View Full Version : Patch Notes: Sunday, April 19th, 2020
Rogean
04-19-2020, 03:04 AM
Item Changes
The staff has been keeping an eye on how recharging has been affecting the use of various items on the server. Recharging is a mechanic that existed in Classic but was not very widely known or utilized. While this is not an issue in most cases, there are a few cases of it now being abused. Some examples of these items being used in a very unclassic and unintended way is an entire raid force using bags worth of an instant cast direct damage click items to blast a raid mob dead in less than a minute. Another situation is the use of these items to bypass the normal hate/aggro building mechanics of the game. Yet another case is the use of certain items to allow a low level player to defeat large groups of higher level mobs, effectively solo powerlevelling.
All of these are only possible because of the Recharge system, since it is simply a matter of cost (in some cases a very low cost) of being able to restore the max charges of the item. However, the staff has had several discussions and does not feel that disabling Recharging would be the right action to take at this time. Instead, we feel that it is better to identify the specific items that are being abused, and make balancing changes to them. This includes changing the buyback price (and in one case removing the ability to sell the item to merchants), and adding cast times to some of the items.
We will not be listing out the specific changes. Rather, players will need to discover them on their own.Code
Rogean: Resolved an issue with Bellycasting.
Rogean: Resolved an issue where group heal spells were generating way more aggro than they should.
Rogean: Adjusted Rune spell aggro to be more in line with direct healing spells.
Haynar: Added pathing fixes.
Haynar: Added spell and mob push fixes.
Haynar: Added a fix for when mobs summon players, that was not updating z position correctly.Content
Nilbog: Captain Hazran no longer cares for Vah`Shir weaponry.
Nilbog: Pike Fillets recipe corrected.
Nilbog: monstrous zombie is much larger.
Nilbog: Added many missing faction requirements for quest 'Rogue Errands'.
Nilbog: Decreased the chance to spawn Watchman Dexlin.
Nilbog: Togahn Sorast's, Carver Cagrek's quests are multiquestable.
Nilbog: 'Spirit Aid' quest should now work.
Nilbog: Treskar's quests should work much better. Added missing faction requirements.
Nilbog: Hukulk's, Ranjor's quests are multiquestable. Added missing faction requirements.
Nilbog: Pristine Lizard Scales no longer drop.
Nilbog: Chanda Miller's quests should work better.
Nilbog: runnyeye: a mimic no longer has a loot table.
Nilbog: Corrected an issue with paineel guild note on blue/red servers.
Nilbog: Corrected an issue causing many npcs to not display bad faction dialogue and/or hostile aggro messages.
Rogean: Resolved an issue with Vulak not casting AE's.
Rogean: Resolved an issue with Jorlleag casting Complete Heal without mana.
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.
Octopath
04-19-2020, 03:10 AM
bye bye red wood wands
Naonak
04-19-2020, 03:11 AM
CH fix. Fingers crossed
YendorLootmonkey
04-19-2020, 03:11 AM
bye bye red wood wands
Told ya to cash out ;)
Octopath
04-19-2020, 03:12 AM
Told ya to cash out ;)
got most of em gone
JDFriend99
04-19-2020, 03:14 AM
I did see red wood wands - howd you surmise that ? so i know.
JDFriend99
04-19-2020, 03:15 AM
oh nvm click spoiler and find out - now i know
bradburysam
04-19-2020, 03:15 AM
I dont know how to add patches and with covid this is going to suck. Very bummed.
JDFriend99
04-19-2020, 03:17 AM
you dont need to patch, its server side changes. Once the update is done just log in. Changes will be made to server only not your files.
MaCtastic
04-19-2020, 03:18 AM
Soulfire nerfed too
Albanwr
04-19-2020, 03:21 AM
Soulfire nerfed too
big if true
Ashenden
04-19-2020, 03:23 AM
Nerf Reaper
Rogean
04-19-2020, 03:24 AM
Soulfire nerfed too
This actually reminded me that I wanted to make a note on this.
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.
lol, worth logging back in to forum to say...
