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Sphynx87
11-10-2020, 09:55 PM
I'm not a super hardcore player like everyone else, but I've played on p99 off and on for 10 years. I started an Iksar necro after taking a break for 8 months. I don't have an alt that I handed off cash or items to myself, I'm playing as a legit noob would.

Last night I saw an Iksar necro hit level 50. Congrats to them, less than a week for a race with an XP penalty and no quest XP is very impressive.

That being said can quest XP come back so that those of us that play more casually can not feel held back? I understand removing it was to prevent people from rushing their Iksar alts, but it feels like it really didn't do what was expected. Maybe I'll just come back in a month or something idk.

https://i.imgur.com/SSuOOBf.png

Mirana
11-10-2020, 10:10 PM
Agreed. Let's get the quest exp back please.

Castle2.0
11-10-2020, 10:31 PM
Already a thread on this. Contribute to the engaging, in-depth discussion here: https://www.project1999.com/forums/showthread.php?t=371007

Sphynx87
11-10-2020, 11:01 PM
I think our situations and perspectives on the matter are slightly different, even if we are both in agreement about certain aspects of this.

Cen
11-10-2020, 11:04 PM
Well, Overhand just became first level 50 Monk. I say bring it back too ;p

Sphynx87
11-10-2020, 11:07 PM
Well, Overhand just became first level 50 Monk. I say bring it back too ;p

Yeah just saw this while i'm still in ill omen / fob grinding. feels pretty cool.

Cen
11-10-2020, 11:10 PM
I thought I was gonna be a clever boy leveling in qeynos area once I hit 8.. and I just hit 8 today ;D but they removed gnoll fang XP, and some guy hits 50 in 4 days.

They tried to stop the players from doing what they do, and they still did what they do even harder.

I assume Overhand stood by as a bard AOE'd stuff since he was in Dreadlands.

pdub
11-10-2020, 11:42 PM
That being said can quest XP come back so that those of us that play more casually can not feel held back? I understand removing it was to prevent people from rushing their Iksar alts, but it feels like it really didn't do what was expected


just came back to green after about a year, had no idea, turned in like 16 belts before I realized I wasn't getting any exp. I'm not established on the server and I'm not an iksar lol. very lame I'm like in a group playing normally without any established characters grinding classic style, and classic era quests are patched out at kunark release?? ooookay :confused:

Scalem
11-10-2020, 11:49 PM
just came back to green after about a year, had no idea, turned in like 16 belts before I realized I wasn't getting any exp. I'm not established on the server and I'm not an iksar lol. very lame I'm like in a group playing normally without any established characters grinding classic style, and classic era quests are patched out at kunark release?? ooookay :confused:

You can thank people like Castle above for ruining quest exp for everyone else for a month.

Blingy
11-10-2020, 11:54 PM
Ya know; I started an iksar shammy this morning. After completing the curscale armor quest three times it dawned on me that doing quests even without the xp reward is pretty cool. Being a level 3 completely untwinked shammy is pretty fun.

Like most people I'm in Field of Bone. I'll stay here a few more levels then venture out and discover what I've missed. Simply surfing the wiki or just regular wandering zones (or places in zones) that I've never been is a viable alternative to turning in stacks upon stacks of bone chips or lightstones. Give it a try!

Lamprey
11-11-2020, 05:13 PM
Yes, please bring back the quest exp already. What does it matter if someone has a lvl 50 Iksar? Honestly. Let them enjoy the game the way the want to, not like the server will be broken.

What's *is* going to have a negative impact on the server is new people not being able to turn in gnoll fangs or orc belts as they're levelling their new characters.

Turning off all quest xp to prevent 2 or 3 people from getting to lvl 50 too fast is like sinking a cruise ship because 2 people snuck in without tickets.

Baler
11-11-2020, 05:20 PM
Currently the highest level player is Level 57, As of this post.
https://www.project1999.com/achievements.php

Castle2.0
11-11-2020, 06:17 PM
You can thank people like Castle above for ruining quest exp for everyone else for a month.You're right, I edited the code and made the change.

I made the decision it was more important to stop 2 people from getting to 60 in 1 day even if it means 1,000+ people cannot get any quest exp for 30 days.

Oh, and it's still okay if 2 people get to 60 in 6 days. Just not 1 day, because ohmygoodnessgracious that would be terrible.

normal
11-11-2020, 10:53 PM
the title of this post has my name in it

Xersius
11-12-2020, 12:42 AM
Better solution is to just nerf the amount of exp gnoll scrolls provide. 11+% per scroll is redic to begin with

Skarne
11-12-2020, 12:59 AM
<Castle> is the lamest and worst guild on the server imo. Actually pushed for a longer raid ban on blue in the UN cause they suck.

Castle2.0
11-12-2020, 01:25 AM
For the record, I am totally unafilliated with the guild <Castle> and had my name "Castle and its variations long before <Castle> ever existed.

Better solution is to just nerf the amount of exp gnoll scrolls provide. 11+% per scroll is redic to begin with Sorry, your statement not only makes no sense, it is also #NotClassic

11% is the exp cap per any exp event. Any 1 kill or 1 quest turn-in can not give more than 11%.

LOTS of quests give 11% cap... it just depends on level, hence, why your statement makes no sense - you offer no level.

Lightstones, Gnoll Teeth, CB Belts, CB Pads, and almost every exp quest gives 11% cap per turn-in at SOME LEVEL. Ban all quests?

We got Iksars 50+ already that did it killing mobs. Should we slash mob exp across the boards because we personally think "thats too fast"? What a stupid statement whether you're referring to mob exp or quest exp.

Skarne
11-12-2020, 02:26 AM
For the record, I am totally unafilliated with the guild <Castle> and had my name "Castle and its variations long before <Castle> ever existed.

Sorry, your statement not only makes no sense, it is also #NotClassic

11% is the exp cap per any exp event. Any 1 kill or 1 quest turn-in can not give more than 11%.

LOTS of quests give 11% cap... it just depends on level, hence, why your statement makes no sense - you offer no level.

Lightstones, Gnoll Teeth, CB Belts, CB Pads, and almost every exp quest gives 11% cap per turn-in at SOME LEVEL. Ban all quests?

We got Iksars 50+ already that did it killing mobs. Should we slash mob exp across the boards because we personally think "thats too fast"? What a stupid statement whether you're referring to mob exp or quest exp.

Then I apologize to you personally but not to the guild castle...they really suck balls

Ivory
11-12-2020, 03:12 AM
Yup... levelin wasn't going to be bananas because of quests.... it was going to be from people having dragon teeth that summon a level 49 necro pet at level 1.

That's some ultimate power and you can PL yourself like that even.

Sirquestalot
11-12-2020, 03:27 AM
I can't speak for the devs / moderators, but I know from my experiences on TLP servers that quest exp adjustments had more to do with mains gaining levels exploiting massive quest turnins, and almost nothing to do with leveling alts. Power gamers love to save up quest items just before an expansion unlock so they can stand at a quest npc and level up without traveling to the new continent(s).

While I am sad that quests were nerfed for the time being, I can understand that coding different fixes for different zones, levels, or specific npcs might be prohibitive. So, it may be that shutting down all quest exp was the only way to fix the problem and still launch Kunark before 2021 rolled around.

My suggestion would be bank all those quest items you can, and turn them in next month when they will be worth exactly the same number of experience points they would be if quest exp was on right now. Maybe the percentages won't be as high compared to your level at that stage, but you'll ultimately have exactly the same number of points.

