View Full Version : Definitive P99 Everquest Classes Tier List
Ultragamma
03-14-2021, 06:34 PM
https://i.imgur.com/xbnmAWe.jpg
Welcome to the ultimate and definitive classes tier list. This is the most well researched and well composed document on the subject of classes in Everquest, presented in a easy to read and popular Tier List format.
Without further ado, I present the presentations
Bard
S-Tier
Any class that can level 1-60 by running while naked is deservedly in a class of its own. This S-Tier class can do it all and makes a reasonable replacement for any of the classes its seeks to emulate. Fun and easy to learn hard to master class. Great at all levels.
Cleric
A-Tier
Absolutely essential class if not among the most boring of the classes on this list. The best clerics are group coordinators and people who are super attentive and it is not a class for everybody. Never wait long for a group and get lots of wicked gear easily. Easy mode class.
Druid
C-Tier
The most overplayed class in the game. They offer great utility of a very specific kind but are effectively useless in a group setting, being outpaced in all areas by other classes in a major way. Great for Power-levelling, porting, and soloing. Easy class, not quite the best at anything other than generating passive income but the second best soloers.
Enchanter
S-Tier
The most overpowered class in the game, if you can handle it. Enchanters have the capability to effectively solo almost all available non-raid content. The trade-off being that its a high-stakes affair with charming mobs being your main bread and butter. Also super effective in groups and highly sought after, if you can manage the maniac playstyle you will be able to pick and choose your content at will.
Magician
B-Tier
Big pets, medium explosions. Mages do one thing and one thing well, summon stuff. Most people rate them highly as a DPS class for their pets but the summon utility actually makes them well suited for a number of situations and they can be incredibly effective solo or as a group (especially of mages). Fun to try to break the game with. Not an easy class. Lots of quests and rare items are required to be top-tier.
Monk
A-Tier
High survivability is the hallmark of this powerful class. As the only melee only solo-viable class they are much more capable than their no-mana-having-ass brethren. Feign Death and Mend are a powerful combination in both solo and group situations. Adding good gear on top of this classes natural abilities makes it even more powerful.
Necromancer
A-Tier
The king of solo. Necros offer a lot of fun utility for playing solo as well as supporting groups. They have arguably the best overall summoned pets in the game (in contention with mages) but are able to solo much more easily. Even though they are a very solo focused class they do have uses in higher level group situations. Medium difficulty class to play.
Paladin
E-Tier
The least rolled class in Everquest and with good reason. While likely the best tank for shear survivability and with some ability to solo undead this class is outmatched in all of its main strengths by other classes which you can find more readily. They do some some cool race and gear options but basically one of the worst overall.
Ranger
(Up to) E-Tier
I've listed them at E-Tier instead of Z-Tier because i firmly believe and have seen with my own eyes that if someone spends their time, gets all the best clickies, all the best in slot gear and becomes a ninja with all the skill mechanics Rangers can achieve possible E-Tier, maybe even D-Tier. I believe its possible.
Rogue
F-Tier
One of the most interesting classes in the game. It has reasonable DPS output but in terms of its overall use in groups, solo, the levelling experience and so forth I gotta put em at F. Definitely an solid RP choice but with high emphasis on tradeskills to be effective and ultimately becoming the 'drag my corpse' and 'unlock this door' guy they're just not that great. Cheap to gear and easiest Epic Quest bar none.
Shadow Knight
B-Tier
The best overall tank is coming in at a B due to their low DPS output and soloing being possible but very difficult. They are incredibly group effective and dependent as is normally the case with tanks. The inherent XP penalty on all SKs also can make the levelling experience much more punishing. Troll SKs are ridiculous though. Hard class.
Shaman
S-Tier
Incredible solo and group viability. As well, they get some broken spells like Torpor. Slow to warm up as you level but the buffing potential will make you highly sought after and your survivability and utility makes you as a super effective soloer and duo partner. Medium difficulty class.
Warrior
D-Tier (but swings all over the place)
The most gear dependent class in the game by a long shot. Makes it hard to pin down on this list but when taken in the average and scored overall in all categories Warriors rank very low. No solo capability and out classed as a tank in most situations up until raiding where your gear is in check make this a tough pick for a wide variety of players.
