View Full Version : The ACTUAL problem. Discuss.
Penish
10-28-2020, 08:55 AM
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.
(This is the only real problem that exists)
OuterChimp
10-28-2020, 08:58 AM
Teal?
bktroost
10-28-2020, 08:58 AM
Move servers.
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.
-Mcoy
Comoc1
10-28-2020, 09:48 AM
What’s a char actor?
Penish
10-28-2020, 09:53 AM
Probably just another one of the lazy fat sad mads playing blue. Character, my bad. Try and obtain some while you're at it.
Evets
10-28-2020, 10:13 AM
We need EQ Oprah to come hand out all the phat loots and levels!
KansasComrade
10-28-2020, 11:46 AM
What’s a char actor?
You know, like Daniel Day Lewis.
The true problem is obviously a lot of people skipped the day in Kindergarten where they should have been taught about the importance of sharing.
Opening up more servers will not solve the underlying issue of how unbelievably selfish a lot of people are on these boxes. If anything opening additional boxes would just enable more of this because players would never have to learn to share if the staff just keeps opening new servers instead of addressing the behavior of the spoiled brats that is at the root of this issue?
Sure opening additional servers may help in the short term but eventually you would just be left more more servers for the volunteer staff to police with the same selfish people still creating the same issues. The staff of volunteers shouldn't have to dedicate all of their resources chastising grown ass adults into not behaving like a bunch of spoiled children.
shuklak
10-28-2020, 11:53 AM
There are people out there right now willing to vote for socialism as Venezuelans rob stores for bread and there government crumbles under systemic corruption.
P99 has an uphill battle.
Strifer
10-28-2020, 11:56 AM
I hate saying it because it goes against the game, but maybe consider blue instance for raid zones.
The servers have had to implement non classic responses in the past due to raid guilds creating a shitshow of endgame which lets face it...is classic. Why not look into implementing instanced playgrounds that take out the toxic disputes between guilds, decrease the bureaucratic nightmare that has to be petitioning and Fraps that volunteers spend hours combing through to find infractions.
Its a hot take, a shitty one that nobody will agree with, but at the end of the day if we're reaching a point where major guilds are receiving indefinite suspensions because they keep trying to outshit the other, we gotta try something else. Keep Green the way it is, but clearly Blue needs a change and has set precidents that bend the classicness in order of semi raid stability.
I'll go get the cross ready to be crucified for this statement.
Tunabros
10-28-2020, 12:00 PM
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.
(This is the only real problem that exists)
release kunark early
Hrothgar
10-28-2020, 12:01 PM
I think what you're all encountering is the shelf life of the EQ business model - the very one that has you all repulsed at the idea of moving on. The reason why there's 115 levels right now and a seemingly endless amount of content to get caught up on.
You're all lusting after something that simply shouldn't be.
Penish
10-28-2020, 12:24 PM
1000 level 60's or more on blue. That's the core problem. Nothing more, nothing less. I like the idea of instancing content, although the server would look like Agnarr after a year of candyland.
BlackBellamy
10-28-2020, 12:28 PM
I'll go get the cross ready to be crucified for this statement.
Nah, there's nothing really that controversial in your proposal, I mean we instanced the entire server for a couple of months.
My proposal is this: Remove the petition functionality from Blue and cease providing any sort of customer service and support. Leave Green the way it is.
Gatordash
10-28-2020, 12:43 PM
The actual problem is the GMs are too nice and don't want to ban guilds every other cycle. It seems they genuinely want the serve to come together and play nice with each other but its never going to happen.
Penish
10-28-2020, 12:45 PM
What a well thought out coherent response, thank you Gatordash.
Bardp1999
10-28-2020, 01:38 PM
Once Kunark launches on Green I have a feeling Blues population will dwindle into manageable raiding numbers and no one will care about it again
reznor_
10-28-2020, 01:47 PM
PEENISH LOL.
Mendo
10-28-2020, 01:57 PM
Custom content!
