View Full Version : Epics and their relative powers
Selene
09-29-2022, 04:58 PM
Just curious, what epics would you all say actually change the capabilities or even gameplay of a class to a significant degree, that without them you are gimping your toon?
I'm not interested in hearing about which are harder to get, etc., just want to know how people rank the power of each class' epics relative to each other and what they change for the class wielding them.
Selene
09-29-2022, 04:59 PM
FYI, was only thinking about this the other day because I wondered if my paladin really needs that fiery sword. Plenty of better dmg/delay weapons and even better procs out there
ithaqua
09-29-2022, 05:16 PM
Monk epic is superamazing, instaclicky atk/ac/Spell Haste (Link it with FK for convenience) and by miles best in slot (until elemental gear in pop). Also doesn’t block weapon progress since it’s hands slot.
cd288
09-29-2022, 05:43 PM
Gimping? I mean probably not many reach that extreme. Monk epic is great like another commenter said. At the same time you can be an effective Monk without it too.
So if your definition of gimping is more like is it BIS or not then yeah Monk's would be BIS. I think Ragebringer for Rogue is BIS. But there are some epics I think that are less good than other weps you could equip (think Pally is an example of that IIRC).
tadkins
09-29-2022, 05:45 PM
I'd say the Wizard epic is up there. Shield gives much needed survivability and mana regen.
Crede
09-29-2022, 06:04 PM
This is really subjective, depending on what level of gameplay you are referring to (raids, solo, grouping, etc.)
I've seen them all, IMO SK is the coolest & most game changing epic. My 59 troll SK with fungi & epic proc regens 75hp/tick standing which is pretty ridiculous for a melee especially when you mix in some fear kiting.
I'd give #2 to shaman epic. #3 monk.
Clerics is technically the only one that matters in the raid scene, but I'm not specifically focusing on raids.
I'd probably consider pallies the worst.
zelld52
09-29-2022, 06:21 PM
Monk is gamechanging. Just wearing it changes fists from 14/27 dmg/dly to 9/16 dmg/dly. Plus, an instant click 41% haste that stacks with worn haste. Don't think any monk would ever replace epic with anything else --- bonus is that it's a hand-slot, so you can use uber weapons still.
Shaman Epic is gamechanging. Mana free Splurt-lite. Makes levelling super easy. Loses a little bit of luster at 60. Never used on raids. Usually high-end raid shaman wind up replacing it, and only use it situationally in solo ops.
Cleric Epic is gamechanging. Mana free 96% rez. Needed on raids. Don't often see it replaced by anything else, except situational items.
Wizard epic is gamechanging. Clicky is a damage absorb, that works to absorb the damage of Manastone / Manna Robe. Essentially gives Wizards near-infinite mana. Extremely useful on raids. Unsure if this is often replaced, as I haven't played wizard.
As someone else said, all epics are huge upgrades, and generally easier to get than the higher-end items (VP, Vulak, Tunare weapons). But, the effects of the items are what really make them epic. I've only got 4 epics on p99. Of those 4, (Monk, Sham, Rogue, Cleric) -- Monk is the clear best of the best. (Although clicky rez is amazing as I said)
Balimon
09-29-2022, 06:24 PM
This is pretty hard because after Bard/Cleric the classes in the middle could all be in the 3 - 7 spots. I wanna drop wizard down more but it's hard to rank others above it.
1. Bard - This is a no brainer, this is the only way to get a mod on singing, truly unique
2. Cleric - Changes raiding dramatically, so many reasons why this is good
3. Monk - Because it's a glove slot
4. Wizard - The rune effect / regen is good for every aspect of the game
5. Rogue - Easy to acquire, brings any rogue up to raid dps status when leveled
6. Magician - This adds a unique ability only found on the epic, useful beyond soloing
7. Shaman - Obviously very powerful for shaman, but mostly useless on raids
8. Warrior - Great epic, but there are sooo many weapons availible in the endgame
9. Enchanter - This is a great click, especially for wipe recoveries or LoM situations
10. Shadowknight - The resists,proc, and 2h bash are great, but it's too easy to upgrade
11. Necromancer - Stat stick, not very useful on raids
12. Druid - Stat stick, not very useful on raids
13. Paladin - 2hand bash is great, but it's so easily upgraded, especially for Tunare pallys
unsunghero
09-29-2022, 06:47 PM
There are vids about this that rank them, search for “EverQuest epics” on YouTube
Bard and cleric were #1, the rest significantly below that from what I remember
Selene
09-29-2022, 06:48 PM
guess i should've specified, for soloing. because thats what i do 99% of the time i play
if shaman epic is strong for that purpose, then i think you have to rank the necro and druid epics as along the same level more or less, no?
does the mage epic significantly alter its soloing ability? i feel like an earth-staff focused 57 earth pet would be in some ways better for that chain summoning solo strategy and also to deal with adds
i agree paladin epic sucks....it just looks cool. doubt it really changes soloing much either
Crede
09-29-2022, 07:46 PM
Monk epic is superamazing, instaclicky atk/ac/Spell Haste (Link it with FK for convenience) and by miles best in slot (until elemental gear in pop). Also doesn’t block weapon progress since it’s hands slot.
