View Full Version : Create the cleverest leveling path from 1-60 on a new, crowded, contested server
Zuranthium
11-25-2022, 07:37 PM
Imagine a server launches in Velious era with a big population full of people who all want to get to 60 asap. This server also allows fighting over any content, nobody ever gets to own any NPC or "camp".
What do you choose as a possible ideal leveling path, when considering how crowded you think each zone and NPC is expected to be.
Castle2.0
11-25-2022, 08:25 PM
Depends. What does fighting over content mean? PvP?
Chortles Snortles
11-25-2022, 08:31 PM
dibs on training Sand Giants
Zuranthium
11-25-2022, 09:11 PM
What does fighting over content mean?
Classic EQ - anyone can attack any NPC whenever they want and whoever does the most damage wins.
Ripqozko
11-25-2022, 09:51 PM
sorry you dont got new pvp server and wont ever, hope that helps.
Zuranthium
11-25-2022, 11:05 PM
This isn't in regards to a PvP server, try to read or post anything remotely worthwhile for once.
Coridan
11-26-2022, 12:03 AM
First dungeon would probably be the Warrens. If it were available at launch it would easily be more popular than Blackburrow, Befallen, or Crushbone. Tied with Kurns but much easier for lowbies to access. That brings you to 20ish. From there you bounce from Unrest to Mistmoore depending where the groups are until you are high enough for Highkeep Basement. Stay there until you get to early 30s. This is a tough level range. On Green 1.0 it was CT to Splitpaw but with Velious available ToFS is the better choice. Stay there til the Hole. Then it's the same as it is now.
Jimjam
11-26-2022, 02:34 AM
Some solo, some grouping.
Level 1-5 Everfrost (newbie labyrinth)
Level 5-9 Everfrost (gnoll guards and teeth)
Level 9-12 Everfrost (Steppes) Snow leopards, polar bears, snow orc troopers)
Level 12-21 Everfrost (tundra mammoth calfs, orc mountaineers)
Level 21-36 Everfrost (mammoths, icy orcs)
Level 36-60 Everfrost (ice giants, MacMarrin clan)
Eta 60 3 years.
Solist
11-26-2022, 03:09 AM
It’s not crowded if you’re ahead of the crowds. Be better. Most people suck at eq.
Toxigen
11-26-2022, 06:08 AM
ItÂ’s not crowded if youÂ’re ahead of the crowds. Be better. Most people suck at eq.
Eh, if you can no-life 24/7 at release then you're ahead...zero skill involved in low levels of eq.
For me, I'd go small static group. Preferably trio since its release and no twinks.
All iksar sham / necro / monk. Everyones together at char creation. Don't need shit for gear to be efficient. Got all the bases covered.
FoB --> Kurns --> Dalnir --> Kaesora --> CoM --> HS
kickin it straight kunark
I have this attachment to the swamp of no hope that nobody else seems to share ;P
Zuranthium
11-26-2022, 07:54 PM
First dungeon would probably be the Warrens. If it were available at launch it would easily be more popular than Blackburrow, Befallen, or Crushbone. Tied with Kurns but much easier for lowbies to access.
I don't think it would be as popular as those other dungeons. There aren't any ports and it's in a remote part of the world. Erudites would be there for sure, but I wonder how many Barbarians and Qeynos starting players would bother to make the journey. I doubt someone from any other starting location would trek across the world just to do that dungeon.
That brings you to 20ish. From there you bounce from Unrest to Mistmoore
Going from the Warrens to Unrest (a place that's going to be very crowded) without port available would be a gigantic waste of time.
I have this attachment to the swamp of no hope that nobody else seems to share ;P
It's possible to go from 1 to 60 in only that zone. :D
Level 12-21 Everfrost (mammoth calfs, orc mountaineers)
Level 21-36 Everfrost (mammoths, icy orcs)
Mountaineers and calfs can only get you to 19, then they are green (lots of the calfs already green out before that). There's some other stuff to hunt to hit 21 but I don't think it's worthwhile, and it's too early at 21 to be doing mammoths and icy orcs. Best to take a break from the zone for 5 levels.
Toxigen
11-27-2022, 09:00 PM
Eh, if you can no-life 24/7 at release then you're ahead...zero skill involved in low levels of eq.
For me, I'd go small static group. Preferably trio since its release and no twinks.
All iksar sham / necro / monk. Everyones together at char creation. Don't need shit for gear to be efficient. Got all the bases covered.