THANK YOU THANK YOU THANK YOU
Now, if only you would nerf Soulfire to only be clickable if equipped, as SOE did when they finally noticed it was being abused (on a scale far smaller than p99) I'd consider playing a paladin again.
oh shit, didn't read far enough... WAHOOIEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!
sedrie.bellamie
04-19-2020, 03:25 AM
This actually reminded me that I wanted to make a note on this.
shadow knights should get the 5 charges
MaCtastic
04-19-2020, 03:26 AM
called it
Ashenden
04-19-2020, 03:26 AM
Raids still have 60+ CHs from Reaper of the Dead regardless of if it costs more to recharge if nothing changed. #CanEquip
Hideousclaw
04-19-2020, 03:28 AM
WTB Essence Lens, Bo Staff of Trorsmang+Primal Velium Brawlstick stat fix/buff
Symbioticforks
04-19-2020, 03:30 AM
Can RED finally have ANY form of item recharge? (because we had it on classic) Then just remove the problem items from being able to recharge. Not being able to recharge lockets, while Blue has had this ability forever sucks. I don't even own a locket!
Zutizutzut
04-19-2020, 03:30 AM
Rogue evade fix? *trembles*
Rathnir
04-19-2020, 03:31 AM
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.
Pulled the trigger! You guys rock, thank you for everything!
YendorLootmonkey
04-19-2020, 03:31 AM
"Another situation is the use of these items to bypass the normal hate/aggro building mechanics of the game."
Ah, back to the good ol' days of actually having to wait to attack the mob while the MT builds aggro!!
Nightbear
04-19-2020, 03:31 AM
NERF SOULFIRE! WOOOOO!
shadow knights should get the 5 charges
I, personally, having no influence whatsoever on dev decisions, would be amused and approving if SKs got one charge.
Dronelord27
04-19-2020, 03:37 AM
Wow, I been playing since 1999 and never heard of red wood wands.
Izmael
04-19-2020, 03:42 AM
What about big ticket items such as Strings, Bladestopper, Locket? Anyone tested recharging?
elwing
04-19-2020, 03:43 AM
Does this contain sneak primal 2 handers fixes and essence lens quest or are these still mia despite being in era?
Pyrocat
04-19-2020, 03:44 AM
List of things with a cast time now (not exhaustive):
Root nets
Golem metal wand
Prayers of Life
Midnight Mallets
Puppet Strings
Bladestopper
Pyrocat
04-19-2020, 03:46 AM
Ring of shadows still instant cast
Swish
04-19-2020, 03:55 AM
https://i.imgur.com/063zMr3.gif
bradsamma
04-19-2020, 03:55 AM
List of things with a cast time now (not exhaustive):
Root nets
Golem metal wand
Prayers of Life
Midnight Mallets
Puppet Strings
Bladestopper
What kind of cast time?
Pyrocat
04-19-2020, 03:57 AM
looks like a couple seconds, not CH levels
Rooted dragons, major changes to pathing, aggro issues, and now clicky "fixes" - fucking retarded. Instead of making decisions on how you think the game should be changed when you don't even fucking play it, how about you talk to your actual player base and get a general consensus on changes that would benefit the server instead of putting it down the shitter?
Keep making changes like this and you can keep seeing the player population dip, like it did when you rooted dragons. Stupid.
Rogean
04-19-2020, 04:15 AM
Rooted dragons, major changes to pathing, aggro issues, and now clicky "fixes" - fucking retarded. Instead of making decisions on how you think the game should be changed when you don't even fucking play it, how about you talk to your actual player base and get a general consensus on changes that would benefit the server instead of putting it down the shitter?
Keep making changes like this and you can keep seeing the player population dip, like it did when you rooted dragons. Stupid.
Yikes. Time to step outsi-- oh wait. :rofl:
Karanis
04-19-2020, 04:17 AM
Praise Rogean, the Red Wood Wand nerf alone just prevented the future Kunark launch from being trash with everyone quadding their way to 60 extremely quickly with 50 wands.
Poodux
04-19-2020, 04:21 AM
Thanks for the changes Rogean. Appreciate you and your team my dude.
Octopath
04-19-2020, 04:22 AM
damn I still had 4 wands that will rot away.
Naethyn
04-19-2020, 04:22 AM
On Blue this patch gives a huge advantage to the guild that fields 120+ players. The competition was fun while it lasted.
Notaa
04-19-2020, 04:22 AM
Avoided puppet strings for years afraid of something like this, finally went in with a friend to buy a recharge set and one for each of us, duo'd to 800k and bought 3, 2 weeks later this. Pretty sick feeling.
