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View Full Version : Rogean pls..


papito
04-22-2022, 07:50 PM
https://i.imgur.com/MqTWdrY.png

Jibartik
04-22-2022, 07:54 PM
This could end the war in europe.

azxten
04-22-2022, 07:57 PM
Probably the only PvP I'd play again is teams with some kind of mechanic to prevent cross team guilds and assistance.

Ripqozko
04-22-2022, 08:16 PM
remember when we were gonna get a discord server? good times.

starkind
04-22-2022, 08:51 PM
https://i.imgur.com/YZZMjCG.gif

Nocht
04-22-2022, 09:23 PM
If this happens they need to give Iksar clerics to balance it out.

starkind
04-22-2022, 10:02 PM
Iksar cleric ranger druid wizard except they start in a semi secret outdoor zone just north of highpass. With a lake in it. Give them Prexus as a deity.

Tethler
04-22-2022, 10:19 PM
https://i.imgur.com/MqTWdrY.png

Looks like Rogean is moving in for the killing blow.

Smoofers
04-22-2022, 10:34 PM
I blame dial-a-port

Endorra
04-23-2022, 06:00 PM
I blame dial-a-port

The only servers allowed to exist are the ones where DAP can build its hegemonic empire. Ever notice how the "tips" are all undocumented amounts, kept off the books?

I'm just asking questions.

Jibartik
04-23-2022, 06:38 PM
would be cool to get to do it one more time with the bois before the world blows up.

Gustoo
04-23-2022, 06:59 PM
Rogean rogean rogean rogean rogean rogean rogean rogean rogean rogean

starkind
04-23-2022, 07:06 PM
would be cool to get to do it one more time with the bois before the world blows up.

Yep. Do it for the bois.

https://i.imgur.com/eNoBXkn.jpeg

foxchris509
04-23-2022, 07:49 PM
If this happens they need to give Iksar clerics to balance it out.

Iksar cleric would be badass

Swish
04-23-2022, 09:32 PM
The only servers allowed to exist are the ones where DAP can build its hegemonic empire. Ever notice how the "tips" are all undocumented amounts, kept off the books?

I'm just asking questions.

https://i.imgur.com/xLVPiBg.gif

Grumph
04-23-2022, 10:24 PM
Its time to put the multiplayer back in this mmorpg.

Bardp1999
04-23-2022, 10:30 PM
Its time to put the multiplayer back in this mmorpg.

I dream of the day I can be a warm body in a gank squad bind killing Starkind

Fammaden
04-24-2022, 12:08 AM
Rogean please dump real life human manhours into pleasing 20 annoying griefers.

starkind
04-24-2022, 12:28 AM
Rogean please dump real life human manhours into pleasing 20 annoying griefers.

Is this truly your fear? 😨

Elijah850
04-24-2022, 12:58 AM
I dream of the day I can be a warm body in a gank squad bind killing Starkind

Lol

Trexller
04-24-2022, 01:03 AM
there are like 50 people in the entire world who still give a shit about the absurdly unbalanced cluster-fuck known as EQ PVP

you like fighting against other humans?

Go play a real grown up PVP game like Rainbow Six: Siege

Twochain
04-24-2022, 01:26 AM
Eq in PVP sucks, and i really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really wish it didn't


That being said, enable PVP in tov, rewake the sleeper and add pvp there, and add pvp to every legacy item zone on Green 2.0

Trexller
04-24-2022, 02:01 AM
[QUOTE=Twochain;3450386]PVP in EQ really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really sucks, and would be nice if it didn't[/EMBED]

FTFY

Trexller
04-24-2022, 02:01 AM
[QUOTE=Twochain;3450386]PVP in EQ really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really really sucks, and would be nice if it didn't[/EMBED]

FTFY

stupid clipboard

Nocht
04-24-2022, 02:04 AM
When I want EQ pvp I just use my Everquest themed custom characters in Soul Calibur 6. I've got Firiona Vie, Lanys T'vyl, and my Iksar Shadowknight with Nightmare's move set.

Totally fills the void.

Bardp1999
04-24-2022, 02:39 AM
When I want EQ pvp I just use my Everquest themed custom characters in Soul Calibur 6. I've got Firiona Vie, Lanys T'vyl, and my Iksar Shadowknight with Nightmare's move set.

