it for years, apparently.
I was there in 1999. I only played Enchanter on live and I played it for years. Most of the things that make Enchanter so much stronger in P99 compared to back in the day have little to nothing to do with different code. It's like you said, all the accumulated knowledge, and it's also things like much faster pings to the server, it's GINA audio and text alerts, and etc. Even if I were to try to solo charm just without GINA it is a night and day difference. Back on live, you couldn't react nearly as fast as you can now because of the much higher connection latency. That made trying to charm back then much more deadly. I didn't know about JBoots or GGRs back in live and yet I still managed to charm solo back then. Yet nearly every last enchanter on P99 will have those two items if they can afford it and will have the CHA as maxed as they can.
He says in his post here that you can charm through a mob beating on you because the coding for spell interruption is wrong on P99 - this just shows he doesn't know what he's talking about. No enchanter worth anything is going to be sitting there trying to cast charm on a mob hitting them. You control them first with either a fast-casting pbaoe stun, mez, or root. At high level you'll only even live through like 2 rounds of combat anyways, maybe a few more if you've got you're rune up and full.
Jimjam
02-16-2023, 04:21 AM
Probably another warrior. Can’t have a server without a max level warrior to warm body on 5th spot on tank list :o
Green/teal I started a mith marr bard cos I liked the cultural. My connection was too intermittent to 25 kite, so was levelling in groups and got dejected by lack of highpass orc/gnoll groups. Also i knew I’d never find enough of the right diamonds to make the armour so abandoned the plan.
Maybe pre kunark I’d do bard again but better manage my expectations and choose a different deity for bard.
Idk
loramin
02-16-2023, 12:50 PM
Loramin is just obsessed with some made-up version of enchanter he has in his head and has been crying about it for years, apparently.
I was there in 1999. I only played Enchanter on live and I played it for years. Most of the things that make Enchanter so much stronger in P99 compared to back in the day have little to nothing to do with different code. It's like you said, all the accumulated knowledge, and it's also things like much faster pings to the server, it's GINA audio and text alerts, and etc. Even if I were to try to solo charm just without GINA it is a night and day difference. Back on live, you couldn't react nearly as fast as you can now because of the much higher connection latency. That made trying to charm back then much more deadly. I didn't know about JBoots or GGRs back in live and yet I still managed to charm solo back then. Yet nearly every last enchanter on P99 will have those two items if they can afford it and will have the CHA as maxed as they can.
He says in his post here that you can charm through a mob beating on you because the coding for spell interruption is wrong on P99 - this just shows he doesn't know what he's talking about. No enchanter worth anything is going to be sitting there trying to cast charm on a mob hitting them. You control them first with either a fast-casting pbaoe stun, mez, or root. At high level you'll only even live through like 2 rounds of combat anyways, maybe a few more if you've got you're rune up and full.
You can have your memories of Enchanters being solo gods.
I'll go with my memories (and all the reports on classic sources) of Enchanters being a primarily grouping class (who could solo, but it was very risky and dangerous), and ... with any luck ... Nilbog will go with the classic evidence that's already been submitted by the great researchers here.
I haven't really seen the evidence but I've been chalking enchanters up to people just weren't going ape over charisma like today back then and enchanters aren't the only ones effected by modern tech. Bards who swarmed were really rare for the first two years since everyone was coming off dialup still gradually.
loramin
02-16-2023, 03:05 PM
I haven't really seen the evidence but I've been chalking enchanters up to people just weren't going ape over charisma like today back then and enchanters aren't the only ones effected by modern tech.
First off, the default for everyone is to think "yeah, what P99 is doing is classic", because it's what we've been playing ... but people argued strongly that combat bind wounds was classic! It clearly wasn't, so we should be aware of that bias.
Similarly, it's easy to say "well Enchanters are better here because they know about Charisma", but there's actually tons of evidence that Enchanters knew about Charisma back in the day ... it just wasn't clear how much impact it made. Caster's Realm even did "studies" ... and found them inconclusive (November 2000, emphasis added):
Charisma: This affects amount you will be paid for goods by NPC merchants, and how much they will pay you. It also affects the saving throw on certain Bard and Enchanter spells (charms in particular). There is much debate over the true importance of Charisma for enchanters. It seems that the truly defining element which impacts on charm durations, mesmerise resists and other supposedly "charisma" based spells is actually the targets Magic Resistance. Some people claim that it makes a large difference. Studies run at Casters Realm have been inconclusive, so you may choose to say "better safe than sorry" and add some points at creation.
And there are a lot more references on the various sites in https://wiki.project1999.com/Classic_Research#Enchanter that all make it clear Charisma was known to impact charming ... but again, they often say it's unclear, despite testing ... suggesting that the obvious benefits of Charisma here on P99 might be unclassic.
Bards who swarmed were really rare for the first two years since everyone was coming off dialup still gradually.
Not that rare. I literally played in the Velious era with a real life friend, and I watched him (painfully) learn to swarm. And he was hardly the first: he'd read about the technique online from other Bards, doing it much earlier.
You're absolutely right that internet limits, hardware limits, Gina, etc. matter. No question. But that applies to all classes. Whether you take Bards or any other class, they fundamentally play the same here as they did in classic ... maybe with bigger swarms now, but they're still the same Bards (and the staff even "nerfed" swarms to make them more classic!)
Meanwhile, Enchanter is the only class that fundamentally aren't the same as on live. They went from being a primarily group class, that could solo (dangerously, so most didn't) ... to being a primarily solo class. You can't convince me that's classic.
eqravenprince
02-16-2023, 03:18 PM
Class counts will be similar to Green 1.0. Here are the counts when green was still very new https://docs.google.com/spreadsheets/d/1HPrWP7N5Cj3A7r6biPc7Ulzg3nlxDVgM721cQ6usJH0/edit#gid=0
Trexller
02-16-2023, 03:36 PM
i think that both sides are right about enchanters.
I'd say that back in the classic days, up thru luclin at least, the vast majority didn't understand everything about enchanters, the tactics, the spell combinations, the gear, even charisma.
I'd also say that enchanters on p99 are tuned a bit stronger than live classic era.
enchanters didn't have a monklybusiness or safehouse type website with in-depth and thorough information and forum discussion.
I do remember enchanters charming in groups and ultimately being asked to stop because of the liability, they all went down in 2 rounds.
I also remember being impressed at charm mob dps. so it could have worked, and im sure that there were some people who figured out you have gear like a CHA based melee class and to swap half your spells every 2 minutes.
then luclin hit and enchanters gained Dire Charm, and nobody ever thought about regular charm mechanics ever again. so that era of "classic charming" was over and gone before the casual player even got Spell: Allure
on p99 we've had like 12 years to study, learn and master, because it never changes. everything is reliably the same day in day out, and no xpac will come along to change that.
copy and sticky this post, and put an end the the discussion for good.
Fammaden
02-16-2023, 05:30 PM
Bards weren't known to commonly swarm xp til post-Velious either, for many of the same reasons. There's a reason for the old stereotype of bard players being afk-manasong. Like enchanter its more about the differences in everything else than something lacking in P99's coding of the classes. You can't put Pandora back in the box on all this stuff, there's a myriad of variables that have combined to make enchanter the powerhouse it is today.
You can't convince me
I liked everything you wrote except that ;D
By the way, what do you think of Shaman's in contrast to classic? It's got a similar notoriety to some extent.
loramin
02-16-2023, 07:03 PM
I liked everything you wrote except that ;D
What I meant was, I played the game back in the day, and I've also read a ton of old comments and guides about on the Wayback machine. It is factually accurate to say:
Enchanters were primarily a grouping class back in '99-'01 (and only very rarely charmed in groups)
While they certainly did solo charm, it was done with great risk (which led to #1)
You can't convince me otherwise, because that's history. But you could (hypothetically) convince me that the mechanics here are accurate. I don't currently buy it, but I could be convinced otherwise.
Similarly, you won't convince me that it's classic for Bards to swarm 100+ mobs; despite what I wrote about them swarming, they didn't (or at least 99.99% didn't) swarm 100+ back in '99-'01.
By the way, what do you think of Shaman's in contrast to classic? It's got a similar notoriety to some extent.
I'm absolutely in favor of any "nerfs" to make Shaman (or any class) more classic :)
I just don't have the passion to advocate for any because A) personally, having played Loramin both here and on live, I hadn't noticed anything unclassic, and B) I'm kind of over Loramin. I still play him some, but I've already relived my live experience with him.
What I now want is the classic experience of being an Enchanter; thus my advocacy.