Baler
11-12-2020, 08:57 AM
Still appalled by Castle2.0 for corpsing so many splitpaw scrolls.

pdub
11-12-2020, 01:21 PM
disabling quest xp for everyone is a terrible solution to this 'problem'. So many things could have been done to prevent people from using stockpiled quest items to power level at kunark launch. while not affecting anyone else's gameplay.

same with the list system. terrible shortsighted bandaid solution to a problem.

Morton Jr
11-12-2020, 01:55 PM
its a perfect solution to deal with abusers, thats why your so mad pdub

pdub
11-12-2020, 01:58 PM
its a perfect solution to deal with abusers, thats why your so mad pdub

I’m not mad at all, actually, I’m playing other games quite happily. Your perception is interesting though.

Castle2.0
11-12-2020, 03:34 PM
Still appalled by Castle2.0 for corpsing so many splitpaw scrolls.Advance in my direction, son of my father!

cd288
11-12-2020, 03:46 PM
You can thank people like Castle above for ruining quest exp for everyone else for a month.

Yup

strongNpretty
11-12-2020, 04:34 PM
Homey needs to add a new color and line to that signature of his-

#1 most hated player currently

OuterChimp
11-12-2020, 04:49 PM
Any benefit of quest exp would be nullified by the new alts I have now that Kunark is out.

Castle2.0
11-12-2020, 04:58 PM
#1 most hated player currently Naw it's just a handful of the same haters spewing the same lame hate. No big deal. I just consider them my fanclub :D

But if it wasn't just a few people I could understand because
You're right, I edited the code and made the change.

I made the decision it was more important to stop 2 people from getting to 60 in 1 day even if it means 1,000+ people cannot get any quest exp for 30 days.

Oh, and it's still okay if 2 people get to 60 in 6 days. Just not 1 day, because ohmygoodnessgracious that would be terrible.

Tunabros
11-12-2020, 05:44 PM
Still appalled by Castle2.0 for corpsing so many splitpaw scrolls.

anyone who leveled in SK knows the tale of Rallospeck!

cd288
11-12-2020, 05:45 PM
Naw it's just a handful of the same haters spewing the same lame hate. No big deal. I just consider them my fanclub :D

But if it wasn't just a few people I could understand because

Idk I saw some people talking negatively about you on the Reddit sub too. I think the more and more people find out about what you did that made the quest XP get turned off, the more people don’t view you as a good member of the community.

Donkey Hotay
11-12-2020, 06:37 PM
I find Castle's self-aggrandizing repulsive but he is correct that he's not the bad guy here; he was playing the game within the ruleset. He's an easy target for ridicule but that's not the same as being wrong.



. . . some people talking negatively about you on the Reddit sub . . .
That's a commendation, really.

Faxi
11-13-2020, 02:29 AM
I'm not a super hardcore player like everyone else, but I've played on p99 off and on for 10 years. I started an Iksar necro after taking a break for 8 months. I don't have an alt that I handed off cash or items to myself, I'm playing as a legit noob would.

Last night I saw an Iksar necro hit level 50. Congrats to them, less than a week for a race with an XP penalty and no quest XP is very impressive.

That being said can quest XP come back so that those of us that play more casually can not feel held back? I understand removing it was to prevent people from rushing their Iksar alts, but it feels like it really didn't do what was expected. Maybe I'll just come back in a month or something idk.

https://i.imgur.com/SSuOOBf.png

+1

MacDaWg104
11-13-2020, 11:07 PM
Honestly, my bro just had a kid so I'm not playing my main. Because it is mostly our nostalgia to play together, almost every night.

So I jump on alts to chill maybe get a few turn ins done and enjoy classes I never played... this has effectively killed my want to even login. I've basically almost been depressed about even logging in daily. The want is there, and then I think about this horribly ridiculous effect, and I turn around to something else.

*Cheer* Way to go!

BiG SiP
11-14-2020, 02:06 AM
he's not the bad guy here; he was playing the game within the ruleset. He's an easy target for ridicule but that's not the same as being wrong.

Dolalin
11-14-2020, 03:11 AM
The scorpion pincers quest might not give xp, but the pincers themselves still vendor for a gold each, and my iksar shaman was looting rotting ones like mad last night. People will fight like rats in a sack over those skellies with targ shields but won't think twice about letting 10 pincers rot.

sajbert
11-14-2020, 07:07 AM
Naw it's just a handful of the same haters spewing the same lame hate. No big deal. I just consider them my fanclub :D

But if it wasn't just a few people I could understand because

No, it’s not. You have an unhealthy obsession with the game. You spent months going on about your manastone. You spent months and months advocating a /list system that would benefit your pathological habit, funnily almost nothing ended up being on /list. You are quick to voice your unhappiness about the xp-turnin change when you in fact are the primary offender that to the staff warranted such a change. You are affecting the entire community negatively. I don’t think I’ve seen or heard anything nice posted about you.

Maybe a good time to step back and reflect? I’d also recommend a break from EQ, for your own sake. Good god man.

FatherSioux
11-14-2020, 10:49 AM
The duration of this XP limit is what needs to change. The impact is over and we need to move on. It's seriously a detriment to any newer or starting out characters. Some of the quests that people do to make money for a first toon is also tied to a decent XP return.

Turn it back.

KainIIIC
11-14-2020, 02:31 PM
Regardless, if there was ever a purpose for this, its time has long passed. Please change back already, so I can progress my new characters forward in a normal way (you know, a Message to Rebbys or Deathfist belt turn-ins)

Sirquestalot
11-14-2020, 04:32 PM
A compromise that I feel would be workable, depending on the difficulty in coding it, would be to restore quest xp for all quests on the continent of Kunark. No one could have stockpiled quest items for any Kunark quests other than bone chips, so there is no abuse really possible in only Kunark quests giving up xp. And for those of you who are thinking, "Well, you just said bone chips!" ... if someone wants to level up by turning in 100,000 bone chips, more power to them.

The obvious problem with this idea is whether Kunark continent quests can be flagged differently from all other quests without hundreds of man-hours from the development team. Not being a coder myself, I have no idea what it would entail.

Dolalin
11-14-2020, 05:11 PM
I suspect a better solution will be in place as soon as staff can get the server bounced again.

Barkingturtle
11-14-2020, 05:44 PM
So I haven't played in a long while but am I to understand I wouldn't get experience from gnoll fangs at the moment? They're no-drop, so I mean they can't exactly be hoarded for alts. Personally disappointing, since given my playstyle P99 might as well be called Gnoll Dentist Simulator.

douglas1999
11-14-2020, 05:59 PM
Think of it like this: You're still free to collect quest turn in items. Once quest XP is re-enabled, go turn them all in. You're still getting the same total amount of xp, it's just a smaller percentage of whatever level you happened to level up to in the meantime.

Castle2.0
11-14-2020, 07:12 PM
Think of it like this: You're still free to collect quest turn in items. Once quest XP is re-enabled, go turn them all in. You're still getting the same total amount of xp, it's just a smaller percentage of whatever level you happened to level up to in the meantime. Douglas is a man with a plan.

To gagbert, I don't care enough about to create the diagram to show you the error of your ways. Just imagine a normal distribution graph X-axis = time played in EQ, Y-axis = number of players. There is a dot representing you. Everyone to left of the dot you'd call casual scum. Anyone to the right you'd call "obsessed" with the game. Maybe you can step back from RnF where surprise surprise you don't hear anything good about anyone :D:D

SeedyDude288, trolls on reddit are trolling? Oh no. Reminds me of the time camping frenzy and someone... wait... no I mean the time camping Efreeti... no wait... the time camping... oh wait, this "history" you allude to doesn't exist. People don't like Castle because he pushes the envelope and challenges people to believe in what's possible. He's a big man who talks a big game. So big, he must often describe himself in the third-person for no other could due justice his awesomeness. This rubs a few scrubs... the wrong way.

