View Full Version : One change you'd love to see?
htabdoolb
06-06-2022, 02:23 AM
If you had the power to change just one thing about Everquest p1999, what would it be? Any one thing at all, no matter how important or trivial it might be.
I would love it if every race could be every class. I wanna be able to play an elf monk, or a barbarian wizard, or a troll druid, darn it! Gimme more options! Even a half-elf cleric (lol) should be possible, despite the fact that wis is that race's dump stat. Religion should be similarly open for choice.. if I want to try to play an Innoruuk worshiping high elf who is hated in their own home city, I should be able to! It'd be fun to be able to role play as a member of a good race gone evil, or an evil race trying to repent and reform.
Tethler
06-06-2022, 02:46 AM
I'd love to see MQing of epic items disabled
Worry
06-06-2022, 06:56 AM
pvp enabled in raid zones
cd288
06-06-2022, 10:09 AM
I'd love to see MQing of epic items disabled
This would be nice but I don't think it would end up being a good thing in the long run. The top zerg guild would then just be the only people getting epics. At least now with MQs random people can get some epic steps done.
What I'd really like to see is an EXP bonus bump for having a 5 or 6 person group. Make it more efficient to have a full group going than it is for everyone to solo. That would be awesome.
Custom UIs, spell sets, pet window, and other QoL items put back in. IMO, they should never have been removed.
PlsNoBan
06-06-2022, 10:54 AM
Instanced raid content. P99 is already not classic in a myriad of ways and the #1 complaint for most people is the toxicity and general insanity of how the endgame works here. Being able to experience the endgame without either being a huge neckbeard or a warmbody in one of the 1-2 huge neckbeard guilds would be pretty fantastic.
There's other steps they could take to improve things short of instancing. Drastically reducing/removing variance so people didn't have to track the same stupid ass mobs for 16 hours (I assume it hasn't changed?) every time would be a good start. That's a huge barrier to entry for people trying to raid casually and generally makes you 100% unable to compete unless you have a couple massive neckbeards in your guild willing to do that grueling/boring time waste multiple times a week every week. How many super casual guilds you know have players willing to practice racing in Kael for hours and hours and hours so they can be ready to stare at a screen for 10+ hours straight to race for a chance to kill 1 boss? Not to mention probably still lose every time to somebody that's scripting. I still think instancing is the way to go but getting rid of variance would open the doors for other guilds to make an attempt without having to sink such an enormous effort into tracking.
Toxigen
06-06-2022, 11:32 AM
keyring
Jibartik
06-06-2022, 12:13 PM
I’d like to see mistmoore assaulted by a barbarian hoard to kill the vamps and spread their influence onto faydwer
And then a new class race combo called vampire hunter-half barbarian is available (like a ranger necromancer).
And mistmoore becomes a new level 50-60 dungeon made of barbarians and half barbarians and a corrupted (secretly a vampire) barbarian king boss.
Oh yea, and mayyoung spawns at the empty tomb area now as a raid boss, because he’s no longer sealed because the Barbarian fools delved too deep into the castles catacombs.
eqravenprince
06-06-2022, 12:20 PM
Give all classes bind affinity.
Jibartik
06-06-2022, 01:20 PM
Scarves.
https://i.imgur.com/HjHGf9F.png
htabdoolb
06-06-2022, 01:21 PM
Give all classes bind affinity.
Okay, this is a pretty good one.. because damn being a melee and not being able to bind yourself anywhere like the casters do is a big fat inconvenience.
PatChapp
06-06-2022, 02:53 PM
Give all classes bind affinity.
City binds only for all classes. Npc in every town to cast it.
Kavious
06-06-2022, 03:26 PM
Shared Bank slots enabled
loramin
06-06-2022, 03:50 PM
Make Innoruuk keep dropping the Earth Staff even after Magi Pasta starts dropping it.
Balimon
06-06-2022, 11:34 PM
Make Innoruuk keep dropping the Earth Staff even after Magi Pasta starts dropping it.
You still chasing it man? Dang ;\ , I think if it dropped off Magi even half the time it would be fine..
starkind
06-07-2022, 12:13 AM
FFA all lvl range scaled and normalized stat pvp locked on for all three servers.
Ennewi
06-07-2022, 05:36 AM
Additional face options at character creation, reusing ones belonging to various merchants and quest NPCs but excluding Dain, Tunare, etc. Gnome clockwork race option. Also, an AoN alternative ghost illusion clicky, eru/iks/dwf only, that would include a levitate effect.
Jibartik
06-07-2022, 01:46 PM
Dungeon under NoRo that is level 20-40 with the soul of rahotep as the main boss. Full of zombies and skeletons and ghouls and other rahotep things.
Jewel of the scepter item drop, and the scepter re-alignment box rare drop, to combine with the scepter of rahotep to create the Jeweled scepter of rahotep that is a bad ass item for wis/int casters till 50+.
loramin
06-07-2022, 02:39 PM
Dungeon under NoRo that is level 20-40 with the soul of rahotep as the main boss. Full of zombies and skeletons and ghouls and other rahotep things.
Jewel of the scepter item drop, and the scepter re-alignment box rare drop, to combine with the scepter of rahotep to create the Jeweled scepter of rahotep that is a bad ass item for wis/int casters till 50+.
This.
Lost Dungeons of Norath had its (many) flaws, but one thing it had that EQ should have had a long time ago was a proper dungeon in the desert. I truly hope that when they add custom dungeons here (or rather, on Blue) we get one that is something like that.
Lampolo
06-07-2022, 03:03 PM
I'd love to see MQing of epic items disabled
Me too. This incentivises people to sit in lowbie dungeons and ruin xp and loot for grps that belong there. It also waters down the high value/hard to get items which is one reason I like this game.
I wouldn't mind seeing all mqs disabled.
Gustoo
06-07-2022, 03:03 PM
The north ro desert should connect to the west commons dungeon and that dungeon should be completed.
Definitely a desert dungeon. Ooooo baby.
Vanilla + custom content would be the best EQ ever made, so many good options and so easy to make it fit into the vanilla item progression because stats hadn't got so crazy boosted in kunark and then velious.
Jibartik
06-07-2022, 03:14 PM
Would be amazing to connect that area in Freeport if archeologist euridites found the dungeon looking for magic they detected in their diggings.
Chortles Snortles
06-07-2022, 03:20 PM
iksar necros lich turning into iksar skeletons
Jibartik
06-07-2022, 03:22 PM
Simple but excellent.
PatChapp
06-07-2022, 03:28 PM
Me too. This incentivises people to sit in lowbie dungeons and ruin xp and loot for grps that belong there. It also waters down the high value/hard to get items which is one reason I like this game.
I wouldn't mind seeing all mqs disabled.
Bit of a double edged sword here though, sometimes something like a child's tear will drop and noone will need it. They have a short corpse, could easily see stuff like that rotting.
Jibartik
06-07-2022, 04:19 PM
I would never abide to get rid of MQ because these types of expoitations are what seperate EQ from other MMOS, expanding what can be done by players.
I think that it also creates player driven economies where you can hire people to do things, and I think that > than you getting to kill a legendary quest mob easily on your own in a thriving MMO.
Danth
06-07-2022, 06:20 PM
One direct change, and no more? Break /anon. Everyone's always visible on /who. That'll do.
Danth
Xersius
06-07-2022, 07:01 PM
/guildwar
jadier
06-07-2022, 07:05 PM
Give warriors the Incite line of disciplines.
htabdoolb
06-07-2022, 07:22 PM
One direct change, and no more? Break /anon. Everyone's always visible on /who. That'll do.
Danth
Interesting. Can I ask your reason why? From the perspective of someone who plays casually and has a cleric main, being able to /anon for awhile and stop the torrent of /tells and requests for rezzes is a blessing I would be loathe to give up.
htabdoolb
06-07-2022, 07:31 PM
iksar necros lich turning into iksar skeletons
This always bugged me. I know that it was a decision probably made by the hardware and graphical limitations of the time, but it still feels strange.