Trexller
02-16-2023, 07:34 PM
What I now want is the classic experience of being an Enchanter; thus my advocacy.
just make an ench and gear like they did back in 2000
high elf, all points to INT
robe of the oracle
stein of mogguk
a crude stein
x2 cat eye ring
x2 cat eye bracelet
incandescent mask/gloves
basic cloth in the rest of the slots
you'll have like 300 hp at level 20, constant charm breaks and die very easily :p
Swish
02-16-2023, 09:24 PM
just make an ench and gear like they did back in 2000
high elf, all points to INT
robe of the oracle
stein of mogguk
a crude stein
x2 cat eye ring
x2 cat eye bracelet
incandescent mask/gloves
basic cloth in the rest of the slots
you'll have like 300 hp at level 20, constant charm breaks and die very easily :p
If you're a pro you might have an advisor robe.
Swish
02-16-2023, 09:28 PM
For Season 2 I'm going to again pick 2 classes to start I've not mained and a kunark era class, and I think I am going Human Erollsi Paladin,. shaman of a race I haven't decided, and then an Iksar Necro.
I want a hot pink flaming sword dark elf illusion :p
I am the pretty guardian who fights for love and justice :p
Get some Ro armor with that ;)
Get some Ro armor with that ;)
But the hot pink erollsi armor :O
Iumuno
02-17-2023, 01:52 AM
I played an enchanter for most of the classic era.
A few things are different that make enchanters markedly stronger:
+Lull spells work - they did not in classic. People knew how they SHOULD have worked - by the time I started playing, in february 2000, the spell files were broken down and the information on how spells worked was widely available. I knew how lulls worked or should have. They just did not work. They weren't fixed until midway through Luclin AFAIK - my guess it was a stealth addition in the luclin resist patch. While enchanters are not the only class to have the spell line, the rest of their arsenal make them in a better position to take advantage of the spell line.
+The resist rate are much lower on P99 on certain ranges of mobs: In classic, any mob could resist you - even greens. You always had a minimal chance to get resisted. In p99, provided you have a sufficient level advantage, you will not get resisted. High blues, yellow, red cons - this seems to work fine in p99. But mid and low blues, no. In classic, you could (would) get a string of resists and it would kill you. Now this is not particular to enchanters specifically, but I feel this is having a greater impact in mitigating risk.
The channeling thing, I don't buy it. In classic, once you got high enough, you could reliably channel. I suspect channeling worked the same way as tradeskills do,which is to follow this patter: https://wiki.project1999.com/SimplifiedTradeskillTable . So it probably is a lot easier at lower levels but overall I don't think this is meaningful.
Homesteaded
02-17-2023, 04:34 AM
Warrior, because they are the best.
loramin
02-17-2023, 01:06 PM
I played an enchanter for most of the classic era.
A few things are different that make enchanters markedly stronger:
+Lull spells work - they did not in classic. People knew how they SHOULD have worked - by the time I started playing, in february 2000, the spell files were broken down and the information on how spells worked was widely available. I knew how lulls worked or should have. They just did not work. They weren't fixed until midway through Luclin AFAIK - my guess it was a stealth addition in the luclin resist patch. While enchanters are not the only class to have the spell line, the rest of their arsenal make them in a better position to take advantage of the spell line.
+The resist rate are much lower on P99 on certain ranges of mobs: In classic, any mob could resist you - even greens. You always had a minimal chance to get resisted. In p99, provided you have a sufficient level advantage, you will not get resisted. High blues, yellow, red cons - this seems to work fine in p99. But mid and low blues, no. In classic, you could (would) get a string of resists and it would kill you. Now this is not particular to enchanters specifically, but I feel this is having a greater impact in mitigating risk.
The channeling thing, I don't buy it. In classic, once you got high enough, you could reliably channel. I suspect channeling worked the same way as tradeskills do,which is to follow this patter: https://wiki.project1999.com/SimplifiedTradeskillTable . So it probably is a lot easier at lower levels but overall I don't think this is meaningful.
Very informative, thanks! Now if only someone could provide classic evidence of that, maybe we could get Enchanters closer to classic!
(I would, but I'm terrible at it. I even made the https://wiki.project1999.com/Classic_Research page and re-made Nilbog's https://wiki.project1999.com/Classic_Research_Walkthrough to try and get better ... and I still suck :().
As for:
The channeling thing, I don't buy it. In classic, once you got high enough, you could reliably channel.
You're actually in agreement with the bug (https://www.project1999.com/forums/showthread.php?t=395675):
Channeling rate on P99 seems to be inaccurately high particularly at lower levels.
Jobaber
02-17-2023, 01:30 PM
Im gonna do a High Elf Wizard this time.
I never played a wizard, ever! Will be fun to learn how on a green reset for me.
I was contemplating warrior, but I think I want to do magic.
Keebz
02-17-2023, 02:17 PM
+Lull spells work - they did not in classic.
I feel like we've established this before, but maybe there just wasn't enough info about how it was broken to reimplement here? I remember reading a dev forum post on it. Anyway, it would definitely bring the power level down a lot on Ench, but at the expense of Pal/Cleric/Bard dynamism, which is sad.
Keebz
02-17-2023, 02:18 PM
As for the question at hand, I'll probably roll Monk or SK and reroll in Kunark. Hybrids are just so good in classic, even if the normies shun them.
eqravenprince
02-17-2023, 02:24 PM
I don't understand what people are saying about magician and their pets. Is classic broken for them to get a pet every spell level. And how long before it is fixed after classic release.
Sweagen
02-17-2023, 03:43 PM
Im gonna do a High Elf Wizard this time.
I never played a wizard, ever! Will be fun to learn how on a green reset for me.
I was contemplating warrior, but I think I want to do magic.
Same I’m gonna do wizzy, never done it but nuking stuff sounds fun and they’re considered bad groupers so a new server when every1 is forced to level together and there’s plenty of groups sounds perfect to me
Edit: that or Rogue for the same reason
loramin
02-17-2023, 03:56 PM
You're not a real person, you're a sock puppet account. You only exist in the forum, so you can't play any class.
Iumuno
02-17-2023, 07:35 PM
I feel like we've established this before, but maybe there just wasn't enough info about how it was broken to reimplement here? I remember reading a dev forum post on it. Anyway, it would definitely bring the power level down a lot on Ench, but at the expense of Pal/Cleric/Bard dynamism, which is sad.
As far as I remember, the equivalent bard songs did work though.
Swish
02-17-2023, 10:38 PM
I see bards have a low vote rate. Whats so bad about a bard on day 1, is it just the hybrid penalty or?
wuanahto
02-17-2023, 11:27 PM
I see bards have a low vote rate. Whats so bad about a bard on day 1, is it just the hybrid penalty or?
crackdowns on zone disruptions
end game raiders dont really wanna be a mana battery and they become less and less needed the more people or gear you have, plus enchanters do what they do but better. and twisting becomes a gigantic chore because fights dont last long
and many many many people get depressed as fuck after they learn bard mechanics and their starting stats into cha are a waste and they spent 10k+ on a suit of mystic high elf armor
oof and when people find out how small the radius is on level 32 mana song and the constant requests to sing it because there is no buff icon for it
but seriously, one charm target like a gypsy in mistmoore or a mist golem in com and bards just loose all viability
WAIT! You are about to say Bards can be the jack of all, but master at none!
But thats the problem. 10% haste at level 10? 20% haste at level 37? 30% haste at 50? your dots wont have a chance to tick more than once or twice. if the said bard was an enchanter they can do much better in all aspects of being worthy of a slot.
WAIT! You are about to say this game is so easy and-
Look, new server rushes brings out the worst in people, and there will be more people.
Coridan
02-18-2023, 06:53 AM
Rogue. My favourite gameplay is dungeon grouping. I mained SK first go around and it was a blast. I think I'd have as much fun on a Rogue too even if they aren't as quickly grabbed for groups as tanks are.
sajbert
02-18-2023, 08:49 AM
I see bards have a low vote rate. Whats so bad about a bard on day 1, is it just the hybrid penalty or?
Bards are pretty powerful soloers in classic. Not enchanter level strong but can solo better than most with charm that I’ve seen. No manasong but eh, still good in groups too.
You just don’t get anything from being a classic bard. Guise, lol? Firepot bind (theoretically possible but why bother)? Elder beads, meet singing steel helm. Manastone, outside of classic no use whatsoever.
Add to that how your hard work leveling a classic bard gets practically nullified once swarming restrictions are gone. Even more so once class XP penalty is gone.
The Epic is a pain to deal with too….
loramin
02-18-2023, 12:26 PM
I see bards have a low vote rate. Whats so bad about a bard on day 1, is it just the hybrid penalty or?
Can't speak for anyone else, but for me personally, it's the twisting: I already suffer serious tendinitis just from playing this game (and using the computer in general), and I feel like my arms would just fall off if I tried to play a Bard.