Hideousclaw
04-19-2020, 04:23 AM
Seems rough. I really feel like this, while a detriment across the board, favors Riot or next Major zerg guild. Got to let the dust settle, but Im going to feel now more than ever that some sensible rotations/distrobution of mobs is going to be necessary sooner rather than later. Sadly I doubt Riot will ever agree to it, but this is how i feel initially
Yikes. Time to step outsi-- oh wait. :rofl:
You seriously don't understand the damage you are doing. *shrug*
Izmael
04-19-2020, 04:39 AM
Did we really need to nerf Strings and Bladestoppers?
Applauding the wands / soulfire nerfs though obviously.
Rogean
04-19-2020, 04:42 AM
Rogean: Resolved an issue where group heal spells were generating way more aggro than they should.
Rogean: Adjusted Rune spell aggro to be more in line with direct healing spells.
Two more notes I forgot to add.
zaneosak
04-19-2020, 04:43 AM
Watching people cry about not being able to play the game in a way that literally nobody played it in the old days is more fun than actually playing. Commend the staff and kunark seems like it will be even more fun seeing as people won't plvl themselves to 60 on wands which was inevitable.
Kiwix
04-19-2020, 04:52 AM
Any news on Lockets?
Madamegato
04-19-2020, 04:53 AM
Watching people cry about not being able to play the game in a way that literally nobody played it in the old days is more fun than actually playing. Commend the staff and kunark seems like it will be even more fun seeing as people won't plvl themselves to 60 on wands which was inevitable.
Exactly.
Hideousclaw
04-19-2020, 04:57 AM
Two more notes I forgot to add.
I feel like this can be a game of "let people find the changes" and then you plug it into the patch notes
Yikes. Time to step outsi-- oh wait. :rofl:
So, because people can't go outside due to a virus that's killing thousands of people, and the population is currently up, it's no big deal that you are implementing more changes to ruin the game?
I'm confused.
Lol.
Endonde
04-19-2020, 05:05 AM
So, because people can't go outside due to a virus that's killing thousands of people, and the population is currently up, it's no big deal that you are implementing more changes to ruin the game?
I'm confused.
Lol.
You don't get to decide what does, and what doesn't ruin his server.
Ashenden
04-19-2020, 05:06 AM
List of things with a cast time now (not exhaustive):
Root nets
Golem metal wand
Prayers of Life
Midnight Mallets
Puppet Strings
Bladestopper
Nowadays everybody wanna talk like they got something to say
But nothing comes out when they move their lips
Just a bunch of gibberish
And motherbleepbloops act like they forgot about dReaper.
bonesaw
04-19-2020, 05:07 AM
So, because people can't go outside due to a virus that's killing thousands of people, and the population is currently up, it's no big deal that you are implementing more changes to ruin the game?
I'm confused.
Lol.
Don’t play then. And if you’re not gonna play anymore, then just shut up.
hotkarlmarxbros
04-19-2020, 05:09 AM
I just think it's funny staff continues to repeat that this is all in the name of recreating classic. Like, just cop to the idea that you wanted to make a custom server as you saw fit. Why repeat the classic argument when it is only "classic" when convenient.
brussel
04-19-2020, 05:13 AM
So, because people can't go outside due to a virus that's killing thousands of people, and the population is currently up, it's no big deal that you are implementing more changes to ruin the game?
I'm confused.
Lol.
I'd bet cash money that it's people just like you that ruins this server.
There is only one sort of person upset at Soulfire being nerfed.
Anything that might get rid of you and your ilk must be good.
baakss
04-19-2020, 05:25 AM
Can Cekenar be sieved now? Or will he always still gate?
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)
Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
I don't usually post about any of this shit, but this one got me worked up.
To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
matticas
04-19-2020, 05:45 AM
On Blue this patch gives a huge advantage to the guild that fields 120+ players. The competition was fun while it lasted.
Yup. All hail the swarm.
Dolalin
04-19-2020, 05:47 AM
Highly awesome possum once again. You guys are on a roll this month.
stephenc44
04-19-2020, 05:48 AM
Grats Riot.
Ashenden
04-19-2020, 05:49 AM
Bug: Items raised the skill ceiling.
This has been corrected.
Nerf Reaper tho
hotkarlmarxbros
04-19-2020, 05:57 AM
Rogean: Resolved an issue where group heal spells were generating way more aggro than they should.
Rogean: Adjusted Rune spell aggro to be more in line with direct healing spells.