It’s honestly dumb how favored monks were in this era. And I played one on live but looking back it’s like some dev had a real hard on for them. There was absolutely no need to give them a glove slot clicky haste. It would have been totally fair to make it just a weapon with worn haste.
Balimon
09-29-2022, 08:07 PM
guess i should've specified, for soloing. because thats what i do 99% of the time i play
if shaman epic is strong for that purpose, then i think you have to rank the necro and druid epics as along the same level more or less, no?
does the mage epic significantly alter its soloing ability? i feel like an earth-staff focused 57 earth pet would be in some ways better for that chain summoning solo strategy and also to deal with adds
i agree paladin epic sucks....it just looks cool. doubt it really changes soloing much either
They are all excellent for soloing, with maybe cleric being the worst there. Not sure how I'd rank it solo wise instead of overall, mage epic doesn't significantly alter solo ability, but the way one plays is significantly altered. Epic is way better then focused earth, but it would be fun to be able to have both!
PatChapp
09-29-2022, 09:18 PM
For soloing,enchanter epic is handy but not game changing at all. Really good stat stick
For raids,it's amazing. Particularly on wipes and low enchanter situations,gets everything moving much faster
zelld52
09-29-2022, 10:18 PM
guess i should've specified, for soloing. because thats what i do 99% of the time i play
if shaman epic is strong for that purpose, then i think you have to rank the necro and druid epics as along the same level more or less, no?
does the mage epic significantly alter its soloing ability? i feel like an earth-staff focused 57 earth pet would be in some ways better for that chain summoning solo strategy and also to deal with adds
i agree paladin epic sucks....it just looks cool. doubt it really changes soloing much either
Monk epic. If you have a 2k fbss or free sky belt you have 62% haste at all times. Great stats, glove slot. Most useful solo item for a monk, but shaman is more powerful solo with epic. Shaman at 60 can kill almost anything, as long as you have time to kill it. (Cliff golems, for instance)
Scalem
09-29-2022, 10:24 PM
guess i should've specified, for soloing. because thats what i do 99% of the time i play
if shaman epic is strong for that purpose, then i think you have to rank the necro and druid epics as along the same level more or less, no?
does the mage epic significantly alter its soloing ability? i feel like an earth-staff focused 57 earth pet would be in some ways better for that chain summoning solo strategy and also to deal with adds
i agree paladin epic sucks....it just looks cool. doubt it really changes soloing much either
In terms of soloing shaman, druid, monk, necro are up there. Wizard epic is up there if you have mannastone, mage epic helps but it doesn't change much for them. Downside for mage epic soloing is the CD on recasting it.
unsunghero
09-29-2022, 11:48 PM
For soloing,enchanter epic is handy but not game changing at all. Really good stat stick
For raids,it's amazing. Particularly on wipes and low enchanter situations,gets everything moving much faster
Part of the reason I picked the class, knew I was never gonna get an epic
PatChapp
09-30-2022, 06:24 AM
Part of the reason I picked the class, knew I was never gonna get an epic
The epic has 16pcs and 13 of them arent bad at all
The other 3 can be pretty rough
I'm glad I did it, a lot of it was pretty fun.
Really only vessel was bad,and it felt amazing finally killing him.
With the current quake meta, he's often not socked at all so it's very possible to get a natural spawn.
If your ever interested I will show you the ropes, how it's done/where to bind etc
Dogz_SS
09-30-2022, 08:54 AM
Absolutely no other epix on p99 compares to clerics
magnetaress
09-30-2022, 09:09 AM
The only weapon u need is a trusty dwarven battle axe. Anything else is just for milk drinkers
Kich867
09-30-2022, 10:03 AM
guess i should've specified, for soloing. because thats what i do 99% of the time i play
if shaman epic is strong for that purpose, then i think you have to rank the necro and druid epics as along the same level more or less, no?
The druid epic definitely helps in soloing, but given that it's a 3 minute long DoT, it's about half as good as the shaman and necro epics that do similar damage in half the time.