Hailto
02-18-2023, 01:53 PM
Can't speak for anyone else, but for me personally, it's the twisting: I already suffer serious tendinitis just from playing this game (and using the computer in general), and I feel like my arms would just fall off if I tried to play a Bard.
You could probably get a mouse that has the side hot buttons I dunno if p99 lets you map those or not though
greatdane
02-18-2023, 06:23 PM
So many shamans. The class isn't that great in classic. The playstyle is crap, too. All single-target buffs, Greater Healing as your best heal, Instill as your best root, Canni 1, slow is barely worth using in group content and very few raid targets are slowable. The class really doesn't come into its own until Kunark. It's bizarre that this poll has it as the #1 most played class on a fresh server.
sajbert
02-18-2023, 07:03 PM
So many shamans. The class isn't that great in classic. The playstyle is crap, too. All single-target buffs, Greater Healing as your best heal, Instill as your best root, Canni 1, slow is barely worth using in group content and very few raid targets are slowable. The class really doesn't come into its own until Kunark. It's bizarre that this poll has it as the #1 most played class on a fresh server.
It’s a long play type of choice. It only gets stronger as the content progresses. Good in groups, duos and solo. Dumping DKP on shammy gear makes sense, the same can hardly be said about mages wizards and whatnot. You have gate and can get a firepot bind. You have use for guise too so it makes sense for classic to roll one. No massive XP penalty either. No need to wait for Kunark to be the best possible race.
If I didn’t have a shammy on green I’d make one on a fresh server.
A Knight
02-18-2023, 09:58 PM
Life... God?... why... can't I just... Human Sk... or Erudite SK.
Voted Human Sk.
drackgon
02-19-2023, 12:27 AM
To those going SK/Pally /Salute From one Day 1 Knight to the others. You are the brave, people will shun you, but just show them the error of their ways. It can be tough, but Knights are truly amazing in classic EQ.
Also imo let people play what they want. First few months are super fun to see all the grouping
Treefall
02-19-2023, 01:23 AM
A mage because I've never played one before. Don't like the idea of having like no utility for splitting camps but like everything it can summon for when I can't stand it anymore :P
Bard isn't as popular on a emulator at first because they are one of the 3 classes who don't want ANY of the legacy items, have higher penalties, and just generally benefit a lot from creation when the 4 target nerf gets undone.
real_sauga_yoot
02-19-2023, 04:30 AM
Enchanter or necro.
Rolled wizard on blue when it opened, yuge mistake. Luckily made a shaman alt early, so i bounced between the two while i played.
Wizard is a literal joke class outside of 32k raiding and while it gets better with epic+rend robe, the people getting those items will likely have proper alts to farm with and play in groups.
Made a subjective/objective "ranking" of classes for myself. High rating means good for the category, low means bad. Hodor.
Trelaboon
02-19-2023, 07:49 AM
A Human Rogue probably, but also maybe a Human Ranger. Both are tied for my favorite classes. It would come down to when it released and how much time I expect to be able to spend playing the game. If it were to release today, I’d go rogue. If it were to release say a year from now? Probably a ranger. Life’s too busy right now to mess with the exp penalty, but it’ll slow down in about a year lol
greatdane
02-19-2023, 01:09 PM
Made a subjective/objective "ranking" of classes for myself. High rating means good for the category, low means bad. Hodor.
I would put shaman at 4 soloability unless you're specifically talking about endgame play with epic, JBB, etc. Until you have the key components that make shamans great soloers, the class really doesn't belong in the same bracket as enchanter and necromancer. It's a 5 at level 60 with all the clickies and spells, but at like level 40, it really isn't any better than druid. Root-rotting with no snare and DoTs that break root is a mediocre ordeal.
wuanahto
02-19-2023, 01:28 PM
anyone remember what xpac bard songs stopped doing damage at all to moving targets?
Correct answer is a Druid to charm solo and quad ASAP for ports and rake in early pp while camping items and cornering tunnelquest markets
Druid with manastone and fungi is dope
MrOizo
02-19-2023, 02:17 PM
I would put shaman at 4 soloability unless you're specifically talking about endgame play with epic, JBB, etc. Until you have the key components that make shamans great soloers, the class really doesn't belong in the same bracket as enchanter and necromancer. It's a 5 at level 60 with all the clickies and spells, but at like level 40, it really isn't any better than druid. Root-rotting with no snare and DoTs that break root is a mediocre ordeal.
I have a shaman on Green and have been playing him since before Kunark. Sure, it was a pain in the ass previous to Kunark, but not because of JBB or Epic, but because of the spells. It's not till Kunark that we get the juicy spells. Imagine a lvl50 Shaman casting a lvl24 Cannibalize spell over and over non-stop. I still have nightmares about that, plus 20+ guys in raids sending me tells asking for 5 to more than 10 types (Stats, sow/shrink, regens & resists) of different buffs each. Most I get asked for nowadays is Shrink & FoS/STA.
Still, once Kunark comes out, he sure shares the soloing capability of an enchanter, although before that, I was hunting guards at freeport or clearing Ishva camp at a respectable pace. The shaman is a more stable soloer than an enchanter. Like I always say, the shaman path is a SLOW one. Heck, I've been soloing mobs in Velious that no enchanter would ever be able to solo (Royal Scribe and Huntsman, for instance).
That said, the shaman will kill at a much slower rate than a necro or an enchanter. But at the same time, their pros and cons is what make shaman + necro or shaman + enchanter such awesome duos.
Keebz
02-19-2023, 02:47 PM
That ranking is all sorts of wrong, esp. for classic. Wizard is also a solid class for raiding. Necromancer or enchanter? Gurl, you basic.
Ivory
02-19-2023, 03:26 PM
Definitely rogue!!! Can get mad rich SUPER early to fund tradeskills or buying stuffs.
Also can go into high end dungeons and try to secure some high value items early (you would be surprised what sticky fingers can get).
greatdane
02-19-2023, 04:02 PM
I have a shaman on Green and have been playing him since before Kunark. Sure, it was a pain in the ass previous to Kunark, but not because of JBB or Epic, but because of the spells. It's not till Kunark that we get the juicy spells. Imagine a lvl50 Shaman casting a lvl24 Cannibalize spell over and over non-stop. I still have nightmares about that, plus 20+ guys in raids sending me tells asking for 5 to more than 10 types (Stats, sow/shrink, regens & resists) of different buffs each. Most I get asked for nowadays is Shrink & FoS/STA.
Still, once Kunark comes out, he sure shares the soloing capability of an enchanter, although before that, I was hunting guards at freeport or clearing Ishva camp at a respectable pace. The shaman is a more stable soloer than an enchanter. Like I always say, the shaman path is a SLOW one. Heck, I've been soloing mobs in Velious that no enchanter would ever be able to solo (Royal Scribe and Huntsman, for instance).
That said, the shaman will kill at a much slower rate than a necro or an enchanter. But at the same time, their pros and cons is what make shaman + necro or shaman + enchanter such awesome duos.
Killing slowly is a big part of what makes it a sub-optimal soloing class, until you get to the point where you can maintain a never-ending sequence of killing and/or root-rot multiple mobs at a time. Until then, shaman definitely doesn't belong on the same tier as enchanter and necromancer.
And in classic, nearly all relevant content is located deep inside endgame dungeons where shamans just don't really have the means to do it. Enchanters and necros can crush it in SolB and LGuk. What's the limit of shaman soloing in classic? Ishva? Ghoul sage? By no means is it a top tier soloist pre-Kunark.
MrOizo
02-19-2023, 05:28 PM
Killing slowly is a big part of what makes it a sub-optimal soloing class, until you get to the point where you can maintain a never-ending sequence of killing and/or root-rot multiple mobs at a time. Until then, shaman definitely doesn't belong on the same tier as enchanter and necromancer.
And in classic, nearly all relevant content is located deep inside endgame dungeons where shamans just don't really have the means to do it. Enchanters and necros can crush it in SolB and LGuk. What's the limit of shaman soloing in classic? Ishva? Ghoul sage? By no means is it a top tier soloist pre-Kunark.
If killing slowly is a big part of making it suboptimal, then the enchanter is also suboptimal since they have no way to heal themselves other than assuming Troll Form for a measly 2hp regen and sit down for a long time. So, with that in Mind, I guess pre-kunark and possibly post-kunark, necro beats both shaman and chanter's ass soloing.
Just grab an enchanter, or a shaman, and duo with a friend who's the other class and no camp will be too much for the both of you. And if you add a necro...
Swish
02-19-2023, 05:46 PM
Pre Kunark necros are a waste of time, otherwise they'd be a solid choice.
PatChapp
02-19-2023, 06:39 PM
Classic era necros can solo any named on dead side guk,they can solo alli in oot. Very powerful class in classic, second only to enchanters
MrOizo
02-19-2023, 07:59 PM
Pre Kunark necros are a waste of time, otherwise they'd be a solid choice.