Totally fills the void.

Just go to any zone where mobs hit for around 50 and run in circles pretending you were feared until the mob kills you and you have EQ pvp in a nutshell. People kiting you is all EQ pvp is.

PlsNoBan
04-24-2022, 04:38 PM
The only way I could see a PvP server being fun is if it was no rules whatsoever. Allow training and causing intentional exp deaths on your opponents and I'm in. Also full item loot including bag contents. Also zonelines are disabled if you've dealt or received PvP damage in the past 30 seconds to prevent rampant plugging. Don't tell me it's not possible. Anything is possible through christ and code.

Swish
04-24-2022, 05:42 PM
Just go to any zone where mobs hit for around 50 and run in circles pretending you were feared until the mob kills you and you have EQ pvp in a nutshell. People kiting you is all EQ pvp is.

Proof this guy never set foot on a pvp server :o

Swish
04-24-2022, 05:43 PM
When it launches item loot in some form needs to be tried. It's easier to switch it off than add it in later.

unsunghero
04-24-2022, 05:55 PM
rampant plugging

Yeah I remember this was a big thing on SZ when I was playing. Get to the zone line, alt-f4, and you’ll never show up on the other side

Then again this was during the days of dial-up, not sure if faster internet speeds made it harder

PlsNoBan
04-24-2022, 06:12 PM
Yeah I remember this was a big thing on SZ when I was playing. Get to the zone line, alt-f4, and you’ll never show up on the other side

Then again this was during the days of dial-up, not sure if faster internet speeds made it harder

It was still very much a thing that was extremely easy to do and constantly done on R99 when I played there briefly years ago. Damn near everyone you fight will B-line to the zone if they think they're gonna lose and plug to avoid getting global yellow text that says someone killed them. Like I don't think it's an exaggeration to say 80% of the people I tried to fight (and was winning) would at least make an attempt to zone/plug if I couldn't stop or kill them first. Maybe higher than 80% tbh.

MrSparkle001
04-24-2022, 06:18 PM
If this happens they need to give Iksar clerics to balance it out.

Wouldn't they be on team evil?

starkind
04-24-2022, 10:41 PM
Iksar should have every class.

Grumph
04-24-2022, 10:53 PM
human shamans would be cool.

starkind
04-24-2022, 11:24 PM
human shamans would be cool.

Play a Kul Tiran.

AenorVZ
04-25-2022, 03:56 AM
https://i.imgur.com/MqTWdrY.png

5/5

Gustoo
04-25-2022, 05:09 PM
I think a teams PVP server here is more likely to be a custom 2 team solution than any of the teams that Live everquest had. All of the live everquest servers had severely flawed team compositions.

Swish
04-25-2022, 05:41 PM
3 teams probably wouldn't work here anyway.

MrSparkle001
04-25-2022, 06:15 PM
3 teams probably wouldn't work here anyway.

No it could work. 65% evil, 25% neutral, 10% good. What's the problem lol.

Gustoo
04-25-2022, 06:25 PM
^ right.

I think teams is overall inferior to rallos zek style, but it would allow an enjoyable element and permanent allies and permanent enemies which could make for a fun game for a few years. I think it would last at thrive as long as red 1.0 did.

Especially if it adopts item loot which is much safer when you've got hard coded teams.

Raid zones should be full FFA meaning teams become soft coded, so that "team a" team members can't intentionally train "team a" raids while being immune to PVP, and set up the raid for being wiped out by "team b"

But otherwise whatever espionage happens between the two teams won't be consequential. The main thing is when an enemy team is trying to screw over a raid force by any means necessary.

Trexller
04-25-2022, 06:29 PM
forget the teams

make it city vs city

like Felwithe obviously beats Kelethin

not even a contest, just the mages and chanters alone would beat kelethin

it would literally be raining wood elves

Cabilis vs Kaladim - Kaladim wins

Neriak vs Freeport - this would be one hell of a contest.

Grobb vs. Ogguk - this would be hilarious

Gustoo
04-25-2022, 06:31 PM
I used to be heartily against teams, but ol Nilbog had the East vs West teams concept like a hundred years ago and it seemed like a viable way to balance two different teams.

