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View Full Version : Nerfed items in Kunark


Coridan
09-16-2020, 09:44 PM
Kunark has a laundry list of items that are all quickly nerfed (maybe 1 month after launch) because they are stupid broken and were against the desires of the developers. We all know of their existence ahead of time, and it's gonna be a shit show as we all fight over them. Rather than having /list for Totem of the Wizened Spirits, we should just launch Kunark with those nerfs in place. Is it perfectly classic? No, but neither is our meta-game knowledge. What do you all think?

Castle2.0
09-16-2020, 10:10 PM
Nope. Leave em in. /list em if you must.

Nuggie
09-17-2020, 01:24 AM
Most of the kunark /list items are in places that aren't safe to afk. I am kind of hoping that will cut down on the ridiculousness of the /list abuse.

Izmael
09-17-2020, 03:44 AM
What worthwhile items could be /list'ed other than the fungi staff, the locket, the Rod and the CoS ? Mayyyybe the RFS...

BotBDE is random drop of reets so I suppose that rules /list out and the other items are either also random drops or not really that interesting to warrant spending days clicking popups.

Bones
09-17-2020, 07:53 AM
I had a rod on blue and it was cool but I would put RFS above it, tbh. (as far as usefulness)

They nerfed int caster dmg so rod is even less useful now.

ace12345
09-17-2020, 08:01 AM
/List system needs an overhaul tbh. having to answer an afk check when you're 10th in the queue every 10-15 mins for an item that drops maybe twice a day means doing /afk checks from position 10 would be poopsocking for 5 days on average.

Can we not have a reduced system where the top 3 need to be hitting /afk checks every 10-15 mins but people in position 4 and above only need to hit them 4 times a day, give the longer timer a longish countdown to respond maybe 30 mins or 1 hour. All of which thrown out the window and the 15min timer starts when you make it to position 3.

i dunno i'm just throwing out thoughts here.

also keep classic items classic and nerf them later

Castle2.0
09-17-2020, 09:01 AM
Ugh another anti-afk-check post. Doing a thread on this. People still don't get it. Even after the AC List fiasco is staring their in the face.

ace12345
09-17-2020, 09:04 AM
Ugh another anti-afk-check post

Actually no, did i call for an abolition of afk checks? Simply floating the idea of making afk checks on long camps slightly easier

Twochain
09-17-2020, 09:20 AM
Fungi staff should be interesting .... as you will probably need to camp king an average of 72 hours to see one fungi staff on average.

kaizersoze
09-17-2020, 09:27 AM
Take a month off work and take up crystal meth so you can acquire all of the /list items classic kunark will offer before they're gone!

Tunabros
09-17-2020, 10:56 AM
i need mah blade of the black dragon eye!

Castle2.0
09-17-2020, 11:21 AM
Why every list change idea is terrible (as simple as possible)
https://www.project1999.com/forums/showthread.php?t=368086

Made a thread to respond because it needs to be read far and wide. It's like socialism... pops up as an idea every generation and needs to be shot down.

Coridan
09-17-2020, 01:33 PM
See that's why I say just don't have that shit in from the start

matticas
09-17-2020, 03:00 PM
Nope. Leave em in. /list em if you must.

Baler
09-17-2020, 03:52 PM
List system is 100x better than nothing. A lot of the new people have no idea the horrors and petitions that went on over some of these items back in the days of blue/red.

Mario 7
09-17-2020, 05:43 PM
how is rod a viable list item when spawn is like 6 hours and its in a dangerous area?

well i guess its not dangerous on blue due to overpopulation of nerds, come try to camp the crypt on red, youll meet a half dozen rogues soon enough, god why do people play blue

Swish
09-17-2020, 06:42 PM
Shit's classic, pre-nerf items are classic. If you don't like classic then Daybreak servers always need more players.

Feracitus
09-17-2020, 09:14 PM
i'm actually for this, might not be "classic" but it's more true to the devs "vision" at the time.

Albane
09-17-2020, 09:25 PM
i'm actually for this, might not be "classic" but it's more true to the devs "vision" at the time.

Agreed

Coridan
09-17-2020, 10:57 PM
Shit's classic, pre-nerf items are classic. If you don't like classic then Daybreak servers always need more players.

Meta knowledge of the overpowered items and nerfs is not classic.

Noselacri
09-18-2020, 01:07 PM
On a related note: will CoS be absurdly expensive from the get-go? What would the price likely be around the time of the nerf, or a month later?

DMN
09-18-2020, 01:10 PM
Why would it be absurdly expensive when it's still easy to get? Sure maybe the first week or so for some necros that just aboslutely must have one they might pay a lot but that market will dry up fast. People will still wnt them for the ikky twinks tho.

Jibartik
09-18-2020, 02:54 PM
I figure it will be so populated down in that fungi area that we'll actually be killing that thing in the area it was intended to be killed, which is very exciting for me.