I agree, but mainly because there are no iksars. It's the main reason I wouldn't roll for one prekunark.
Coridan
02-19-2023, 10:28 PM
To those going SK/Pally /Salute From one Day 1 Knight to the others. You are the brave, people will shun you, but just show them the error of their ways. It can be tough, but Knights are truly amazing in classic EQ.
Also imo let people play what they want. First few months are super fun to see all the grouping
I think I only got shunned once or twice for being an SK/hybrid on Green and it was very early. Most of the time I was getting /tell's from every single dungeon to come tank because there was such a shortage. The grouping dried up at 45 though which sucked. Ended up solo'ing specs or being in the Raid XP group to get the last few levels.
Swish
02-19-2023, 11:39 PM
My dark elf warrior effort on launch night lasted a few days, made it to 20ish but man the gear issue was real. Ended up getting a weapon in Befallen, and being donated some bronze armor from someone further ahead but ended up rerolling a mage and having a way better time.
Tethler
02-20-2023, 12:03 AM
Guess I've played everything else, would be time to be the underdog.
That's why I went half-elf ranger for green. Underdog of the underdogs, lol.
Other than enchanter and necro, it's now my 3rd favorite class!
Tethler
02-20-2023, 12:11 AM
Definitely rogue!!! Can get mad rich SUPER early to fund tradeskills or buying stuffs.
Also can go into high end dungeons and try to secure some high value items early (you would be surprised what sticky fingers can get).
I fully expect to hear about any shenanigans you get into, bow kiting or otherwise.
Jimjam
02-20-2023, 12:36 AM
My dark elf warrior effort on launch night lasted a few days, made it to 20ish but man the gear issue was real. Ended up getting a weapon in Befallen, and being donated some bronze armor from someone further ahead but ended up rerolling a mage and having a way better time.
It gave me much entertainment to see how magician players were complaining how broken their class was at 39 while melees were still struggling to break 19.
Swish
02-20-2023, 01:40 AM
It gave me much entertainment to see how magician players were complaining how broken their class was at 39 while melees were still struggling to break 19.
That's a great point. I wasn't one of those complainers, it seemed like easy mode in comparison.
real_sauga_yoot
02-20-2023, 02:12 AM
That ranking is all sorts of wrong, esp. for classic. Wizard is also a solid class for raiding. Necromancer or enchanter? Gurl, you basic.
I'd concede a few points, i was mostly thinking overall and Velious - not particularly just vanilla. But all sorts of wrong? Wizard solid class for raiding in classic? Pre lures? You're retarded lol.
Trexller
02-20-2023, 02:33 AM
I'd concede a few points, i was mostly thinking overall and Velious - not particularly just vanilla. But all sorts of wrong? Wizard solid class for raiding in classic? Pre lures? You're retarded lol.
wizards when PoHate drops: At long last, my time has come.
drackgon
02-20-2023, 04:11 PM
I'd concede a few points, i was mostly thinking overall and Velious - not particularly just vanilla. But all sorts of wrong? Wizard solid class for raiding in classic? Pre lures? You're retarded lol.
Dude what? Wizards are great in classic. Let me break it down some examples.
Ice comet is totally hard to land on mobs, but when it does GG ur getting the raid XP for your group:)
Staff of wheel= amazing caster wp that blows away many in classic.
Staff of Temp flux. This item is stupid amazing in classic. Clicky agro gain/pulling item.
Examples of uses. Plane of Fear kite. Need someone to always be able to rip off that kite. Send in a wizzy with clicky staff = requires no stupid mage clicky staff that sometimes doesnt work.. click that wizzy staff 20 times Its going to come.
Racing for FTE.. How many times did billy from Kingdom get FTE with this dang thing!
Another raid function. How many times did guilds bring in waves of 25 mobs to do AoE clears and turn fear from 2 hours down to 45 mins? How?? Wizards. Congrats you allow that to happen.
PoH. Need to make sure those mobs cant gate.. Cast Ice comet around 50%. = win. Or just have your 6 stuns loaded:)
Don't forget PoH/PoS = MUST HAVE WIZZY.
Posky Neck for wizzy= cost of a guild doing Sky reduced to what? 10% of the cost? Saving your guild/raid team that much money.
Lvling in groups?? With jboots/peggy cloak I was always the puller in CT. Flying around clicking staff. bringing to group. Start my nuke (do a smaller one) and run off and pull more.
Oh charm break on enc /cast stun.
Or just sit there. Mob comes in cast nuke. by time it lands the mob dies. at 44 even faster.
they can easily quad starting what 34? Plus can bind at camp. Port around to find an enchanter to cast crack, then gate and repeat.
Wizzys are great imo your list has them way to underrated.
greatdane
02-20-2023, 08:42 PM
Those are some odd notions on worthwhile class features.
Ice comet is totally hard to land on mobs, but when it does GG ur getting the raid XP for your group
What's the value in that? It might earn you 3% XP per week. This has no real value.
Staff of wheel= amazing caster wp that blows away many in classic.
No it doesn't. It's worse than a Stein of Moggok.
Staff of Temp flux. This item is stupid amazing in classic. Clicky agro gain/pulling item.
It's a nice item, but it's not as if it actually makes wizards good.
Examples of uses. Plane of Fear kite. Need someone to always be able to rip off that kite. Send in a wizzy with clicky staff = requires no stupid mage clicky staff that sometimes doesnt work.. click that wizzy staff 20 times Its going to come.
Nobody really does this. You don't actually want a wizard to do the kiting.
Racing for FTE.. How many times did billy from Kingdom get FTE with this dang thing!
Literally any insta-click offensive spell will work identically, so in no way is this an asset.
Another raid function. How many times did guilds bring in waves of 25 mobs to do AoE clears and turn fear from 2 hours down to 45 mins? How?? Wizards. Congrats you allow that to happen.
The real "how" is enchanters.
PoH. Need to make sure those mobs cant gate.. Cast Ice comet around 50%. = win. Or just have your 6 stuns loaded
That's such a reach that it barely warrants a comment. Trying this hard to come up with reasons why wizard is "good" is kind of comical.
Don't forget PoH/PoS = MUST HAVE WIZZY.
Dial a Port.
Posky Neck for wizzy= cost of a guild doing Sky reduced to what? 10% of the cost? Saving your guild/raid team that much money.
And approximately two of these will be made per year. Any given player's odds of getting it is one in a hundred.
Lvling in groups?? With jboots/peggy cloak I was always the puller in CT. Flying around clicking staff. bringing to group. Start my nuke (do a smaller one) and run off and pull more.
Bullshit. You're not nuking on every pull while also being the puller. You made that up in your desperation to make the wizard class seem like it isn't raw garbage in groups.
Oh charm break on enc /cast stun.
Fully half the classes in Everquest have similarly effective ways to assist an enchanter on charm breaks.
Or just sit there. Mob comes in cast nuke. by time it lands the mob dies. at 44 even faster.
And when doing this, wizard is the worst DPS in the game.
they can easily quad starting what 34? Plus can bind at camp. Port around to find an enchanter to cast crack, then gate and repeat.
There are almost no quadding spots in classic.
Wizzys are great imo your list has them way to underrated.
People who actually understand Everquest are aware that it's one of the very worst classes in the game. It's why it is consistently one of the least played. Calling the class "great" is either intentionally dishonest or just plain ignorant.
PatChapp
02-20-2023, 09:54 PM
Wizards don't do the kiting,they rip mobs out of the kite with the amazing flux staff
They do the damage on ae clears, enchanters can stun em but rely on other classes to kill.
Wizards are a great class for classic raids,once the planes open up. They are a raiding class that has to solo their way to it.
There is quading spots in classic. They tend to be busy but can take you to 50.
Paw spires gnolls 35-38 or so.
Oot specs are very quadable and can take you to 50
Dwarves in BB same deal. Just a little busier.
Wizards don't do the kiting,they rip mobs out of the kite with the amazing flux staff
They do the damage on ae clears, enchanters can stun em but rely on other classes to kill.
Wizards are a great class for classic raids,once the planes open up. They are a raiding class that has to solo their way to it.
There is quading spots in classic. They tend to be busy but can take you to 50.
Paw spires gnolls 35-38 or so.
Oot specs are very quadable and can take you to 50
Dwarves in BB same deal. Just a little busier.
Quad Ogre guards too in Oggok if u dont mind maybe losing a guised/natural DE banking spot...but hey! Youre a porter, the world is yours, and Neriak + Erudin are far more superior cities anyways.
Jimjam
02-21-2023, 03:58 AM
Neriak is the wizard city. Mana free group port to the doorstep of the city and EC.