Cecily
10-28-2020, 02:08 PM
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.
(This is the only real problem that exists)
I actually realized that years ago and it was why I advocated against Chardok and later took part in a violent protest that ultimately led to the AoE cap and stopped the flood of high level alts. Not nearly in time, though.
I don't think people really have it in themselves to level more than 1 or 2 alts to 60 without substantial powerleveling. I had 3 60s in like 6 years which sucked the life out of me to level and killed my desire to play this game. That's a GOOD thing. It's self-limiting. Don't ever let Chardok AE come back.
Cecily
10-28-2020, 02:18 PM
https://i.imgur.com/tPLv8vz.jpg
https://i.imgur.com/FT5jU76.gif
Clazxiss
10-28-2020, 02:26 PM
I hate saying it because it goes against the game, but maybe consider blue instance for raid zones.
The servers have had to implement non classic responses in the past due to raid guilds creating a shitshow of endgame which lets face it...is classic. Why not look into implementing instanced playgrounds that take out the toxic disputes between guilds, decrease the bureaucratic nightmare that has to be petitioning and Fraps that volunteers spend hours combing through to find infractions.
Its a hot take, a shitty one that nobody will agree with, but at the end of the day if we're reaching a point where major guilds are receiving indefinite suspensions because they keep trying to outshit the other, we gotta try something else. Keep Green the way it is, but clearly Blue needs a change and has set precidents that bend the classicness in order of semi raid stability.
I'll go get the cross ready to be crucified for this statement.
I'm pro instances as well. It's not controversial. The game stopped being classic the moment the servers stayed locked on Velious past the point of where Luclin and PoP should've been released. The entire point of an expansion for an MMO like EQ is to ferry end game players to the next goal and release content they've been keeping under their thumb so that players not in their guild can see content, if they want.
People who desire the classic EQ experience on P99 can go to green. The reset back to classic after Velious is what will keep green sustainable and fair for all that play.
Real drama will possibly start when the neck beards on green are moved back to blue after the three year server period, armed with tons of mana stones, holgresh beads, and other fun goodies. This alone, should be the reason for instances on the non the green servers as the top heavy drama on blue will be amplified when Velious on green comes to an end.
Ennewi
10-28-2020, 02:32 PM
https://www.project1999.com/forums/showthread.php?t=86584&page=3
10-19-2012, 08:03 PM
Rogean Rogean is offline
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Join Date: Oct 2009
Location: Massachusetts
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My general opinion of Luclin as an expansion is that it will be skipped content wise. I'd rather not take any of the content that it introduced. Won't be using models, no horses.
How do people think of augments? Not exactly the same way that they were introduced with loy, but custom slots and different ways to get them.
We'll probably never have instancing, I destroyed that code a while ago.
Strifer
10-28-2020, 02:40 PM
I mean to be fair I thought a lot of things would be different 8 years ago...and here we are.
strongNpretty
10-28-2020, 02:41 PM
No matter what game you play, there is always gonna be folks who spend their lives being the best at it.. No way around it..... I'm tired of never being able to raid on p99 blue, or get any raid gear.. Almost everybody playing has more playtime than myself So, i've adjusted myself to Red as my new home, where i'm attempting to finish some more EQ goals, but also experience a server with a different set of rules, and it's highly enjoyable.. I'm not a pvp'er but the environment is super welcoming for me being casual :)
Jauna
10-28-2020, 03:26 PM
Black server
level 60s only
transfers only
raid targets have 1-2 day respawns with 6 hour variants. all of them
zero GM intervention
HalflingSpergand
10-28-2020, 03:27 PM
How have you seen character written 1000s of times in your life and still misspell it. Please get fucked
HalflingSpergand
10-28-2020, 03:31 PM
Tbey nedd to mek a server thats like +1000% exp required
Penish
10-28-2020, 03:37 PM
PROBABLY never have instancing? Neat :D Would instancing crush blue 99 though? (Like what happened with Agnarr)? Granted we have a far superior product, I just wonder if it would be detrimental to server health.
kjs86z
10-28-2020, 03:38 PM
I mean to be fair I thought a lot of things would be different 8 years ago...and here we are.