I find Castle's self-aggrandizing repulsive but he is correct that he's not the bad guy here; he was playing the game within the ruleset. He's an easy target for ridicule but that's not the same as being wrong.He doesn't get the joke, but he does get the heart of the matter: Castle ≠ bad guy. To correct the former, maybe I should stop being so darn subtle? Or maybe more over the top? I don't know - I know some people get it at least. I've had to use hinting and allusion to only some success. Maybe lots of Ogres and Trolls on forums so low INT. Lot of trolls confirmed... hmmmm... *puts his sunglasses back on* It's probably blind jealousy of my awesome elf resume - It's always that in the end. I guess you can't keep ______ going if everyone is in on the ________.

Lastly,

That's a commendation, really.Fact Check: True

BiG SiP
11-14-2020, 08:06 PM
little bits....

dermottashimself
11-15-2020, 12:30 PM
I'm a casual user, which means I only can get on for maybe an hour or so a night. I am married and I have a toddler, so my time is at a premium, but I love to play EQ.

Quest XP is literally the only thing that keeps me leveling at a somewhat speedy pace.

My Iksar is currently stuck in the slow bog between levels 3-6, when many new users like myself get bored at the grind and end up stopping playing. You know what fixes that? Quest XP. Because otherwise, all I'm doing is mindlessly killing literally hundreds of skeletons over and over. Not collecting items. Not doing quests. Because why should I? There's no quest xp.

I was super excited to snag some Iksar bandit masks and turn them in for my new shackle, hoping the xp bump would hit me to level 5. "Oh wait, it's disabled." Womp womp, no XP. It was a real bummer guys.

You need to bring back quest xp. You're ruining the game.

Kaaji1359
11-15-2020, 06:43 PM
Think of it like this: You're still free to collect quest turn in items. Once quest XP is re-enabled, go turn them all in. You're still getting the same total amount of xp, it's just a smaller percentage of whatever level you happened to level up to in the meantime.


The problem is that now my bank and inventory are ENTIRELY full just waiting to turn in CB Belts and LS/GLS. I have 0 inventory space and this is effectively killing any motivation I have to play my alts. I was stockpiling CB Belts and LS/GLS prior to Kunark being released completely unaware the Devs would implement such a terrible decision to remove quest exp.

And there's still two more weeks until quest experience is turned back on...

It's sad that the Devs can't even figure out how to disable (or limit somehow) the quest in question that was being abused - instead they ruin it for hundreds of people who are legitimate players. Way to go!!

Xandria
11-15-2020, 08:27 PM
Iksars are already over 50
other races are already 59
As some one who only just started a week ago if i hadn't run in to some amazing people i would have already left.
No one really cares who hits 60 first. instead you disrupt new players that you NEED to keep the population up. You then also screw the economy because so many people need that little extra plat from selling belts to buy expensive spells....
so the only people this really even affects are the newbs that cant afford items to PL themselves or dont have High level guild mates/friends yet to level them

Great Plan....

turbosilk
11-15-2020, 08:55 PM
It's better to have some monopolize zones/mob PLing than let people quest without distrupting others.

Xandria
11-15-2020, 09:01 PM
it seems more like some higher tier guilds said we didn't plan ahead and we cant have that so we demand you slow everyone down so we can have a chance at brining down raid mobs first

Gorster
11-15-2020, 09:12 PM
Can I have your stuff?

Gustoo
11-15-2020, 09:16 PM
Maybe there was a conspiracy that staff got wind of and some guilds have 100's of alts fully loaded with bone chips and crushbone belts and pads that they have stockpiled to rocket toons from 0 to 50 in mere hours and so staff did what they did.

There are probably reasons.

Baler
11-15-2020, 09:18 PM
Maybe there was a conspiracy that staff got wind of and some guilds have 100's of alts fully loaded with bone chips and crushbone belts and pads that they have stockpiled to rocket toons from 0 to 50 in mere hours and so staff did what they did.

There are probably reasons.

most of that stuff you mentioned was nerfed when green launched.

Kaaji1359
11-15-2020, 09:38 PM
This issue is pissing people off more and more as time goes on. 2-weeks would've been fine, but a month? Come on now. Constant people complaining about it in the newbie zones.

I love the top comment from the Reddit thread today:

When shit like this happens its a glaring reminder that this is a volunteer-led project largely dominated by poop socking weirdos.

The only way something like this gets greenlit is because the staff have completely lost perspective. The UN/fake lawyer thing is one of the most cringeworthy things I've ever seen. Now you have people fighting over server-wide firsts on an emulated server, and the staff actually think the right move is to inconvenience EVERYONE else on the server (Not to mention NOT CLASSIC) for some nutjobs on the forums.

Think about it - they decided that instead of allowing everyone to play and level normally, they would alter a fundamental aspect of the game, because an unemployed minority on Discord/forums were mad that the server-wide first to 60 on the THIRD p1999 server wouldn't be 'legit'. I can't imagine that anyone involved in p1999 has any sort of RL project development/management experience.

Gorster
11-15-2020, 09:52 PM
That redit post is trash, paricularly the shot about project dev/management. People scream not classic, but ignore people having multi 50s on an account at Kunark launch which sure as hell isn't classic. Half the server being bound at the firepots on day one of Kunark certainly isn't classic, particularly when many of those bound would unironicly decry Luclin teleports of the PoK books as 'ruining the game'. Welcome to balancing classic rules with classic experience, the no lifers ruin shit for everyone else. Personally they should have just banned the hoarders and called it good.

Baler
11-15-2020, 09:58 PM
P99 hasn't been classic for a long time and that's not even server bashing because it's the truth.

Can anyone think of any examples before they added CSR to VP?
To me that was the first step towards not classic. The poop sockers as people call them got the best of management and management shut their shit down. In turn opening the doors to not classic changes in the spirit of keeping the classic environment and community wellness.

Most people on p99 think this started with NToV but it didn't.

Castle2.0
11-15-2020, 10:12 PM
Allowing people to bind @ firepots was classic. Everyone and their mother binding @ firepots didn't happen in classic.

One is a mechanism. One is a historical fact.

Are we trying to preserve the mechanisms of classic and fill that world with our own dreams? Or, are we trying to recreate the history of classic as it just-so happened?

If we had to choose one, I think we'd choose the former over the latter. Or we're just robo-elves reliving an overly told story, instead of telling our own stories.

What was great about open sandbox worlds? You had freedom. You didn't have to conform: Stand in this line. Ride this rollercoaster with this # of ups and downs. Smile, say cheese, get your picture, go home, and forget about the forgettable experience.

Kaaji1359
11-15-2020, 10:28 PM
Allowing people to bind @ firepots was classic. Everyone and their mother binding @ firepots didn't happen in classic.

One is a mechanism. One is a historical fact.

Are we trying to preserve the mechanisms of classic and fill that world with our own dreams? Or, are we trying to recreate the history of classic as it just-so happened?

If we had to choose one, I think we'd choose the former over the latter. Or we're just robo-elves reliving an overly told story, instead of telling our own stories.

What was great about open sandbox worlds? You had freedom. You didn't have to conform: Stand in this line. Ride this rollercoaster with this # of ups and downs. Smile, say cheese, get your picture, go home, and forget about the forgettable experience.