PatChapp
02-21-2023, 12:01 PM
Quad Ogre guards too in Oggok if u dont mind maybe losing a guised/natural DE banking spot...but hey! Youre a porter, the world is yours, and Neriak + Erudin are far more superior cities anyways.
Yeah for sure,the ogres are a great quad spot just very busy. But in classic everything pretty busy anyway.
To say that wizards are crap in classic is just wrong.
Jimjam
02-21-2023, 12:11 PM
Yeah for sure,the ogres are a great quad spot just very busy. But in classic everything pretty busy anyway.
To say that wizards are crap in classic is just wrong.
The busier it is the better wizards get as their manabar is a dps capacitor. Melee have no way to store unused dps.
real_sauga_yoot
02-21-2023, 01:10 PM
Stuff
Thanks for saying all of this and saving me the time. Spot on.
sajbert
02-21-2023, 01:48 PM
There is quading spots in classic. They tend to be busy but can take you to 50.
Paw spires gnolls 35-38 or so.
Oot specs are very quadable and can take you to 50
Dwarves in BB same deal. Just a little busier.
Wizards don’t have many spots to quad and they’re all competed for. Sometimes even a dumb necro will claim 1 of 4 spawns because ???. The snare isn’t in the game until mich later, neither is flux staff and you will need jboots for anything with normal or better runspeed.
i’ve
fortior
02-21-2023, 06:30 PM
tl to bind is the best spell in the game
greatdane
02-21-2023, 07:39 PM
There are like four quadding spots available in all of classic, and unless you log on at 5AM, the odds of staking a claim to any of them are pretty close to 0%. You basically go there, ask the guy how long he intends to stay, and then hope he actually remembers to send you a tell when he's about to leave three hours later.
Gustoo
02-21-2023, 08:15 PM
Probably a Mage.
Summon a bunch of 100% WR bags and camp Permafrost for ALL the metal bricks in the world. I'll do that until they patch it. Then farm Jboots for all my characters in Najena.
Camp moonstones or whatever they call em. Camp pre-Nerf CoS when Kunark lands.
Something like that. It'll be like going back in time and investing in Google or something.
This is why they need to implement next servers differently. Playing through eq expacs like this sucks
Trelaboon
02-22-2023, 12:07 AM
You could probably get a mouse that has the side hot buttons I dunno if p99 lets you map those or not though
It does, I use one. You just set them up to serve as an actual key on the keyboard. So mouse key 6 is set as F10 or whatever. I only use mine as strafe keys, bag opening etc though in EQ. I can’t imagine it being easier to twist with one versus just using the keyboard.
Swish
02-22-2023, 12:31 AM
https://i.imgur.com/LdCm8tR.gif
Trexller
02-22-2023, 12:34 AM
This is why they need to implement next servers differently. Playing through eq expacs like this sucks
i agree that it would be nice if a new server had loot/quest npcs all mixed up so that we don't know what drops where anymore
altho loramin's brain might burn to dust if he has to make another wiki for a p99 server
Swish
02-22-2023, 01:09 AM
https://i.imgur.com/LdCm8tR.gif
Some of this stuff would be a good extension for blue server if they wanna bolt on custom content.
There are like four quadding spots available in all of classic, and unless you log on at 5AM, the odds of staking a claim to any of them are pretty close to 0%. You basically go there, ask the guy how long he intends to stay, and then hope he actually remembers to send you a tell when he's about to leave three hours later.
You dont have to wait 3 hours to /tell soandso again asking about the camp or try chatting about whatever/saying something funny or interesting/asking good questions etc. Im sure many mmo friendships or acquaintances have started in such trivial ways if you are friendly and put out good vibes my friend. :cool:
PS Notepad on 2nd monitor or /note window to write the camper's name are your friend 8)
PatChapp
02-22-2023, 06:23 AM
Yeah to say a class is bad because classic is busy is pretty lazy.
Classic is busy everywhere,you will sit for hours trying to get an XP group in guk to.
loramin
02-22-2023, 12:31 PM
i agree that it would be nice if a new server had loot/quest npcs all mixed up so that we don't know what drops where anymore
altho loramin's brain might burn to dust if he has to make another wiki for a p99 server
Nah, we'd just add a new field or two (eg. "Teal loot") to the existing pages, and then we'd all have to work to fill the new field(s) in ... or not, in which case we'd have a server with mystery again.
However, given that custom content is by no means guaranteed at this point, and what little they've said about custom content involved new zones and AAs (not re-itemizing the whole server) ... I think we can probably file this one in the "pipe dream" category.
Castle2.0
02-22-2023, 01:22 PM
Randomizing loot is a great idea. Can't wait for all orc centurions to be permacamped because they drop manastones.
Everyone just tryna be special like me. *flexes manastone collection*
Jimjam
02-22-2023, 01:37 PM
Randomizing loot is a great idea. Can't wait for all orc centurions to be permacamped because they drop manastones.
Everyone just tryna be special like me. *flexes manastone collection*
Straw man - Mischief server didn’t work that way.
Manastones are easily duped anyway.
greatdane
02-22-2023, 04:50 PM
Mischief's random loot would have been awesome if they hadn't simultaneously destroyed the server economy from the start by making it so mobs and raid bosses dropped like 3-4 times as much loot as normal. Random loot was super interesting. Getting 5 drops from ancient croc, or 15+ from hate minis, was a novelty that wore off after the second time it happened and you realized it meant that nothing had any sort of value or scarcity. I remember seeing three pegasus cloaks drop inside an hour at Unrest FP. Two FBSS drops in a row from some SolA named. The server was a joke and I don't know why it was so popular. I guess there's just that many people who simply prefer the path of least resistance and are entertained by having everything handed to them with minimal effort. My bard had full planar armor by level 40 just from selling random loot found in SolA and UGuk and buying planar pieces in EC. What's the point of playing, then? Once I got into raiding, there was this all-encompassing apathy as nobody was ever excited about loot they got because they knew the whole guild would be full BIS halfway through the expansion. It remains a mystery to me why so many people loved that server. It was like an ezmode emulator or something, not a real Everquest experience.
druid is the only correct answer for a new server, don't be tardos
greatdane
02-22-2023, 06:25 PM
I would appreciate if you don't call people tardos. It's traumatizing.
Mockba1980
02-23-2023, 08:36 AM
If I have to do a toon on new server, will take the same pick I made 2 decades ago : ROGUE !
The other reason is with fresh server you will find group at anytime of the day/night so Rogue OP
Woodark
02-26-2023, 11:01 AM
I’m a little surprised to see shaman at #1, but otherwise this looks about right.
Elrood
02-26-2023, 05:31 PM
Probably either Paladin or Wizard.
drackgon
02-26-2023, 09:12 PM
Definitely rogue!!! Can get mad rich SUPER early to fund tradeskills or buying stuffs.
Also can go into high end dungeons and try to secure some high value items early (you would be surprised what sticky fingers can get).
Dude Pockete I have missed your rogue stories <3
Swish
02-26-2023, 10:11 PM
druid is the only correct answer for a new server, don't be tardos
There's always a ton of druids on opening night all hoping to beat the curve, solo the dock dorfs etc etc before taking their rightful place as taxis.
I’m a little surprised to see shaman at #1, but otherwise this looks about right.
Maybe everyone wants to be a dork-elf shaman this time :cool:
Castle2.0
02-27-2023, 11:45 AM
druid, shaman, necro, enchanter... im shocked...
DeliciousHalflings
02-27-2023, 02:00 PM
It's almost like people think just changing their class will make them not suck as much as they do.
Swish
02-28-2023, 03:59 AM
druid, shaman, necro, enchanter... im shocked...
The necro responders aren't serious. They're mostly remaking on Kunark release.
I think there'd be more monk creators too if that regen wasn't so OP.
Tormmac
02-28-2023, 03:43 PM
please remove race/class restrictions for green 2.0
i want to play iksar cazic cleric so bad
Swish
02-28-2023, 06:43 PM
please remove race/class restrictions for green 2.0
i want to play iksar cazic cleric so bad
https://i.imgur.com/apRp7TQ.gif
Coridan
02-28-2023, 10:01 PM
please remove race/class restrictions for green 2.0
i want to play iksar cazic cleric so bad
If we were removing restrictions it'd be Ogre bard all the way. No interrupting my songs baby
Swish
02-28-2023, 10:25 PM
If we were removing restrictions it'd be Ogre bard all the way. No interrupting my songs baby
https://i.imgur.com/LdCm8tR.gif
DeliciousHalflings
03-02-2023, 12:23 PM
Has anyone considered...what if they just don't do a new server because life has become too busy for the people in charge, and that's why there's been general silence on any actual info on things from them?
Toxigen
03-02-2023, 12:26 PM
maybe rogue would be best so you can pickpocket beads as soon as velious drops
drackgon
03-02-2023, 02:51 PM
maybe rogue would be best so you can pickpocket beads as soon as velious drops
"Stop, thief! <name>" = everyone at list blowing up instantly and more UN drama.