Similarly, I always thought that the type of skeleton a necro summons should be dependent on the zone. Gnolls for blackburrow, sarnaks for chardok, humanoid skeletons near oldworld cities, etc. Maybe even make it so that creature or even giant skeletons could be summoned in the right places, with power and abilities far beyond normal limitations.. but at a much greater initial cost and possibly with mana upkeep costs to compensate. Sort of like a magicians Monster Summoning line.
Danth
06-07-2022, 07:43 PM
Interesting. Can I ask your reason why? From the perspective of someone who plays casually and has a cleric main, being able to /anon for awhile and stop the torrent of /tells and requests for rezzes is a blessing I would be loathe to give up.
Sure. I want to know if a zone's occupied before I spend 20 minutes running there just to find half a dozen /anons. I accept your own issue you post; simply making a "/who all [zone]" query return an accurate population count without specific characters would suffice.
A couple shared storage tabs
PlsNoBan
06-08-2022, 12:31 AM
One direct change, and no more? Break /anon. Everyone's always visible on /who. That'll do.
Danth
This is a good one. I've said this to friends for years. Get rid of anon/role and let me see what zones are populated around my level. Let me get an idea if its worthwhile to make the trek to X zone or if its already overpopulated. Let me see what the class distribution is. There's plenty of reasons to want anon/role gone that don't involve using it to pester people for buffs/rez/ports. Also it'll trigger a bunch of neckbeards that think they need to be anon/role for their super secret 23 yr old raid content strategies.
Tethler
06-08-2022, 12:42 AM
This would be nice but I don't think it would end up being a good thing in the long run. The top zerg guild would then just be the only people getting epics. At least now with MQs random people can get some epic steps done.
You aren't wrong. There are definitely some benefits. But people farming epic drops for the purpose of selling, making it harder for people to do themselves, is probably my biggest pet peeve on this server.
Tunabros
06-08-2022, 01:10 AM
unrooted dragons
lol im the only one here asking for something that is actually classic
Castle2.0
06-08-2022, 01:33 AM
Dungeon under NoRo that is level 20-40 with the soul of rahotep as the main boss. Full of zombies and skeletons and ghouls and other rahotep things.
Jewel of the scepter item drop, and the scepter re-alignment box rare drop, to combine with the scepter of rahotep to create the Jeweled scepter of rahotep that is a bad ass item for wis/int casters till 50+.
An original thought on the forums. Well, I'll be. A good one too.
Castle2.0
06-08-2022, 01:34 AM
Sure. I want to know if a zone's occupied before I spend 20 minutes running there just to find half a dozen /anons. I accept your own issue you post; simply making a "/who all [zone]" query return an accurate population count without specific characters would suffice.
Park mules in popular zones or /who a zone and ask the people in there how many people are in zone.
i'd let people have a single mule account which they could use at the same time as their main account. Characters wouldn't be able to go over level 5 or so and may be restriced to only be in certain zones, like FP/EC..
It's outrageous how people can abuse "their wives/sons/dogs account" currently.
Trexller
06-08-2022, 03:03 PM
Dungeon under NoRo that is level 20-40 with the soul of rahotep as the main boss. Full of zombies and skeletons and ghouls and other rahotep things.
Jewel of the scepter item drop, and the scepter re-alignment box rare drop, to combine with the scepter of rahotep to create the Jeweled scepter of rahotep that is a bad ass item for wis/int casters till 50+.
isn't this already in-game but inaccessible?
I've seen screenshots of under the world in nro, theres a dungeon or something down there
cd288
06-08-2022, 04:25 PM
isn't this already in-game but inaccessible?
I've seen screenshots of under the world in nro, theres a dungeon or something down there
Source? Would be interested to see the screenshots. Only thing I've ever heard about a mob called Rahotep is a below level 20 mummy that's a rare spawn in N Ro itself.
Trexller
06-08-2022, 06:02 PM
Source? Would be interested to see the screenshots. Only thing I've ever heard about a mob called Rahotep is a below level 20 mummy that's a rare spawn in N Ro itself.
theres definitely something under NRO, maybe its like the cat room in sky
I looked around and couldn't find any screenshots, found SS of other hidden spots around the world.
im pretty sure there is the geometry for a small dungeon under NRO
Danth
06-08-2022, 06:45 PM
I don't see anything under the North Ro geometry if I load the zone in a zone viewer program. Don't see anything in Oasis either. There was the Ro-themed instance content in the Lost Dungeons expansion which is available on Titanium.
Danth
Chortles Snortles
06-08-2022, 06:50 PM
I don't see anything under the North Ro geometry if I load the zone in a zone viewer program. Don't see anything in Oasis either. There was the Ro-themed instance content in the Lost Dungeons expansion which is available on Titanium.
Danth
How does one do this pls?
JohnT88
06-08-2022, 06:58 PM
+Iksar necros lich turning into iksar skeletons
+Buff Blade of Carnage to have the luclin era stats/proc because I purchased one recently
+AA's/Custom Content for server
TripSin
06-09-2022, 02:40 AM
I wish the naming policy could actually be enforced with all the people with stupid names being forced to change it to an appropriate name for EverQuest.
Less seriously because I guess it's not classic (I don't know if it it is or not) - everyone should be allowed to bind at firepots.
And another thing I'm not as serious about, but also really, really hate that it isn't a thing is iksar illusion giving HP regen. It's dumb that only troll illusion gives the HP regen.
Fammaden
06-09-2022, 08:13 AM
They will change names, you just have to petition the name when you see it. They don't walk around all day looking for them, but they absolutely force changes when notified of a blatant naming violation. Try it. /petition
Vheran
06-09-2022, 12:33 PM
What lulz said, iksar skelly for iksar necros liching.
Also where are these NRo nudes with that sweet hot dungeon showing?
PlsNoBan
06-09-2022, 02:15 PM
They will change names, you just have to petition the name when you see it. They don't walk around all day looking for them, but they absolutely force changes when notified of a blatant naming violation. Try it. /petition
My old cleric alt Lordjesus Itsafire can testify to this
Castle2.0
06-09-2022, 06:23 PM
The biggest change I'd like to see is a more inclusive game.
fk8t8ZhUZQA
Dolalin
06-09-2022, 06:50 PM
Rested XP bonus ala WoW to help even up leveling for casuals.
PatChapp
06-09-2022, 08:02 PM
Rested XP bonus ala WoW to help even up leveling for casuals.
How does that work? Never touched wow
How does that work? Never touched wow
when you stay in certain areas(or log out in them) you acrue an increassing xp bonus based on the time you spend there. the bonus gives you something like 50% or 100% exp bonus but only for a certain amount of exp gain. back when i played WoW.. lonnnng ago, you need to have about a week of "rested" exp bonus to give you approxmiately 1 level of bonus exp.
i never cared for the system prsonally because casuals dont need to level up faster they need to learn how to play the god damn game.
Jibartik
06-09-2022, 11:19 PM
oh man black halflings and albino darkelves.
htabdoolb
06-10-2022, 02:45 AM
oh man black halflings and albino darkelves.
More options for skin colors would be nice. Especially for half-elves, since they seem to be wood elf / human hybrids by default, when one looks at their appearance and stats.
Jimjam
06-10-2022, 07:51 AM
I always feel the biggest miss was not to include some of the Dark Elf eye options on the Half Elf.
cd288
06-10-2022, 11:53 AM
Would love rested XP bonus in a game like classic EQ because it allows groups of friends to play together more consistently. Like starting out a fresh group of chars to level up there are always people in the group who can play more; inevitably they do and outpace the rest of the group. Rested XP could help close that gap
Natewest1987
06-12-2022, 09:16 PM
Maybe more multi class/hybrid options. So like necro-rogues, enchanter-knights etc
JoFo23
06-12-2022, 11:08 PM
Give wizards the clarity line of spells.