I wouldn't necessarily say its a game changer though, I never felt like it opened up opportunities for me I didn't already have, just made root rotting mobs easier.
Ripqozko
09-30-2022, 11:00 AM
The druid epic definitely helps in soloing, but given that it's a 3 minute long DoT, it's about half as good as the shaman and necro epics that do similar damage in half the time.
I wouldn't necessarily say its a game changer though, I never felt like it opened up opportunities for me I didn't already have, just made root rotting mobs easier.
The -100 resist helps make it better for some stuff . -100 snare/dot
damaddar
09-30-2022, 11:16 AM
i feel like bard epic gets overrated a bit, especially if its true that the lvl 32 mana song is unaffected by singing mod as noted on the wiki (i definitely think its supposed to be modified so it could be a bug). I think when people lump bard epic in with the cleric epic, the mana song modifier is usually why.
Only other singing song you realistically use is a psalm to pump up the DS. Puretone kind of steals the thunder when its up since you just get 2.8 mod when you really want it, but obviously that has a long cooldown.
its a huge quality of life in the fact that you can melee and still have OK song power, but in terms of class power you would want to be equipping drums of the beast/lyrans mystical lute/PoSky horn right before the cast goes off. Its not really realistic for people to do that for hours on end, but its a technicality worth pointing out.
So if you only care about max instrument mods in important moments, but not having to do anything to get 1.8 mod, bard epic is a gamechanger in that sense, but technically not really a power increase. If you want to melee the only real requirement is having those primary slot instruments.
The groupwide haste/str/atk buff is really nice, so roughly equivalent to the enc epic clicky being kept up on a group of melee, i believe the str/atk also stacks with everything else so that is something of value in itself as well. Very good if you're thrown in a group with a bunch of rogues, but usually its mana song duty and you cant be both in melee range and in range of the clerics.
so all that being said, bard epic is definitely up there, mostly because half the epics really aren't that amazing but i dont think it's on another level like cleric epic is. I think rogue epic and monk epic (i guess with the assumption that they needed the haste their epics provide.) are way bigger power increases.
breath of harmony is also criminally underrated, especially if you're a primary slot instrument enjoyer.
Toxigen
09-30-2022, 11:26 AM
This is pretty hard because after Bard/Cleric the classes in the middle could all be in the 3 - 7 spots. I wanna drop wizard down more but it's hard to rank others above it.
1. Bard - This is a no brainer, this is the only way to get a mod on singing, truly unique
2. Cleric - Changes raiding dramatically, so many reasons why this is good
3. Monk - Because it's a glove slot
4. Wizard - The rune effect / regen is good for every aspect of the game
5. Rogue - Easy to acquire, brings any rogue up to raid dps status when leveled
6. Magician - This adds a unique ability only found on the epic, useful beyond soloing
7. Shaman - Obviously very powerful for shaman, but mostly useless on raids
8. Warrior - Great epic, but there are sooo many weapons availible in the endgame
9. Enchanter - This is a great click, especially for wipe recoveries or LoM situations
10. Shadowknight - The resists,proc, and 2h bash are great, but it's too easy to upgrade
11. Necromancer - Stat stick, not very useful on raids
12. Druid - Stat stick, not very useful on raids
13. Paladin - 2hand bash is great, but it's so easily upgraded, especially for Tunare pallys
pretty close to how id rank em too...i think id go enc, druid, necro, sk, paladin for the bottom
Ripqozko
09-30-2022, 11:30 AM
i feel like bard epic gets overrated a bit, especially if its true that the lvl 32 mana song is unaffected by singing mod as noted on the wiki (i definitely think its supposed to be modified so it could be a bug). I think when people lump bard epic in with the cleric epic, the mana song modifier is usually why.
Only other singing song you realistically use is a psalm to pump up the DS. Puretone kind of steals the thunder when its up since you just get 2.8 mod when you really want it, but obviously that has a long cooldown.
its a huge quality of life in the fact that you can melee and still have OK song power, but in terms of class power you would want to be equipping drums of the beast/lyrans mystical lute/PoSky horn right before the cast goes off. Its not really realistic for people to do that for hours on end, but its a technicality worth pointing out.
So if you only care about max instrument mods in important moments, but not having to do anything to get 1.8 mod, bard epic is a gamechanger in that sense, but technically not really a power increase. If you want to melee the only real requirement is having those primary slot instruments.