But I'd look at the class / race makeup on actual green and blue servers and see how people play each class to try to make it as balanced as possible because some people are just going to follow their prefered Race and I'd wanna make sure that the teams makeups don't guarantee one team is weak just because some of the favorite races are on one team and not the other, despite being mechanically balanced.

But p99 team has that data and could balance accordingly.

Gustoo
04-25-2022, 06:31 PM
forget the teams

make it city vs city

like Felwithe obviously beats Kelethin

not even a contest, just the mages and chanters alone would beat kelethin

it would literally be raining wood elves

Cabilis vs Kaladim - Kaladim wins

Neriak vs Freeport - this would be one hell of a contest.

Grobb vs. Ogguk - this would be hilarious

This would be awesome for a discord or other short term type of server and I'd play 100%

Old_PVP
04-25-2022, 07:43 PM
I used to be heartily against teams, but ol Nilbog had the East vs West teams concept like a hundred years ago and it seemed like a viable way to balance two different teams.


https://i.imgur.com/wz7wpjZ.png

I think a PVP server would attract more people if they made it less harsh for these bluebies. Would still be fun... a server full of some type of PVP is better than no PVP at all. Here are some ideas from another thread:

To those upset about asymmetrical pvp.

Asymmetrical pvp is fun. If you give the weaker side opportunities to have the same gear/stats/stealth. And still can achieve victories.

Really fun to switch to the smaller side. Hardcoded pvp stats with stat caps at 150 in pvp and maximum 5 lvl range difference on pvp atk/def/resist regardleswould of character lvl would achieve this. Unresistable nukes. And no exp death from mobs. Everyone respawns in full gear. Bind only in melee bindpoints only. Let weaker forces pell raid targets, ks, train, etc.

With this type of watered down version of PVP, the server would need to be a NO RULES server. Let the people govern themselves, except obvious hacking. As Starkind mentioned, training, KS, etc are all allowed. The trade off is, PVP death isn't as brutal, and the fights are actually more fun & meaningful when A.) people aren't dashing for the zoneline / B.) people are on a more even playing field.

I would also suggest if they went the Teams route - disable common tongue. It has been mentioned before. Give people a reason to learn all the languages. Cross-team communication shouldn't be easily achievable if at all possible. Maybe disable cross-team trading? Maybe the only way to reasonably obtain loot from a dungeon deep in enemy territory would be via item looting it off the other team.

Who knows, the possibilities for a fun PVP server are endless though.

Chortles Snortles
04-25-2022, 08:32 PM
https://i.imgur.com/DNsXXq9.jpg

MrSparkle001
04-25-2022, 10:00 PM
forget the teams

make it city vs city

like Felwithe obviously beats Kelethin

not even a contest, just the mages and chanters alone would beat kelethin

it would literally be raining wood elves

Cabilis vs Kaladim - Kaladim wins

Neriak vs Freeport - this would be one hell of a contest.

Grobb vs. Ogguk - this would be hilarious

Troll power!

https://i.imgur.com/9A01XDW.jpg

Gustoo
04-25-2022, 11:34 PM
Hate Warcraft and the no talking to enemy teams reminds me of shitty Warcraft.

I don’t think there’s any reason to disable common tongue.

I think we’re still going to have a GFaY trading hub for all peoples. Cutting communication just makes the world smaller.

The reason for no rules is to make there less for GMs to enforce.

Training sucks and should earn you community corpse camping.

Raj
04-25-2022, 11:48 PM
If you keep common tongue, low INT races should start with 30 or 35 in the skill at best.

Humans 100 because its their only language. Intelligent races like 70?

Gustoo
04-25-2022, 11:59 PM
Just to see skill
Ups?

We’re not custom fixing the entire game here. I’d love more quests more factioning and a reason to learn dragon but we’re looking for bare bones pvp in this thread

starkind
04-26-2022, 11:03 AM
I want FV ruleset with item loot so bad.

I want people buying and selling insane loot they are getting off each other.

Ya. That would be the perfect server rly.

Wasn't FV the roleplay server?

FVSZ brahs!

Or SZFV :p

SZ but more so - each faction is it’s own team. Even relatively allied factions.

Eg Bloodsabres can pvp vs Dismal Rage

Knights of Thunder vs Priests of Life.

Cross teaming allowed, but can’t be relied upon.