Really, I find it hilarious you're trying to defend destroying a core fundamental aspect of EverQuest, which affects 99% of the player base, just to prevent 0.01% of the player base from obtaining an early achievement. Especially considering all of the BETTER alternatives to just "turning off Quest experience for a month."

At it's core, this will (and has) alienated some of the returning player base which Project1999 relies on to keep a healthy population, all because the Devs were lazy and chose a poor solution rather than some of the MANY other ways this could have been fixed.

NPC
11-15-2020, 10:57 PM
They could easily turn on exp quest for low level characters, and keep the exp quest off for anyone over 15th level.

Sabin76
11-16-2020, 01:07 PM
Really, I find it hilarious you're trying to defend destroying a core fundamental aspect of EverQuest, which affects 99% of the player base, just to prevent 0.01% of the player base from obtaining an early achievement. Especially considering all of the BETTER alternatives to just "turning off Quest experience for a month."

At it's core, this will (and has) alienated some of the returning player base which Project1999 relies on to keep a healthy population, all because the Devs were lazy and chose a poor solution rather than some of the MANY other ways this could have been fixed.

I don't think you understand which side of the debate Castle is on...

Castle2.0
11-16-2020, 03:40 PM
I don't think you understand which side of the debate Castle is on...

Correct. Don't read the fake news, kids. Get primary sources. Vive le queste experience!

BiG SiP
11-16-2020, 04:23 PM
https://i.imgur.com/jKsBBsh.png

Nephlite
11-16-2020, 05:54 PM
I just started a green and its annoying that I can't get levels though quests, its bad enough people are constantly killing the guards so if I get in to trouble I'm dead. be nice if they allow low level quests and no xp off the gate and lift guards so they stop killing them.

Lizard1
11-16-2020, 06:02 PM
this happened to me as well but there is a zone right there so when you dont see a guard keep running.

Skitzoh
11-16-2020, 08:23 PM
I just started a green and its annoying that I can't get levels though quests, its bad enough people are constantly killing the guards so if I get in to trouble I'm dead. be nice if they allow low level quests and no xp off the gate and lift guards so they stop killing them.

Agreed, coming back as a newb on green is really frustrating. For classes that rely on spells that cost 4p a pop at level 8 you'd usually be able to farm belts/bone chips and get enough money to help cover those. Now that market is completely gone for a month. I guess it's my fault for starting the same time Kunark came out.

Baler
11-16-2020, 08:30 PM
Agreed, coming back as a newb on green is really frustrating. For classes that rely on spells that cost 4p a pop at level 8 you'd usually be able to farm belts/bone chips and get enough money to help cover those. Now that market is completely gone for a month. I guess it's my fault for starting the same time Kunark came out.

https://wiki.project1999.com/Treasure_Hunting_Guide
https://wiki.project1999.com/Vendor_Junk
https://wiki.project1999.com/Platinum_Making_guide_for_low_or_new_players
https://wiki.project1999.com/Ultimate_Leveling_While_Making_Money_Guide

:)

Skitzoh
11-16-2020, 08:54 PM
https://wiki.project1999.com/Treasure_Hunting_Guide
https://wiki.project1999.com/Vendor_Junk
https://wiki.project1999.com/Platinum_Making_guide_for_low_or_new_players
https://wiki.project1999.com/Ultimate_Leveling_While_Making_Money_Guide

:)

You proved my point further, none of these really have anything for sub level 10.

Also aside from the money not getting XP from quests under level 10 is asinine.

Sphynx87
11-16-2020, 10:52 PM
All the replies to this thread have led me to believe the only way to recreate a "classic" like experience would be a server where drops, camps, spawns were completely redone. That way there would be no wiki, no prior knowledge, everyone would just be figuring out the game again as they go along. It's the furthest thing from classic, but really the only way to get that kind of "classic" environment out of the players.

That being said I don't know how many people would actually want to play on a p99 server like that. Personally I think it would be cool, but I'm also one of those players who has been playing p99 off and on the last 10 years and I have 0 lvl 50 characters.

Baler
11-16-2020, 10:52 PM
You proved my point further, none of these really have anything for sub level 10.

Also aside from the money not getting XP from quests under level 10 is asinine.

The game starts at level 60.

Skitzoh
11-17-2020, 10:06 AM
The game starts at level 60.

Not sure if trolling or just willfully ignorant.

Baler
11-17-2020, 10:11 AM
Not sure if trolling or just willfully ignorant.

No i'm just defending my post, Because the game starts at level 60. :)
By the way there are options for players under level 10 but you have to be creative. In such zones, for example,Everfrost and Feerrot you can run weapons to the merchant for a high level player and make more plat than you'll ever make naturally.

Just because you don't understand something doesn't mean the person telling you about something is ignorant. ;) So if yous comin in her tellin me I ignit fer tellin anotha Mar 2014 user they is sol than so be it. ya her?

Skitzoh
11-17-2020, 10:21 AM
No i'm just defending my post, Because the game starts at level 60. :)
By the way there are options for players under level 10 but you have to be creative. In such zones, for example,Everfrost and Feerrot you can run weapons to the merchant for a high level player and make more plat than you'll ever make naturally.

Just because you don't understand something doesn't mean the person telling you about something is ignorant. ;) So if yous comin in her tellin me I ignit fer tellin anotha Mar 2014 user they is sol than so be it. ya her?

It's about the journey, not the destination.

Baler
11-17-2020, 10:23 AM
It's about the journey, not the destination.

To each, their own. The journey begins at level 60 :rolleyes: :p

BiG SiP
11-17-2020, 10:37 AM
Everquest: The Master Quest release when

loramin
11-17-2020, 12:22 PM
You proved my point further, none of these really have anything for sub level 10.

That's because trying to earn plat at low levels is a fool's errand. This is how EQ is designed to work.

If you plot how much plat a level 5/10/15/20/etc. character can make per hour on a chart, what you'll notice is that it plots a curve. At higher levels you can make orders of magnitude more plat than you can at lower levels.

Low level people wanting to earn plat are typically jealous of twinks: they want all the fancy toys they see others have. But those others leveled a character up to 50 so they could farm those twink items; they're not something starting characters are supposed to have.

Ask anyone who played on Green/Teal at launch: the correct way to level up is to go kill as many small rats (or whatever) as you can, using the cloth tunic and rusty sword you start with. The incorrect way is to try and farm plat so you can buy gear you don't need to level ... at a tiny fraction of the rate you'll be able to once you level.

Castle2.0
11-17-2020, 12:33 PM
Rumor has it quest exp is about to come back in the next 2 weeks to 2 months.

Soon™

Allawen
11-17-2020, 12:58 PM
That's because trying to earn plat at low levels is a fool's errand. This is how EQ is designed to work.

If you plot how much plat a level 5/10/15/20/etc. character can make per hour on a chart, what you'll notice is that it plots a curve. At higher levels you can make orders of magnitude more plat than you can at lower levels.

Low level people wanting to earn plat are typically jealous of twinks: they want all the fancy toys they see others have. But those others leveled a character up to 50 so they could farm those twink items; they're not something starting characters are supposed to have.

Ask anyone who played on Green/Teal at launch: the correct way to level up is to go kill as many small rats (or whatever) as you can, using the cloth tunic and rusty sword you start with. The incorrect way is to try and farm plat so you can buy gear you don't need to level ... at a tiny fraction of the rate you'll be able to once you level.