Wizard
E-Tier
Nuance is really not a Wizard's thing. This extremely one-track class has one major function. Press 1 to delete mobs. Very boring to play in a group but extremely high DPS. Almost no utility outside of DPS except for teleporting which gives them a slight bump in viablity due to passive income generation built right in.
Vokhine
03-14-2021, 06:39 PM
Ranger (Up to) E-Tier lul
I expected this to be a really crappy tier list, but when I came in I was like.. almost exactly in agreement. I might bump necro below monk and cleric but that's freaking it ;)
Keebz
03-14-2021, 09:13 PM
Not a raider, huh, OP?
In my tier list of tier lists, I give this tier list an F. Please move to RnF.
Shaman needs to be up with chanter and necro for solo. Druid is 4th best soloer at best behind those, unless maybe it's a situation where druid can charm safely but necro cannot charm.
The assessment for what is "hard" to play doesn't make a lot of sense. Many classes can be played "next level". Ranger and cleric are great examples... a really good player can do a decent job as puller/CCer with either of those.
SK being rated "hard"... not sure about that, aside from the sheer mathematical disadvantage of XP penalties. OP seems to be primarily comparing lower level solo abilities; putting Troll SK above ogre for overall power is just a silly idea. The regen will make soloing more viable, but if you get stunned when you're trying to FD you're gonna have a bad time. FD regen is great, but how often is that gonna be what makes/breaks an encounter?
Also... rogue DPS output rated as "reasonable" only? As a sustained DPS class the only competition is monk, and both are great sustained DPS. Excepting charm pets, obviously.
Manakim
03-14-2021, 09:48 PM
Necros can charm undead, like druids can charm animals, so necros still come up on top. Most of you here including the OP have laughable game knowledge, retreat to your corners and get better.
Nocht
03-14-2021, 10:34 PM
Buffin' since buffin' since buffin'!
TripSin
03-14-2021, 11:44 PM
I think druid should be higher. There's a reason they are the most played class by far. Also, rogues higher. Decent sustained DPS, especially against magic-resistant mobs and situations where you can't have chanter pets. Rangers would be better if it weren't for the ridiculous xp penalties. Also warriors higher. Needed for tanking raid targets and tanks in general are needed for groups since no one plays them. Also, I'm not sure why necro shouldn't be in S tier and mage in A.
Swish
03-15-2021, 02:02 AM
Rogues way more fun than you're making them out to be, my only gripe with that list though.
enjchanter
03-15-2021, 03:27 AM
i cant imagine any way for a rogue to be fun, in all honesty
boukk
03-15-2021, 06:26 AM
Paladin seems to be way underrated esp for grp content.
And rogue in F? Please.
cd288
03-15-2021, 09:00 AM
Seems like this guy primarily geared the list towards how well he feels the classes solo (aka he’s used to modern mmos)
Not a raider, huh, OP?
In my tier list of tier lists, I give this tier list an F. Please move to RnF.
Raiding isn't all the weight, but I guess its some.
Anyways, I usually make 3 or 4 varities, but they aren't too different.
All rounder tier for most content -
1. Enchanter, Shaman, Bard, Monk
2. Necro, Mage
3. Cleric, Warrior, Wizard
4. Everybody else in whatever order
Raid tier
1. Cleric, Warrior, Enchanter, Shaman
2. Wizard, Bard
3. Everybody else in whatever order
Solo Tier
1. Enchanter, Shaman, Bard
2. Necro, Mage
3. Wizard, Druid
4. Everybody else in whatever order
PvP
1. Wizard, SK
2. Who the hell cares
Enchanter and Shaman are useful almost always in every aspect of the game and Druids and Paladins are useful for the least aspects.
From there you can tell when someone has bias on a class, like if someone is talking up Paladin over SK they are probably a raider specialist who doesn't see solo as a thing or even content that exists like the guy I quoted above where a SAC contender will look at necros a little harder then a raider, etc.
and then yeah, pvp is all about Wizards and SK's
Seems like this guy primarily geared the list towards how well he feels the classes solo (aka he’s used to modern mmos)
I concur, he weighs solo heavily for sure, but maybe not entirely.
I think there are way too many variables to come up with a comprehensive list.
I also believe people who make such lists or proclamations of classes XYZ being top or bottom don't well consider difficulty of play, tediousness and assorted QoL stuff. Anyone concerned about a tier list in the first place is someone intending to put a serious amount of time into a character. You really, really should think long and hard about those other things, lest your elf life feel more like a job than a hobby.