I can't help but share this picture after seeing your forum account.
https://i.imgur.com/iDdpuew.jpeg
charmcitysking
10-28-2020, 03:40 PM
Consider Luclin
Strifer
10-28-2020, 05:51 PM
I can't help but share this picture after seeing your forum account.
https://i.imgur.com/iDdpuew.jpeg
Thanks fam
Tunabros
10-28-2020, 05:53 PM
https://i.imgur.com/tPLv8vz.jpg
https://i.imgur.com/FT5jU76.gif
im getting flashbacks
Penish
11-05-2020, 07:42 PM
lol
Gustoo
11-05-2020, 07:50 PM
The expansion will be released on proper timeline and there is a lot of room in kunark. Enjoy the deep population while it lasts because it feels ghosty when you've got kunark and even more so when Velious drops.
Proper server is exactly what you have on green now, but with PVP enabled so you're not just playing wait-in-line quest. Its a different game I know but, trust me that its better. I've had it scientifically verified by the best people.
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.
(This is the only real problem that exists)
They either need another server, which would make it more classic, as many people left over populated servers to start over. (Hint, hint)
They should strongly consider Luclin, I've heard people bash Luclin, I don't know why. It was a better expansion that Velious thats for sure. The arguement Ive heard Velious high end gear makes all classes shine, when most of the population will never get that gear. The Luclin AA skills are what really balanced the game more than anything, cause everyone has a chance to upgrade with them instead of giving up your life to raid like a fool. Another server is probably the best solution to keep all the guild drama to a minimum. I bet they would have less work with another server due to all the headaches that would be avoided by spreading out all the childish guilds fighting over targets. Luclin adds raid targets, an other server doubles all the raid targets = less headaches for everyone. Just cause everyone wants to relive 1999 doesn't mean we have to relive that bad stuff like over crowding, just doesn't make any sense.
Bardp1999
11-05-2020, 08:00 PM
I watch this Machoman promo probably once a week
https://www.youtube.com/watch?v=D59Bjl3MWWs
Deliverator
11-05-2020, 08:13 PM
Adding instanced raid content (and only raid content) makes sense for 2 reasons. 1) opens up all raid content to any guild that wants to participate on their own schedule and 2) it does nothing to hinder competitive raiding on the open world content. At that point we could even take out variance or lower it significantly. This sounds like a really nice solution to the raid problem.
Bardp1999
11-05-2020, 08:15 PM
If they instanced raiding Blue would be dead within 3 months tops. You think you want instancing, but when everyone has Vulak loot there is no sizzle
Deliverator
11-05-2020, 08:20 PM
If they instanced raiding Blue would be dead within 3 months tops. You think you want instancing, but when everyone has Vulak loot there is no sizzle
So you're saying the only reason people play on blue is to prevent other people from getting loot on blue? Seems silly.
Zekayy
11-05-2020, 08:23 PM
No the real problem is when green the beta server merges with blue and seal team competes with riot and freedom and AG
littlebabs
11-05-2020, 08:53 PM
No the real problem is when green the beta server merges with blue and seal team competes with riot and freedom and AG
Nah, ST will just merge back into Freedom.
k9quaint
11-05-2020, 09:36 PM
Permadeath.
The real monks will rise to the top.
SantagarBrax
11-05-2020, 09:49 PM
I'd like to see a Purple server, luclin and pop era then time locked, with the ability for blue players to xfer over if they choose.
Rogean, make a deal with Daybreak. I'd pay $10 a month and you guys work out the details of the split on profits: 60% / 40% , 70% / 30%, 50% / 50%, whatever works.
You can do it, I have faith in you. They can give you the code, or whatever's left of it.
Make it so!