The groupwide haste/str/atk buff is really nice, so roughly equivalent to the enc epic clicky being kept up on a group of melee, i believe the str/atk also stacks with everything else so that is something of value in itself as well. Very good if you're thrown in a group with a bunch of rogues, but usually its mana song duty and you cant be both in melee range and in range of the clerics.
so all that being said, bard epic is definitely up there, mostly because half the epics really aren't that amazing but i dont think it's on another level like cleric epic is. I think rogue epic and monk epic (i guess with the assumption that they needed the haste their epics provide.) are way bigger power increases.
breath of harmony is also criminally underrated, especially if you're a primary slot instrument enjoyer.
Epic goes in offhand and those instruments in primary, epic is amazing and ya still get higher mod with primary instruments . Sorry you don’t got.
damaddar
09-30-2022, 11:52 AM
Epic goes in offhand and those instruments in primary, epic is amazing and ya still get higher mod with primary instruments . Sorry you don’t got.
i do got epic, i even got it on the offhand, but i do concede i am worthy of being on the receiving end of a sorry you dont got natures melody/warder loot/etc.
totally agree with you if the mana song thing on the wiki is inaccurate, but if youre not meleeing and using the good instruments, you're basically holding a cooler looking blade of carnage in the offhand.
dareo
09-30-2022, 10:49 PM
I dont think anyone has even mentioned Ranger epics lol.
Bardp1999
09-30-2022, 11:21 PM
The Ranger epics are really good. I leveled my first necro in WL at Geos a bunch and it happened to be one of the times that Orna had deleveled and was leveling back to 60 so we grouped often... Epics + Skycloak are petty amazing damage output and the slow effect makes some shit that should probably kill you into easy mode
Dogz_SS
10-01-2022, 12:52 AM
The game of Everquest looks ALOT different without cleric epics.
Jimjam
10-01-2022, 06:35 AM
The Ranger epics are really good. I leveled my first necro in WL at Geos a bunch and it happened to be one of the times that Orna had deleveled and was leveling back to 60 so we grouped often... Epics + Skycloak are petty amazing damage output and the slow effect makes some shit that should probably kill you into easy mode
I have to agree, it is an incredible combo.
Devil's Advocate: rangers have access to a fairly easy to acquire slow before the epic, and there are other decent worn haste items. From that perspective, do the epics really give that much extra in terms of solobility?
Cecily
10-01-2022, 07:00 AM
Massive QoL improvement to not have to swap 2h to 1h. It's also a DoT which is nice for the make their number run out before yours does game.
Ravager
10-01-2022, 07:39 AM
The only truly game changing weapon is cracked staff. The rest is just vanity.
Crede
10-01-2022, 08:24 AM
I have to agree, it is an incredible combo.
Devil's Advocate: rangers have access to a fairly easy to acquire slow before the epic, and there are other decent worn haste items. From that perspective, do the epics really give that much extra in terms of solobility?
I recently got my earthcaller after waiting for 3 years. Almost got my sky cloak the same week which would have been insane, but sadly missed the raid by 15 minutes.
It’s pretty nice. No doubt makes life easier soloing when it procs. I wouldn’t necessarily call it game changing though. A swarmcaller/woodsman’s staff can still do pretty well.
Personally I’d prioritize the haste cloak over the earthcaller. And If you can manage to get a good 2h like the tov one then I’d just ditch my epics.
Selene
10-01-2022, 05:04 PM
I recently got my earthcaller after waiting for 3 years. Almost got my sky cloak the same week which would have been insane, but sadly missed the raid by 15 minutes.
It’s pretty nice. No doubt makes life easier soloing when it procs. I wouldn’t necessarily call it game changing though. A swarmcaller/woodsman’s staff can still do pretty well.
Personally I’d prioritize the haste cloak over the earthcaller. And If you can manage to get a good 2h like the tov one then I’d just ditch my epics.
Whoa, earthcaller is that hard to get? 3 years? Hearing that makes me so glad i ditched my ranger as soon as i hit 50 and realized i was never gonna get either the sky cloak or the earthcaller, as a casual player
bobjonesp99
10-02-2022, 09:58 AM
its hard because once the Shattered Emerald of Corruption (and other epic pieces) move to mini drops and Inny loot table changes to mostly suck, most raid guilds don't spend that much effort doing PoHate. and like 1/2 the server has some ranger alt and wants one.
Jimjam
10-02-2022, 10:50 AM
its hard because once the Shattered Emerald of Corruption (and other epic pieces) move to mini drops and Inny loot table changes to mostly suck, most raid guilds don't spend that much effort doing PoHate. and like 1/2 the server has some ranger alt and wants one.