FoB --> Kurns --> Dalnir --> Kaesora --> CoM --> HS
kickin it straight kunark
Chortles Snortles
11-27-2022, 10:19 PM
did you read the wiki?
(lol)
Encroaching Death
11-28-2022, 11:13 AM
North Kaladim (rat quest) --> Misty Thicket --> Runnyeye --> East Karana -->Surefall Glade --> Cazic Thule (Golems) --> Splitpaw --> Qeynos Aquaducts (Spectres) --> Kelethin/Kaladim Guards --> Kedge Keep
Uthgaard
12-04-2022, 05:49 PM
It’s not crowded if you’re ahead of the crowds. Be better. Most people suck at eq.
From my experience with several TLPs, if you just want the experience and aren't trying to compete for a server first, the best thing to do is just log in on day 2. Shit goes from ridiculous on day 1, and to relatively chill by day 2, so it's a completely different experience.
Time for time, all the coke-fueled hours that people spent competing on day 1 will have started to wear off, they'll need to sleep, and you'll be on fresh to catch up and bypass while making more efficient use of your time than they were able to.
Swish
12-04-2022, 11:04 PM
North Kaladim (rat quest) --> Misty Thicket --> Runnyeye --> East Karana -->Surefall Glade --> Cazic Thule (Golems) --> Splitpaw --> Qeynos Aquaducts (Spectres) --> Kelethin/Kaladim Guards --> Kedge Keep
Are they going to leave in the vendor aggro on the new launch or did that appear later in the timeline?
cd288
12-05-2022, 01:05 AM
I don't think it would be as popular as those other dungeons. There aren't any ports and it's in a remote part of the world. Erudites would be there for sure, but I wonder how many Barbarians and Qeynos starting players would bother to make the journey. I doubt someone from any other starting location would trek across the world just to do that dungeon.
Going from the Warrens to Unrest (a place that's going to be very crowded) without port available would be a gigantic waste of time.
It's possible to go from 1 to 60 in only that zone. :D
Mountaineers and calfs can only get you to 19, then they are green (lots of the calfs already green out before that). There's some other stuff to hunt to hit 21 but I don't think it's worthwhile, and it's too early at 21 to be doing mammoths and icy orcs. Best to take a break from the zone for 5 levels.
There’s a port like a 2 minute walk from paineel…
Tewaz
12-05-2022, 02:23 PM
There’s a port like a 2 minute walk from paineel…
No ports on a new server for like a week.
Encroaching Death
12-05-2022, 03:06 PM
Are they going to leave in the vendor aggro on the new launch or did that appear later in the timeline?
They don't aggro on Blue, so that might be earlier on the timeline.
I didn't know that was a live feature - thought it was a bug in p99 only.
If so, my suggestion needs tweaking.
Balimon
12-06-2022, 08:16 PM
Nektulos 1-8 - There really isn't a way to avoid crowds in noobie zones
Befallen 8-12 - There will be some people here but you can carve out a spot and level up fast here
Lavastorm 12-20 - Boring, but effective, there are plenty of mobs here for everyone
Najena 20-34 - This place is tits for exp even after the nerf, there will always be some folks here, but not many exping
Unrest- 34-39 - Unrest basement is often camped, but not fully, this spot is the best exp I've found in this range.
Mistmoore 39-44 - Gargoyles around the Caitiff area, no one ever kills these, easy mostly safe exp
West Karana Evil guards 44-50 - This camp is a bit harder to get, but it's top notch exp and not many know about this spot.
Coridan
12-07-2022, 09:09 AM
I don't think it would be as popular as those other dungeons. There aren't any ports and it's in a remote part of the world. Erudites would be there for sure, but I wonder how many Barbarians and Qeynos starting players would bother to make the journey. I doubt someone from any other starting location would trek across the world just to do that dungeon.
Going from the Warrens to Unrest (a place that's going to be very crowded) without port available would be a gigantic waste of time.
It's possible to go from 1 to 60 in only that zone. :D
Mountaineers and calfs can only get you to 19, then they are green (lots of the calfs already green out before that). There's some other stuff to hunt to hit 21 but I don't think it's worthwhile, and it's too early at 21 to be doing mammoths and icy orcs. Best to take a break from the zone for 5 levels.
Even if it was just Erudites there it'd be pretty cool to see groups of just Erudites hanging out in a dungeon, and would relieve a lot of the pressure on Blackburrow.
As for trekking across the continent, making the Qeynos-Freeport run at a low level is a rite of passage everyone should do on green at one point. Bonus points if you run down the road in the Karanas instead of following the river.