Gustoo
03-15-2021, 03:31 PM
Seems like this guy primarily geared the list towards how well he feels the classes solo (aka he’s used to modern mmos)
Sizar
03-15-2021, 03:59 PM
Solo Tier
1. Enchanter, Shaman, Bard
2. Necro, Mage
3. Wizard, Druid
4. Everybody else in whatever order
Lol, Monk is EASILY ahead of Mage, Wizard and Druid imho, although yes some amount of gear is needed. Quadding is cool i suppose but requires specific situations/zones. A monk can solo ANYWHERE that is not end game raiding content.
Lol, Monk is EASILY ahead of Mage, Wizard and Druid imho, although yes some amount of gear is needed. Quadding is cool i suppose but requires specific situations/zones. A monk can solo ANYWHERE that is not end game raiding content.
Okay
Snortles Chortles
03-15-2021, 04:28 PM
world of Warcraft players, assemble!
Lol, Monk is EASILY ahead of Mage, Wizard and Druid imho, although yes some amount of gear is needed. Quadding is cool i suppose but requires specific situations/zones. A monk can solo ANYWHERE that is not end game raiding content.
With combat bind exploit fixed? Are you talking about with using puppet strings or something?
Snortles Chortles
03-15-2021, 04:49 PM
HEY GUYS I HAEMVE A FUNGI AND CAN SOLI ON A MONK LOL S TIER
Swish
03-15-2021, 05:18 PM
Raiding isn't all the weight, but I guess its some.
Anyways, I usually make 3 or 4 varities, but they aren't too different.
All rounder tier for most content -
1. Enchanter, Shaman, Bard, Monk
2. Necro, Mage
3. Cleric, Warrior, Wizard
4. Everybody else in whatever order
Raid tier
1. Cleric, Warrior, Enchanter, Shaman
2. Wizard, Bard
3. Everybody else in whatever order
Solo Tier
1. Enchanter, Shaman, Bard
2. Necro, Mage
3. Wizard, Druid
4. Everybody else in whatever order
PvP
1. Wizard, SK
2. Who the hell cares
Enchanter and Shaman are useful almost always in every aspect of the game and Druids and Paladins are useful for the least aspects.
From there you can tell when someone has bias on a class, like if someone is talking up Paladin over SK they are probably a raider specialist who doesn't see solo as a thing or even content that exists like the guy I quoted above where a SAC contender will look at necros a little harder then a raider, etc.
and then yeah, pvp is all about Wizards and SK's
You don't value rogues in your raids? Alright.
You don't value rogues in your raids? Alright.
I got lazy. They are with the warriors and clerics. Essentially raids are all about specialist classes.
Keebz
03-15-2021, 06:31 PM
For posterity's sake, I have to say something...
If you're trying to figure out which class to play and have stumbled upon this thread, do yourself a favor and hit the back button. This thread contains only uninformed opinions and shit posts.
But you're on the forums, so perhaps you already knew that ;p
That tier list is junk-
Wizards can be the best solo'ers in the game if the server was truly set to classic statistics. Even without it Wizards can quad 1st-60th level. I've never seen anything more powerful 1-25th level than a wizard with clarity an jboots. Hell, on live with clarity I could take entire derv camps 12th-14th level while a whole group was struggling to do the same. Only the bard could contest with their mass kite, but the efficiency and speed of wizard quads due to their superior DPS make them best solo'ers till at least 23rd-24th level. Then it picks back up at 29th when the get snare all the way to 60. They only start to have trouble around 45th-50th level when mob hps start doubling, tripling, quadrupling an their spells damage doesn't do the same. Quadding becomes a necessity then in select locations. PBAoE groups can also slam exp better than most anything but those are very few an far between, an wizards are the best dmg PBAoE.
I would say each class has their own situation that they excel at depending on your class an camps. For instance, on live only wizards could quad raptors, because the raptors are supposed to have 5k hps, not 3k hps. An only wizards have spells efficient enough to do 5k-6k damage quadding. I was wondering why all those druids were quadding raptors, now I know. Raptor quads should be the best exp in the game 50+, but on this BS server you get 1-2% instead of 6-8%.