Maybe even make it so your faction standing with a player’s starter guild is what determines who they can attack/be attacked?!

The main ruleset when people say FV ruleset is usually, everything is tradable. Nothing is no drop. (maybe epics and some quest items are iirc?)

It also was intended to be the roleplay server but it immediately became the min max server and had most server firsts etc.

But since it was intended to be an RP server, item loot is fun, and raid guilds being able to have gear advantage sucks, it makes the perfect item loot teams pvp eq server ruleset IMO.

Bardp1999
04-26-2022, 11:12 AM
Unless you spawn fully geared a pvp server would never take hold here (see Red 1.0)

Tunabros
04-26-2022, 02:06 PM
just died from cringe

PlsNoBan
04-26-2022, 02:20 PM
Unless you spawn fully geared a pvp server would never take hold here (see Red 1.0)

I kinda agree. There's a large enough group of raging EQ PvP neckbeards that any new PvP server is soon dominated by them and despite what claims they make their actions tend to push away more casual players and soon you're left with Red99 level population count. If you spawned lvl 60 with a full set of solid gear that could be fairly popular. Not like raid gear but maybe preraid BiS or close to it. That would also be SUPER useful for ppl that wanna try out various classes to decide what they wanna lvl on blue/green/teal/purple/orange/whatever. Pretty good idea all around imo. Delete Red and make it happen!

MrSparkle001
04-26-2022, 02:28 PM
just died from cringe

He's not really wrong though. The nature of Everquest means the monitor-tanned neckbeards will soon dominate the server, locking down the good content and gear, and the rest of the players will just go back to Green/Blue.

A MMORPG has to be designed with PvP in mind from the beginning or it doesn't work., and Everquest certainly wasn't designed for PvP.

Reiwa
04-26-2022, 02:29 PM
If you keep common tongue, low INT races should start with 30 or 35 in the skill at best.

Humans 100 because its their only language. Intelligent races like 70?

That'd be cool but make it able to degrade on which race languages you talk to(roll your skill vs theirs for chance to improve/diminish)

Eliminate global and zonewide channels. /say /gsay and /tell only.

starkind
04-26-2022, 02:39 PM
He's not really wrong though. The nature of Everquest means the monitor-tanned neckbeards will soon dominate the server, locking down the good content and gear, and the rest of the players will just go back to Green/Blue.

A MMORPG has to be designed with PvP in mind from the beginning or it doesn't work., and Everquest certainly wasn't designed for PvP.

I agree.

Make death and getting mediocre items easy and not time consuming. Make the mediocre items pretty common and pvE gained (functional in pvp). With tons of variety everywhere.

Add a tier of good and elite items u can get in pvp.

Balance out immunities and G-d modes so they are only temporary and on a delay.

Make it so a full group of shit tier characters if they are good players can eventually kill and defend against a single G-d character and player.

Make G-d items exceedingly rare. Find a way to take G-d teir items and plat or points outa the game on a seasonal bases per character without resets.

Make tradeskills a fun meaningful part of the PvE experience with some potential to craft some tradeable G-d teir pvp items with ultra rare ingredients that can be traded for.

Make it ez for ppl to play alts to avoid situations where they cannot rly play or progress anymore cuz getting griefed. Encourage players to let go of some goals and come back later instead of poopsocking the same 5 legacy items for 3 years.

That would create a winning pvp mmo. Add in fun stuff like sieges, big pvp battle events. For prestige and fun prizes and you got E-sports level gold.

MrSparkle001
04-26-2022, 03:09 PM
I agree.

Make death and getting mediocre items easy and not time consuming. Make the mediocre items pretty common and pvE gained (functional in pvp). With tons of variety everywhere.

Add a tier of good and elite items u can get in pvp.

Balance out immunities and G-d modes so they are only temporary and on a delay.

Make it so a full group of shit tier characters if they are good players can eventually kill and defend against a single G-d character and player.

Make G-d items exceedingly rare. Find a way to take G-d teir items and plat or points outa the game on a seasonal bases per character without resets.

Make tradeskills a fun meaningful part of the PvE experience with some potential to craft some tradeable G-d teir pvp items with ultra rare ingredients that can be traded for.

Make it ez for ppl to play alts to avoid situations where they cannot rly play or progress anymore cuz getting griefed. Encourage players to let go of some goals and come back later instead of poopsocking the same 5 legacy items for 3 years.