Skarne
12-07-2022, 09:24 AM
Everfrost 1-15 or 20
Permafrost 15 or 20 to 60
Encroaching Death
12-07-2022, 11:03 AM
Everfrost 1-15 or 20
Permafrost 15 or 20 to 60
https://i.kym-cdn.com/photos/images/newsfeed/000/086/266/disgust.jpg
Gustoo
12-07-2022, 01:24 PM
I like the horrible northlands route and the single zone swamp of no
Hope only route.
cabilis and swamp only.
I like all the local routes. It’s hard to go past level 7 in misty thicket, but it might be possible to get past those low double digits into the teens with determination and go rivervale and runnyeye and beholders only to level 50? That would be cool. Emerge at level 50 in the karanas at the far side of beholders.
Coridan
12-07-2022, 03:04 PM
I like the horrible northlands route and the single zone swamp of no
Hope only route.
cabilis and swamp only.
I like all the local routes. It’s hard to go past level 7 in misty thicket, but it might be possible to get past those low double digits into the teens with determination and go rivervale and runnyeye and beholders only to level 50? That would be cool. Emerge at level 50 in the karanas at the far side of beholders.
You can do Kithicor Forest a bit there too. Before Oct 99 it's a pretty chill zone.
Encroaching Death
12-07-2022, 03:08 PM
You can do Kithicor Forest a bit there too. Before Oct 99 it's a pretty chill zone.
Did they not have the horrible undead death trap before Oct 1999?
cd288
12-07-2022, 04:53 PM
Everfrost 1-15 or 20
Permafrost 15 or 20 to 60
Perma would be such a cool dungeon if there weren't the typical EverQuest NPCs healing through walls issue
Encroaching Death
12-07-2022, 04:55 PM
Oh that's why there are never low level groups there.
Makes sense now.
loramin
12-07-2022, 05:44 PM
What do you choose as a possible ideal leveling path, when considering how crowded you think each zone and NPC is expected to be.
I know this isn't the answer you're looking for, but honestly I think trying to predict where people will be is a fool's errand. You might think "Dalnir will be great, no one goes there" ... and then ten other groups have the same idea and Dalnir happens to be packed that day.
So I'd really just do the same thing I do on P99: go to https://wiki.project1999.com/Per-Level_Hunting_Guide, enter my class/level, and then go to the best sounding place on the list. If it's crowded, I'd go to #2, and so on, until I find one that's open.
Chortles Snortles
12-07-2022, 05:46 PM
yeah guys read the wiki 2000 other players will be reading on launch
(lol)
loramin
12-07-2022, 05:48 PM
yeah guys read the wiki 2000 other players will be reading on launch
(lol)
There's over 300 different suggestions on that list, and many of them have multiple camp options: somehow I don't think they're all going to be perma-camped 24/7 :rolleyes:
Chortles Snortles
12-07-2022, 05:49 PM
source: J-JUST TRUST ME OK?!!??
(lol)
Skarne
12-07-2022, 06:45 PM
Perma would be such a cool dungeon if there weren't the typical EverQuest NPCs healing through walls issue
It’s great for a feign death class. I was there 20-38 on my monk. Really good plat from the ores, and excellent xp.
Once you find a few safe spots you can literally level all the way to 60 in perma through multiple camps. (It would take fucking forever and would make your eyes bleed and whatever semblance of a soul we may have would freeze and shatter into a million pieces down the asscrack of an ice goblin)
But everfrost and perma are doable 1-60.
JDAm0nk
12-07-2022, 07:08 PM
Perma would be such a cool dungeon if there weren't the typical EverQuest NPCs healing through walls issue
Oh that's why there are never low level groups there.
Makes sense now.
When Green was in Classic, at one point Permafrost had a 170 ZEM or something nutty like that. The highest of any zone. You could find groups around Flag Room and it was a lot of fun.
I never found healers to be an issue, moreso the pathing and that without FD pulling can be really difficult. There are also some serious undercons and it is out of the way.
I grouped with a twinked out Erudite SK (full Rubicite etc) who got melted 3x by 'A Goblin wizard.' (https://wiki.project1999.com/A_goblin_wizard_(Permafrost)) Had to make the CR back from the NK gypsy camp... The third time I thought the poor guy was going to lose his mind :p
Coridan
12-10-2022, 05:15 PM
Did they not have the horrible undead death trap before Oct 1999?
Nope, it was added with the Battle of Bloody Kithicor, a big GM event that opened Plane of Hate. Was all about Lanys T'Vyl.