Second request would to bump up xp for groups and make it actually worth it to be in a full group
Addition of the missing Cultural Armors and maybe other crafting improvements that did not get finished until Luclin. Would just have to replace some of the Luclin components in some cases I think.
Malikail
06-13-2022, 04:30 AM
FFA all lvl range scaled and normalized stat pvp locked on for all three servers.
I'm curious why you want to play on an empty server? PVP is ridiculously unpopular because the game wasn't designed for it, population on Red is all you need to see so I ask, why?
kistraxx
06-13-2022, 11:09 PM
Druids need content in the Temple of Sol Ro era patch. Maybe extend the (lame) Solvedi Scimitar quest, give druids a decent reward.
Connect Everfrost to like East Karana via the river.
Let some half elves worship Innoruuk and start in Neriak.
Tethler
06-13-2022, 11:16 PM
Druids need content in the Temple of Sol Ro era patch. Maybe extend the (lame) Solvedi Scimitar quest, give druids a decent reward.
Connect Everfrost to like East Karana via the river.
Let some half elves worship Innoruuk and start in Neriak.
These all sound excellent
Daffan
06-14-2022, 03:48 AM
Custom UIs, spell sets, pet window, and other QoL items put back in. IMO, they should never have been removed.
Boom exactly
the "foundation" or concept of EQ does not get ruined by these nor does nostalgia effect (or people would've quit cuz titanium anyway), without them it's artificial tedium for sake of what exactly
Tethler
06-14-2022, 05:39 AM
Spell timers without needing an addon and 1 or 2 shared bank slots would be amazing. DoT damage numbers in the combat log, too.
Toxigen
06-14-2022, 01:45 PM
Custom UIs, spell sets, pet window, and other QoL items put back in. IMO, they should never have been removed.
Consider blue, we have all of this.
Bigcountry23
06-14-2022, 05:29 PM
Removing of any customization that is not classic (unchain the dragons, fix pricing on items, return quest exp to be more in line with classic examples).
Buellen
06-15-2022, 12:47 AM
Druids need content in the Temple of Sol Ro era patch. Maybe extend the (lame) Solvedi Scimitar quest, give druids a decent reward.
Connect Everfrost to like East Karana via the river.
Let some half elves worship Innoruuk and start in Neriak.
Would not mind if they opened jagged pine forest as that has the druid quest armor. Plus to actually experience the jagged pine war event . My old eqmac guidl tried that event but it was broken on that server.
But sadly its out of era.
Coridan
06-16-2022, 07:11 AM
Playable Kerra. Not Vah Shir, Kerra. Starting on Kerra Isle. Fighter, Rogue, Shaman, Monk
Synthlol
06-17-2022, 08:24 AM
Torpor moved from Shaman to Druid.
Clarity line moved from Enchanter to Wizard.
Just un nerf the incarnadine bp
cd288
06-17-2022, 10:36 AM
Boom exactly
the "foundation" or concept of EQ does not get ruined by these nor does nostalgia effect (or people would've quit cuz titanium anyway), without them it's artificial tedium for sake of what exactly
See I’m the opposite I would love to have the stone UI that someone just made completely enforced. I don’t mind not having a new UI, the “velious” one that was enforced on green just sucks. The full on stone UI would be awesome if everyone had to play with that lol, makes things a bit more difficult
Dewbes
06-17-2022, 11:08 AM
Luclin
TripSin
06-17-2022, 02:15 PM
I'd rather skip Luclin and go straight to Planes of Power personally.
Warco
06-17-2022, 03:52 PM
I'd autoban anyone begging for rotations/bags if they haven't actually accomplished anything themselves.
jadier
06-17-2022, 04:10 PM
I'd autoban anyone begging for rotations/bags if they haven't actually accomplished anything themselves.
The server must be kept pure. No-life neckbeards only.
Jimjam
06-18-2022, 02:22 AM
Just un nerf the incarnadine bp
Doesn’t make sense to me that an iksar can’t use sarnak armour seeing as both are scale skins.
Elizondo
06-18-2022, 03:03 AM
If they ever make a new server no hybrid xp penalty
Tenloar
06-18-2022, 05:06 AM
Dual boxing.
PlsNoBan
06-18-2022, 09:22 AM
Dual boxing.
https://i.imgur.com/R8lur29.gif
loramin
06-18-2022, 10:04 AM
Dual boxing.
Ew: a whole server of people half-playing.
PlsNoBan
06-18-2022, 10:56 AM
Ew: a whole server of people half-playing.
Counter point: I can probably play 2 characters better than some people can play 1. Whole lot of keyboard turning mouth breathers floating around here. But that's besides the point ;)
XP multipliers in dungeons based on player population in zone. Zone Spawns bases on player pop in zone. Halfling monks.
Jibartik
06-18-2022, 05:55 PM
Counter point: I can probably play 2 characters better than some people can play 1. Whole lot of keyboard turning mouth breathers floating around here. But that's besides the point ;)
So what people on live can play 32 characters better than you can play 2
PlsNoBan
06-18-2022, 06:35 PM
So what people on live can play 32 characters better than you can play 2
Sorry should've clarified: Without the use of 3rd party tools/automation/key broadcasting.etc. Just regular ole alt tab boxing like a man.
cd288
06-18-2022, 10:49 PM
Keyboard turning is classic so you should like it
Tenloar
06-18-2022, 11:03 PM
Dual boxing.
I said what I said. Obviously no third party tools.
Jibartik
06-19-2022, 01:21 AM
Sorry should've clarified: Without the use of 3rd party tools/automation/key broadcasting.etc. Just regular ole alt tab boxing like a man.
in that case I can do 4 :p
but though that game is fun I tend to have black spaces instead of memories of the time of my life I did that.
its like the binge drinking version of everquest addiction.
Coridan
06-19-2022, 02:00 PM
See I’m the opposite I would love to have the stone UI that someone just made completely enforced. I don’t mind not having a new UI, the “velious” one that was enforced on green just sucks. The full on stone UI would be awesome if everyone had to play with that lol, makes things a bit more difficult
The stone UI was the default, but there was a see through UI in Vanilla. It was slightly different from the Velious one with less options but you could make multiple chat windowsm I started in June 99 and was using as my default when Tribunal came out and it became my primary server in August 99
Daffan
06-20-2022, 02:41 AM
where is my face customization command
Sure. I want to know if a zone's occupied before I spend 20 minutes running there just to find half a dozen /anons. I accept your own issue you post; simply making a "/who all [zone]" query return an accurate population count without specific characters would suffice.
You forgot to sign out your post dude wth? how am I supposed to know who wrote this?
Anyways , I'd Make the Sleeper come back with every Earthquake
cd288
06-23-2022, 10:28 AM
The stone UI was the default, but there was a see through UI in Vanilla. It was slightly different from the Velious one with less options but you could make multiple chat windowsm I started in June 99 and was using as my default when Tribunal came out and it became my primary server in August 99
Hmm I don't remember a see through UI and I can't find any screenshots of it. Do you have any?
nilbog
06-23-2022, 11:37 AM
I think the issue is some people never pressed f10. I am not sure why. The keyboard command sheet included with the game illustrates this is possible. (image taken from an ebay listing)
https://i.imgur.com/wafO04I.png
The game booklet also has the same keyboard commands on pages 73-74. I recently rediscovered my game booklet, and it also has screenshots of the transparent UI. They are in black and white unfortunately.
https://i.imgur.com/mAyDtlY.png
Here is a player doing the butcherblock hammer quest.
https://i.imgur.com/8AfLckj.jpg
https://i.imgur.com/G2F7Pj3.jpg
If you pressed your Persona key, you would see stone borders, without inventory open.
https://i.imgur.com/PZjhoPF.jpg
If you pressed your inventory key, or opened persona and clicked Inventory button, you would see this:
https://i.imgur.com/yCUF4VJ.jpg
For good measure, here is one my first screenshots.
https://i.imgur.com/S0QXMGK.png
Hope this helps someone!