Imagine raiding for months to afford a bladestopper. Not for yourself, but because you want to help the raid. Now you get slapped with a cast time (I think?) and it no longer pulls aggro any better than a see invis bracer. 4-500k item now worthless. RIP some people's banks.
Sivaeb
04-19-2020, 05:57 AM
Classic!
danansomehandsom
04-19-2020, 06:04 AM
Imagine raiding for months to afford a bladestopper. Not for yourself, but because you want to help the raid. Now you get slapped with a cast time (I think?) and it no longer pulls aggro any better than a see invis bracer. 4-500k item now worthless. RIP some people's banks.
That's the idea.
Ennewi
04-19-2020, 06:07 AM
I just think it's funny staff continues to repeat that this is all in the name of recreating classic. Like, just cop to the idea that you wanted to make a custom server as you saw fit. Why repeat the classic argument when it is only "classic" when convenient.
One could argue that the devs here are emulating what the original devs were known for, as are the players.
Item added to game. Players find unintented use for. That use is observed by guides and brought to the attention of devs. Item is earmarked for nerf. Then comes patch day. And, as it was in classic, here are the community reactions.
danansomehandsom
04-19-2020, 06:15 AM
1.) Paladins instantly have value again especially in Raids.
2.) RaidPuller/RaidTank elitism and corruption is 1000% harder because cheat items are less cheaty.
3.) Guilds must be based on cooperation/numbers more than ever instead of ruthless greed.
Thank you! Amazing changes, and we're finally ready for them as a community I think! :)
Jimjam
04-19-2020, 06:18 AM
So are WC caps 'can equip', but still rechargeable, now?
Will we all be rolling exclusively halfling cleric, war, rogue raid forces now (with halfling druids, of course, as transport)?
hotkarlmarxbros
04-19-2020, 06:19 AM
Item added to game. Players find unintented use for. That use is observed by guides and brought to the attention of devs. Item is earmarked for nerf. Then comes patch day. And, as it was in classic, here are the community reactions.
Yeah, but if that was the case, there are plenty of balance and QOL changes that came in later expansions that could've been implemented, but were deliberately ignored instead. In fact, they went so far as to REMOVE shit that "wasn't classic" like the pet window. Like, pick a side of the fence, make the best game you can. Great. This mix and match shit depending on how they feel at the time can make people that wind up with the short end of the stick understandably annoyed.
Taiku
04-19-2020, 06:22 AM
Thank you, I'm very happy with the changes the team has made for the server, I'm sure people will find a way to play the game still without these items!
Though I do feel for the guy who just bought puppet strings, I'm looking forward to someone making a list of all the rebalanced vendor prices and cast times!
And maybe paladins will be able to get their soulfires now instead of sitting in bags of raiders!
Endonde
04-19-2020, 06:35 AM
On Blue this patch gives a huge advantage to the guild that fields 120+ players. The competition was fun while it lasted.
As fun as it is to see RG cry, this change screwed them over real hard and I kind of feel bad for them.
Pretzelle
04-19-2020, 06:36 AM
With all the nerfs, is it possible to see the upgraded Primals and Bo Staff of Trorsmang soon?
hotkarlmarxbros
04-19-2020, 06:43 AM
1k root net price and 5k reaper price from vendors. Just take it out of the game at that point rofl.
Enshadowed
04-19-2020, 06:46 AM
Yikes. Time to step outsi-- oh wait. :rofl:
https://i.imgur.com/yM2W9uI.gif
Thanks guys, these changes are awesome. Great work.
shuklak
04-19-2020, 07:04 AM
1k root net price and 5k reaper price from vendors. Just take it out of the game at that point rofl.
Plat just got a lot more in demand.
Ennewi
04-19-2020, 07:11 AM
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
Disclaimer: The guild I'm in, which essentially carries the dead weight of my mains (knights), stood to benefit a lot from soulfires and other recently nerfed items as well, to a greater extent than the largest guilds.
Regardless, the concept of a no-fail instant backup heal was a Paladin-only perk and the original devs made certain it was not a true complete heal because they foresaw raid exploits. Perhaps compensate for this, they put charges of cheal on the SoulFire though I've read that initially it only had Superior Heal. Paladins don't get any other side rewards tied in with their epic, whereas other classes do, but SoulFire perhaps was intended for that purpose.