Warrior is the greatest tank in the game, you know the OP doesn't know squat if he doesn't know that. Why do you think an SoD is the greatest weapon in the game? If you didn't have highest HP tank, the warrior, and a cleric with complete heal, nothing hard would ever die. How do you not rate Cleric an Warrior S? Rogues are great DPS. Bards are trash, they can solo OUTDOORS, group wise? Master of none.
Cleric is S
Warrior is S
Bard is D
Wizard C+ or B - on lower level they can be a beast, its higher level 45+ they start to stumble, till they get their epic and a mana robe. Raids they can own.
You can't just rate by ability to solo, group value trumps all. Most of the best content requires groups and raids. You just rated ability to solo.
Something else to mention, gear makes all the difference, in Classic lots of classes struggled. With Kunark, fungi tunics lets warriors solo a plenty for instance.
Jibartik
03-15-2021, 06:37 PM
For posterity's sake, I have to say something...
If you're trying to figure out which class to play and have stumbled upon this thread, do yourself a favor and hit the back button. This thread contains only uninformed opinions and shit posts.
But you're on the forums, so perhaps you already knew that ;p
Source?
azeth
03-15-2021, 07:35 PM
I don't know if a wronger opinion has ever seen the internet
That tier list is junk-
Wizards can be the best solo'ers in the game if the server was truly set to classic statistics. Even without it Wizards can quad 1st-60th level. I've never seen anything more powerful 1-25th level than a wizard with clarity an jboots. Hell, on live with clarity I could take entire derv camps 12th-14th level while a whole group was struggling to do the same. Only the bard could contest with their mass kite, but the efficiency and speed of wizard quads due to their superior DPS make them best solo'ers till at least 23rd-24th level. Then it picks back up at 29th when the get snare all the way to 60. They only start to have trouble around 45th-50th level when mob hps start doubling, tripling, quadrupling an their spells damage doesn't do the same. Quadding becomes a necessity then in select locations. PBAoE groups can also slam exp better than most anything but those are very few an far between, an wizards are the best dmg PBAoE.
I would say each class has their own situation that they excel at depending on your class an camps. For instance, on live only wizards could quad raptors, because the raptors are supposed to have 5k hps, not 3k hps. An only wizards have spells efficient enough to do 5k-6k damage quadding. I was wondering why all those druids were quadding raptors, now I know. Raptor quads should be the best exp in the game 50+, but on this BS server you get 1-2% instead of 6-8%.
Warrior is the greatest tank in the game, you know the OP doesn't know squat if he doesn't know that. Why do you think an SoD is the greatest weapon in the game? If you didn't have highest HP tank, the warrior, and a cleric with complete heal, nothing hard would ever die. How do you not rate Cleric an Warrior S? Rogues are great DPS. Bards are trash, they can solo OUTDOORS, group wise? Master of none.
Cleric is S
Warrior is S
Bard is D
Wizard C+ or B - on lower level they can be a beast, its higher level 45+ they start to stumble, till they get their epic and a mana robe. Raids they can own.
You can't just rate by ability to solo, group value trumps all. Most of the best content requires groups and raids. You just rated ability to solo.
Something else to mention, gear makes all the difference, in Classic lots of classes struggled. With Kunark, fungi tunics lets warriors solo a plenty for instance.
I mean on blue I'm a bard and wizard main.. and I swarmed and quadded them. The bard never stops and kills more. You can go 1-50 in a day. The wizard def had some slowdown when the quad nukes got weak then picked back up at 51 but never close to the bard speed
HEY GUYS I HAEMVE A FUNGI AND CAN SOLI ON A MONK LOL S TIER
I was thinking the same thing but, eh. He's the only one ive ever heard in all of history who said monks solo better then mages. a 35 naked mage can happily melt down hill giants, i'd love to see a typical 35 monk kill some hill giants solo without the greatest gear in the game and maybe not even then could they do it ;D
Snortles Chortles
03-15-2021, 10:38 PM
sorry you rolled a wizard
cd288
03-15-2021, 11:59 PM
I honestly really hope no new people read the OP while trying to decide on a class to play. It’s really bad advice
Bardp1999
03-16-2021, 12:46 AM
All content in Everquest can be easily conquered with 15 Clerics and 35 warriors - all other classes are "optional tier" and not needed for literally anything but to make the warriors and clerics kill stuff faster. Hope this helps with your tier list
Tunabros
03-16-2021, 12:49 AM
I honestly really hope no new people read the OP while trying to decide on a class to play. It’s really bad advice
Tunabros
03-16-2021, 12:50 AM
But again, it is just his opinion even though I disagree with like 60 percent of the things
on his tier list
Bardp1999
03-16-2021, 01:16 AM
Bard is in my opinion the single worst class in the game 50+ (On Green - they OK on Blue), and I have a level 60 Epic Bard
1) Huge hybrid XP penalty that kills group gains
2) Shit tier charm that lasts 15 seconds, slows down kill times due to waiting on charm to break, and drains healer mana because the fucking Bard thinks he is so cool charming and then absorbing 5+ hits on every pull with bad mitigation
3) Mez has a retard level limit (52?) - makes them useless in CCing for a good deal of content.