Lol, what were peeps saying "we're just playing our class!"
I know its not classic, but hope they make them magical on 2.0 just to prevent this.
Gustoo
03-03-2023, 12:42 AM
They won’t have those dumb ass items in the game to ruin the classic experience the next go around. It’s the best PP/hr option in the game (manastone, beads) and if you ever wanna gear up it’s a no brainer. But it means you gotta play with those items in mind, so you shouldn’t main a character that can’t solo the evil eye, etc.
It’s just not classic to have a known timeline on those items. They were never added to late game servers, they just didn’t exist.
We don’t have egg shaped pumice except maybe on blue and we shouldn’t have these other nerfed items, unless they’re implemented in a permanent way that doesn’t railroad the entire vanilla and kunark progression.
Coridan
03-03-2023, 09:00 AM
Has anyone considered...what if they just don't do a new server because life has become too busy for the people in charge, and that's why there's been general silence on any actual info on things from them?
Them being completely silent on stuff is the norm. No one had any idea if Green would ever even come out until a month before it launched.
My hopes for a March 19 lauch are rather low right now, but fingers still crossed.
drackgon
03-03-2023, 12:44 PM
Them being completely silent on stuff is the norm. No one had any idea if Green would ever even come out until a month before it launched.
My hopes for a March 19 lauch are rather low right now, but fingers still crossed.
What he said. I have only been on server really since like what 2 months before announcement of green. And since then they pretty much don't say crap about anything. They just flip switch and move on. TBH it gives it that classic feel. I don't think that's intentional bc yeah they have RL stuff. But they generally have said this is their goal, and that's happened so far. Not perfect, but were all humans. Be glad we get to play in the sandbox.
Me I am really excited for green 2.0 to happen, But I am also very aware that it could happen tomorrow, or 4 years from now.. But meh its EQ this game should of taught most of us patience by now.
Also Green 2.0 going Cleric main, no SK for me this time. Though will encourage those going SK. Be smart go DE and pot bind yourself for free:)
loramin
03-03-2023, 04:35 PM
No one had any idea if Green would ever even come out until a month before it launched.
That's not really true.
I was arguing with people here on the forums for months (years?) prior, insisting that Green was coming out, while most told me (and a few others) that we were wrong. Check the forum history if you don't believe me.
It's not because I was psychic or anything: the staff had flat out said their plans months (years?) in advance. People just didn't believe them.
Similarly here, there will be a Green 2.0, because the staff has said there will be. It's a part of their overall plan for maintaining this "museum to EQ". But, they haven't said anything about specific dates for the new server, so it could still be years away.
drackgon
03-03-2023, 04:46 PM
Similarly here, there will be a Green 2.0, because the staff has said there will be. It's a part of their overall plan for maintaining this "museum to EQ". But, they haven't said anything about specific dates for the new server, so it could still be years away.
"Green Lifetime
The green server will, at a time yet to be decided, eventually merge into blue and start over again. This merge will not happen until at least 6 months after the last patch in velious (No earlier than January 2023)."
We only knew when it wouldn't happen. So yes clearly there is still hope, but like you said it could be years before we see it sadly.
Many claimed all the more recent quakes is to help with green/blue merge but that is just pure speculation. I can't wait to see all that drama that is going to bring for the UNs/raiding guilds. Will be lots of funny reads, and /respect which ever GMs are in charge of blue lol.
Trexller
03-03-2023, 09:57 PM
if these devs learned anything, its that announcing a server 6+ months before its launch was a mistake.
months before green launched, full guilds were formed and farm crews established. people took weeks off of work so they could dominate from day 1.
IMO this is why there was no announcement for the teal/green merger, and no announcement for the velious drop.
i saw a documentary a bit ago about modern engineering and this scientist was asked why we aren't driving flying cars at this stage of the tech era, his answer was something that applies to like anything humans are involved with
the guy said something along the lines of: It's not that we lack the technology to mass produce a flying vehicle, its that regardless of the intention behind any technology, people will find ways to use it wrong"
this applies to flying cars, unlimited clean energy and yes, Project 1999
Gloomlord
03-03-2023, 11:42 PM
Is it even worth playing Bard at the beginning of the new Green?
Serious question here.
Ennewi
03-04-2023, 02:33 AM
if these devs learned anything, its that announcing a server 6+ months before its launch was a mistake.
months before green launched, full guilds were formed and farm crews established. people took weeks off of work so they could dominate from day 1.
IMO this is why there was no announcement for the teal/green merger, and no announcement for the velious drop.
i saw a documentary a bit ago about modern engineering and this scientist was asked why we aren't driving flying cars at this stage of the tech era, his answer was something that applies to like anything humans are involved with
the guy said something along the lines of: It's not that we lack the technology to mass produce a flying vehicle, its that regardless of the intention behind any technology, people will find ways to use it wrong"
this applies to flying cars, unlimited clean energy and yes, Project 1999
Forget the documentary that made note of similarly wrong usage, but the earlier arcade games used to take a photo of top score players whenever they won which did not last long because most everyone would expose themselves to the camera.
Gustoo
03-04-2023, 02:51 AM
That’s kinda how I am about red Loramin. The staff have expressed Rogeans interest in another red and he has some positive quotes like the one below regarding the Discord pvp server.
They aren’t lying they have no reason to trick us or something. I hope they carefully consider the ruleset and item implementation they decide on, but I think it will happen at least one more time. There’s a lot of opportunity to do a better job and why not give it another swing. It was fun while it lasted and the new one will be even better.
Swish
03-04-2023, 05:28 AM
Is it even worth playing Bard at the beginning of the new Green?
Serious question here.
If not too many people are hybrid snobs I'd say it's worth it.
sajbert
03-04-2023, 05:41 AM
Is it even worth playing Bard at the beginning of the new Green?
Serious question here.
Bards don’t get anything of value starting in Classic other than the bard experience which perhaps peaks in Classic when the charm toolkit as its highest relative strength. No swarming, xp penalty and no useful legacy items other than farming to sell or use for alts. You can basically do the bard experience today on Green and Blue, only real difference is that there are less groups around.
Coridan
03-04-2023, 09:09 AM
They get to die a lot doing kiting in Plane of Fear?
magnetaress
03-04-2023, 10:00 AM
Green 2 is not launching, TLP is
hope this helps !
Woodark
03-04-2023, 10:32 AM
if these devs learned anything, its that announcing a server 6+ months before its launch was a mistake.
months before green launched, full guilds were formed and farm crews established. people took weeks off of work so they could dominate from day 1.
IMO this is why there was no announcement for the teal/green merger, and no announcement for the velious drop.
I'm not sure what exactly 'dominating' in classic means, but I don't think people taking off work for launch is problematic. Allowing players to plan ahead, so that everyone isn't logging in during peak hours seems like it would alleviate the initial overpopulation problem.
Jimjam
03-04-2023, 11:05 AM
Green 2 is not launching, TLP is
hope this helps !
What are the rules on the new TLP?
Gloomlord
03-04-2023, 08:21 PM
Bards don’t get anything of value starting in Classic other than the bard experience which perhaps peaks in Classic when the charm toolkit as its highest relative strength. No swarming, xp penalty and no useful legacy items other than farming to sell or use for alts. You can basically do the bard experience today on Green and Blue, only real difference is that there are less groups around.
I already play a Bard on the current Green. Just wondering how it was back in Classic.
loramin
03-04-2023, 08:50 PM
That’s kinda how I am about red Loramin. The staff have expressed Rogeans interest in another red and he has some positive quotes like the one below regarding the Discord pvp server.
They aren’t lying they have no reason to trick us or something. I hope they carefully consider the ruleset and item implementation they decide on, but I think it will happen at least one more time. There’s a lot of opportunity to do a better job and why not give it another swing. It was fun while it lasted and the new one will be even better.
Yeah, I'm not a PvPer, but even I would try a new Red server, especially if they did get the mechanics of it right (eg. teams). Here's hoping it happens someday, but ... realistically it probably won't be anytime soon.
aussenseiter
03-04-2023, 09:25 PM
especially if they did get the mechanics of it right (eg. teams).
This is the way
drackgon
03-20-2023, 08:57 PM
Wtb Beastlord on 2.0 :) I kid I kid!
Gustoo
03-20-2023, 09:00 PM
Whenever I’m bored I think about my next class.
I only play one character per server really, it’s just the amount of time I have, and I like to be a little in persona even though I don’t exactly role play.
But you know, as a cleric and because of the nature of the way red 1.0 was, I played a nice guy.