Jibartik
06-23-2022, 12:17 PM
I think the issue is some people never pressed f10. I am not sure why. The keyboard command sheet included with the game illustrates this is possible. (image taken from an ebay listing)
https://i.imgur.com/wafO04I.png
The game booklet also has the same keyboard commands on pages 73-74. I recently rediscovered my game booklet, and it also has screenshots of the transparent UI. They are in black and white unfortunately.
https://i.imgur.com/mAyDtlY.png
Here is a player doing the butcherblock hammer quest.
https://i.imgur.com/8AfLckj.jpg
https://i.imgur.com/G2F7Pj3.jpg
If you pressed your Persona key, you would see stone borders, without inventory open.
https://i.imgur.com/PZjhoPF.jpg
If you pressed your inventory key, or opened persona and clicked Inventory button, you would see this:
https://i.imgur.com/yCUF4VJ.jpg
For good measure, here is one my first screenshots.
https://i.imgur.com/S0QXMGK.png
Hope this helps someone!
I used to always expand the window. My best friend always played in stone.
I hated him for it, he was like "iTs FaStER"
side note, look at those pressed, embeded text buttons /cry
cd288
06-23-2022, 12:50 PM
Oh so the UI theyre using on Green is technically classic then
Jibartik
06-23-2022, 01:16 PM
Oh so the UI theyre using on Green is technically classic then
As close as we could get the titanium client. The real tragedy is the bags are supposed to say ITEMS on them but I got that graphic working the night before green launch after like 2 weeks of failed ideas so I scrambled to get that in.
I was so stoked, then I saw that I left out that incredibly important detail.
Also a few other titanium client things (the like, multi tab window thingy, pressed buttons not having an image to display, unique button text instead of the black text.)
We had to basically helicopter secrets in last minuet to change those from white to black too, that was a bit of a fricken production nightmare we were all freaking out about.
We came super close to green not having the stone buttons because with the white text on them you couldn't read them at all.
Also nobody says thanks for the photoshoped spellbook, technically I should have hidden 4 spell slots but I didnt want to be too evil to you ingrates.
Those are my stories!
loramin
06-23-2022, 02:24 PM
I think the issue is some people never pressed f10. I am not sure why. The keyboard command sheet included with the game illustrates this is possible. (image taken from an ebay listing)...
A link to this (great) post has been added to https://wiki.project1999.com/Non-Classic_Compendium for future reference.
Jibartik
06-23-2022, 06:03 PM
Oh i know a change Ive always wanted, multiple pets!
thepupp3tmast3r
06-24-2022, 12:34 PM
Now that the sleeper has been awakened I would personally love to see Blue merge with Green. Then again, some people just want to watch the world burn....
Danth
06-24-2022, 06:50 PM
Also nobody says thanks for the photoshoped spellbook
Hey now, I appreciate that spellbook and you know it! I thought, and still think, you, Wenai, and the others managed to do a tremendous amount of excellent work in a very short time. I do not miss the 3 AM night shifts!
Hopefully someone can pick up "round 2" of this interface and figure out things like the merchant window, trainer screen, etc. Any ideas of how you could do those? I can't see how they could be made to work on a client that also allows for many resolutions due to the lack of element scaling. The original game only allowed a handful of resolution choices and packaged a separate version of the interface for each one; we don't have that luxury here. When it used elements that did not scale, they shrunk the entire viewport, and I don't think we can control that either?
Danth
Balance the classes? Like bump wizard sustained DPM to make comparable to the other DPS classes end game(50+)?
Vormotus
06-25-2022, 11:10 PM
Man I wish I could play beastlords here. P99 would be perfect for me if I could access beastlords, even if we could not finish epic, due to some mobs in the quest chain being in luclin.
I miss my beastlord so much ... I played him last time on live before covid, but at level 100+ I could not recognize EQ anymore, live is so weird these days.
Like a gazillion AAs, disciplines and a lot of other things that confused the hell out of me.
Played for a bit, leveled some more , but with Mercenaries on top it was just too much.
It was no longer eq, but playing them here, like regular quarter monks with a solid pet that procs dd and some shammy buffs with mana regen wow.
I have always loved solo classes in eq, and the beastlord was a solid boy. Miss my scaled wolf :(
Keebz
06-26-2022, 03:23 AM
I'd love to see the stamina system properly implemented. Asking for "zing's" and caring about weapon weight was part of the balance.
Naerron
06-30-2022, 02:08 AM
Some of the item skins in the game have always really bothered me. There is no reason a named blade from a dragon's treasure horde should look the same as one being carried around by a lvl 1 decaying skeleton!
Always thought this would be a fun way to explore lore of items and see what sort of community formed around the task because we have some really talented artist and programmers in this community and in the emu in general.
fun post, cheers
Jimjam
06-30-2022, 05:16 AM
I’d like to see magic attacks only roll against AC on magic armour. As in they go thru mundane AC like jelly.
So high ac non magic items like azure sleeves, targishin’s mask and similar items are great against orcs and giants but not good against ghouls and elementals.
Stonewallx39
06-30-2022, 07:37 AM
Wizards get crit (maybe based off Int or some other stat so there’s something to strive for). Also something for wizards to improve sustained DPS, like a spell line which is very low mana/recovers mana from last spell but takes like 20 seconds to refresh.
Dot damage.
Warrior taunt should be straight additional aggro based on skill. Maybe chance of up to 2*skill in aggro on successful roll.
Lower ZEMs (or keep them the same) but substantial boost group xp modifiers. TBH I’m fine with just increasing the overall xp rate especially 40+. I’m too old to grind that hard anymore.
cd288
06-30-2022, 10:51 AM
I’d like to see magic attacks only roll against AC on magic armour. As in they go thru mundane AC like jelly.
So high ac non magic items like azure sleeves, targishin’s mask and similar items are great against orcs and giants but not good against ghouls and elementals.
Don't we already kind of have that in terms of resist levels? That's basically supposed to be your magic AC
Jimjam
06-30-2022, 04:21 PM
oh i mean magic armours should be able to mitigate well against magic weapons, but magic weapons should cut through mundane armour like it isn't even there.
Ennewi
07-01-2022, 11:00 AM
but magic weapons should cut through mundane armour like it isn't even there.
https://i.imgur.com/eVeVd2T.gif
Cecily
07-01-2022, 05:04 PM
aa
htabdoolb
07-11-2022, 10:59 PM
Thought of a new one: I wish there was a Lost and Found crate (aka the newb box) where I could dump stuff like bronze and ringmail armor, FS and low level magic weapons, and unneeded droppable quest items. That way newbies/lowbies could make use of them instead of me selling it all for a pittance to a npc merchant just so they don't clog up my limited bank space.
Maybe even have one in every home town.
Bardp1999
07-12-2022, 01:57 AM
LFG Tool
adruidarkly
07-15-2022, 12:53 PM
Lesser windows, more people may race or show up to contest, more time to play the rest of the game, more time for other things.
Zuglok
07-15-2022, 02:50 PM
Instanced raid zones.
The current system doesn't work, the "raid scene" on both server has reached toxicity levels beyond description, excluding most of the player base and/or sane people.
Make the raid bosses/zones harder, and add expensive regeants that would be needed before entering in high end raiding zones, to burn some platinum and make the economy healthier on the long run.
