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View Full Version : RMT should be allowed


Guineus
10-22-2022, 12:46 PM
the fact that you can't talk about it is pretty sus, no one wants to start from scratch

l0053g0053
10-22-2022, 01:19 PM
https://i.ibb.co/wcR5JZk/download-1.jpg (https://ibb.co/g43kvb2)

unsunghero
10-22-2022, 02:10 PM
Would probably either need to move the operation to a less developed country and/or hire a strong legal team if planning to implement a way to make money off another company’s IP

Will make it slightly harder for DBG to shut down

Or just don’t do it

magnetaress
10-22-2022, 03:36 PM
Money and power corrupt absolutely.

This is why u need red 2.0

mycoolrausch
10-22-2022, 05:45 PM
RMT only works because it's not allowed. If it was allowed the items would instantly become worthless.

Woah - Neo from the matrix.

Arvan
10-22-2022, 06:33 PM
the fact that you can't talk about it is pretty sus, no one wants to start from scratch

Sorry you are poor in game

Foxplay
10-22-2022, 06:39 PM
Go play Diablo immortal if you want the RMT experience

Sadre Spinegnawer
10-22-2022, 06:44 PM
Would probably either need to move the operation to a less developed country and/or hire a strong legal team if planning to implement a way to make money off another company’s IP

Will make it slightly harder for DBG to shut down



A robust English language RMT server run out of St. Petersburg could turn a tidy sum bringing in those dollars right about now.


SpetsnazQuest: you come, we sell you loots, dollars only. Server repop: $500 US. Discount during holidays. Earn points you can cash in for old tank.

Chortles Snortles
10-22-2022, 07:09 PM
YUO BUY GOLD NAO?

Jibartik
10-22-2022, 07:44 PM
I made 24 krono starting from scratch by the end of velious on that live everquest progression server thingy last year.

The live server has RMT because you can buy krono from daybreak, or sell it for real money, I think its like 15$ a krono to sell it? Idk I didnt try to sell it because I thought I'd hold onto it.

Krono should be a crypto and replace BTC.

Everquest should take over the worlds economy.

magnetaress
10-22-2022, 08:07 PM
I made 24 krono starting from scratch by the end of velious on that live everquest progression server thingy last year.

The live server has RMT because you can buy krono from daybreak, or sell it for real money, I think its like 15$ a krono to sell it? Idk I didnt try to sell it because I thought I'd hold onto it.

Krono should be a crypto and replace BTC.

Everquest should take over the worlds economy.
Agreed

Jimjam
10-23-2022, 04:17 PM
Everquest at it’s peak allegedly had an economy worth more than Russia’s.

Sadre Spinegnawer
10-23-2022, 04:45 PM
I made 24 krono starting from scratch by the end of velious on that live everquest progression server thingy last year.

The live server has RMT because you can buy krono from daybreak, or sell it for real money, I think its like 15$ a krono to sell it? Idk I didnt try to sell it because I thought I'd hold onto it.

Krono should be a crypto and replace BTC.

Everquest should take over the worlds economy.


TLP's are hard for me to understand because I do not understand the core playerbase. The game I enjoyed, revolved around some very curious sorts of people. But the TLP core player base seems mostly about efficiency. As if that is a no-brainer.



Makes me worry about the state of today's younger gamer.


Is efficiency "hip"? I am a lvl 60 no life retired pediatric neurosurgeon. I'm out of touch.


I used to have such gifted hands, so it's a bit ironic I would be "out of touch" roflmao :P I once separated twins who were attached at the frontal lobe. Neither had a face. But I succeeded, and they are still alive.



So if you see a woman in her late 30's but without a face, tell her I swear I thought they were gonna do the faces next.

Jibartik
10-23-2022, 06:13 PM
TLP's are hard for me to understand because I do not understand the core playerbase. The game I enjoyed, revolved around some very curious sorts of people. But the TLP core player base seems mostly about efficiency. As if that is a no-brainer.

IDK the core playerbase, but there are a lot of folks who have 5 bots following them around.

I think the live experience is like, boxing/MQ mainly.

Bardp1999
10-23-2022, 09:38 PM
Cashing out is classic, cashing in is cringe

*big sip*

Chortles Snortles
10-23-2022, 10:08 PM
https://i.imgur.com/CHOz4jw.jpg

Tethler
10-24-2022, 02:28 AM
TLP's are hard for me to understand because I do not understand the core playerbase. The game I enjoyed, revolved around some very curious sorts of people. But the TLP core player base seems mostly about efficiency. As if that is a no-brainer.



Makes me worry about the state of today's younger gamer.


A lot of modern games (mobile in particular) just throw tons of progression systems with time gated garbage, login bonuses, FOMO inducing limited time events, and on and on.

It doesn't surprise me that the young'uns are trending toward efficiency when this is the kind of game they're exposed to. They either need to be efficient, or they miss stuff. I find myself getting caught up like that at times too, and I don't like it.

Lifebar
10-24-2022, 08:24 AM
Krono should be a crypto and replace BTC.

Oil priced and traded in Fungi-Equivalent Units instead of USD. I'm ready.

Sadre Spinegnawer
10-24-2022, 09:25 AM
IDK the core playerbase, but there are a lot of folks who have 5 bots following them around.

I think the live experience is like, boxing/MQ mainly.