Next server, it may be different. I haven’t decided if I’ll make a new account for the new server. Probably yes.
drackgon
03-20-2023, 09:08 PM
I will strongly say. Not touching Hybrids on 2.0.. Vine was fun. But yeah not going to deal with that again lol. Cleric is solid choice I think for me.
DeliciousHalflings
03-20-2023, 10:47 PM
If not too many people are hybrid snobs I'd say it's worth it.
Green 2 is not launching, TLP is
hope this helps !
TLP sucks ass with way too much post-Velious garbage added, like Luclon newbie quests or LDoN newbie zone armor drops.
socialist
03-22-2023, 08:53 PM
TLP sucks ass with way too much post-Velious garbage added, like Luclon newbie quests or LDoN newbie zone armor drops.
I played a TLP for a while and I was able to stomach the non-classic features, but what really killed it for me was the fact that each expansion lasts only two months (and three for PoP) which meant by the time I reached the endgame of the current one, the next one was already launching. Don't know what maniacs think it's satisfying to play on a server that goes from launch to GoD inside a year, especially considering the fact that TLPs routinely die out at that point (except Mischief which bizarrely remained popular past that).
A Knight
03-22-2023, 11:12 PM
I heard the new live servers added free weight reduction bags.
I hate to keep pressing home the arguments I have always said. However, I think what splits classic from modern EQ is two types of ways to play EQ. One is, a completely nerdy way of playing, and the second is mass raiding playing. Even people who identify as nerdy, may find themselves enjoying mass raiding, where there is always a new expansion.
However, I think, to be technically correct, going on adventures that require boat time, is more nerdy. Even if no one enjoys it. So, I just enjoy the nerdy part of the game. Where I'm a dwarf, trying to make it to the city of the golden trade. Freeport. Head yonder over the horizon, and find yee a serpentine bracer. That kind stuff.
Trexller
03-23-2023, 12:02 AM
people who identify as nerdy
Jimjam
03-23-2023, 07:27 AM
When you get on the boat, pull out a rod and watch the ocean pass by. You know you are in good company when another passenger stays by your side.
DeliciousHalflings
03-23-2023, 07:38 PM
I played a TLP for a while and I was able to stomach the non-classic features, but what really killed it for me was the fact that each expansion lasts only two months (and three for PoP) which meant by the time I reached the endgame of the current one, the next one was already launching. Don't know what maniacs think it's satisfying to play on a server that goes from launch to GoD inside a year, especially considering the fact that TLPs routinely die out at that point (except Mischief which bizarrely remained popular past that).
They should follow the WoW patch formula and do 6 months +/- a month or 2 if content gets stale, like LDoN.
atech
03-25-2023, 11:26 PM
Halfling Druid, gotta get them ports.
Drueric
03-27-2023, 04:15 AM
Its never gonna happen, so why bother.
DeliciousHalflings
03-27-2023, 11:29 AM
Its never gonna happen, so why bother.
Hard facts. If it was happening, it would have already, rather than inching closer and closer to Daybreak EQ TLP or whoever owns it now. Extending the timeline past the actual end date of Velious only makes for a duplicate Blue server without the history. The thrill of accomplishment during the actual timeline is gone. They've had since the conceptualization of Green to start prepping for the inevitable reset + transfer to make sure it went smoothly + stuck to the timeline.
If the goal the entire time was to continually create a fresh server at the end of every timeline and roll the old stuff into Blue, and Green has gone through the entire Velious timeline yet is for some reason still open, that's a pretty cut and dry admission of failure of the entire project by Rogean + Nilbog if they couldn't stick to their own plan of over a decade.
drackgon
03-27-2023, 01:47 PM
Hard facts. If it was happening, it would have already, rather than inching closer and closer to Daybreak EQ TLP or whoever owns it now. Extending the timeline past the actual end date of Velious only makes for a duplicate Blue server without the history. The thrill of accomplishment during the actual timeline is gone. They've had since the conceptualization of Green to start prepping for the inevitable reset + transfer to make sure it went smoothly + stuck to the timeline.
If the goal the entire time was to continually create a fresh server at the end of every timeline and roll the old stuff into Blue, and Green has gone through the entire Velious timeline yet is for some reason still open, that's a pretty cut and dry admission of failure of the entire project by Rogean + Nilbog if they couldn't stick to their own plan of over a decade.
Rogean + Nilbog has only stated it would reset at some point and not before 6 months past last patch of velious. Never sadly has it given a timeline when the reset has to happen. So sorry your one of those who hope green2.0 isn't happening, and wants to rip on the Devs, but I don't see it. Per their statement they could wait 50 years before green2.0 happens. It is their sandbox we all get to play in. We don't have to like the lack of communications, but meh its very classic. No one really knew what was happening until it does. Hell Green was launched what 40 days ish after they announced it, just like they said they would... So clearly their on point with their goals. Yeah there has been some slight variance with patch releases like Fear/Hate/Sky patchs, But like Classic they don't say the day/hour etc. They left it open ended.
TLDR calm down bluebee Green is here, GReen2.0 will happen.
DeliciousHalflings
03-27-2023, 03:28 PM
Rogean + Nilbog has only stated it would reset at some point and not before 6 months past last patch of velious. Never sadly has it given a timeline when the reset has to happen. So sorry your one of those who hope green2.0 isn't happening, and wants to rip on the Devs, but I don't see it. Per their statement they could wait 50 years before green2.0 happens. It is their sandbox we all get to play in. We don't have to like the lack of communications, but meh its very classic. No one really knew what was happening until it does. Hell Green was launched what 40 days ish after they announced it, just like they said they would... So clearly their on point with their goals. Yeah there has been some slight variance with patch releases like Fear/Hate/Sky patchs, But like Classic they don't say the day/hour etc. They left it open ended.
TLDR calm down bluebee Green is here, GReen2.0 will happen.
While sifting through your haphazard word salad (learn some fucking grammar), I noticed you're (note the difference in the 2 forms of the word) pretty much just making excuses for them, so your opinion doesn't matter. At all.
The ENTIRE PURPOSE OF THE PROJECT since the FUCKING BEGINNING, as has been stated so many times by Rogean himself, was to continually release fresh EQ servers ON THE SAME TIMELINE. Whether they want to try to claim it'll be 'at some point' in one of their famous 'windows of shirking actual responsibility + expectations' doesn't make a difference when from the beginning they've said how it was supposed to be, only to completely fail to adhere to that and using the excuse you so poorly mentioned as their fallback.
Not good enough. Get fucked. Stop licking Nilbog's crocs. If they want to defend their lack of communication + such, they can grow the fuck up and do it themselves.
Danni
03-28-2023, 04:53 PM
Green 2.0 isn't going to happen until later this Fall. P99 will not compete with a new TLP server. Green 2.0 launching this Fall could also allow for one extremely bad ass 25th Anniversary celebration.
Maybe in a few days a new server will surprisingly launch, maybe decaying skeletons will drop manastones and bats will drop guises of the deceiver. Maybe the exp bonus will be 500% and Hell Levels will instead be Express Levels! But if that doesn't happen on April 1 I wouldn't expect a new server for at least five more months.
DeliciousHalflings
03-28-2023, 08:28 PM
Green 2.0 isn't going to happen until later this Fall. P99 will not compete with a new TLP server. Green 2.0 launching this Fall could also allow for one extremely bad ass 25th Anniversary celebration.
Maybe in a few days a new server will surprisingly launch, maybe decaying skeletons will drop manastones and bats will drop guises of the deceiver. Maybe the exp bonus will be 500% and Hell Levels will instead be Express Levels! But if that doesn't happen on April 1 I wouldn't expect a new server for at least five more months.
They better hope Daybreak drops the ball on their TLP, then. If they suddenly catch a case of pulling their own heads from their asses and don't rush everything to where you can't even enjoy it, could spell even worse bad news than staff just refusing to communicate anything to the community.
Riotgirl
04-13-2023, 02:18 PM
I always have the notion to play SK, and then inevitably end up rolling Chanter
This time [current Green] - as soon as I get P99 working on Mint, and am back home (away for a couple of days) - I will role an Erudite Cazic-Thule worshipping SK. I did plan rolling an Inkie, but I did that last time on P99 (Chanter & Warrior).
I have never started on Odus, and have little knowledge of the area - only visiting Erudin once or twice back in Velious on Live, and soloing on Wisp Island to build up some plat iny teens.
Choklar
04-13-2023, 04:44 PM
I'll go either DE Cleric, or DE Necro to start.
Choklar
04-13-2023, 04:47 PM
I always have the notion to play SK, and then inevitably end up rolling Chanter
This time [current Green] - as soon as I get P99 working on Mint, and am back home (away for a couple of days) - I will role an Erudite Cazic-Thule worshipping SK. I did plan rolling an Inkie, but I did that last time on P99 (Chanter & Warrior).