The problem is, not every character looking for plat is trying to get those twink items. For caster classes, spells are pretty pricey, and they have to balance their plat between getting those spells and maybe upgrading from cloth to damask, or Gossamer. Maybe you have a melee or hybrid that just wants to earn plat to buy some banded mail or reinforced armor. Those are relatively cheap items, but as you mentioned, lower level characters are not as capable of earning plat as easily as someone who is at a higher level, and I don't think any of the items I just mentioned quality as "twink" tier, those are items that many of these 50+ alt characters had during their first run through the server on their own lowbies.

Furthermore, those first toons also had access to the bone and belt economy as well. I agree that the twink items shouldn't be a primary focus of someone's first character, but not everyone really cares about those items at all. I didn't, even when I first started out on blue. My brother, who plays casually, and doesn't have a single character over thirty yet, just does his best to enjoy the game and doesn't even care much about these items at all, he just wants to use belts to rise out of the lower levels more easily. I wonder if it would have been possible just to turn off scroll drops for the month or temporarily disable the quest script for the turn-in NPC for that time instead, rather than choosing the blanket option.

That being said, I admitedly know very little about this game, even after getting my first character to 50, so I would be interested to know if there was some other exploitable quest that could've been used other than the gnoll scrolls. At the end of the day, anyone who wants to level up will probably just do so through grinding, but it doesnt really seem fair to people who are new, coming back after a while, or just trying to roll a new character without twinking it out.

Gorster
11-17-2020, 02:19 PM
The problem is, not every character looking for plat is trying to get those twink items. For caster classes, spells are pretty pricey, and they have to balance their plat between getting those spells and maybe upgrading from cloth to damask, or Gossamer. Maybe you have a melee or hybrid that just wants to earn plat to buy some banded mail or reinforced armor. Those are relatively cheap items, but as you mentioned, lower level characters are not as capable of earning plat as easily as someone who is at a higher level, and I don't think any of the items I just mentioned quality as "twink" tier, those are items that many of these 50+ alt characters had during their first run through the server on their own lowbies.

Furthermore, those first toons also had access to the bone and belt economy as well. I agree that the twink items shouldn't be a primary focus of someone's first character, but not everyone really cares about those items at all. I didn't, even when I first started out on blue. My brother, who plays casually, and doesn't have a single character over thirty yet, just does his best to enjoy the game and doesn't even care much about these items at all, he just wants to use belts to rise out of the lower levels more easily. I wonder if it would have been possible just to turn off scroll drops for the month or temporarily disable the quest script for the turn-in NPC for that time instead, rather than choosing the blanket option.

That being said, I admitedly know very little about this game, even after getting my first character to 50, so I would be interested to know if there was some other exploitable quest that could've been used other than the gnoll scrolls. At the end of the day, anyone who wants to level up will probably just do so through grinding, but it doesnt really seem fair to people who are new, coming back after a while, or just trying to roll a new character without twinking it out.


Selling rusties and cloth from skelies and similar makes more than enough money to buy your useful spells early on until you can start killing things that drop useful loot like spider silk or hq bear pelts. Make a silk/tattered set yourself and go, it is easy and cheap. Keep a tailoring kit and gorget patterns on you and make armor with ruined pelts, they sell for a lot more while being lower weight. I never sold anything related to the quests on my Wiz and never once struggled with buying spells and picking up a few upgrades along the way. Still wearing half the silk set at 37 and my nukes hit just as hard as the wiz twink next to me.

magnetaress
11-17-2020, 02:25 PM
Quest exp still works on red1.0, /confirmed it this morning turning in bone chips to lashun

Allawen
11-17-2020, 05:04 PM
Selling rusties and cloth from skelies and similar makes more than enough money to buy your useful spells early on until you can start killing things that drop useful loot like spider silk or hq bear pelts. Make a silk/tattered set yourself and go, it is easy and cheap. Keep a tailoring kit and gorget patterns on you and make armor with ruined pelts, they sell for a lot more while being lower weight. I never sold anything related to the quests on my Wiz and never once struggled with buying spells and picking up a few upgrades along the way. Still wearing half the silk set at 37 and my nukes hit just as hard as the wiz twink next to me.

True, but it doesn't change that it's unfair for lowbies just trying to casually play to lose those options, which was the point I intended to make.

Also, while I have no issues with twinking, since it's just new game+ more or less, I do have a problem with your argument. The problem is you're comparing spell damage this would be about the same as comparing your bind wound skill since, as far as I'm aware, equipment does not affect spell damage, so it doesn't factor into the twinking argument at all. It would certainly affect your survivability, as well as total mana, but for the most part, caster classes could even get by completely naked if they had to, though I doubt a new player would want to do this as it would still be harder than leveling with gear on.

A better comparison would've been between a hybrid or melee that isn't twinked versus one that is, but I think the difference there would be much more dramatic, those classes tend to rely on gear more than casters do. That being said, unless someone is using the advantage from twinking to steal kills or something, it shouldn't have a negative impact on anyone's experience with the game.

magnetaress
11-17-2020, 05:06 PM
Quest exp still works on red1.0, /confirmed it this morning turning in bone chips to lashun

I lied, RIP

Castle2.0
11-17-2020, 05:25 PM
exploitable quest To my knowledge, there is no exploitable quest in-game right now and that includes gnoll scrolls.

If you've found an exploit, please report it in the exploit forum so it can be patched.

Gorster
11-17-2020, 05:54 PM
True, but it doesn't change that it's unfair for lowbies just trying to casually play to lose those options, which was the point I intended to make.

Also, while I have no issues with twinking, since it's just new game+ more or less, I do have a problem with your argument. The problem is you're comparing spell damage this would be about the same as comparing your bind wound skill since, as far as I'm aware, equipment does not affect spell damage, so it doesn't factor into the twinking argument at all. It would certainly affect your survivability, as well as total mana, but for the most part, caster classes could even get by completely naked if they had to, though I doubt a new player would want to do this as it would still be harder than leveling with gear on.

A better comparison would've been between a hybrid or melee that isn't twinked versus one that is, but I think the difference there would be much more dramatic, those classes tend to rely on gear more than casters do. That being said, unless someone is using the advantage from twinking to steal kills or something, it shouldn't have a negative impact on anyone's experience with the game.


Yeah it sucks, but it isn't crippling or game ruining. The exp from the quests will be exactly the same once re-enabled and the money from selling stuff will still pour in then as well. You'll just have to make do with the classic methods of making money and leveling like the server was brand new and no one had the money to buy bags of belts.

Melee will be different, but given at level 10 you could be in full leather and tank fine it isn't like lacking twink gear means you cannot play. You'll have to kill a little slower in the group, bounce aggro, or the healer might actually have to heal. A little pre-planning means you can buy your banded set by level 10 and a 50pp wep, after which you are set to 30s for all of that and can focus on filling in the other slots.

End of the day RogBog saw some shit on their end that caused them to just nope out the quest exp for a month. People pitching a fit likely ain't gonna change much as they will change things based on what they see from their end. Plus nothing they changed is preventing you from playing the game and progressing. If anything it'll teach good bank management in hoarding all the quest items, like my bank full of sarnak war braids.

Bobby Hill
11-17-2020, 07:59 PM
Wow, so I was with my ogre in blackburrow. I actually got to level 9 in The Feerrott, gave myself a SoW and ran thru raithe, lake rathetear, s. karana, n. krana, w. karana, qeynos hiils, built up faction killing gnolls and only assume i didn't get exp because i had to con indifferent, now after sitting on 160 gnoll fangs I learn they are useless.