That would create a winning pvp mmo. Add in fun stuff like sieges, big pvp battle events. For prestige and fun prizes and you got E-sports level gold.

You just described Elder Scrolls Online for the most part.

I really want tradeskills to be worthwhile in Everquest. They never were in classic (not sure even after classic). In a game like ESO crafting is almost essential, or it's at least so useful that crafted gear sets can be almost as useful as the rarest gear drops, and with a huge variety of bonuses and effects. There's even gear that drops that's designed to be dismantled for extra skill-up points instead of worn (you raise tradeskills by deconstructing items in that game. It's unique and it works great.)

In Everquest you get cultural armor which is yawn-worthy and way too complex to craft for what it's worth. Except for fletching and maybe alchemy Everquest tradeskills were mostly for roleplaying or helping newbies get a leg-up with banded armor or something, and eventually a rare few quests.

I'm starting to think I should be playing ESO again lol.

starkind
04-26-2022, 03:26 PM
You just described Elder Scrolls Online for the most part.

I really want tradeskills to be worthwhile in Everquest. They never were in classic (not sure even after classic). In a game like ESO crafting is almost essential, or it's at least so useful that crafted gear sets can be almost as useful as the rarest gear drops, and with a huge variety of bonuses and effects. There's even gear that drops that's designed to be dismantled for extra skill-up points instead of worn (you raise tradeskills by deconstructing items in that game. It's unique and it works great.)

In Everquest you get cultural armor which is yawn-worthy and way too complex to craft for what it's worth. Except for fletching and maybe alchemy Everquest tradeskills were mostly for roleplaying or helping newbies get a leg-up with banded armor or something, and eventually a rare few quests.

I'm starting to think I should be playing ESO again lol.
Ya. ESO was OK.

It didn't grab me tho.

Not because of the game play.

I love hate that ESO universe and lore...I felt kinda inundated with PvE and fetch quests and collection stuff. EQ2 had that same problem 10x worse. Usually wow makes this 10x more entertaining. Classic EQ is completely off rails and sandbox ftw.

U can still actually level OK in wow without overmuch questing. They made SL way to "story quest" heavy. So to play alts u need to play like 16 days of storyline and "chore quests" to catch up in time gated chunks. Which absolutely kills the game.

starkind
04-26-2022, 03:29 PM
Ya. ESO was OK.

It didn't grab me tho.

Not because of the game play.

I love hate that ESO universe and lore...I felt kinda inundated with PvE and fetch quests and collection stuff. EQ2 had that same problem 10x worse. Usually wow makes this 10x more entertaining. Classic EQ is completely off rails and sandbox ftw.

U can still actually level OK in wow without overmuch questing. They made SL way to "story quest" heavy. So to play alts u need to play like 16 days of storyline and "chore quests" to catch up in time gated chunks. Which absolutely kills the game.

PER character :(

Twinking and stuff is exceedingly hard and doesn't provide enough advantages rly.

starkind
04-26-2022, 03:29 PM
PER character :(

Twinking and stuff is exceedingly hard and doesn't provide enough advantages rly.

I still think I'm addicted tho. Like being trapped with an abusive partner.

MrSparkle001
04-26-2022, 03:55 PM
Pretty sure you can level up to I think 10 and spend the rest of your time in Cyrodiil leveling up through the realm vs realm PvP.

Bardp1999
04-26-2022, 04:32 PM
I kinda agree. There's a large enough group of raging EQ PvP neckbeards that any new PvP server is soon dominated by them and despite what claims they make their actions tend to push away more casual players and soon you're left with Red99 level population count. If you spawned lvl 60 with a full set of solid gear that could be fairly popular. Not like raid gear but maybe preraid BiS or close to it. That would also be SUPER useful for ppl that wanna try out various classes to decide what they wanna lvl on blue/green/teal/purple/orange/whatever. Pretty good idea all around imo. Delete Red and make it happen!

I dont mean like test server free gear, i mean if you die you have your gear or corpse come with you and dont have to corpse run... Thats where you will lose people because when 4 rogues gank you deep in Guk you are pretty much fucked

PlsNoBan
04-26-2022, 05:08 PM
I dont mean like test server free gear, i mean if you die you have your gear or corpse come with you and dont have to corpse run... Thats where you will lose people because when 4 rogues gank you deep in Guk you are pretty much fucked


Oh.. I mean I guess that'd be good. I like my idea even better. I think a PvP server where you start at 60 with baseline gear could actually be popular.