Yeah. I think that *is* the game at the "core" level now level now. From the IP owners perspective, they love that people are swapping multibox strats. That's six subs each.

Kind of creepy. But that's just me.

magnetaress
10-24-2022, 09:26 AM
if they make rmt allowed plz remove no drop status from all items and enable pvp item loot tooo

Jibartik
10-24-2022, 01:01 PM
Yeah. I think that *is* the game at the "core" level now level now. From the IP owners perspective, they love that people are swapping multibox strats. That's six subs each.

Kind of creepy. But that's just me.

Yeah, the way I think of it is like, the game now is about people just love the macro aspect of everquest. Which I can understand, it was an important part of the game.

But they are like, "I want to take it to this level"

https://i.imgur.com/71QvPcd.gif

Sadre Spinegnawer
10-24-2022, 04:58 PM
Well, that's why, I guess it's [grabs microphone, puts on wizard hat]


Bye and bye EQ it's been a sweet love, yeah.
Because I'm a mouse clicker and I can't change.
Assist target's the best I've got, babe
Oh, and raid replies and tells.
So if you don't see me online
It's not because I hate the game.
It's because I'm a mouse clicker (...How bout you?)
.
And I don't want to cha-a-a-a-a-a-a-a-a-a-a-a-ange!

Lord I can't change.
My single character immersion tolerance level is flying high, yeah

[grabs conveniently placed guitar. Dons wizard robe.]

Jibartik
10-24-2022, 05:01 PM
https://youtu.be/Sigz0l45218?t=302

goblinmob
10-25-2022, 12:04 AM
Well, that's why, I guess it's [grabs microphone, puts on wizard hat]


Bye and bye EQ it's been a sweet love, yeah.
Because I'm a mouse clicker and I can't change.
Assist target's the best I've got, babe
Oh, and raid replies and tells.
So if you don't see me online
It's not because I hate the game.
It's because I'm a mouse clicker (...How bout you?)
.
And I don't want to cha-a-a-a-a-a-a-a-a-a-a-a-ange!

Lord I can't change.
My single character immersion tolerance level is flying high, yeah

[grabs conveniently placed guitar. Dons wizard robe.]

[Holds lighter to the sky]

Gustoo
10-25-2022, 02:30 AM
We saw the efficiency hit p99 with “legacy” items, the ultimate FOMO scarcity nonsense that totally fucks the eq progression.

I want red 2 to be made without this poison but at least green 2 should be so people can actually play the game for fun instead of a race to build their asset base for future prosperity. All that stuff needs to go away. The minor pride of being first is OK cuz no one cares when we have 15 years for 3 years of content.

Just let the game be fun. I can’t wait for the next Rmt ban wave

unsunghero
10-25-2022, 04:15 AM
RMT was part of what ruined classic WoW for me (that and the complete death of pug vs pug BG’s)

Why run a PuG raid when you can make it GDKP? Soon all PuG raids ended and became GDKP. I had the financial means where if I wanted I could have bought enough gold to bid on an entire set of T2 gear. Blizzard wasn’t banning anyone, they’d prefer to keep that juicy sub money, I would have gotten away with it too. I just felt like spending real money for items in game is ridiculous. Which is kinda weird for me because I actually do have a habit of cheating/exploiting in single person games

Keep in mind if RMT is allowed in any game then a shitload of botting will happen as well. Because the two go completely hand in hand, including in WoW. Something gotta farm that money to sell, and no player can compete with a script. Get banned, just use a virtual machine

Sadre Spinegnawer
10-25-2022, 06:15 PM
...a race to build their asset base for future prosperity. All that stuff needs to go away...


In any battle you must hit the enemy where they aren't. I learned that from Battleship, my go-to movie on everything from love to how to squint.


Everything has a weakness. And strengths. The overwhelming strength we face is, left to itself the market will select for RMT and other poor gameplay choices.



(takes off glasses, takes drink of a fine port, continues talking to his dog)


But your observation, and how concisely you have put it, paints a target on how to dismantle the ratfuck.


What game changes have to be made so that min/max does not favor game-harming levels of asset accumulation?

Asset accumulation, if it was some fad among casual players, is not the issue. We are talking about the economy and economy sources being dominated by the most aggressive player type that game design predicts (the min/max player) coupled with the allure/power of asset domination as well.


(EQ2 actually used this system by getting every server a run for the roses of kills, rankings, stats, and outright item ownage. My eq2 guild regularly snared contesteds, and since the loot was no trade and unneeded, we would depending on our mood toward our "competition" listening in, and either destroy it (which had a message) or sell LR and make that week's gear repair bills.



Here is the thing. I played EQ2 2004-2010. It was easy to server transfer, there were lots of servers, I had a fine reputation, never made enemies (in game ahem!!!), and I only was in bat phone guilds with high mandatory attendance %. In other words, we got pretty much every kill just to keep our stats rockin. SO WHY did all those other people and guilds play??? )


Mystery.


But if we are talking this emulator project, the parameters are known, but it would be nice if we had a target. How about figuring what changes to make so that min/max does not favor asset over-accumulation? You can't get rid of min/max (efficiency mania) but is it even possible to design around it?


Or is it The Beast That Shall Be Fed?

roks1
10-26-2022, 01:10 PM
and you should be able to train any suspected rmter's to the minimum level of experience.