Sucks to be me and just learning this because I wasted a lot of time for a payoff that won't come soon.

Lizard1
11-17-2020, 08:05 PM
i always thought crushbone belts were an exploit because they were so good on live

They are reduced exp here because people abuse it, but i dont see why. The faster you level the more work you have to do to fix skills and who does it hurt?

Kieel
11-17-2020, 08:53 PM
Make quest XP great again

Castle2.0
11-17-2020, 09:06 PM
Wow, so I was with my ogre in blackburrow. I actually got to level 9 in The Feerrott, gave myself a SoW and ran thru raithe, lake rathetear, s. karana, n. krana, w. karana, qeynos hiils, built up faction killing gnolls and only assume i didn't get exp because i had to con indifferent, now after sitting on 160 gnoll fangs I learn they are useless.

Sucks to be me and just learning this because I wasted a lot of time for a payoff that won't come soon.

OOF. Save em man. You'll be able to turn them in ~20 days.

Blingy
11-17-2020, 09:08 PM
i always thought crushbone belts were an exploit because they were so good on live

They are reduced exp here because people abuse it, but i dont see why. The faster you level the more work you have to do to fix skills and who does it hurt?

Little story

Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
Fizzle
You begin casting ABCXYZ
Spell effect goes sucessfully goes off
Fizzle
Fizzle
Fizzle
Fizzle

/g Sorry everybody, OOM. Hold pulls until I get mana back.
/group member 2: Did you buy belts to level ten then GLS to level twenty?
/g Yep, just made this toon this morning.

/disband
/disband
/disband
/disband

/ooc Group looking for a "insert class here".

That's a nice scenario. You tell me what happens if that spell never went off? Mez never landed? Heal never showed up? Flash of Light never went off? Slow fizzled? etc.

It's a long ass run from the NK gypsy's to Lake Rathe or EFP to Guk.

Castle2.0
11-17-2020, 09:12 PM
I imagine if someone got to 60 and had 0 skills in conjuration, alteration, etc. they could just spend a few hours spamming level 1 spells. It works.

Bobby Hill
11-17-2020, 09:20 PM
OOF. Save em man. You'll be able to turn them in ~20 days.

I logged out as soon as I found out. I might be done. Bobocop the ogre shaman is burned out. :mad:

Vizax_Xaziv
11-18-2020, 01:32 PM
Already a thread on this. Contribute to the engaging, in-depth discussion here: https://www.project1999.com/forums/showthread.php?t=371007

Absolute horseshit and pure catering to the "P99 Elites" as usual. Nerfing quest XP so the casual players cannot powerlevel while simultaneously allowing the wealthy players to PL themselves VIA pet-summon items.

Sssuuuurrreeee OK. Meh I'm done anyways -- the 51-60 levels are just so absurdly grindy and slow with very little reward in return.

Lizard1
11-18-2020, 08:04 PM
Well you can wait a month and then level, whats the hurry kunark is 20 years old right?

Whats a month?

Sabin76
11-18-2020, 08:13 PM
Whats a month?

1/7 of the time before Velious comes out?

Strifer
11-18-2020, 08:14 PM
My biggest issue with this whole change is how absolutely poorly this change was broadcast to the server wide population.

Officially only a patch note, lets hope you either roved the forums religiously or had friends that were in the know, because otherwise bunch of people get their shit eaten and turns into bug reports, which no shit idiot it wasn't a BUG...didn't you READ all the FORUM DRAMA about the POOPSOCK QUEST TURNIN HOARDERS?? YOU DIDNT?? wow nub git gud.

But seriously, no official word on a major mechanics change that is not classic to better balance a server first race. That's fine, but actually broadcast it in the MOTD or something. Don't just let this kind of thing go sneaking under the radar.

Bobby Hill
11-18-2020, 08:16 PM
Not all of us have a maxed level characters. Some of us are real casuals. Some of us just wanted to play when we have the opportunity which is limited in time frame. I had no idea Kunark was released when I decided to make my first ogre shaman with a good human faction. What a let down when my plans had the rug ripped out.
Get to level 9 in Feerrott killing junk spawns took days, run to Qeynos and level in BB and build faction with humans, graduate to the Karanas and get up my paladin/cleric faction, work my way to Highpass and build up faction with Highpass too, then mistmoore for bard faction.
I'm literally halfway through level 11 after killing what feels like thousands of mostly green con gnolls assuming my fangs will take me to level 16-18 and then owning bandits getting my paladin faction...man I was having fun for a while.

Oh, and I'm on a leave of absence from school and this is my once in a lifetime to no life EQ. literally someone told me in ooc that quests xp were turned off after i was playing for a week hoarding my fangs and losing plat fangs up because i couldn't even get past the guards to turn them in or use a vendor. Im kind of bummed out.

BoboCop Lvl 11 Ogre Shaman

Whoop
11-21-2020, 11:26 AM
Have xp for all quests no metter lvl been reducted or is it only newbi quest? Should I wait turn in canines in FV untill its normal again?

DoodyLich666
11-21-2020, 02:13 PM
All quest experience has been turned off.

Lizard1
11-21-2020, 02:17 PM
see you in thurgadin !

greatdane
11-21-2020, 02:22 PM
Why didn't they just disable the handful of quests that were obviously going to be abused? Seems weird to disable every quest in the game. Especially the Kunark ones, which.. I mean... literally couldn't be stockpiled ahead of time. It's such a weird, lazy decision. I could understand kiboshing gnoll scrolls and lightstones, maybe goblin ears.

Xandria
11-21-2020, 04:03 PM
Really if they cared at all about the majority of the playerbase they would have just removed a couple of NPC's like the one for the gnoll scrolls since that was what supposedly caused the issue...

Or they would have turned the quests back on now that people already Hit 60

It's obvious they really only care about a minority of the players. This is not classic and it's not good for the lower level economy or the people who actually want to play the game properly.

But as you can tell by the lack of any kind of response they don't care and really don't want to know what anybody else thinks 😂

Lizard1
11-21-2020, 04:18 PM
Been like that since the beginning

Frug
11-22-2020, 11:31 AM
Really if they cared at all about the majority of the playerbase they would have just removed a couple of NPC's like the one for the gnoll scrolls since that was what supposedly caused the issue...

Or they would have turned the quests back on now that people already Hit 60

It's obvious they really only care about a minority of the players. This is not classic and it's not good for the lower level economy or the people who actually want to play the game properly.

But as you can tell by the lack of any kind of response they don't care and really don't want to know what anybody else thinks 😂

"Classic" in P99 ONLY is relevant if it makes the game less fun, or takes away some advantage the player has. They throw that shit out the window the second it provides the player some non HarD CorE OnlY K!? tactic.

Castle2.0
11-22-2020, 11:56 AM
Really if they cared at all about the majority of the playerbase they would have just removed a couple of NPC's like the one for the gnoll scrolls since that was what supposedly caused the issue...

No "issue" was caused. No "exploit" was found. Everything was "working as intended." You're sad they took out quests - the answer isn't to remove a few perfectly working, perfectly classic quests. People keep using these words, but it's interesting how no one has pointed out what the "issue" or "exploit" is and with which quest.

It's pretty simple folks:


Quest exp = classic

Yellow text server firsts = non-classic

Why end something classic to supposedly protect something non-classic?


If the Dev response is "We don't want people leveling using quests" is itself 100% non-classic.

I would bet the vast majority people on this server have gained entire levels on quest exp at some point.