4) Shit tier DPS
5) Cant play Cantina and melee DPS so they usually just sing and leech XP
6) The people who play them think they are some sort of genius at EQ because they are doing more than auto-attacking when the reality is they are dead weight to the group because of the XP penalty.
7) Have you ever actually tried swarm kiting? Its AIDS
A Bard can make a shitty group functional, but at that point, you should just disband the group and start over IMO. The only redeeming quality of a Bard is Selos and Health/Mana Regen and many classes do it just as good w/o a 40% penalty.
Also once you are accustomed to traveling at Selos speed every other class feels terrible to play so in a way it ruins all of EQ once you have tasted the Bard life.
Tunabros
03-16-2021, 01:27 AM
if bards are so shit, why did you go through the trouble of getting the epic lol
Bardp1999
03-16-2021, 02:02 AM
if bards are so shit, why did you go through the trouble of getting the epic lol
I love playing one, I hate grouping with one (green)
Tunabros
03-16-2021, 02:03 AM
I love playing one, I hate grouping with one (green)
sounds fair, they are pretty fun =)
Arvan
03-16-2021, 03:12 AM
hehe you can tell the noobie players when they think warrior is unplayable without godly gear on p99
Swish
03-16-2021, 04:44 AM
if bards are so shit, why did you go through the trouble of getting the epic lol
You should have seen Tupakk's macros going through City of Mist on his way up. With every song twist he'd spam a line of song lyrics in group chat.
Never seen it before, never seen it since. Probably because its bad.
Snortles Chortles
03-16-2021, 08:07 AM
and cringe
Nirgon
03-16-2021, 11:24 AM
This is the reason for the massive competitive gap
Grakken
03-16-2021, 12:56 PM
My Opinion
Raid
S] War - CLR
A] Monk - Enc - Rogue
B] Mage
C] Shm - Bard - Druid w/POTG
D] Ranger - Pal - SK - Druid w/o POTG - Necro - Wiz
Solo
S] Enc
A] Naked Enc - Torp Shm
B] Naked Enc with rez effects but ToT is loaded - Shm >= lv49 - Mage - Necro
C] Bard - Wiz - Druid - CLR - Shm <lv49
D] Ranger - SK
F] Paly - Monk
WTF] Rogue
Group
S] Enc - CLR
A] War - Rogue - Mage - Monk
B] Shm
C] Necro
D] Druid - Bard
F] Ranger - SK - Paly - Wiz
Jimjam
03-16-2021, 01:15 PM
Done from the correct perspective (casual warrior with too much free time).
A Tier
Warrior - xp cheap tank, decent dps, no buttons to press so plenty of time to boss group mates around and alt tab to forums.
Wizard - no useful spells besides root, as such insane synergy with warrior to ensure best tank keeps tanking.
Cleric - Pay these to port you back from home after a 'resupply' death. Don't bother grouping with them.
B Tier
Druid - Turns you into a dog. Casts str, regen and DS on warrior. Occasionally helps to break camp. Otherwise does nothing. Invite one 2/3rd of your level to make you feel OP.
Enchanter - Not for groups, but turns you into a dog. Has good haste, so will always cap you even with a bad worn item. Would be D if it didn't dog.
Tier C
Necromancer - 2 dps characters and a healer in one. Sounds good, but synergises with rangers surprisingly well at higher level so deserves shame by association.
Shaman - like a druid but makes you get hit less often, instead of hurting things when you get hit so clearly worse.
Bard - this character is all over the place. Only gets as high as Tier C because it can roleplay your squire singing your praises.