I don’t think things are as bad as they used to be. Previously there was an attitude against helping Ranger’s get their Innoruuk heart / epic - rangers were considered aggro stealing bad dps raid wipers. A waste of a character slot which could have been a war/rog/cler.
These days, with speedy engages and tank swaps rangers are held in higher esteem as highly effective and important bumps to let chains stabilise on tanks.
The result of this means guilds are more likely to go after non-magi minis in hate, and clear any mini PHers up when doing a hate run. The decrease in ranger antipathy means far more SEOC (so Earthcallers) are likely to be created.
Nibblewitz
10-02-2022, 11:43 AM
If by game changing, we mean that it significantly alters the game play of the class, then I would say the top three are Cleric, Bard, Wizard in that order.
Knuckle
10-02-2022, 12:15 PM
I think the druid epic is underestimated by many because it lacks raid utility. It changes what you can accomplish and the solo encounters you can complete due to the efficiency of the mana free dot/snare.
magnetaress
10-03-2022, 08:19 AM
The only weapon u need is a trusty dwarven battle axe. Anything else is just for milk drinkers
Magaman
10-03-2022, 12:04 PM
Ranger epics look the coolest therefore are the best epics/most game changing. Hope this helps.
astuce999
10-03-2022, 01:58 PM
The Bard epic is the only mechanically unique ability that fits the "game changer" argument.
Yes, Puretone exists, but it has a 4 minute duration and a 72 minute cooldown.
The Bard epic will give a singing modifier to these songs:
-Level 20 and 32 mana songs (currently bugged on p99)
-All of the Psalm lines, increasing both the resists and DS components
-Charisma song (helping with DI)
-Jonthan's line of self haste, improving the strength and attack components
-Niv's Harmonic - increasing the AC and the damage absorb components
-Largo's Assonant Binding - increasing the AGI and AC debuff component
-Verses of Victory - Improves the AGI, AC, Str components (everything but haste)
-Elegy - improves the INT/WIS buff, for skill ups
-Anti-Magic - improves the strength of the dispell
cheers,
Astuce
Crede
10-03-2022, 06:19 PM
I think the druid epic is underestimated by many because it lacks raid utility. It changes what you can accomplish and the solo encounters you can complete due to the efficiency of the mana free dot/snare.
Yea I’ve seen some Druids root rot like 8 mobs at a time with epic. Once you have engorging roots it’s pretty reliable equaling the epic duration so you can go pretty crazy with. It’s nice to not have to worry about getting in that last big tick like shaman epic if you want to reapply it if root breaks early.
Tunabros
10-04-2022, 03:02 PM
i mean u can get do most raids on p99 with kunark gear with the exception of
AoW, Tunare, and Sontalak
some ToV can maybe do with only kunark gear but can be kinda dicey and need the
classes
a lot of classes dont even need their epic and its just used as a stat stick
Vexenu
10-04-2022, 04:14 PM
I think Rogue Epic is being underappreciated in terms of how much of a ridiculous power spike it provides as a single item. It obviously doesn't change how the class plays, but it makes a Rogue incredibly more effective at their role, is the easiest Epic to complete and isn't replaced until very high end Velious weapons come into play. It's really an absurd power spike for Rogues going from Classic into Kunark and acquiring a Ragebringer. Even the droppabale Kunark weapons for Rogues don't even come close to it, which isn't the case with Monks, who have Kunark weapons like SoS, T staff and IFS that are right in line with their Epic DPS. Nothing comes close to Ragebringer for Rogues.
Fammaden
10-04-2022, 05:01 PM
Rogue epic is easily the second most impactful to raiding after cleric. Most of velious was probably tuned around its existence and wouldn't die in time without it. Wasn't the OP question of course though, it doesn't really impact the rogue themselves other than actually turning them from a bad classic class to an insane one in Kunark. Playstyle doesn't change.
magnetaress
10-04-2022, 08:38 PM
The only weapon u need is a trusty dwarven battle axe. Anything else is just for milk drinkers
jolanar
10-05-2022, 03:15 PM
Monk epic is so good they eventually had to start making other gloves with the same effect so monks could finally equip something else.
I'd say from a longevity perspective cleric and bard and then monk are probably the best.
Even by Velious a lot of them are effectively obsolete.
Selene
10-05-2022, 03:39 PM
Which epics are game changing from a solo perspective only? I think necro shaman and druid's seem to be the pick here?
zelld52
10-05-2022, 04:27 PM
Which epics are game changing from a solo perspective only? I think necro shaman and druid's seem to be the pick here?