Also :
- No more unbalanced "classic" items
- No more MQ of any sort
- Sleeper repops every 3-6 months
Bonus :
- 1min cooldown on complete heal, and better alternative healing options for CLR/SHM/DRU
- Charm being less OP and more of a situational CC tool
- Binding limited to specific locations only, but available for all classes (through consumables for melee classes)
Ooloo
07-16-2022, 05:21 PM
Instanced raid zones.
The current system doesn't work, the "raid scene" on both server has reached toxicity levels beyond description, excluding most of the player base and/or sane people.
Make the raid bosses/zones harder.
"Toxicity" is an incredibly unhelpful term, people just use it as a lazy synonym for anything they don't like. It is not toxic that some content is dominated by certain guilds. Just join those guilds, most of them even Seal Team have no mandatory raid attendance requirements. Instancing of any kind is completely antithetical to the intended playstyle of p99. It's also very impractical. There are multiple raid targets in Kael, but there are also lots of non-raid reasons to go to kael. Are they supposed to spawn infinite instances of the zone when 7 or 3 day targets spawn? How would that even work? Instancing inherently splits the population into discreet units who almost never have to interact with one another because they can just get welfare dragons whenever is most convenient.
I do agree though that raid encounters should be tweaked\retuned to be harder and more unpredictable. A bunch of clerics staring at a wall to stay out of LOS is still super lame even if it's in an instanced zone.
Ghost of Starman
07-16-2022, 06:19 PM
" Instancing inherently splits the population into discreet units who almost never have to interact with one another because they can just get welfare dragons whenever is most convenient.
Saying that being able to schedule raids so that people with lives outside of an emulated Everquest server can experience content is "welfare dragons" is pretty hilarious, and ironically the people who enjoy 2AM batphones for their 2000th kill of Vindi are probably on welfare IRL. Semi-casual guilds like Kittens have shown the ability to kill every mob in the game with the caveat that most members have real lives and won't drop everything to race for a mob against guilds that will bend or outright break rules, train, rulelawyer, etc to the point where the game becames lawyerquest and you have officers filing legit legal briefs for poor overworked volunteer GMs to arbitrate. I don't think that makes the neckbeards any better at EQ, it just makes them sad.
TLDR sorry you don't have a life outside of EQ.
Zeboim
07-16-2022, 06:28 PM
I'd like to see just about every Kunark and Velious item that drops in a level 46+ zone turn No Drop. I might even push that to include non-planar classic. Mostly for a fresh server however.
cd288
07-16-2022, 06:50 PM
Saying that being able to schedule raids so that people with lives outside of an emulated Everquest server can experience content is "welfare dragons" is pretty hilarious, and ironically the people who enjoy 2AM batphones for their 2000th kill of Vindi are probably on welfare IRL. Semi-casual guilds like Kittens have shown the ability to kill every mob in the game with the caveat that most members have real lives and won't drop everything to race for a mob against guilds that will bend or outright break rules, train, rulelawyer, etc to the point where the game becames lawyerquest and you have officers filing legit legal briefs for poor overworked volunteer GMs to arbitrate. I don't think that makes the neckbeards any better at EQ, it just makes them sad.
TLDR sorry you don't have a life outside of EQ.
I agree with you. The fact of the matter is those people aren’t even really playing the raids because they enjoy EQ…they’re doing it because at the end of the day what they really enjoy is finding ways to deny others, that’s where they get the true satisfaction from otherwise they wouldn’t be the way they are about the raid content. And the reason they get so much satisfaction out of it is because they have so little going on in their real lives that the times they get to deny someone else pixels in a virtual world makes them feel powerful and important and allows them to forget the reality of their existence for just a small period of time
Ooloo
07-16-2022, 07:01 PM
I agree with you. The fact of the matter is those people aren’t even really playing the raids because they enjoy EQ…they’re doing it because at the end of the day what they really enjoy is finding ways to deny others, that’s where they get the true satisfaction from otherwise they wouldn’t be the way they are about the raid content. And the reason they get so much satisfaction out of it is because they have so little going on in their real lives that the times they get to deny someone else pixels in a virtual world makes them feel powerful and important and allows them to forget the reality of their existence for just a small period of time
Sorry but this is just ridiculous. For one thing, you apparently have the power of mind-reading because you think you know what somebody's intention is for playing the game whom you don't know and have never met.
It's also just completely at odds with human nature. I don't care how polite two guilds are, if they both want a target, they are going to race to kill that target. People do enjoy that competition, that's why they play here. There are tonnnnns of "mmos" that offer the ability to schedule raids (instances) you could play.
There isn't any real difference between another guild denying you pixels, and simply not being able to defeat a raid encounter. In the latter case, the NPC you can't kill is denying you pixels. It's all pixel lust at the end of the day, whether it's instanced or not.
Ooloo
07-16-2022, 07:05 PM
We should have instanced football and baseball games too; in one instance team A wins and the in the other instance team B wins!
After all, the only reason somebody gets really good at baseball is just to DENY other people trophies! Because they are just greedy losers!
caveslug
07-16-2022, 07:53 PM
We should have instanced football and baseball games too; in one instance team A wins and the in the other instance team B wins!
After all, the only reason somebody gets really good at baseball is just to DENY other people trophies! Because they are just greedy losers!
Why is raiding in a 20 year old mmo, some sort of team competition for you.
And sports teams do have drafts to prevent one team from doing just that.
Fammaden
07-16-2022, 09:45 PM
Sports have structure and rule enforcement far surpassing the P99 raid scene, never a good analogy.
Ooloo
07-16-2022, 09:57 PM
You dorks, the point of the analogy is that if we were to do that with sports, it would completely eliminate everything that makes them interesting, and also everything that makes achievements feel like achievements.
Again, you can easily play wow or EQ2 and you can have a lvl 80 flying mount character or whatever on day 1! And you can join a guild, and run instances and eventually kill the mob! But guess what? Even with instances, people will brag and gloat over which guild killed the instanced raid boss faster, or with fewer attempts, or with fewer people, because human nature. You're signing up for a different flavor of the exact same thing, it just has far less social interaction, which is the entire point of a massively-multiplayer game. I mean for me personally, one of the most enjoyable parts of competitive EQ is sitting around shooting the shit with people in other guilds who you are directly competing with while you wait for a mob to spawn. And forming alliances where sometimes you team up with another guild, and sometimes you don't, and sometimes you betray one another, and sometimes victories feel cheap, or well-deserved. It's a much richer experience, it's actually social, you actually remember specific people who you hate or who you love. If everyone can get everything on demand, it's all cheap and plastic and phony.
cd288
07-16-2022, 11:27 PM
We should have instanced football and baseball games too; in one instance team A wins and the in the other instance team B wins!
After all, the only reason somebody gets really good at baseball is just to DENY other people trophies! Because they are just greedy losers!
Try suggesting to furoar or detoxx that they allow another guild to kill something this time to be nice to some people who really want to check out that content and see how they react
They just like denying others to give an illusion to success for themselves in their terrible real lives
Jibartik
07-17-2022, 12:42 AM
If you had the power to change just one thing about Everquest p1999, what would it be?
If you damage a raid mob you are flagged for pvp for 7 days.
And if you damage someone who is flagged for pvp you are flagged for pvp for 7 days.
Windez
07-17-2022, 12:51 AM
We should have instanced football and baseball games too; in one instance team A wins and the in the other instance team B wins!
After all, the only reason somebody gets really good at baseball is just to DENY other people trophies! Because they are just greedy losers!
This is a pretty silly analogy. League sports games are all effectively instanced between the two teams that are playing. For example, if the Braves show up in Chicago when the Cubs and the Reds are scheduled to play, they don't get to play because they ran out on the field and grabbed the bat first. Only the Cubs and the Reds get to play. That's why the schedule games. It would be really stupid if they didn't have schedules.