If every class gets access to better than Lay Hands x5, they benefit in ways similar to those who would two-box. Class synergy is less relevant when an item will allow DIY. With less of those items, more interdependence exists and class identity is not made ambiguous. Enchanters safeguarded by Clerics, Monks amplified by Shamans, etc.
Clickies give spells to melee classes, turning them into hybrids, except the power of those effects is not offset with a cast time or mana requirement, making them superior. There are no clickies that give access to sneak/hide, backstab, defensive disc, track, etc. And for good reason. The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.
Always there are trade-off between classes.
Clerics get the best heals and more of them; Paladins get the fastest (Lay Hands, SoulFire), instant. Shadow Knights get slower Feign Deaths but more of them; Monks get the fastest, instant.
Ennewi
04-19-2020, 07:14 AM
https://i.imgur.com/yM2W9uI.gif
Thanks guys, these changes are awesome. Great work.
Eagleblooded
04-19-2020, 07:20 AM
You can’t make everyone happy. Seems
like 80% or more like the changes though, and I am a part of that. Thanks for all the work you do Rogean and staff, now I wanna play again ☺️
zaneosak
04-19-2020, 07:27 AM
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)
Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
I don't usually post about any of this shit, but this one got me worked up.
To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
Plot twist, you're the troll. And you don't need aggro clickies. It just let's you play the game the way you feel entitled to play it. Also using the coronavirus as an excuse to say we need aggro clickies and recharge was one of the saddest things you posted. "thousands are dying and you guys are changing the server, wahhhhhh"
Byeeeeee
Veleria
04-19-2020, 07:43 AM
Having tanked everything in the classic era on a war without the huge amount of clickies we use on p99, it's all very doable. Guess some guilds that rely on deep wallets and bags of clickables might have to Git Gud.
Frosin Loneshadow
04-19-2020, 07:46 AM
I'm pretty sure we had survived for years back on live just fine without abusing all these clicky. So what's wrong with making it just a bit similar to what we experienced back then? I actually find it more fun now without everything getting easymoded by clicky
hotkarlmarxbros
04-19-2020, 08:03 AM
Having tanked everything in the classic era on a war without the huge amount of clickies we use on p99, it's all very doable. Guess some guilds that rely on deep wallets and bags of clickables might have to Git Gud.
I'm pretty sure we had survived for years back on live just fine without abusing all these clicky. So what's wrong with making it just a bit similar to what we experienced back then? I actually find it more fun now without everything getting easymoded by clicky
Really telling of how aware you are of the current situation. p99 dragons are significantly overtuned and hardly comparable to anything that existed on live.
Kaitainz
04-19-2020, 08:04 AM
So... since you changed things, whats the chances of getting items back due to poof bug in a bag cuz the server booted me and bag was on curser. Now that puppet strings cant be recharged, or stupid costly... now i have to wait a month or more for your dev's to replace it?
Let sped this up....
Ashenden
04-19-2020, 08:19 AM
Having tanked everything in the classic era on a war without the huge amount of clickies we use on p99, it's all very doable. Guess some guilds that rely on deep wallets and bags of clickables might have to Git Gud.
It's hilarious that you're saying the definition of high skill in Everquest is... auto attacking the mob for aggro procs and rolling a normal CH chain.
Yikes.
Nerf Reaper, what is this Knightscrimination? SKs are people too
Gatorsmash
04-19-2020, 08:22 AM
This actually reminded me that I wanted to make a note on this.
Thank god.
Gatorsmash
04-19-2020, 08:26 AM
1k root net price and 5k reaper price from vendors. Just take it out of the game at that point rofl.
Loooooooooooooooooooooool get fucked recharging
Ashenden
04-19-2020, 08:29 AM
1k root net price and 5k reaper price from vendors. Just take it out of the game at that point rofl.
Thinking a high recharge cost on reapers would fix their problem when the current recharge cost is already a waste of money because you can go farm one in an hour or buy one in EC for 300 plat. Heh.
Allishia
04-19-2020, 08:30 AM
Hi, can you increase warrior proc rate to help balance this or give us AA please, you ruined my bags of clickys!
Taiku
04-19-2020, 08:30 AM
10 dose SoW pots still same cost to refill? (I hope not! I think it would be nice if shaman alchemy was more profitable for them!)
xdrcfrx
04-19-2020, 08:31 AM
Since we're just doing selective classic now then, can i have my dot damage back?