Hrothgar
11-05-2020, 09:52 PM
Instancing is the opposite of killing a raid scene; you make it sound like Vulak will die every hour, on the hour. He will still spawn 52x a year, and there will still only be a few guilds who can compete. Maybe 3x the amount of loots, tops, per year, which still is NOTHING. How long has p99 been out? How many BiS players are there, after a decade of trying and burning out? And if people get their Vulak loot and stop playing, that’s a sorry commentary on the goals that person has had for a decade’s worth of playtime and investment.
If they instanced raiding Blue would be dead within 3 months tops. You think you want instancing, but when everyone has Vulak loot there is no sizzle
Translation if the uber nerds can't horde there leet loots over the rest, then its no fun. Funny how the solutions sound just like the expansions an additions they added to EQ over the years. Luclin was the last no nonsense expansion, I think everyone can agree PoP clearly jumped the shark.
Hrothgar
11-05-2020, 09:55 PM
I'd like to see a Purple server, luclin and pop era then time locked, with the ability for blue players to xfer over if they choose.
Rogean, make a deal with Daybreak. I'd pay $10 a month and you guys work out the details of the split on profits: 60% / 40% , 70% / 30%, 50% / 50%, whatever works.
You can do it, I have faith in you. They can give you the code, or whatever's left of it.
Make it so!
It’s called Agnarr/Rizlona/Aradune, and that level of babysitting and coding/scripting constitutes a paycheck.
SantagarBrax
11-05-2020, 09:56 PM
PoP was the best as a raider, I'm sorry that you never experienced it the way it was meant to be played.
kaizersoze
11-05-2020, 10:03 PM
character deletion on death. No time for rez had it right all along.
shuklak
11-05-2020, 10:34 PM
If you want instancing then there are tlp... and as much as I think the career eq player is a poor way to live a life, when you have instance raiding the high end eq scene is absolutely effected.
Basically capitalism vs socialism...
wagorf
11-05-2020, 10:41 PM
If they instanced raiding Blue would be dead within 3 months tops. You think you want instancing, but when everyone has Vulak loot there is no sizzle
bullshit
the only ones that would be gone in the first 6 months are the old farts who've been on the server for 5+ years and are raid gearing their 6th alt, they are also likely the most toxic ones denying other from getting pixels so their virtual toon can stand out
people who dont want instances argue about "competition", when the actual agenda is "i want to remain at the top 1% and have others drool over my pixels", fuckin pathetic
Zoggren
11-05-2020, 10:55 PM
There are people out there right now willing to vote for socialism as Venezuelans rob stores for bread and there government crumbles under systemic corruption.
P99 has an uphill battle.
I dont get the analogy
sydbarrett25
11-06-2020, 12:23 AM
I mean, if you instance like once/month or something, for like 4 hours, you can not down everything. You would have to pick your targets. I am not really for instancing, but I guess parts of it could work.
wagorf
11-06-2020, 12:30 AM
instance or rotation, people are against it for competition reason, again it's BS and just ways to deny others from getting pixels to boost their epeen
shuklak
11-06-2020, 01:51 AM
I dont get the analogy
Instancing = live eq = democrats = bad = stalin
busted
11-06-2020, 02:27 AM
1+ for Luclin
Disable bazaar merchanting and scion ports.
This will open up a shit load of additional content for folks to spread out on for raid targets and AA grinding.
Croco
11-06-2020, 03:40 AM
1+ for Luclin
Disable bazaar merchanting and scion ports.
This will open up a shit load of additional content for folks to spread out on for raid targets and AA grinding.
Bazaar was the best part of Luclin. Ain't nobody got time for stupid ass EC haggling and trying to find the one person selling the one thing you're looking for but you're never online the same time as that one person.
Kohedron
11-06-2020, 04:31 PM
Who knew a game that has a definitive end will also have a point where everything is completed
You all knew this when you signed up.
STFU or play something else.
hobart
11-06-2020, 04:43 PM
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS.
Everyone realized this within the first year of Chardk AE
Sunderfury
11-06-2020, 06:23 PM
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.