Does any of these exp quests make you think "classic" when you hear them?

Crushbone belts and pads quest
Bone chips quests
Lightstone + greater lightstone quests
DF belt quests
Gnoll fang quest
Tesc mas scroll quest
Warrens kobold molar quests
Dolvarg teeth quest
Corrupt guard bracer quest
I am probably missing some


What's next?


"We have decided not to release epic quests. We want people acquiring items naturally through camping and raiding, not questing." :p

Oddbaal
11-22-2020, 12:05 PM
Haven’t personally played since quest xp got turned off. But I’m casual so nbd. Would like to come back eventually though. Any eta on this? There’s too many other good games out there for this bs

Lizard1
11-22-2020, 12:39 PM
Crushbone belts and pads quest

best quest in everquest

Bootlee
11-22-2020, 01:37 PM
They can choose to patch or add in anything they want. They made p99. Its free.....
That being said...Yes please turn on exp quests

Lizard1
11-22-2020, 01:46 PM
nup

cd288
11-23-2020, 01:03 PM
No "issue" was caused. No "exploit" was found. Everything was "working as intended." You're sad they took out quests - the answer isn't to remove a few perfectly working, perfectly classic quests. People keep using these words, but it's interesting how no one has pointed out what the "issue" or "exploit" is and with which quest.

It's pretty simple folks:



If the Dev response is "We don't want people leveling using quests" is itself 100% non-classic.

I would bet the vast majority people on this server have gained entire levels on quest exp at some point.

Does any of these exp quests make you think "classic" when you hear them?

Crushbone belts and pads quest
Bone chips quests
Lightstone + greater lightstone quests
DF belt quests
Gnoll fang quest
Tesc mas scroll quest
Warrens kobold molar quests
Dolvarg teeth quest
Corrupt guard bracer quest
I am probably missing some


What's next?

:p

Sure it’s non classic. But so is someone like yourself having a ton of accounts with hundreds of alts to use it to go from 50-60 on day one. If you had to pay a monthly subscription for all those accounts then I would say leave the quest XP as is, but you don’t, they’re free so you can have as many as you want and enable the situation you created.

derpcake2
11-23-2020, 01:42 PM
No "issue" was caused. No "exploit" was found. Everything was "working as intended." You're sad they took out quests - the answer isn't to remove a few perfectly working, perfectly classic quests. People keep using these words, but it's interesting how no one has pointed out what the "issue" or "exploit" is and with which quest.

It's pretty simple folks:



If the Dev response is "We don't want people leveling using quests" is itself 100% non-classic.

I would bet the vast majority people on this server have gained entire levels on quest exp at some point.

Does any of these exp quests make you think "classic" when you hear them?

Crushbone belts and pads quest
Bone chips quests
Lightstone + greater lightstone quests
DF belt quests
Gnoll fang quest
Tesc mas scroll quest
Warrens kobold molar quests
Dolvarg teeth quest
Corrupt guard bracer quest
I am probably missing some


What's next?

:p

classic didn't have nerds doing stuff like that, it wasn't even feasible

you are doing something which only 5 to 10 people out of 1000+ do, do you think it is normal behavior?

Seducio
11-23-2020, 02:02 PM
For some it seems

virtual world problems > first world problems

magnetaress
11-23-2020, 02:38 PM
I don't think nerfing exp did much except spread people around a little bit and make people hand off playing/power leveling characters for a silly brag.

Staff should have let people congregate around GLS island and goblin ears and sashlandia, and the rest of us would have had the same incentive to go out to EK or lake rathe and avoid the players who have to hit 60 on an iksar the week after kunark launches.

Even with scroll exp off gnoll spires is probably still a zoo. And if I had to level a wizard the weak of kunark launch it probably would have been in the back of neriak or somewhere else. Like the back zl of sola.

Castle2.0
11-23-2020, 05:34 PM
Sure it’s non classic. But so is someone like yourself having a ton of accounts with hundreds of alts to use it to go from 50-60 on day one. If you had to pay a monthly subscription for all those accounts then I would say leave the quest XP as is, but you don’t, they’re free so you can have as many as you want and enable the situation you created. How much per month per corpse? Free ;)

classic didn't have nerds doing stuff like that, it wasn't even feasible
Thank you. Agreed. Mediocrity is the norm. Excellence isn't.

They'll turn back on quest xp.

Soon™

BiG SiP
11-23-2020, 05:42 PM
THANKS A LOT SICKO

Seducio
11-23-2020, 06:14 PM
Thank you. Agreed. Mediocrity is the norm. Excellence isn't.

Dunning-Kruger effect (https://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect)

That moment when a p99 elf thinks they are achieving excellence.

Castle2.0
11-23-2020, 06:19 PM
Don't try your psycho mumbo jumbo with me Mr. (not a) PHD! Don't even go their! Your just an idiot!

My elfing is top 0.1% just like my ranking in humor, grammar, and logic *flex*

Mother told me so, that double confirms it, ha!

Seducio
11-23-2020, 06:26 PM
I liked your first response better. Almost thought you may have taken an improv class.

Second response sucks.

Castle2.0
11-23-2020, 06:34 PM
I've read the study. Rating/feedback is a part of what I do professionally. Not sure if you read it, but the tasks they asked people to rate themselves on were humor, grammar and logic ;)

I see your late 90s psycho mumbo jumbo and I raise you a 2010+ psycho mumbo jumbo ala Marcus Buckingham's "Idiosyncratic Rater Bias"

Big term, but it simply means that we human beings are unreliable raters of other human beings. All the data show that when I rate you, over 60% of your rating is about me, and not you. Which is a big problem, because we are paying, promoting, training, and deploying you based on that rating — which doesn’t reflect you. So ratings are a terrible performance measurement tool, because they claim to measure one thing but actually measure another.

Ever had a prof that was a "tough grader?" That's idiosyncratic rater bias.

Your assessment of me mostly comes from something unique about you.

*puts sunglasses back on* In other words, you're probably just jealous of my elfchievements

Seducio
11-23-2020, 06:40 PM
The best liars always have to deceive themselves first. Marketing or Sales want folks like you. You'll get paid better than anything other than if you own your own thing already.

Also: Congrats emperor elf on your greatness. I'm now convinced. Didn't realize I was merely jealous this whole time.

Castle2.0
11-23-2020, 08:13 PM
The best liars always have to deceive themselves first. Marketing or Sales want folks like you. You'll get paid better than anything other than if you own your own thing already.

Also: Congrats emperor elf on your greatness. I'm now convinced. Didn't realize I was merely jealous this whole time.

We're all in sales.

Thank you. You've been red pilled. You too can have a fan club and ride your bike with no handle bars. Join me.

Mannastone begins to cast a spell (https://wiki.project1999.com/Visions_of_Grandeur).

Seducio
11-23-2020, 08:16 PM
The Wolf of Elf Street

jin
12-06-2020, 10:02 AM
Blah blah blah when the eff is quest Xp turning back on geez, some of us are just trying to get a pet class to our low level next spell level.. (also could we not have just turned off Quest XP for a certain level and above)

Kaaji1359
12-06-2020, 11:48 AM
What?! It's been 30 days and the devs still haven't turned back on quest experience?!? Now they're just lying to us.

Two of my alts are stuck in the karanas waiting to turn in lightstones that they've earned themselves by killing in eruds crossing... Get off your lazy ass devs and bring experience back.

Castle2.0
12-06-2020, 12:31 PM
What?! It's been 30 days and the devs still haven't turned back on quest experience?!? Now they're just lying to us.