Monk. Shaman get DoTs and can cannibalize to regain mana - so a mana free DoT is nice to have, but Monk gets a 41% haste that stacks with worn haste, and is worn in hand-slot. Which means that a monk with a Seahorse Belt + Epic has 75% haste solo.
Encroaching Death
10-05-2022, 04:36 PM
In terms of soloing shaman, druid, monk, necro are up there.
As a Necro, I'd rather have a Shissar Deathspeaker Staff (https://wiki.project1999.com/Shissar_Deathspeaker_Staff) than the epic.
Would have been cool to have a unique dot line on the epic, so you could essentially stack another Splurt or something. Might make it OP though, but I'm pretty sure that's how the Shaman's epic works.
PatChapp
10-05-2022, 04:52 PM
Shaman epic is a dot line that shaman otherwise don't get,its splurt without the good end ticks.
Shaman and monk most game changing for solo
Crede
10-05-2022, 05:03 PM
Which epics are game changing from a solo perspective only? I think necro shaman and druid's seem to be the pick here?
Shaman, Monk, & SK.
Shaman because you can root rot like 4-5+ mobs at a time which amounts to some pretty massive dps. You can't do this without it.
Monk because 40% spell haste is insanely good, especially solo.
SK because the proc is amazing - 300 tap over 6 ticks - that's a whopping 600hp total health transfer. The ratio isn't amazing but it will change your solo game if you know how to use it strategically if you do get a superior weapon swapping it in as necessary. I can kill nonstop for hours using it when needed so I don't need to fear kite 24/7 which is especially nice in tighter spaces. It also allows you to bash which is also extremely useful for fear kiting in tight spaces/interrupts especially if you can't slam.
Encroaching Death
10-05-2022, 05:06 PM
I kinda find it disappointing that most of the melee epics are just...haste.
Boring haste.
zelld52
10-05-2022, 06:09 PM
I kinda find it disappointing that most of the melee epics are just...haste.
Boring haste.
They also add attack- Monk is +40 attack and +12 ac and it stacks with CotP, Avatar and VoG
Crede
10-05-2022, 06:24 PM
I kinda find it disappointing that most of the melee epics are just...haste.
Boring haste.
Pally epic is pretty awesome if you’re mostly grouping. Looks cool stun proc and 2h bash.
Vaarsuvius
10-06-2022, 09:42 AM
Monk. Shaman get DoTs and can cannibalize to regain mana - so a mana free DoT is nice to have, but Monk gets a 41% haste that stacks with worn haste, and is worn in hand-slot. Which means that a monk with a Seahorse Belt + Epic has 75% haste solo.
Free 1.4k DoT that stacks with any other one a shaman might want to cast. the only mana an epic shaman coud spend to grind for hours on end is to refresh root & debuff
Necro epic gives you a free snare & minor DoT, and the snare series costs a lot of mana.
Both will allow you to solo a number of mobs you would not dream of w/o it.
So I would rate them better than a 41% or even 50% haste weapon
Philistine
10-06-2022, 08:52 PM
I'm surprised by all of these comments that rogue epic is game changing. I've never played one (mine is Level
7) , but I'm a little intrigued by the class. Please forgive my ignorance!
Is what makes the epic so game changing that they're normally upgrading from mediocre BS damage, haste, and ratio to sweet haste, high BS damage, and ok ratio? Like, is it the weapon that's sweet or just that it's normally a really big upgrade?
Encroaching Death
10-07-2022, 08:42 AM
I'm surprised by all of these comments that rogue epic is game changing. I've never played one (mine is Level
7) , but I'm a little intrigued by the class. Please forgive my ignorance!
Is what makes the epic so game changing that they're normally upgrading from mediocre BS damage, haste, and ratio to sweet haste, high BS damage, and ok ratio? Like, is it the weapon that's sweet or just that it's normally a really big upgrade?
It's not game changing.
When my Rogue got his epic, I was main handing a Serpent's Tooth (https://wiki.project1999.com/Serpent%27s_Tooth).
It was barely a difference besides the fact that I attacked a little faster.
I still can't solo green cons.
It's just good because it's "easy". Which I always dispute, because it can be an absolute headache for anyone who isn't a hardcore poopsocker or rich.
PatChapp
10-07-2022, 12:11 PM
It's very easy, the book can be picked up by a solo rogue with a da idol and a cap. The only hard part can be the kedge robe,but I regularly see mq offered for 5k or so on green.
It's a huge upgrade but doesn't change how the class plays.
Ooloo
10-07-2022, 12:36 PM
Soloing like ten seafuries at a time (only if others aren't around, don't be a dick!) with a sham epic was super fun on blue back when dot ticks were reported, it was so easy to time the casting just right and the only mana you'd spend was on root, and the epic dot has no DD component so it won't break root like normal sham dots can.