Like if it's the competition that you really care about, why don't you guys start an EQ Raid Championship where you schedule guilds to face off against each other?
You could make official rules like real real sports leagues do.
Everyone would be at the top of their game because they're prepared for the competition.
You'd know who your next match was up against, so you could strategize specifically against their strengths and weaknesses.
You know, like real sports do.
Ghost of Starman
07-17-2022, 10:29 AM
If everyone can get everything on demand, it's all cheap and plastic and phony.
It's a video game. Not only that, it's a emulated timelocked MMO from 20+ years ago that has been fully mapped out and "solved". If you are trying to approach a game like this as a competitive sport your life priorities got twisted somewhere along the way, especially since "competing" in the current P99 raid meta involves recruiting as many terminally online individuals into your guild as possible to swarm down targets within minutes of spawning.
The most simple of real life achievements eclipses any sort of faux achievement reached on P99. Successfully making a mortgage payment, completing a shift at work, raising your kids, or kissing a woman are 100x more impressive. Even the biggest NEET who refuses to acknowledge this knows it's true subconsciously.
I know its mind-warping for the sweatiest of neckbeards that have sunk tens of thousands of hours into P99 by this point in the projects life to comprehend, but most people play MMOs for relaxation and socialization; a break from their busy, hectic lives of accomplishing things in the real world. They would like to experience whatever content is available in the game with their friends because its fun.
The raid scene on P99 is not fun. Everyone knows that the people driving the current raid meta get their enjoyment from gatekeeping, multiple people in this thread have already brought it up. This has lead to countless hundreds if not thousands of people being driven away from the P99 servers in disgust over the last 10+ years, creating a closed loop where you only have the most addicted or twisted individuals participating.
If you want a sports analogy, raiding on P99 is more akin to playing a casual flag football game at a family picnic and having a bunch of greasy 400 pound manchildren show up out of no where tackling your grandma while doing victory dances until you leave in disgust, at which point that call your family "losers" for not wanting to "compete".
It's a shame because there is so much potential in P99 that will never be fully reached; I guarantee if the code of P99 was transferred to a new server with the only change being instanced raiding the population would quickly eclipse the combined populations of blue/green.
Eredhel
07-17-2022, 01:32 PM
I wonder if P99 is restricted in some of the changes they would be allowed to make, like Agents of Change. I remember EQ emulator cease and desists bringing down servers back in the day, like Winter's Roar becoming Shards of Dalaya, and wonder if daybreak backing up from them with P99 included any agreements. Especially considering how profitable TLPs are.
Ooloo
07-17-2022, 01:46 PM
It's a video game. Not only that, it's a emulated timelocked MMO from 20+ years ago that has been fully mapped out and "solved". If you are trying to approach a game like this as a competitive sport your life priorities got twisted somewhere along the way, especially since "competing" in the current P99 raid meta involves recruiting as many terminally online individuals into your guild as possible to swarm down targets within minutes of spawning.
The most simple of real life achievements eclipses any sort of faux achievement reached on P99. Successfully making a mortgage payment, completing a shift at work, raising your kids, or kissing a woman are 100x more impressive. Even the biggest NEET who refuses to acknowledge this knows it's true subconsciously.
I know its mind-warping for the sweatiest of neckbeards that have sunk tens of thousands of hours into P99 by this point in the projects life to comprehend, but most people play MMOs for relaxation and socialization; a break from their busy, hectic lives of accomplishing things in the real world. They would like to experience whatever content is available in the game with their friends because its fun.
The raid scene on P99 is not fun. Everyone knows that the people driving the current raid meta get their enjoyment from gatekeeping, multiple people in this thread have already brought it up. This has lead to countless hundreds if not thousands of people being driven away from the P99 servers in disgust over the last 10+ years, creating a closed loop where you only have the most addicted or twisted individuals participating.
If you want a sports analogy, raiding on P99 is more akin to playing a casual flag football game at a family picnic and having a bunch of greasy 400 pound manchildren show up out of no where tackling your grandma while doing victory dances until you leave in disgust, at which point that call your family "losers" for not wanting to "compete".
It's a shame because there is so much potential in P99 that will never be fully reached; I guarantee if the code of P99 was transferred to a new server with the only change being instanced raiding the population would quickly eclipse the combined populations of blue/green.
Well see the problem with your thesis here is that I find raiding on P99 extremely fun. And if another guild gets a mob, it's fun to figure out what you did wrong and how to correct it strategically in the future, notwithstanding the simple meta which as I said earlier I do wish would be changed to be harder and more unpredictable. And sure, I have no doubt that instanced raiding would likely inflate the population, but so what? We already know that, look at wow's sub numbers. That's not the point of this project though, this project is specifically intended for a certain playstyle, and despite all the moaning green still had 1000+ concurrent last night. I'm perfectly happy admitting that I like a niche thing, who cares.
The whole "it's a 20 year old game" thing is another fallacious point; what game HASNT been completely figured out that is even one year old or more at this point? Almost nothing. You're also doing the mind reading thing where you think you know everyone else' s motivations for raiding competitively on p99. You don't; you're just projecting a kind of generic charicature of p99 raiders on hundreds of people you don't know and have never met.
It never ceases to amaze me when people complain that p99 should abandon one of it's core principles (that is, no instancing). Like, there are tons of mmos that have it. You can even play classic EQ on a tlp with instancing. There's stuff I'd like changed here but really not very much. The only things that come to mind are things that were clearly oversights or bugs by the devs, like druid track being completely useless and broken for most of the timeline until late velious, stuff like that.
I don't even raid in a "top" guild, I do raid in a guild that competes with top guilds and sometimes wins targets, and it's just a ton of fun to see how a given encounter plays out especially when it's contested... It's just really fun, dunno what to tell ya.
Jimjam
07-18-2022, 01:24 PM
Consent window when bind affinity is cast on you.
Jibartik
07-18-2022, 02:17 PM
fear works on players
cd288
07-18-2022, 04:39 PM
Well see the problem with your thesis here is that I find raiding on P99 extremely fun. And if another guild gets a mob, it's fun to figure out what you did wrong and how to correct it strategically in the future, notwithstanding the simple meta which as I said earlier I do wish would be changed to be harder and more unpredictable. And sure, I have no doubt that instanced raiding would likely inflate the population, but so what? We already know that, look at wow's sub numbers. That's not the point of this project though, this project is specifically intended for a certain playstyle, and despite all the moaning green still had 1000+ concurrent last night. I'm perfectly happy admitting that I like a niche thing, who cares.
The whole "it's a 20 year old game" thing is another fallacious point; what game HASNT been completely figured out that is even one year old or more at this point? Almost nothing. You're also doing the mind reading thing where you think you know everyone else' s motivations for raiding competitively on p99. You don't; you're just projecting a kind of generic charicature of p99 raiders on hundreds of people you don't know and have never met.
It never ceases to amaze me when people complain that p99 should abandon one of it's core principles (that is, no instancing). Like, there are tons of mmos that have it. You can even play classic EQ on a tlp with instancing. There's stuff I'd like changed here but really not very much. The only things that come to mind are things that were clearly oversights or bugs by the devs, like druid track being completely useless and broken for most of the timeline until late velious, stuff like that.
I don't even raid in a "top" guild, I do raid in a guild that competes with top guilds and sometimes wins targets, and it's just a ton of fun to see how a given encounter plays out especially when it's contested... It's just really fun, dunno what to tell ya.
Little bit tough to take anyone who is a vaccine conspiracy theorist seriously.
Jibartik
07-18-2022, 04:56 PM
This is not RNF
cd288
07-18-2022, 05:02 PM
This is not RNF
Says the guy who posts RNF level comments in non-RNF forums lol
Vanifac
07-18-2022, 06:20 PM
Fix the Crystal Cavern dwarf faction.
cd288
07-18-2022, 10:08 PM
Fix the Crystal Cavern dwarf faction.