-Mcoy
Best idea no one has discussed.
Hotel
11-06-2020, 06:28 PM
Best idea no one has discussed.
the best solution to unclassic problems is unclassic answers
couldnt have put it better myself
(if gms actually cared about the raid scene they would do at least SOMETHING to tov mechanics)
SantagarBrax
11-06-2020, 06:28 PM
1+ for Luclin
Disable bazaar merchanting and scion ports.
This will open up a shit load of additional content for folks to spread out on for raid targets and AA grinding.
Ill pay monthly for it
Penish
11-07-2020, 10:45 AM
So let's see; 1) Instancing (People are afraid of the server dying from it, I am too)
2) No xp returned upon ress 51+. (Cool idea, but normal people will probably quit, the games extreme enough in the xp department to see your one four hour grind session you get once a week outside of your wife and kids disappear like a fart in the wind)
3) Abolish GM Intervention for the raid scene. (Career unemployment wins pixels) everyone stays mad but plays anyway.
4) Enable pvp in raid zones (Again GM intervention would have to be nullified and our cool, normal mentally stable crowd will roll in the pixels... again)
5) Player made agreements (Did you see that retarded shit some highly autistic lawyers drew up, holy fucking yikes. Could you imagine being staff and having to look at that shit) Obviously not the answer.
6) Blanket banning the problem people and testing server health (If you've sent more then 5 in depth, lawyer quested, raid specific petitions in the last year, you get a complete blanket ban across all accounts for 1 full year) My personal favorite.
I'm probably missing a few other suggestions, but this kinda looks like what we have so far. Let's see if we can get some more idea's on the table.
Penish
11-07-2020, 11:06 AM
Forgot one 7) A new server 60s only or just another blue (Gonna have the same problems were having now; unemployment lawyer questing. Prove me wrong)
Penish
12-24-2020, 10:39 AM
Cast's resurrection spell on thread.
magnetaress
12-24-2020, 10:39 AM
TRY RED
also, u don't have to have max levels gears. make an alt
go roleplay
Penish
12-24-2020, 10:46 AM
Let's join Tune or Pomica for healthy pixels? Come on mag lol, get a coffee or two in first before you hit that keyboard.
magnetaress
12-24-2020, 10:47 AM
Let's join Tune or Pomica for healthy pixels? Come on mag lol, get a coffee or two in first before you hit that keyboard.
Don't join red for pixels <3 :o
Penish
12-24-2020, 10:49 AM
You join red to fling hand rolled but nuggets in OOC at each other. Stay a while and listen. lol
magnetaress
12-24-2020, 11:00 AM
You join red to fling hand rolled but nuggets in OOC at each other. Stay a while and listen. lol
I fling less listen more, sometimes its cute ^.^ read is the premier RP server :cool:
Not a single person here has come to the realization that the server's capacity has reached its max with HIGH LEVEL CHARACTORS. Why don't we figure out a solution for that, it's only going to become more and more inflated with bloated head cases who hit max level and are expecting to raid.
(This is the only real problem that exists)
I can't believe it's been over 10 years and no one noticed the end game is top heavy.. where were you with this revelation back in blue kunark you beautiful genius
Jimjam
12-24-2020, 11:46 AM
Classic toons only lived for 2-3 years. After that they became non-classic SoL+ toons.
Make toons exceeding this age inspect/duel only and stuck in the EC tunnel.
magnetaress
12-24-2020, 11:50 AM
Classic toons only lived for 2-3 years. After that they became non-classic SoL+ toons.
Make toons exceeding this age inspect/duel only and stuck in the EC tunnel.
;):p:o:D:):eek::cool:
magnetaress
12-24-2020, 11:55 AM
When I played on live, I played on test live, and the pop was never over like 200 except once or twicer ever. And the server was endlesssly top heavy, ppl would log in charboost to 25 too which made it immensly easy to solo stuff.
What happened when live went F2P destroyed that community tho as the test server became free before then and then, test/copy, and the server didn't have a stable community after that when it got wiped.