I have never started on Odus, and have little knowledge of the area - only visiting Erudin once or twice back in Velious on Live, and soloing on Wisp Island to build up some plat iny teens.
I did a Erudite Cazic-Thule worshipping Cleric on Green and it was extremely fun. You'll have a real good time with your Erudite SK, and they look really cool!
drackgon
04-13-2023, 08:40 PM
I always have the notion to play SK, and then inevitably end up rolling Chanter
This time [current Green] - as soon as I get P99 working on Mint, and am back home (away for a couple of days) - I will role an Erudite Cazic-Thule worshipping SK. I did plan rolling an Inkie, but I did that last time on P99 (Chanter & Warrior).
I have never started on Odus, and have little knowledge of the area - only visiting Erudin once or twice back in Velious on Live, and soloing on Wisp Island to build up some plat iny teens.
FYI dont think u can be Erudite SK at start? Maybe im wrong. I know they can be necros. Not sure about SKs as paineel isnt there
Coridan
04-15-2023, 12:03 PM
Correct, Erudite SK comes with Paineel.
DeliciousHalflings
04-15-2023, 03:53 PM
Correct, Erudite SK comes with Paineel.
Only SK is Ogre SK, unless you're that damn good and you go DE for the flex.
drackgon
04-15-2023, 08:27 PM
On vine I was super torn on Orge VS DE. DE with high int and able to pot bind themselves is a nice feature. But the FSI with orge and knowing DE mask was also in play. Made me favor mama Vine. People will also fight argument if FSI is worth it.. But when splitting raid trash early green Ie like Fire giants. I always felt better w/o having it. End of day race doesn't matter pick what you want. Just yeah sadly Erudite flex isnt in until Paineel. Though again Necros can still pick I believe just not SK.
sajbert
04-16-2023, 04:52 AM
On vine I was super torn on Orge VS DE. DE with high int and able to pot bind themselves is a nice feature. But the FSI with orge and knowing DE mask was also in play. Made me favor mama Vine. People will also fight argument if FSI is worth it.. But when splitting raid trash early green Ie like Fire giants. I always felt better w/o having it. End of day race doesn't matter pick what you want. Just yeah sadly Erudite flex isnt in until Paineel. Though again Necros can still pick I believe just not SK.
Would you go max int with DE? Ogre can and not be utter trash.
Ogre also can firepot bind if you can find and pay up for a locket bind. Should be around 20k plat. But, without gate not much point in Firepot bind. Makes corpse runs easier I suppose.
Loadsamoney
04-16-2023, 05:52 AM
Froglok Paladin or Barbarian Beastlord.
Jimjam
04-16-2023, 05:54 AM
I’m going for a half elf cleric that believes only in themself!
magnetaress
04-16-2023, 08:58 AM
my plan for oakwynd is rogue :D
Coridan
04-16-2023, 10:33 AM
Only SK is Ogre SK, unless you're that damn good and you go DE for the flex.
I was that damn good I guess lol. I went DE SK for the Ring of the Dead and firepots bind. I was main tanking quite regularly for Venerate late classic/early kunark. Was a fun run (but eagerly awaiting 2.0)
DeliciousHalflings
04-16-2023, 01:32 PM
I was that damn good I guess lol. I went DE SK for the Ring of the Dead and firepots bind. I was main tanking quite regularly for Venerate late classic/early kunark. Was a fun run (but eagerly awaiting 2.0)
Same, only I did it on actual EQ up until whatever came after PoP.
Choklar
04-17-2023, 05:08 PM
I definitely want to do a Dark Elf Cleric.
I want to do a Erudite Necromancer as well, if you can even play them at launch?
I know you have to wait until Paineel/Hole before you can make a Erudite SK, or evil Cleric, but I think you can make a Necro at the start? I could be wrong though. Anyone know?
Gustoo
04-17-2023, 06:31 PM
I thought you could do all those things but with inconvenience, pre-hole
DeliciousHalflings
04-17-2023, 07:29 PM
I thought you could do all those things but with inconvenience, pre-hole
No, can't do Erudite SK until Paineel.
drackgon
04-17-2023, 08:05 PM
Pretty sure you can do necro and cleric. They have huts outside in Toxx. But oddly SK isn't a choice. Until Paineel.
Knuckle
04-18-2023, 11:10 PM
Them being completely silent on stuff is the norm. No one had any idea if Green would ever even come out until a month before it launched.
My hopes for a March 19 lauch are rather low right now, but fingers still crossed.
Keep your hope up that’s only 11 months away!!
Knuckle
04-18-2023, 11:20 PM
Them being completely silent on stuff is the norm. No one had any idea if Green would ever even come out until a month before it launched.
My hopes for a March 19 lauch are rather low right now, but fingers still crossed.
While sifting through your haphazard word salad (learn some fucking grammar), I noticed you're (note the difference in the 2 forms of the word) pretty much just making excuses for them, so your opinion doesn't matter. At all.
The ENTIRE PURPOSE OF THE PROJECT since the FUCKING BEGINNING, as has been stated so many times by Rogean himself, was to continually release fresh EQ servers ON THE SAME TIMELINE. Whether they want to try to claim it'll be 'at some point' in one of their famous 'windows of shirking actual responsibility + expectations' doesn't make a difference when from the beginning they've said how it was supposed to be, only to completely fail to adhere to that and using the excuse you so poorly mentioned as their fallback.
Not good enough. Get fucked. Stop licking Nilbog's crocs. If they want to defend their lack of communication + such, they can grow the fuck up and do it themselves.
Someone get this man a dose of pixels STAT, he’s going into elfsim arrest!!!
Loadsamoney
04-19-2023, 03:55 AM
Probably Druid, but I'm going to wait for them to release P99 Yellow, or whatever the Kunark only server will be.
Zuranthium
04-19-2023, 05:25 AM
The necro responders aren't serious. They're mostly remaking on Kunark release.
Necro is the best class in actual classic EQ. Pets with crazy attack speed and for some of the timeline their lifetaps are always irresistible regardless of level difference.
Wizard is also good in actual classic EQ because there was no Play Nice Policy and DPS racing determined the winner. For the first 6 months it was even the single player who did the most DPS within a given group that determined who got the exp and loot from a kill. Even after it was changed to the full group's DPS counting, a solo Wizard could still outburst melee groups.
Solist
04-19-2023, 07:14 AM
Necro fd doesn’t break charm. Good for early farming.
greatdane
04-19-2023, 10:25 PM
Necro fd doesn’t break charm. Good for early farming.
Yeah it does, unless it's different in classic and then changes at some point in the timeline. It certainly does at this point in time on green.
Chewybunny
04-27-2023, 05:37 PM
I will say that Iksar Rangers makes a ton of sense.
Enderenter
05-06-2023, 12:28 PM
Those of you considering mage... I recommend against it. They leave old bugs in from original EQ that make research broken for pets after level 34. This isn't fixed for several months in the patch timeline, and you can't buy pet spells from a vendor either. So you'll go from level 34-50 with your same pet. Not only that, but even acquiring lower level pets is a huge pain (starting at like level 20 from what I remember). Sure mage is a powerhouse if you have the pet but good luck getting it without putting all of your plat into research, and even then you'll be stuck with the level 34 pet spell all the way to 50.
Chortles Snortles
05-06-2023, 12:29 PM
normie larp anon persona
loramin
05-14-2023, 01:52 PM
Those of you considering mage... I recommend against it. They leave old bugs in from original EQ that make research broken for pets after level 34. This isn't fixed for several months in the patch timeline, and you can't buy pet spells from a vendor either. So you'll go from level 34-50 with your same pet. Not only that, but even acquiring lower level pets is a huge pain (starting at like level 20 from what I remember). Sure mage is a powerhouse if you have the pet but good luck getting it without putting all of your plat into research, and even then you'll be stuck with the level 34 pet spell all the way to 50.
This wouldn't be so bad if they'd left other, positive, Mage-related bugs in.
For instance, in classic there was a period when Mage pets used to be able to tank (which was then changed after real tanks complained). However, here on P99 they don't implement that (presumably because it'd be too hard), so the net result is a less-than-classically powerful class.
Absinthium
05-14-2023, 07:39 PM
You know, looking at the poll, it's hilariously funny that more (forum) people will refuse to play a green 2.0, than would play my favorite class, lol
Enderenter
05-15-2023, 05:29 PM
This wouldn't be so bad if they'd left other, positive, Mage-related bugs in.
For instance, in classic there was a period when Mage pets used to be able to tank (which was then changed after real tanks complained). However, here on P99 they don't implement that (presumably because it'd be too hard), so the net result is a less-than-classically powerful class.
Yeah, it's kind of confusing to me why some bugs are left in and others are 'fixed'.
Jimjam
05-15-2023, 05:34 PM
Motive, opportunity, means.
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