I never found healers to be an issue, moreso the pathing and that without FD pulling can be really difficult. There are also some serious undercons and it is out of the way.
Yeah CT is just as bad with healing mobs. It's just far more convenient to get to than Perma.
Woodark
12-10-2022, 05:55 PM
I was hoping to learn about low level camps that aren’t documented on the wiki. For example, one of my favorite camps at level 13 or so was the prisoners in Splitpaw. The loot sucks but never contested and good exp. I also vaguely remember a level 5 rogue or something hunting the little fishies in Kedge. I think that same level 5 rogue was kiting giants with a bow.
Were the Kelethin mail and Kaladim bones exp quests available at the very start of Green?
Jimjam
12-10-2022, 08:15 PM
Nope, it was added with the Battle of Bloody Kithicor, a big GM event that opened Plane of Hate. Was all about Lanys T'Vyl.
Yeah CT is just as bad with healing mobs. It's just far more convenient to get to than Perma.
The devs really knew how to fuck up the game by adding things in, particularly kith and to a lesser extent Lesser Fay. Brownie scouts just trash like a quarter of openworld Faydwer.
Tunabros
12-12-2022, 04:37 PM
reroll to a solo class and get good
zelld52
12-12-2022, 06:49 PM
Cleverest
cd288
12-13-2022, 03:14 PM
I was hoping to learn about low level camps that aren’t documented on the wiki. For example, one of my favorite camps at level 13 or so was the prisoners in Splitpaw. The loot sucks but never contested and good exp. I also vaguely remember a level 5 rogue or something hunting the little fishies in Kedge. I think that same level 5 rogue was kiting giants with a bow.
Were the Kelethin mail and Kaladim bones exp quests available at the very start of Green?
Mail is not. It gets added later in the timeline. Bone chips quest is I believe, although EXP is not what it used to be.
If you're looking for things that are just totally not documented on the Wiki at all there's not gonna be a ton (there are some here and there though, like Tolan Nurbyte in Felwithe). If you're looking for things that are just not usually camped, there's plenty of options like the camp you listed where if all you're after is EXP the camp is solid.
When Green was in Classic, at one point Permafrost had a 170 ZEM or something nutty like that. The highest of any zone. You could find groups around Flag Room and it was a lot of fun.
I never found healers to be an issue, moreso the pathing and that without FD pulling can be really difficult. There are also some serious undercons and it is out of the way.
I grouped with a twinked out Erudite SK (full Rubicite etc) who got melted 3x by 'A Goblin wizard.' (https://wiki.project1999.com/A_goblin_wizard_(Permafrost)) Had to make the CR back from the NK gypsy camp... The third time I thought the poor guy was going to lose his mind :p
Ah damn wish I'd known that. I've never done a general EXP group in Perma. That would've been fun. Why didn't the SK bind in Qeynos by the QH ZL? lol
It’s great for a feign death class. I was there 20-38 on my monk. Really good plat from the ores, and excellent xp.
Once you find a few safe spots you can literally level all the way to 60 in perma through multiple camps. (It would take fucking forever and would make your eyes bleed and whatever semblance of a soul we may have would freeze and shatter into a million pieces down the asscrack of an ice goblin)
But everfrost and perma are doable 1-60.
Hmm I have a lowbie Necro that has just been sitting there for a long time. Maybe I'll level him up to the 20s and try Perma on him.
zelld52
12-13-2022, 04:44 PM
Permafrost is great. It really gets tough post level 35 -- the mob choices are limited. But 15-30 is a breeze and very fun.
Sol A is the other gem. So many goblins to kill. Zone can support like 5 groups pulling nonstop
Coridan
12-14-2022, 04:28 PM
The devs really knew how to fuck up the game by adding things in, particularly kith and to a lesser extent Lesser Fay. Brownie scouts just trash like a quarter of openworld Faydwer.
In their defense no one was camping the two orc camps in Kith back then. They picked the deadest zone for it.
Barik
12-14-2022, 04:39 PM
Eh, if you can no-life 24/7 at release then you're ahead...zero skill involved in low levels of eq.
For me, I'd go small static group. Preferably trio since its release and no twinks.
All iksar sham / necro / monk. Everyones together at char creation. Don't need shit for gear to be efficient. Got all the bases covered.
FoB --> Kurns --> Dalnir --> Kaesora --> CoM --> HS
kickin it straight kunark
I like your style.
Zuranthium
12-19-2022, 12:24 AM
It’s hard to go past level 7 in misty thicket
Don't slander the thicket like that! Can definitely get to the low teen's there.
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