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View Full Version : Game Mechanics: Pets acting like NPCs / Pets (with conflicting AI)


Ivory
11-01-2020, 10:16 PM
Pets are now acting like NPCs for some reason... and randomly switching to targets (even after told to back off and pick a new target).

I don't mean just they are taking damage and going after the primary target, I mean they are meleeing a target....and then suddenly switch to the mezzed target.

It's reallyyy strange pet / NPC behaviour...as if the two types of AI are fighting?

My pet just keeps randomly switching to things I have targetted (even if the target hasn't even touched them and I've never given them a command).

Sabin76
11-02-2020, 02:44 AM
Your pet is jealous that you are now tanking everything...clearly. :P