Would love an real RP server tho that would roll characters into the other servers, but allow ppl to also pvp and not have features like /list let the community sort this out, let people consider jboots seriously. I don't know how the jboots farmers and manastone farmers can consistently sustain themselves.
If it takes around 16hrs to get a legacy item and the population is 2000 thats 2000x16 deevided by 24 = 1,333.333333333333 days for 2000 people to each /list once and get an item once.
Some people are going to have to realize these items may just be unattainable. Just like they were on live. Same goes for big dkp loot, that's part of EQ, is working in a guild. Otherwise, be satisfied with bazaar gear (which is prefectly viable for RP, leveling, nostalgia, and fun).
IDK how ppl do things the way they do, I'm not them, not trying to sell my way of doing it, just giving my strange perspective on what I see, and the ways in which I have always adapted, even since live to things that I don't feel like spending 300 hrs on.
Llanos
12-24-2020, 02:32 PM
Best idea no one has discussed.
This 100%. People don't respect death in this game because of Rez. And dying is a huge indicator of skill in this game. I've died all of 3 times so far on my level 40 SK. One I was afk, one was my own fault, and one I trusted a healer that was afk.
I can run through zones and see the same people with 4-5 bodies. Rezzes should have at minimum a one per day limit unless you are in a raid zone.
Yup - one of the best things about starting on Green was the knowledge that there were no rezzes to be found so you had to be careful. Made it from 25-49 without dying and then stopped caring since i could 90% myself.
-Mcoy
lookitsjb
12-27-2020, 07:14 PM
This 100%. People don't respect death in this game because of Rez. And dying is a huge indicator of skill in this game. I've died all of 3 times so far on my level 40 SK. One I was afk, one was my own fault, and one I trusted a healer that was afk.
I can run through zones and see the same people with 4-5 bodies. Rezzes should have at minimum a one per day limit unless you are in a raid zone.
So let me get this straight...
Remove the Rez XP bonus, which is literally embedded into an epic in the game that wasn't attainable until 50+ anyways, so that people respect in-game death more?
I got a better example if we're going to implement non-classic solutions. Every spell... EVERY SPELL... has a critical failure chance.
Complete Heals can 1 shot kill
DoTs that crit fail will heal instead
DoTs that crit-resist will dot you instead
Bard Songs that get a missed note do the opposite effect (instead of selos speeding you up, you're snared for that % for 3-ticks)
Then you can take it a step further:
Rez has a crit-fail chance that will erase the rez timer, making the exp lost (which was your original post).
The concept of crit fails is already a thing (think Lulls) - expand it
mr_jon3s
12-27-2020, 07:35 PM
Exile people to red.
magnetaress
12-27-2020, 07:51 PM
Everyone logs in their friends cleric on red, lots of ppl just run face first into 12 mobs, exp fast tho so it's not that bad.
Thulian
12-27-2020, 10:50 PM
tons of room on red, lets see how good you guys really are at everquest
Tip: Most of you are hot garbage and would not make it out of crushbone
reznor_
12-27-2020, 10:51 PM
tons of room on red, lets see how good you guys really are at everquest
Tip: Most of you are hot garbage and would not make it out of crushbone
LOL like EQ pvp is a metric of being good. You're garbage -- Jesus Christ
Ripqozko
12-27-2020, 10:56 PM
tons of room on red, lets see how good you guys really are at everquest
Tip: Most of you are hot garbage and would not make it out of crushbone
no one plays red, hope that helps.
titanshub
12-28-2020, 12:48 AM
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.
-Mcoy
I 100% endorse this plan.
Yumyums Inmahtumtums
12-28-2020, 12:39 PM
Green should have a classic timeline then accounts that are of age should move to blue. Accounts on blue should stay for 2 years so you can enjoy your character and finally, when the 2 years is up you get moved to red. If you still want to play your character you gotta fight for it.
Ennewi
12-28-2020, 08:28 PM
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.