Those were the days of double ruby crown drops too :( sigh. All the plats.
Philistine
10-07-2022, 01:25 PM
It's very easy, the book can be picked up by a solo rogue with a da idol and a cap. The only hard part can be the kedge robe,but I regularly see mq offered for 5k or so on green.
It's a huge upgrade but doesn't change how the class plays.
Understood. Thank you!
Encroaching Death
10-07-2022, 01:38 PM
Understood. Thank you!
I ended up having to do the Kedge Robe portion and Jagged Dagger portion as well, and my main was a Rogue so I was dirt poor with no friends.
So the quest was hard for me. Dunno how I would have picked the pocket of the guy in Neriak without using a glitch exploit (just kidding, Mods)
And at that time, level 1s could equip, so it was being farmed 24/7 so there were huge lines.
Tnair
10-09-2022, 12:11 PM
tbh as a rogue playing for fun and exploration, travelers boots were more impactful than my epic. Epic was a satisfying acquisition that did make me much stronger in groups... but I was already in groups and it's not like it made the whole group able to do better content or anything. Being able to bow-kite and outrun bad pulls was a bigger change
Ragebringer: still not able to reliably solo giants
Travelers boots and a backpack of arrows: can solo giants
Sow boots are the real epic
Zuranthium
10-11-2022, 02:05 AM
What a dumb take. It's a waste of time trying to solo giants by bow kiting and you can already carry around SoW pots to use when SoW isn't available from a caster. The epic will definitely allow a Rogue to do better content (assuming they weren't already twinked with great weapons + haste item).
Best epics though: Cleric, Bard, Mage
Monk is gamechanging. Just wearing it changes fists from 14/27 dmg/dly to 9/16 dmg/dly.
Changing fists to 9/16 is actually a damage nerf, because you should be using a 2-hand weapon and clicking it on off/on to get fist offhand attacks between the primary attack swings. The delay of the offhand doesn't matter because you're just getting 1 round in anyway.
When buffed with another Haste spell + Ranger "Strength of Nature" (which does not stack with the Monk epic buff), a Monk should not be wearing their epic to get the best DPS possible, because it is decreasing the damage of their offhand attacks.
Ennewi
10-11-2022, 04:28 AM
need a new thread asking what's the most important/defining item for each class
Encroaching Death
10-11-2022, 05:53 AM
What a dumb take. It's a waste of time trying to solo giants by bow kiting and you can already carry around SoW pots to use when SoW isn't available from a caster. The epic will definitely allow a Rogue to do better content (assuming they weren't already twinked with great weapons + haste item).
He's actually spot on though. Ragebringer doesn't allow you to do better content. And he's right, at 60 you can't go toe to toe with a Hill Giant. It barely makes a difference. It might get you invited into more groups maybe, but it's not like people sit there analyzing your gear when they need a rogue. Most people end up ditching their epic for something better.
I'd rather have JBoots than the Rogue Epic. Better for survivability, better QoL, and if you want to bow kite, you can. SoW pots are too expensive for a poor Rogue. Pick Pocket isn't that lucrative.
Zuranthium
10-11-2022, 07:24 AM
Ragebringer doesn't allow you to do better content.
LOL. Try duoing and see the things you're able to kill with some average weapon and FBSS, rather than the epic. Try doing a raid with as little people as possible and see if you'll be able to take down bosses with average equipped Rogues vs epic Rogues. Not to mention the speed at which things are killed in general. Time is money. When you are killing more, you are "doing better content".
On a server that's been sitting in Velious for ages and has a shit ton of twink items sitting around and years of high end item drops, the Rogue epic becomes less valuable, sure. But within the actual game timeline, it is a huge power increase that enables content to be killed better.
Sadre Spinegnawer
10-11-2022, 07:05 PM
Enchanter epic was unsolved and I already had VoG.
The epic was a gut punch. Zero cc utility for the enchanter epic. Great. The epic that enchanters wanted but did not get did not come out till PoP. As a further slap, it was by that time not nearly as useful since the slow was now obsolete. This should have been the enchanter epic. Serpent of "vindication" -- two expansions too late:
https://zam.zamimg.com/images/2/0/206f0fa63ce8f0cfbab7750eb308800e.jpg
ithaqua
10-16-2022, 08:31 AM
Neither of the slowsticks were obsolete in pop, clicky is even better then the spells. They were still useful long after the newer slows with - resist mods thanks to the much longer durations.