Seducio
09-18-2020, 03:59 PM
With the staff being the most priceless droppable item in the game its likely going to be a clusterfuck at King while it drops. #2 has no incentive to help #1. I predict Lord of the Flies.

turbosilk
09-18-2020, 07:20 PM
On a related note: will CoS be absurdly expensive from the get-go? What would the price likely be around the time of the nerf, or a month later?

CoS is a pretty common drop and it's not a set mob so not a /list candidate. There is a reason for a long time after the nerf on blue, years later it was only costing like 1k. There were tons of them still around.

turbosilk
09-18-2020, 07:21 PM
With the staff being the most priceless droppable item in the game its likely going to be a clusterfuck at King while it drops. #2 has no incentive to help #1. I predict Lord of the Flies.

With this logic shouldn't it have been a clusterfuck at EE within the first week or two or three? Hint: it wasn't.

Seducio
09-18-2020, 07:50 PM
Staff is worth double digit manastones easily. Most likely someone with a staff wouldn't even sell it for double digit manastones. Staff increase in value over time at a much higher rate than a stone. Stone can be bought. Staff is essentially priceless.

Just not comparable camps at all. EE is in Guk is like level 36, sometimes less. Hard to die there at EE. On the other hand King in Seb is level 56. We don't know what level yet will be required to /list.

The chance for a character to die and lose a spot on the list is much higher at king than ee.

Castle2.0
09-18-2020, 09:59 PM
Staff is great, but you guys are overhyping it. You NOW have the Green perspective (hindsight) on Manastone (Manastone on Green), but you still have the Blue perspective (old paradigm) of the stick (stick on Blue.)

It's super, but it ain't worth double digit manastones lol. Can't wait to get mine ^_^

Seducio
09-18-2020, 10:04 PM
Possibly worth triple digit manastones in actual in game value vs manastone in game value. Yes staff might be 100x better than stone

Castle2.0
09-18-2020, 10:38 PM
15hp/tic regen with a snare that removes your speed buffs. Very good, but worth 100 manastones? Nope.

Seducio
09-18-2020, 10:40 PM
Roll a necro

Castle2.0
09-18-2020, 11:41 PM
Roll a necro OK I will. I guess I have to get him a stick now too, yikes.

It's great on a necro, sure, and I'll get one on mine that I'm now rolling - it's all your fault. It makes a non-Iksar necro slightly better on regen than an Iksar necro while sitting (by a whopping 4hp/tic). Man that gives perspective. Camp fungi stick, pay a ton of money for it, or just reroll your 50 gnome necro as an Iksar? Easy decision: reroll Iksar.

Regen is nice but healing and regen are quite ubiquitous. Regrowth from Shaman/Dru, regen potions, healing potions. Instant mana is not. There is no instant mana potions like there are instnt heal potions. There is an upper limit to what fungus stick is worth because there comes a point you just buy/recharge calimony potions. There is no manastone replacement.

Each charge of a calimony pot is 300hp and it's instant.

It's like jboots versus sow potions. Jboots have a price ceiling simply because sow potions are always an option.

DMN
09-18-2020, 11:47 PM
Pretty much a deluxe necro/ecnchanter only item. it's not even remotely worth what it's going to cost for any other class.

Seducio
09-19-2020, 01:14 AM
Did the staff even get sold once on blue?

Inquiring minds want to know. I don't know the answer.

Jibartik
09-19-2020, 01:18 AM
Possibly worth triple digit manastones in actual in game value vs manastone in game value. Yes staff might be 100x better than stone

Jibartik
09-19-2020, 01:24 AM
Pretty much a deluxe necro/ecnchanter only item. it's not even remotely worth what it's going to cost for any other class.

Have you ever leveled a shaman with one? Its incredible, and the shaman gets the best regens in the game.

As for snare? Pay attention as to how often you can get a sow outside or a heal, or a regen from any other player, vs inside when you cant get a heal and you havent had sow on you for 2hrs, while you're holding down a camp, on any class.

The staff is as powerful as a fungi, period.

And it's a fungi that stacks with a fungi. :p

Castle2.0
09-19-2020, 01:36 AM
Shaman/dru can use post nerf one ;)

Jibartik
09-19-2020, 02:22 AM
The reason I brought it up is because not only can shaman and druid cast that spell, but the overall power of the rod is so great that its even OP on those classes.

Now imagine being able to cast it on classes that cant cast regen.

DMN
09-19-2020, 09:52 AM
The reason I brought it up is because not only can shaman and druid cast that spell, but the overall power of the rod is so great that its even OP on those classes.

Now imagine being able to cast it on classes that cant cast regen.

Long term it does very little for a shaman. The problem with the other classes is that it's not going to be worth the investment long term either. It doesn't matter if it's good for them.

And the reason the cost becomes so inflated on them isn't because of how good they are, but primarily how RARE they are.

BarnabusCollins
09-19-2020, 10:29 AM
Nerf em on Day 0.