-Mcoy
Agreed. Higher levels should fear death, instead it's just an inconvenience of lost buffs and raid momentum. If ever implemented, pullers would have to receive more DKP to compensate though. Also training other groups / wiping other guilds would be too tempting for some to resist.
Mblake81
12-28-2020, 08:39 PM
Simple - corpses 51+ no longer return xp on rez. Same 3 hour timer for rez, it just only ports you to your corpse. Adjust level limit as necessary.
-Mcoy
The diehard hardcores who are really into p99 will still get up there. So will their friends. The more casual player will get pushed down further and require more. I remember running through the wakening lands after launch (in original era) and players were complaining about finishing up content already.
This can only be increased now that gaming is not just a hobby but a job, a job for a lot of people. They are at home all day playing games while you are at a public job. When full time streamers complain about people playing too much...
Mblake81
12-30-2020, 04:16 PM
https://hardforum.com/threads/golden-age-of-pc-gaming-i-was-18-in-1993.2005028/page-3
https://i.imgur.com/AtXISi9.png
Morikaidin
12-30-2020, 09:51 PM
So here's an idea that tries to handle both loot bottlenecks and too many 60s at one time.
Make two merchants. One has some legacy / hard to get items in stock, like really hard parts of Epics, manastones, dragon / dungeon loot, whatever. Each item has a cost, but the cost is in souls.
The other merchant is a Sacrificer.
Sort of like the necro sacrifice spell, the Sacrificer will grant one soul to your account for the permadeath of one of your level 60 toons.
So say you got a guy who really wants that Fungi / Torpor / Manastone / Whatever. Let's just say it's a Rubi BP (why? who the hell knows?). Cost, 4 souls. So he can actually get it without being a guild bitch for ten thousand years, he just has to level 4 toons to 60 and sacrifice them all, then log in his shammie and claim the item from the merchant.
Lastly, make all these merchant items NO DROP, so they can't saturate the market.
I think this gives a route to certain items to ppl who would never otherwise be able to get them, take up the time of neckbeards, reduce the number of 60s, make raiding more about the challenge and less about the pixels, and lower the absurdly unattainable market value of these items.
kaizersoze
12-30-2020, 10:14 PM
So here's an idea that tries to handle both loot bottlenecks and too many 60s at one time.
Make two merchants. One has some legacy / hard to get items in stock, like really hard parts of Epics, manastones, dragon / dungeon loot, whatever. Each item has a cost, but the cost is in souls.
The other merchant is a Sacrificer.
Sort of like the necro sacrifice spell, the Sacrificer will grant one soul to your account for the permadeath of one of your level 60 toons.
So say you got a guy who really wants that Fungi / Torpor / Manastone / Whatever. Let's just say it's a Rubi BP (why? who the hell knows?). Cost, 4 souls. So he can actually get it without being a guild bitch for ten thousand years, he just has to level 4 toons to 60 and sacrifice them all, then log in his shammie and claim the item from the merchant.
Lastly, make all these merchant items NO DROP, so they can't saturate the market.
I think this gives a route to certain items to ppl who would never otherwise be able to get them, take up the time of neckbeards, reduce the number of 60s, make raiding more about the challenge and less about the pixels, and lower the absurdly unattainable market value of these items.
wouldnt people just swarm kite bards to 60 for SoDs, rare epic items etc..? I dont think it would take nearly as much time as you think it would.
Morikaidin
12-30-2020, 10:21 PM
wouldnt people just swarm kite bards to 60 for SoDs, rare epic items etc..? I dont think it would take nearly as much time as you think it would.
Yeah, probably not. Not my style of gameplay so I don't really know what's possible there.
kaizersoze
12-30-2020, 10:25 PM
Yeah, probably not. Not my style of gameplay so I don't really know what's possible there.
Would go even faster if 2 people decided to do it together too. If a bard and wizard went around swarming everything, they'd be able to burn down 25 at a time, very quickly. Only time it would really slow down is when they get to DN.
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