What’s wrong with it
kauvian
07-18-2022, 10:33 PM
Historic GM events, Cazic Thule's orginal death touch that randomly targets people in zone, interaction between staff and players that results in unique items / quests / titles, disabling of multi questing, unrooted NToV with mobs leashing properly (including Nag / Vox).
Stamina that actually works properly.
Natewest1987
07-19-2022, 12:03 AM
Uhh. More transparency with the release of green 2.0. I can’t imagine I’m the only one who is waiting on information so that I can know when to come back. I check almost daily and have for a long while now.
Jimjam
07-19-2022, 08:28 AM
What’s wrong with it
idk, but it functions as a city, but not for binds. I'd change that. Same for Runnyeye. If a zone has a supply merchant and a bank it really ought to be bankable.
Also themeatically, I like that Surefall doesn't have a bank, but really it ought to have a bank somewhere. Perhaps one of the poachers could operate a sly bank?
Vanifac
07-27-2022, 02:28 AM
What’s wrong with it
You can't (reasonably) gain the faction in era so you're never able to naturally sell there without tricks to get around it.
Shrubwise
07-27-2022, 08:51 AM
pvp enabled in raid zones
This should happen.
Shrubwise
07-27-2022, 08:53 AM
Uhh. More transparency with the release of green 2.0. I can’t imagine I’m the only one who is waiting on information so that I can know when to come back. I check almost daily and have for a long while now.
You might be waiting awhile. Originally the devs said that green would be rolled into blue after about 10 years. So you’ve probably got another 7 or so years to wait. Wouldn’t hold my breath if I was you.
cd288
07-27-2022, 09:00 AM
You can't (reasonably) gain the faction in era so you're never able to naturally sell there without tricks to get around it.
Kind of ok with it being harder to get the faction for that. Seems like the town was more for lore purposes rather than it being an actual city location
caveslug
07-27-2022, 09:07 AM
It never ceases to amaze me when people complain that p99 should abandon one of it's core principles (that is, no instancing).
One of it's core principles is to be "classic" something they are happy to ignore on many things.
They could very well keep the open world raid targets live, for the people who want that "challenge". Meanwhile the vast majority of players will enjoy seeing a part of the game they have never seen.
Stonewallx39
07-27-2022, 09:59 AM
Wizards should get the theft of thought/sieve line of spells instead of enchanters.
DallasNChains
07-31-2022, 06:13 AM
Bardbarians and Bagpipes. Let's go!
Absynthe2k5
08-03-2022, 12:05 AM
Shared bank!
Shared banks so you can transfer gear yourself without worry of someone grabbing it when yer logging to alts. Something that has no effect on the game itself or this projects purpose imho.
zelld52
08-03-2022, 03:08 PM
I'd love to see more end-game players creating alts to help new players level. That's been some of the most fun for me, creating uber-twinks to carry new players through those rough first 20-30 levels and help them grow into their own.
See too many people complaining about sitting LFG for a long time while trying to level. It seems the waves of new players have slowed down drastically. (There used to be a wave of new players every few weeks/months, that wound up progressing together into the raid scene)
Araxen
08-04-2022, 12:52 AM
Iksar's disabled permanently. That why I don't have to read that you must roll an Iksar if you play certain classes on forums.
On a serious note, I would like to see stuff that stopped dropping... never stops dropping. Like Manastone continues to drop all the way through Velious.
Jibartik
08-04-2022, 04:03 AM
Id like to have seen something as annoying as rabies but for higher levels, like plague or lepracy that you get that totally blows and you have to find someone to cure it all the time when you're soloing.
Troxx
08-04-2022, 10:06 AM
Luclin era AAs without Luclin.
AA’s went a long way to bringing classes into some semblance of balance (specifically helping out the classes who needed it.)
Would also brighten up the xp game giving 60s something to do.
Zuglok
08-04-2022, 10:37 AM
Luclin era AAs without Luclin.
AA’s went a long way to bringing classes into some semblance of balance (specifically helping out the classes who needed it.)
Would also brighten up the xp game giving 60s something to do.
I wouldn't mind Luclin, but without the stupid teleport books/Nexus and Bazaar areas that killed the world coherence and player interractions. Wizard and druid ports, that's it.
To a certain extent, the same could apply to PoP and the bad/lazy Plane of Knowledge zone. Individual zones were fine, just the connection between them felt very anti climatic, it was a very big step back from the immersive vanilla EQ world.
While I like the thought of AAs I know it would further trivialize current content.
cd288
08-05-2022, 12:32 AM
While I like the thought of AAs I know it would further trivialize current content.
Well you could do like AAs and then PoP era raids
Jibartik
08-08-2022, 05:32 PM
I want to be able to brand an item with your name, or maybe even a quote.
So you could like have an item with a history of everyone who owned it and like a guest book of swear words and some items would be worth more because they'd have less swear words, or more or like legendary tiggles gear..
loramin
08-08-2022, 06:33 PM
I want to be able to brand an item with your name, or maybe even a quote.
So you could like have an item with a history of everyone who owned it and like a guest book of swear words and some items would be worth more because they'd have less swear words, or more or like legendary tiggles gear..
In other games (I think Star Wars Galaxies even) when you tradeskill an item it puts something like 'Made by Loramin" on it.
No one ever notices or cares who made the item, but I always thought it was a nice touch anyway.
charmcitysking3
08-08-2022, 07:11 PM
keyring
chaosegg
08-09-2022, 03:21 PM
I wish the naming policy could actually be enforced with all the people with stupid names being forced to change it to an appropriate name for EverQuest.
...
And ... really hate that it isn't a thing is iksar illusion giving HP regen. It's dumb that only troll illusion gives the HP regen.
Buggy bugs are askin' for a squish, but as for the quoted reference to the naming policy (http://www.project1999.com/forums/showthread.php?t=17488)
... immersion is practically my whole reason for playing the game and all these "clever names" totally vex, irk and generally make me want to play something else or rant/rage about the subject in general. Often including mention of how i do not remember these types of "bad names" being common at all (or even allowed during creation?) back in the day, on Live!
They will change names, you just have to petition the name when you see it. They don't walk around all day looking for them, but they absolutely force changes when notified of a blatant naming violation. Try it. /petition
Assuming you are correct, and I hope you are, since I've had my doubts for some time now, hence I have a collection of screenshots I took over the years I've played p99 off & on.
The list I collected is not small, and I've been considering some form of post including some of this data I collected, but haven't done it yet as I'm not sure how to best go about it [and in the past I wasn't sure it would do anything other than upset the people who frequent the forums].
I'd like to avoid any possible 'stepping on peoples' toes' (i try not to be a hypocrite). For example:
the GM's toes = a whole petition for a single name out of the hundreds of bad ones seems perhaps a bit inefficient to me,
and/or those players' toes who were just intending to have fun, even if they are totally breaking immersion in a very blatant and difficult to ignore manner imo and probably did not consider that their name choice would have much effect on other players' fun, (not to mention clearly violating the excellent and extensive naming policy (http://www.project1999.com/forums/showthread.php?t=17488)).
Iirc the Live name-your-character-box 'back in the day' would not let you even try certain names that one can get away with on p99, but maybe I am remembering wrong.
***
Anyway, it would seem to me that a good place to start efficiently making the naming policy better known and easier to enforce, would be at character creation.
Something like making a list of disallowed words [like pop culture and modern/non-fantasy-type words, common non-proper-noun-type word/fragments etc]; my guess is that this is what Sony did, or something like it.
These could be added as a filter that would not allow people to input them during character creation, which would seem to be the best time to 'nip it in the bud' shall we say, before the person spends a bunch of time & effort working on, and socializing with their "bad name", and becomes even more attached to the character.
