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View Full Version : Groundless speculation: what items will be /list in Velious?


Izmael
05-05-2021, 04:49 PM
It's about time to start wondering.

Beads are a pretty obvious one, I have a feeling SF would be a decent candidate.

But... what about mobs that require a force to kill, such as Kozzalym or Lodizal? That would introduce new interesting mechanics.

What other mobs do you think of? I'd love to see as many /list camps as possible. I think they are awkward, stressful but also fun all at once.

loramin
05-05-2021, 05:06 PM
I don't care, as long as they fix /list to be classic.

Classic GMs slept! They didn't maintain lists for days at a time, and the very idea of "sit here long enough and you get guaranteed pixels" is antithetical to everything else in Classic EQ.

And this wouldn't be a difficult fix: just bring back the randomness (which has always been a part of classic EQ). Make it so the list doesn't have an order: anyone can join, and when the camp frees up everyone on the list has a random chance to be next. Simple and classic ... or at least, as classic as we can get without paid GMs.

strongNpretty
05-05-2021, 05:30 PM
Video games would be a lot more fun, if people didn't find ways to become addicts to them.

Jibartik
05-05-2021, 05:42 PM
plank spawn

starkind
05-05-2021, 06:03 PM
I don't care, as long as they fix /list to be classic.

Classic GMs slept! They didn't maintain lists for days at a time, and the very idea of "sit here long enough and you get guaranteed pixels" is antithetical to everything else in Classic EQ.

And this wouldn't be a difficult fix: just bring back the randomness (which has always been a part of classic EQ). Make it so the list doesn't have an order: anyone can join, and when the camp frees up everyone on the list has a random chance to be next. Simple and classic ... or at least, as classic as we can get without paid GMs.

Yup. Randomly assigning the desired loot to all those participating is the true classic way.

Don't kid urselfves on skill or merit, none of that mattered in classic when every room in a dungeon was being camped.

BlackBellamy
05-05-2021, 08:51 PM
i don't remember classic any more i just remember other people post about it so i believe anything was possible and everything happened

Snortles Chortles
05-05-2021, 11:05 PM
WHADDYA THINK ABOUT THAT

Swish
05-06-2021, 02:24 AM
what about Scout? has anyone got ideas for new rules? :rolleyes:

Tunabros
05-06-2021, 03:38 AM
BEAD BEAD BEAD BEAD BEAD

OH MY DAYS

CAN I HAVE A BEAD PLEASE

Baler
05-06-2021, 03:45 AM
Holgresh Elder Beads

;)

loramin
05-06-2021, 10:22 AM
what about Scout? has anyone got ideas for new rules? :rolleyes:

I know you're joking, but ...

Make it so the list doesn't have an order: anyone can join, and when the camp frees up everyone on the list has a random chance to be next.

This, except the camp "frees up" ___ hours before Scout spawn, and requires the player to be in a full group in order to /list (with "a full group" being the closest easy-to-measure approximation of "I brought a raid force").

We can never go back to how it was on live, but this would be a lot closer. Instead of being a "loot lottery" Scout would go back to being a top-end Velious encounter where (just like on live, and just as with every other similar Velious quest, eg. Spirit of Garzicor, 8th/10th Rings, Giant/Dragon armor, etc.) you need to have/bring your friends.

P.S. Now don't misunderstand: I love the current "community works together" system on Blue, and I really think it shows the player base at its best. But at the end of the day, the point of this place is in the upper-left corner of the screen ... and loot lotteries for any soloer who shows up simply were not how the game was (classically).

Snortles Chortles
05-06-2021, 12:44 PM
entire server guild

baue1446
05-07-2021, 09:41 AM
Holgresh Elder Beads

;)

I really doubt they will list beads. There are so many PH for the elder i dont see how it will be possible. But it will def be like the manastone camp with people sitting there for 7 days straight. Gonna be ugly!

cd288
05-07-2021, 03:21 PM
I don't care, as long as they fix /list to be classic.

Classic GMs slept! They didn't maintain lists for days at a time, and the very idea of "sit here long enough and you get guaranteed pixels" is antithetical to everything else in Classic EQ.

And this wouldn't be a difficult fix: just bring back the randomness (which has always been a part of classic EQ). Make it so the list doesn't have an order: anyone can join, and when the camp frees up everyone on the list has a random chance to be next. Simple and classic ... or at least, as classic as we can get without paid GMs.

Not fully accurate. GMs were staffed around the clock. GMs may have not worked as many night shifts if they greatly preferred day shifts but there were at least a few GMs on every night shift.

Snortles Chortles
05-07-2021, 03:41 PM
did they work for free?

cd288
05-09-2021, 01:06 PM
did they work for free?

This is a “whoosh” moment for me because the joke you’re trying to make is going right over my head lol

loramin
05-09-2021, 02:08 PM
Not fully accurate. GMs were staffed around the clock. GMs may have not worked as many night shifts if they greatly preferred day shifts but there were at least a few GMs on every night shift.

I think maybe you're confusing guides (players helping the staff) with GMs (paid Verant staff). I really don't think there were 24/7 GMs on every server (live had a lot of servers) ... but if no one can find evidence I can call up my cousin and check ;) (She was a SWG GM and dated the Bertox GM.)

But regardless, the point is that while GMs did maintain lists (we know as much from the GM handbook), they didn't maintain them for 8+ hours. On live there was never even a line that lasted 24 hours, let alone for days at a time. That aspect of /list here simply isn't classic.

(But again, the core idea ... of making people wait in short queues ... absolutely was, and I think the staff's decision to use "automated GMing" to make up for our lack of paid GMs was an excellent decision. I'm not anti /list, I just want a more classic /list 2.0.)

cd288
05-09-2021, 05:43 PM
I think maybe you're confusing guides (players helping the staff) with GMs (paid Verant staff). I really don't think there were 24/7 GMs on every server (live had a lot of servers) ... but if no one can find evidence I can call up my cousin and check ;) (She was a SWG GM and dated the Bertox GM.)

But regardless, the point is that while GMs did maintain lists (we know as much from the GM handbook), they didn't maintain them for 8+ hours. On live there was never even a line that lasted 24 hours, let alone for days at a time. That aspect of /list here simply isn't classic.

(But again, the core idea ... of making people wait in short queues ... absolutely was, and I think the staff's decision to use "automated GMing" to make up for our lack of paid GMs was an excellent decision. I'm not anti /list, I just want a more classic /list 2.0.)

I’m not confusing them with guides. I was CSR in era. There were night shift GMs, just not as many as day shift GMs. Guides helped to monitor the lists as well although they werent as heavily monitored as you seem to be stating they were.

Also many GMs covered more than just one server so it’s not like they were a dedicated night shift GM for that server