Enshadowed
04-19-2020, 08:35 AM
give us AA please
Don't forget shared bank in my bag of wishes.
sajbert
04-19-2020, 08:38 AM
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)
Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
I don't usually post about any of this shit, but this one got me worked up.
To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
So you're saying that raid content can't be cleared anymore with these changes? I highly doubt that.
Will it be more difficult, surely. Isn't that a good thing? You'd think player passionate about EQ would like a challenge and a fresh EQ raid experience instead of insta-clearing it for fast pixels only to return to farm for hours on end to do the same thing next week.
I only feel sorry for people who invested in red wood wands and such and now got burned.
Fammaden
04-19-2020, 08:40 AM
Is idol nerfed? Would these changes potentially open up the possibility for unrooting ToV? I was under the impression that idols and instant aggro clickies were the primary enablers of the zone pulling meta.
Solist
04-19-2020, 08:41 AM
It wont be more difficult.
The only change of this patch is pulling VP takes a slightly different class, wizards spend more time TL'ing people, and bio orbs are now worth significantly more indoors and RF bp outdoors.
Ya'll underestimate the capability of a 360 active person guild. While you're all asleep a guild of 117 people is clearing ToV quite happily with no issues. Changes nothing. Oh and druids wont solo tranix now.
Edit: no salt here. I've disliked clickies forever. The raid tuning on p1999 is so far off (we used to have 355 resists and still never resist hoshkar/nexona etc) that clickies are a really nice shortcut. But it doesn't change much in the long run.
Jubal
04-19-2020, 08:55 AM
Very good, reaper nerf next please.
Allishia
04-19-2020, 09:05 AM
https://i.imgur.com/eosKpCU.png
Can we have this one? please =)
Bbeta
04-19-2020, 09:07 AM
8| most of the plat i acquire would get burned in my own recharge mule it was a natural cure for stagnate plat across the board. This nerf will increase hoards of plat imo and will hurt the economy
tyrant49333
04-19-2020, 09:09 AM
These patch notes are crippling to smaller raid guilds, while emboldening the zerg guilds more. RIP
branamil
04-19-2020, 09:10 AM
all if it's irrelevant if stuff is still falling through the floor. I hope the Pathing changes actually worked this time
Bbeta
04-19-2020, 09:10 AM
Hi, can you increase warrior proc rate to help balance this or give us AA please, you ruined my bags of clickys!
they nerfed proc rates because of barb shamans and their spiritualist hammer back in classic lol. this could be fake news but i think i heard this from a reliable source. kinda like nerfing necros because of ivyander hoops. 1 item to ruin it for the rest
Allishia
04-19-2020, 09:11 AM
Ya really just kills small engage teams, my guild is fine minus the early attacking people who dont want to wait for assist! But i will miss soulfire da engage fte tiny dragon! that was so fun :(
mycoolrausch
04-19-2020, 09:14 AM
Several months into Velious hate proc is hastily capped.
Several months later, while most players are still reaching level 60, Luclin comes out and it doesnt matter.
P99 - infinite years of terrible warrior aggro vs unclassic BiS velious DPS.
zangulas
04-19-2020, 09:15 AM
Plot twist, you're the troll. And you don't need aggro clickies. It just let's you play the game the way you feel entitled to play it. Also using the coronavirus as an excuse to say we need aggro clickies and recharge was one of the saddest things you posted. "thousands are dying and you guys are changing the server, wahhhhhh"
Byeeeeee
Riot Player ^^^
Allishia
04-19-2020, 09:16 AM
honestly if like 3-4 procs you arent gonna lose agro, but weps sometimes wont proc when you really need them to =)
Allishia
04-19-2020, 09:29 AM
Anyone know how much strings are to recharge?
Allishia
04-19-2020, 09:34 AM
First they nerf our agro proc caps on weps! then our precision dps disc, now our clickys! yall are fired =P
Bbeta
04-19-2020, 09:34 AM
Anyone know how much strings are to recharge?
to scared to find out on my own.
on a side note, to balance the raid scene guilds should have a roster cap of 75. Change my mind
Maitresse
04-19-2020, 09:36 AM
Anyone know how much strings are to recharge?
Would also like to know. Going to be pretty shitty for casual folks just looking for an OT hammer if it's something ridiculous.
Grats Riot. May as well lift the 30 minute lockout? Let them clear everything up a little faster.