Enc epic isn’t gamechanging but a great convenience item, epic2 was real nice though!
gradyk
10-17-2022, 12:53 PM
Ranger epic is severely underrated especially for soloing 50-60. So much fun. Slow +DoT on the earthcaller and your able to face tank.
Encroaching Death
10-17-2022, 01:46 PM
Ranger epic is severely underrated especially for soloing 50-60. So much fun. Slow +DoT on the earthcaller and your able to face tank.
I was curious about the performance of these.
What's the difficulty of getting both? Or do people usually only get one?
gradyk
10-17-2022, 02:59 PM
Swiftwind is fairly easy. Earthcaller is tough to get the stone in hate unless your guild is actively clearing even so the drop rate is very bad.
Encroaching Death
10-18-2022, 03:33 PM
Earthcaller is tough to get the stone in hate unless your guild is actively clearing even so the drop rate is very bad.
Someone in guild actually had this drop for them in Hate a couple of nights ago. Along with a Necro book...good night for Hate.
Tunabros
10-20-2022, 03:03 PM
majority of epics are just great for soloing or just stack sticks
realistically the only good ones are cleric and warrior
Ghost of Starman
10-20-2022, 04:10 PM
majority of epics are just great for soloing or just stack sticks
realistically the only good ones are cleric and warrior
if we're talking raiding the epics that matter are Cleric/War/Rog. People underestimate how important the Rog epic is for increasing raid DPS.
Tunabros
10-21-2022, 01:22 PM
oop forgot rogue haha
thats pretty much class defining item
Toxigen
10-21-2022, 01:24 PM
majority of epics are just great for soloing or just stack sticks
realistically the only good ones are cleric and warrior
You forgot Wizard too.
Allishia
10-21-2022, 02:01 PM
I really hardly use my war epic anymore..usually jaleen katana off hand and feverblade primary. I do use it sometimes where I have plenty of time to agro things though
Selene
10-21-2022, 04:22 PM
all this talk about raid utility...blah blah blah, just hit autoattack and bring your 50+ guild members to bum rush things while clerics hit their /shout hotkey lol. B-O-R-I-N-G!!
TomisFeline
10-23-2022, 08:21 PM
I really hardly use my war epic anymore..usually jaleen katana off hand and feverblade primary. I do use it sometimes where I have plenty of time to agro things though
why not swap those two in their slots?
bobjonesp99
10-27-2022, 08:20 AM
why not swap those two in their slots?
because jaleen is a smol agro and feverblade is big agro and mainhand proc rate ~2x offhand.
Renault
11-23-2022, 10:07 PM
There are only a few epics that are truly unique and irreplaceable, a few others that make raids raiding or soloing more efficient , and then some that are totally replaceable such that you stop using them by end-Velious.
Unique and irreplaceable:
Bard epic
Wizard epic
Mage epic
Makes soloing easier due to clicks/procs:
Shaman, Druid, Shadowknight, Enchanter
Ranger, Monk (these also add +atk in a way that isn't replacable in slot)
Makes raiding easier:
Cleric, Warrior (somewhat replacable)
Replaceable:
Rogue, Paladin, Necromancer
Ghost of Starman
11-24-2022, 12:41 AM
Unique and irreplaceable:
Bard epic
Wizard epic
Mage epic
Makes soloing easier due to clicks/procs:
Shaman, Druid, Shadowknight, Enchanter
Ranger, Monk (these also add +atk in a way that isn't replacable in slot)
Makes raiding easier:
Cleric, Warrior (somewhat replacable)
Replaceable:
Rogue, Paladin, Necromancer
Rogue epic isn't replaceable, even with BIS weapons you switch it into offhand for BSes due to the +atk. Necromancer epic should also be placed into "soloing easier" as it's similar to the Shaman epic (clicky dot + snare). Paladin epic allows you to bash with 2H and thus has value as a one click swap for bashing casters.
Snaggles
11-25-2022, 01:31 AM
The toughest epics are amazing but functionality wise a 60 bard, 60 mage, and 60 enchanter can still shine with moderate gear.
Quality instruments are attainable and with quick clicking a mediocre geared bard is a sight to behold.
Enchanters are just god level and most geared melees will beg for VoG if possible.
The mage water staff with a well positioned pet rivals or exceeds the dps of the epic. It’s actually pretty tanky too for a 15 min kill in Kedge Keep.
If you are good at your class and trying to gear up with EC and/or raid stuff you can still still do great things. The easy epics are hard to skip over though, especially like the rogue when you can get a turnkey quest for the price of a CoF (or less).
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