Tier D
Paladins and Shadowknights like a worse warrior. Chose to take weak caster abilities instead of strong left arm.
Mage - a wizard and a warrior mixed together. Some kind of hybrid abomination which shouldn't exist.
Rogues - Warriors which are admitted taunt button is barely worth having. Do a crip on demand to the butt, instead of raging out at low hp. Gets things by stealth instead of force. Dweeb energy.
Z tier:
Monk, Ranger - you but better. Boo.
Grakken
03-16-2021, 01:19 PM
Done from the correct perspective (casual warrior with too much free time).
A Tier
Warrior - xp cheap tank, decent dps, no buttons to press so plenty of time to boss group mates around and alt tab to forums.
Wizard - no useful spells besides root, as such insane synergy with warrior to ensure best tank keeps tanking.
Cleric - Pay these to port you back from home after a 'resupply' death. Don't bother grouping with them.
B Tier
Druid - Turns you into a dog. Casts str, regen and DS on warrior. Occasionally helps to break camp. Otherwise does nothing. Invite one 2/3rd of your level to make you feel OP.
Enchanter - Not for groups, but turns you into a dog. Has good haste, so will always cap you even with a bad worn item. Would be D if it didn't dog.
Tier C
Necromancer - 2 dps characters and a healer in one. Sounds good, but synergises with rangers surprisingly well at higher level so deserves shame by association.
Shaman - like a druid but makes you get hit less often, instead of hurting things when you get hit so clearly worse.
Bard - this character is all over the place. Only gets as high as Tier C because it can roleplay your squire singing your praises.
Tier D
Paladins and Shadowknights like a worse warrior. Chose to take weak caster abilities instead of strong left arm.
Mage - a wizard and a warrior mixed together. Some kind of hybrid abomination which shouldn't exist.
Rogues - Warriors which are admitted taunt button is barely worth having. Do a crip on demand to the butt, instead of raging out at low hp. Gets things by stealth instead of force. Dweeb energy.
Z tier:
Monk, Ranger - you but better. Boo.
I stand corrected.
BlackBellamy
03-16-2021, 01:58 PM
These categories are wrong. There is no S tier or B or F tier. There are no tiers.
There is the Shaman.
And then there are other classes that complement the Shaman. Some are more useful than others. For example, Necromancers; very useful. Clerics? Not so much. But the Shaman does not discriminate, with his awesome powers he can bring value to any other Shaman support class.
Jimjam
03-16-2021, 02:09 PM
Fine, I'll bump up shamans to B, but only ones with torpor in Velious for creating fake warrior soloing dragons in WW screenshots.
Ratchet51
03-16-2021, 02:28 PM
This Paladin hate threat has me thoroughly disgusted, and I rebuke all of you in the name of Tunare.
Snortles Chortles
03-16-2021, 02:57 PM
pansy dins
Duopggod
03-16-2021, 05:37 PM
Rogues being labeled as an F automatically means this post should be deleted...
Tunabros
03-16-2021, 05:41 PM
This Paladin hate threat has me thoroughly disgusted, and I rebuke all of you in the name of Tunare.
facts
paladin master class!
Canelek
03-16-2021, 11:05 PM
Chose to take weak caster abilities instead of strong left arm.
Haha!
I mean on blue I'm a bard and wizard main.. and I swarmed and quadded them. The bard never stops and kills more. You can go 1-50 in a day. The wizard def had some slowdown when the quad nukes got weak then picked back up at 51 but never close to the bard speed
As I was saying, low level wizards (1-25) with clarity own very hard. They virtually have no down time if you keep clarity up an they kill 100x faster than bard DPS wise. Mass kites take 10-30+ mins. Wizard quads take less than 1-2 min for 6-12% a quad. There even mobs slow enough you can quad on low levels without Jboots.
Ranger #1, Paladin #2, Shadowknight #3, everybody else just jelly
cd288
03-17-2021, 03:12 PM
As I was saying, low level wizards (1-25) with clarity own very hard. They virtually have no down time if you keep clarity up an they kill 100x faster than bard DPS wise. Mass kites take 10-30+ mins. Wizard quads take less than 1-2 min for 6-12% a quad. There even mobs slow enough you can quad on low levels without Jboots.
Oh good so let me just find an Enchanter who is basically willing to come Clarity me for free every 30 minutes for 25 levels. Sounds very feasible!