JBW0717
04-19-2020, 09:46 AM
I agree that these items were getting abused. And something needed to be done, however; what about people like me who have spent weeks buying/trading etc and have these on our characters. The ones who were not abusing them, and using them for their intended purpose. Could maybe, we at least be able to vendor them for a certain amount of platinum to recoup some of our time. I literally have weeks of playing time invested into these items because there was a market for them.
Again, I agree that something needed to be done, but some of the little guys just trying to make some plat and not abuse the clickies are getting screwed.
Vexenu
04-19-2020, 09:46 AM
Amazing changes. Pras Rogean.
PL_Barton
04-19-2020, 09:46 AM
All this work to deviate from "classic". When can we expect some custom content, or is this it?
Allishia
04-19-2020, 09:56 AM
Confirmed, 10k buyback on strings, so 20k to recharge /nod
Baler
04-19-2020, 10:00 AM
I believe these changes are NOT CLASSIC and do not recreate the classic era appropriately during the 1999-2001 era of gameplay.
:mad: #SelectivelyClassic
And as always thank you for everything the staff, volunteers and contributors do to make project 1999 the best community ever!
I actually mean it, even if I'm mad.
Pierrce
04-19-2020, 10:03 AM
Glad I wasted days camping these items to make money for other gear, now the bulk of my items for sale are worthless.
Sunderfury
04-19-2020, 10:03 AM
Pras the changes.
Bring back face pulling: eye of zomm = non agro
BlackBellamy
04-19-2020, 10:11 AM
This shit changes the entire raid scene.
aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
But there aren't THOUSANDS of people who absolutely NEED nerfed bullshit to SUCCEED.
It's literally you and like a dozen others. Maybe 15-20 people altogether. Everybody else, and believe me I am speaking for the vast vast vast majority of players here, we don't give a shit about your min-max strategies and are just happy to be part of some group or raid that does anything fun. And if we don't kill it or wipe or take too long it doesn't matter. It only matters to a small core of hyper-aggressive min-max exploiters. And when I say exploiters I don't mean exploiting mechanics, I mean getting a ton of people to believe your bullshit about success and making them do your boring thing. Click faster maggot!
Baler
04-19-2020, 10:16 AM
Much of the p99 raid scene tactics were built around clickie use, I'll even admit that.
Is it possible to do it without clickies, sure but expect more wipes and raid drama.
It's like the staff thinks they're doing something "good" for the health of the server but is actually creating a pile of paperwork for themselves. Due to raid petitions becoming more common after today, mark my words.
Izmael
04-19-2020, 10:17 AM
Pras the changes.
Bring back face pulling: eye of zomm = non agro
Eye of Zomm was used for pulling during Velious.
https://www.tapatalk.com/groups/monklybusiness43508/a-guide-to-holgresh-elder-beads-eye-of-zomm-t793.html
Bbeta
04-19-2020, 10:18 AM
Bring back face pulling: eye of zomm = non agro
not classic
rewinder47
04-19-2020, 10:23 AM
Thank you for making these changes and thanks for the work you do on the server.
I would like to ask, would you ever consider removing the hybrid exp penalty? It would be a change in line with the intent of the other changes being made. The servers were not composed of 80% casters back in the day.
Sunderfury
04-19-2020, 10:25 AM
Eye of Zomm was used for pulling during Velious.
https://www.tapatalk.com/groups/monklybusiness43508/a-guide-to-holgresh-elder-beads-eye-of-zomm-t793.html
Yes, and recharging was used by a few people too.
zaneosak
04-19-2020, 10:28 AM
Much of the p99 raid scene tactics were built around clickie use, I'll even admit that.
Is it possible to do it without clickies, sure but expect more wipes and raid drama.
It's like the staff thinks they're doing something "good" for the health of the server but is actually creating a pile of paperwork for themselves. Due to raid petitions becoming more common after today, mark my words.
Which is why the p99 raid scene, especially green, is a fucking joke. I don't see more drama unless you mean internal drama with guilds and their members when they realize wiping Island corpse recovery is actually a very real thing in classic eq
loramin
04-19-2020, 10:30 AM
First unclassic (but classic) ZEM changes, and now unclassic (but classic) recharging nerfs?!?