Two of my alts are stuck in the karanas waiting to turn in lightstones that they've earned themselves by killing in eruds crossing... Get off your lazy ass devs and bring experience back.

I'm glad you found the right approach.

For a while I pondered how to treat Devs who haved poured years of their lives into P99. I've found a lack of gratitude, flippant assumptions, imputing nefarious motives, and a whiny tone to be the most effective.

After getting in the good graces of Rogean for such an approach, we met up IRL and had a few beers together. We shared our visions for P99 as equals. He made material changes to the P99 source code based on my suggestions.

All thanks to the right approach.

A few more posts like this and they will have no choice but to turn on quest exp. Keep it up, mate.

adichi
12-06-2020, 02:01 PM
classic

BiG SiP
12-06-2020, 02:05 PM
so, blooming onions
got it

Kaaji1359
12-06-2020, 03:24 PM
I'm glad you found the right approach.

For a while I pondered how to treat Devs who haved poured years of their lives into P99. I've found a lack of gratitude, flippant assumptions, imputing nefarious motives, and a whiny tone to be the most effective.

After getting in the good graces of Rogean for such an approach, we met up IRL and had a few beers together. We shared our visions for P99 as equals. He made material changes to the P99 source code based on my suggestions.

All thanks to the right approach.

A few more posts like this and they will have no choice but to turn on quest exp. Keep it up, mate.

I will. The devs are lazy and chose the absolute worst possible implementation to fix a problem because they couldn't delve into the code and turn off the troublesome quests. Instead they choose to actively hurt the casual p1999 community which is what is needed to make this community thrive.

And now they're lying to us? Unacceptable. At least show some damn transparency and tell us if timelines change.

Sirquestalot
12-06-2020, 04:16 PM
As I recall, Kunark didn't launch at 12:01am on the 6th of Nov. so technically, it hasn't even been 30 days yet. Calm the hell down, count to the number of lines of code that the devs would have had to sift thru to turn off the troublesome quests, as you so flippantly put it, and we'll see you in a few weeks.

Castle2.0
12-06-2020, 04:24 PM
I will. Dude, please join the anti-quest-exp side. You're making the good guys look bad. I didn't know Dr. Disrespect played MMOs, but here we are.

As I recall, Kunark didn't launch at 12:01am on the 6th of Nov. so technically, it hasn't even been 30 days yet. Calm the hell down, count to the number of lines of code that the devs would have had to sift thru to turn off the troublesome quests, as you so flippantly put it, and we'll see you in a few weeks.

You sir are correct about 30 days. And from your name and registration date 2013 I am inclined to trust you. However, I believe the Devs are smarter than you and me.

I bet they backed up the DB of quests and then used a smart ctrl+f to find all the "gives player ##### exp' and replaced all the numbers with 0. They will restore the backup database in due time to 'turn on' quest exp.

The Devs have done yeoman's work, but if you think the Devs do anything as stupidly manual as you just described for entire categories of items... well... you're insulting the Devs almost as much as this Kaaji cat.

Kaaji1359
12-06-2020, 08:52 PM
Dude, please join the anti-quest-exp side. You're making the good guys look bad. I didn't know Dr. Disrespect played MMOs, but here we are.



You sir are correct about 30 days. And from your name and registration date 2013 I am inclined to trust you. However, I believe the Devs are smarter than you and me.

I bet they backed up the DB of quests and then used a smart ctrl+f to find all the "gives player ##### exp' and replaced all the numbers with 0. They will restore the backup database in due time to 'turn on' quest exp.

The Devs have done yeoman's work, but if you think the Devs do anything as stupidly manual as you just described for entire categories of items... well... you're insulting the Devs almost as much as this Kaaji cat.

Fine, I'm being a bit harsh, I apologize. I in no way condone the decision but it is what it is. Let's hope they turn it back on in a few hours (I read from the other thread it would've been 10pm EST today for the full 30 days).

Master Roshi
12-06-2020, 09:01 PM
I have no idea what I'm talking about, so disclaimer.

Is it possible to make a cooldown per character for quest exp? So you cant just turn in infinite CB Belts, fangs, etc for purposes of exploiting the quest xp?

Or even limit the cooldown to say, 8 turn-ins per hour or so? Something more on average with what real quest turn ins would be?

Sorry if this is idiotic, just wondering.

Thulian
12-07-2020, 11:53 AM
are we at 30 days since kunark yet?


im sure every boss on the server is dead by now

Castle2.0
12-07-2020, 12:22 PM
Ackshually...

We have yet to have a 60 SK, PAL, RNG... so maybe another 30 days?

bsheets84
12-07-2020, 07:12 PM
are we at 30 days since kunark yet?


im sure every boss on the server is dead by now


Yup. 31 days since Kunark. taking bets on it being 37. can I get a wager on 37? :p

jin
12-07-2020, 07:19 PM
What do you get when you take the quest out of EverQuest, everything takes forEVER, at least for us casuals that only have a small amount of time to play. Anyways keep up the "classic" work.

Batty
12-07-2020, 07:27 PM
Yup. 31 days since Kunark. taking bets on it being 37. can I get a wager on 37? :p

Technically the post wasn't posted until the 16th, and that is what said 30 days...

Castle2.0
12-07-2020, 07:41 PM
Technically the post wasn't posted until the 16th, and that is what said 30 days...

Ackshually... within hours of launch, there was an in-game broadcast from Rogean which said "the first month of Kunark." 10 days later, after much frustration from newbies turning in quest items, who had missed the one-time in-game announcement... they made a forum post.

"Today is the day. Now is the time..."

Batty
12-07-2020, 08:23 PM
Ackshually... within hours of launch, there was an in-game broadcast from Rogean which said "the first month of Kunark." 10 days later, after much frustration from newbies turning in quest items, who had missed the one-time in-game announcement... they made a forum post.

"Today is the day. Now is the time..."

Ahh, I must've missed that. Thanks for showing me. It's so frustrating having such inconsistent and easily missable communications. I get it's not easy to manage a server, but it seems like some of the communication it would be trivial to be less ambiguous about or post in ways less dependent on luck of the draw.

That "naturally via kills" also explains some other posts/memeing I've seen...

Krysttal
12-08-2020, 08:36 AM
Ackshually... within hours of launch, there was an in-game broadcast from Rogean which said "the first month of Kunark." 10 days later, after much frustration from newbies turning in quest items, who had missed the one-time in-game announcement... they made a forum post.

"Today is the day. Now is the time..."

This is interesting. Thank you for sharing.

I came back to P99 about 20 days ago. My play time is super limited. I leveled a Bard to 12 so far "via kill" and have a bank full of CB belts and I am encumbered carrying belts too.

I decided not to log back on until exp is turned on. I worked hard for that extra exp in kiling orcs, so i want that exp. no sense in wasting it.

BiG SiP
12-08-2020, 09:05 AM
NEVERQUEST

Duromax
12-08-2020, 10:04 AM
New player since December 5, tried Green because new server and everything. Been holding on those belts for leveling up since I can't gear up with alts. Should I switch to blue before I spend too much time ? I really didn't expect green to be this hardcore for newcomers.

Krysttal
12-08-2020, 10:21 AM
New player since December 5, tried Green because new server and everything. Been holding on those belts for leveling up since I can't gear up with alts. Should I switch to blue before I spend too much time ? I really didn't expect green to be this hardcore for newcomers.

I would not.. blue is fine, and great, but already hit end game. Epics are not even in Green yet. I would just wait. Ive just been trying different classes out while I wait.