Or I guess you could be boxing an Ench and a Wizard and just using the Ench as a Clarity bot
cadoipi
03-17-2021, 04:48 PM
Oh good so let me just find an Enchanter who is basically willing to come Clarity me for free every 30 minutes for 25 levels. Sounds very feasible!
It is called the EC tunnel mate!
Keebz
03-17-2021, 04:57 PM
I find it very funny that 95% of the people in this thread are vastly undervaluing wizards, while 5% are massively overvaluing them.
Like wizards are awesome, but it's not because they can quad—it's because they destroy 32k hp raid mobs, have an unlimited insta aggro clicky and can translocate all your melees to whatever raid target you bound them at.
Catfish Stevens
03-17-2021, 05:02 PM
Lol good one
You clearly don't know much about eq and that's ok
Gustoo
03-17-2021, 06:20 PM
As I was saying, low level wizards (1-25) with clarity own very hard. They virtually have no down time if you keep clarity up an they kill 100x faster than bard DPS wise. Mass kites take 10-30+ mins. Wizard quads take less than 1-2 min for 6-12% a quad. There even mobs slow enough you can quad on low levels without Jboots.
It was quite a good time rolling around with Koadics Endless Intellect, and Aegolism as a low level wizard in times past.
Ramshackz
03-17-2021, 10:42 PM
Rangers get such a bad wrap, their damage isnt that bad and their spell kit is way more diverse then say a paladins and even SKs, add Track, sow, snare, they are a good class, no idea why they get pooped on so much.
Shadewe
03-24-2021, 05:53 AM
I have decided to give you all the definitive tier list from the view of the Cleric. This tier list is 100% perfect in every way, and you should take this tier list and show it to your husbands or wives to get hours of sexytimes in return...
Note: some people will be twinked, some will be newbies, some will be mean, some will be nice. I am using a lot of generalities here, and roughly flushing out the averages.
Now, to the list...
"I love you guys" tier: Iskar and Trolls
-they have regen, and their classes are fairly beefy, with shaman being the 'lightest' of the options. Makes my life a lot easier.
"Sounds great in theory" tier: Shamans and Enchanters
-Enchanters give me Clarity, so they immediately are wonderful. However, they like to charm and mez things, and those charms and mezzes break, and now I am having to get off my butt to heal them because bad guys don't like to be charmed and/or mezzed.
-Shamans directly make the melee lives better, which turns into faster xp for me, which is nice. The problem is when the group says, "let's fight something tougher now!", and my mana pool and healing spells haven't changed any.
"Cleveland Rocks" tier: Necro's and Magicians
-Necro's can heal and mana juice themselves, so I don't need to babysit them. Win!
-Mage's can just summon a pet, which I can dutifully buff, then when it dies the mage just summons another. Little effort required. Go team!
"Handle with care" tier: Wizards and Rogues
-When Wizards pull or launch off two strong DD's to start a fight, that makes me sad.
-Rogue evasion is a thing. You don't always need to be tanking, there are others for that.
"I'm Too Sexy" tier: Warriors and Rangers
-Warriors have lots of HP's, which make my job a little easier, even if it deflates my ego a bit when the heals do almost nothing
-Rangers are like mini warriors and my cat, in that I don't have to worry about them too much and give them some attention from time to time.
"We are the Champions!" tier: Paladins and SK's
-Paladin's take a beating, meaning I only have to worry about the others who pull from them because their damage isn't high enough
-SK's actually keep aggro fairly well, which is nice to have from a non-cloth or non-leather wearer. Reasonable survivability too, which is nice.
I think I got everyone, but I gotta go. If I missed someone I'll edit later.
Pizzanomicon
04-03-2021, 02:10 AM
Honestly a dead on accurate tier list in terms of power levels. What boomers don't realize is just because warriors are needed for end game, doesn't mean the warrior class was well designed for the game lmao. Boomers hate tier lists and just wish druids were viable xD.
hekk99
04-04-2021, 12:01 AM
no u
greenspectre
04-04-2021, 03:33 AM
This Paladin hate threat has me thoroughly disgusted, and I rebuke all of you in the name of Tunare.
Rebuke us for how much damage? OHHHHHHH
Knuckle
04-04-2021, 07:05 AM
Bard F Tier for Carpal Tunnel.
Druid S Tier for not giving a fuck and making plat.
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