Chortles Snortles
04-26-2022, 05:14 PM
perhaps a /ready command

Gustoo
04-26-2022, 05:18 PM
Some of these ideas are getting really far from the truth of classic everquest.

Dying making a difference is a big part of everquest. That is why dungeon crawling is dangerous, having to crawl back just to recover your lifeless body is a huge part of the game.

Thats why necro's get summon corpse spells, rogues get sneak hide, and why some people stick to peaceful outdoor zones and have a great damn time.

It makes perfect sense. You have happy outdoor classes like the ranger and the druid that you can enjoy your life on the surface and really have the best time in the entire game, or you can be a dangerous dungeon smashing maniac with all those risks.

Bardp1999
04-26-2022, 05:37 PM
No one wants classic EQ PVP server, you have Red at a sub 50 population to prove it. If you dont make death more palatable then any PVP server around here is destined for failure. Just pvp death would be fine, make pve death the same as it always is

MrSparkle001
04-26-2022, 06:36 PM
No one wants classic EQ PVP server, you have Red at a sub 50 population to prove it. If you dont make death more palatable then any PVP server around here is destined for failure. Just pvp death would be fine, make pve death the same as it always is

I have to agree. Getting far from the truth of classic Everquest is the only way PvP will work and have a chance at sustaining a population. Without some fairly radical changes like keeping all your gear when you die people will just go back to Green and Blue.

Old_PVP
04-26-2022, 08:26 PM
Oh.. I mean I guess that'd be good. I like my idea even better. I think a PvP server where you start at 60 with baseline gear could actually be popular.

No free gear, that's dumb. Make earning gear still have meaning, but make PVP corpse retrieval obsolete with full gear respawn. Traditional corpse recovery should still be required on PVE deaths imo.

They would also need to figure out a way to stop people from exploiting PVP deaths in order to get a free port to their bind point.

unsunghero
04-26-2022, 10:48 PM
Yeah, I admit a pvp server with no exp loss on death, re-spawn wearing gear able to fight again right away without having to beg for a loot n scoot in tells sounds really interesting

Pvp still won’t be nearly balanced, but removing those penalties might change the entire dynamic of people constantly trying to run and/or zone-plug

Grumph
04-26-2022, 10:59 PM
Wrong Wrong Wrong.

Deaht should be more painful. As painful as possible. Let people loot their spoils.

But make xp gains go brrr. Like 20x over even current bumps.

And let people transfer their characters from blue, green, takp, and ez.




I dunno what to do about people deleveling for cheap thrills though.

Maybe don't let you loot your corpse until your back to the level you were when you made it?

starkind
04-26-2022, 11:03 PM
A custom server. And a classic rallos box would be nice.

I bet the custom one would attract more ppl overall. Because it's 2022 and we cook and eat clean, garden. Go to the gym. And we sometimes get nostalgia.

bigfun
04-26-2022, 11:09 PM
Tallon Zek was the best:
Shorties: dwarves, halflings, gnomes
humans: humans, erudites, barbarians, half elves
elves: high elves, wood elves, half elves
evil: ogre, troll, dark elves, iksars
-+6 lvl difference to pvp, no pvp before lvl 6
only money looted
mixed team guilds
trading in Gfay and Neriak

not having cross race guilds wouldve prevented <Qeynos Catastrophe> (non-human only pvp guild that murdered noobies in qeynos hills) and <Human Retribution> (human only pvp guild that killed non-humans in Qeynos Hills) from existing. you would get rolled by level 20 sk ogre in <Qeynos Catastrophe> twinked to the teeth with wurmslayer, pre-nerf CoS and whatever else he had, i cant remember cause i never lived long enough to see. and then youd join <Human Retribution> on your little erudite or human and try to defend your brethren. good times...

starkind
04-26-2022, 11:37 PM
Yeah. Those are great teams. I liked them a lot too.

Chuckleberry
04-27-2022, 01:31 PM
teams teams teams teams

Chortles Snortles
04-27-2022, 01:48 PM
double teams
(lol)