***
There is also the issue of it becoming almost a tradition due to people copying other people they see with those "clever phrase" or altered spelling/version of name/words that would normally be disallowed ... whatever... type of names (example: Luuke Skywalkr or Weehada Babbeisahboi). There are plenty of other creative attempts at doing things like this, due to people thinking it is fun or just because the name they wanted was taken...
and I understand wanting to make your character stand out as more unique, given the game-feature limitations on characters, but...
it is just the wrong place for that type of unique individualistic creative/artistic expression, or whatever you want to call it.
EC/market district "sales alts" being one of the main name violation areas that even people who wouldn't normally violate it would consider doing so, and I understand somewhat why people might feel a char they aren't leveling but using as a vendor might not matter as much what name it has, however;
it's a 'catch-22' since the "bad name" is more likely to be seen there as it is such a common, highly populated zone/crossroads for all sorts of players doing all sorts of things
TLDR; naming policy (http://www.project1999.com/forums/showthread.php?t=17488)
Violations at this point are probably spiraling out of control due to copycat behavior, and a sense that the naming policy (http://www.project1999.com/forums/showthread.php?t=17488) is not likely to be enforced as long as the name isn't too offensive; that is assuming the player is even aware of the policy at all [on Blue most times I've played during the last 5-6 +years and was always a bit of an issue even when I first found p99 back in... i don't even know, maybe 12+ years ago?]
Like a snowball to avalanche, but I wouldn't be surprised if the majority of players would actually like the improved immersion that fewer "bad names" would bring; it's just difficult to gather the data to support my supposition on player opinion.
Also, like a giant snowball, the "bad names" could be melted into a harmless puddle of water with a simple bit of increased heat and some system for keeping the snowball from growing in size (don't let that ball roll so fast, far or at all preferably!)
chaosegg
08-09-2022, 03:34 PM
... really, really hate that it isn't a thing is iksar illusion giving HP regen. It's dumb that only troll illusion gives the HP regen.
Buggy bugs are askin' for a squish
To add on to the subject of visual improvements/fixes:
Fashion Quest is real.
For a long time now I've wondered why many of these super high level items, unique ones especially, look so bad. It often seemed to me that no one bothered with the "simple job" of updating things still using the original beta model and/or textures, thus giving a unique item a unique look, or at least making things look a bit nicer if you had to raid to get it for example, versus walking up to a vendor and paying 10 plat. or whatever...
these things (i'm imagining shields in particular, but other items too), I realize, are considered a "classic" thing/issue but I would consider improving the choice of your characters' looks to be a major Quality Of Life improvement...
right along side additional face options etc.
I respect the desire to "keep it classic", and "follow the timeline schedule", but...
is there room for some kind of compromise in between?
loramin
08-09-2022, 03:47 PM
The thing is, it was not just a "no one bothered" issue, it was a technical one.
EQ was made over 20 years ago when computers were far less powerful. Since a typical computer back then could only load up X megabytess of memory at a time, EQ was designed to never use more than X megabytes (I don't know what the exact number of X is, but it's not important.
Because of that limit, fashion had to be limited, because every item could be worn in every zone ... and thus had to constantly take up memory. If they added a look for X shirt or Y pants, every person playing EQ had to always use up memory for X or Y, in case they saw someone wearing that shirt/pants.
Danth
08-09-2022, 04:01 PM
It often seemed to me that no one bothered with the "simple job" of updating things still using the original beta model and/or textures
This was done with a lot of the weapon models, but it was done during either Luclin or Planes of Power era, hence after P1999's timeline. For P1999, they had to go back in and disable those graphic upgrades.
Danth
Jibartik
08-09-2022, 07:37 PM
OK this game is pretty much perpetual night time -_-
Muggens
08-10-2022, 11:32 AM
Stuff Id do on my own custom server for a new launch:
remove xp pen for hybrids
make taunt better/always work
give human monk the same regen rate as iksar monk
swap plate armor on the bard to Cloth(bard having plate is so fucking dumb)
nerf shaman from chain to leather(shaman in chain is also stupid)
give Wizard Clarity, Calm and Fear line of spells
also reinstate no-limit pbaoe, TL box for wiz, root nets back to snuff, stuff like removes unclassic stuff
Jibartik
08-10-2022, 11:47 AM
Stuff Id do on my own custom server for a new launch:
remove xp pen for hybrids
make taunt better/always work
give human monk the same regen rate as iksar monk
swap plate armor on the bard to Cloth(bard having plate is so fucking dumb)
nerf shaman from chain to leather(shaman in chain is also stupid)
give Wizard Clarity, Calm and Fear line of spells
also reinstate no-limit pbaoe, TL box for wiz, root nets back to snuff, stuff like removes unclassic stuff
yea all of this (i like shaman chain though but that'd be a good nerf probably)
Jibartik
08-10-2022, 01:35 PM
On that same theme of tweeks, Id like to see kngihts get a skill at like level 36 that allows them to use a shield with a 2h weapon.
Every class should have a game changing event like losing the med button at 36!
Regen skill for monks that does not stack with iksar scales. Scale skin! :)
mischief419
08-11-2022, 05:32 AM
keyring
This. Keyring doesn't make things less challenging; just balanced. Imagine a newb that died in Befallen and doesn't have the key, playing in offpeak time. Even if on Red server, where the GMs have abandoned that server and no one plays but {whoever is locked out on a corpse run}.
Let's say Tower of Frozen Shadow. The rewards aren't THAT great compared to other zone rewards - I'd say almost equal. Therefore, corpse runs with poofed keys for *every* floor doesn't make sense for balance anyway. If the items dropped were 2x more powerful, and the exp was doubled, sure - but it's not. Heck, it's not even a top exp zone. Such a *potentially* fun zone destroyed and abandoned due to the lack of keyrings. The same could be said with {literally any zone using keys}.
mischief419
08-11-2022, 05:36 AM
To be greedy, I'd also like to see a "partial" Luclin --
* No Nexus (or have it with massive cooldowns to make it at least eventful based on "luck", perhaps).
* No bazaar (for critical npcs, just move it elsewhere)
* ...err, that's it? Luclin was actually really fun - imo it was mostly Bazaar that killed buzz.
Edit: Oops, thought this was an edit - mb
Fammaden
08-11-2022, 08:29 AM
Many people don't understand the word "one".
eqravenprince
08-11-2022, 11:12 AM
Melee given bind affinity or at the very least, able to be bound anywhere like casters.
Jibartik
08-11-2022, 12:17 PM
This. Keyring doesn't make things less challenging; just balanced. Imagine a newb that died in Befallen and doesn't have the key.
I enjoyed corpsing keys but would rather not be stuck in befallen, yes.
And I dont have to imagine that :o
DeathsSilkyMist
08-11-2022, 12:47 PM
Remove the lifetap nerf so SK's aren't quite so gimped in raiding.
If people are concerned about Ivandyr's Hoop, just make a slightly custom spell for the click that has the same resist rate as what the game currently has. It fixes Ivandyr's Hoop, still lets people use the Ivandyr's Hoop click in normal solo/group situations, and now SK's can do something in raids.
matticas
08-11-2022, 05:44 PM
More than one here, but...
- Mayong Mistmoore event(s)
- Give Doze/Tormax/ToV dragons a chance to drop their respective faction BPs like Tunare
- Unroot ToV dragons and give them a leash range relative to their lair
- Add a keyring
- Bump earth staff drop rate
- Show DoT dmg
- Finish BotB class events
magnetaress
08-11-2022, 06:58 PM
Real classic with no derp fte and legit allowed to KS
Jimjam
08-13-2022, 08:23 AM
Real classic with no derp fte and legit allowed to KS
It’s not kill stealing - mobs are free individuals, not owned by players.
TheRusty
08-14-2022, 01:56 AM
All I really want is the classic skybox.
And maybe the inventory portrait.
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