You know what makes this server feel even more classic than any actual classic or unclassic changes themselves? Once again having a MMOG with active developers ... just like we had back in 1999-2001 :D
https://i.imgur.com/qdZXRT2.gif
Allishia
04-19-2020, 10:31 AM
I just wanna scream =P
YendorLootmonkey
04-19-2020, 10:31 AM
to scared to find out on my own.
on a side note, to balance the raid scene guilds should have a roster cap of 75. Change my mind
<Riot One>
<Riot Two>
<Riot Three>
<Riot Four>
<Riot Five>
all zone in and laugh at your suggestion.
skorge
04-19-2020, 10:33 AM
8| most of the plat i acquire would get burned in my own recharge mule it was a natural cure for stagnate plat across the board. This nerf will increase hoards of plat imo and will hurt the economy
This is nothing compared to when they banned account trading/selling and then cross server trading.
Izmael
04-19-2020, 10:34 AM
Yes, and recharging was used by a few people too.
Source?
zaneosak
04-19-2020, 10:36 AM
Source?
Everybody that raided on fennin ro on live.
matticas
04-19-2020, 10:36 AM
Clickies (and their quirks) are a huge part of what makes classic Everquest so distinctive and fun. I collected them as a middle schooler way back on live and it is/was my favorite thing about P99. This is really disappointing.
Wooted
04-19-2020, 10:37 AM
I agree that these items were getting abused. And something needed to be done, however; what about people like me who have spent weeks buying/trading etc and have these on our characters. The ones who were not abusing them, and using them for their intended purpose. Could maybe, we at least be able to vendor them for a certain amount of platinum to recoup some of our time. I literally have weeks of playing time invested into these items because there was a market for them.
Again, I agree that something needed to be done, but some of the little guys just trying to make some plat and not abuse the clickies are getting screwed.
You farmed them for people to use them for the non intended purpose.....Don't act high and mighty now.
Nice bag of paperweights.
Sunderfury
04-19-2020, 10:38 AM
Source?
P99 meta game vs In Era
Ashenden
04-19-2020, 10:40 AM
But there aren't THOUSANDS of people who absolutely NEED nerfed bullshit to SUCCEED.
It's literally you and like a dozen others. Maybe 15-20 people altogether. Everybody else, and believe me I am speaking for the vast vast vast majority of players here, we don't give a shit about your min-max strategies and are just happy to be part of some group or raid that does anything fun. And if we don't kill it or wipe or take too long it doesn't matter. It only matters to a small core of hyper-aggressive min-max exploiters. And when I say exploiters I don't mean exploiting mechanics, I mean getting a ton of people to believe your bullshit about success and making them do your boring thing. Click faster maggot!
Drugs are one hell of a drug, apparently.
Baler
04-19-2020, 10:44 AM
People are going to be upset by this change, If the staff knew this was not how classic era played.
Why didn't they make this change 10 years ago! This is just like the 25 AE cap.
JBW0717
04-19-2020, 10:50 AM
You farmed them for people to use them for the non intended purpose.....Don't act high and mighty now.
Nice bag of paperweights.
Fair point. I agree. However I do actually use them for personal use, and not to be abused as well. So there is that aspect as well.
hotkarlmarxbros
04-19-2020, 11:05 AM
It's funny to see the outrage that existed on the forums when the pet window was taken away not be mirrored here. So many people are content playing the game with minimal utilization of resources to be a competitive player, instead just want to grind the same redundant content over and over, barely fumbling their way through a fraction of their classes kit and happy to call it a day.
Having tanked everything in the classic era on a war without the huge amount of clickies we use on p99, it's all very doable. Guess some guilds that rely on deep wallets and bags of clickables might have to Git Gud.
It's hilarious that you're saying the definition of high skill in Everquest is... auto attacking the mob for aggro procs and rolling a normal CH chain.
Yikes.
Truth
branamil
04-19-2020, 11:12 AM
Guys, throw in a few bucks donation today https://www.project1999.com/
These 3 guys worked FOR FREE on a game that you've probably spent hundreds of hours on. And I know you're probably going to order takeout today, just take one appetizer off the order and donate instead. Do it!
zaneosak
04-19-2020, 11:17 AM
Clickies (and their quirks) are a huge part of what makes classic Everquest so distinctive and fun. I collected them as a middle schooler way back on live and it is/was my favorite thing about P99. This is really disappointing.
You might have collected them but you didn't use them in the way the p99 raid scene does. Nobody is stopping you from collecting them. Go nuts
To be fair, P99 is still the best custom EverQuest server around. At least we can finally put to rest the claims of this trying to be a classic recreation.
loramin
04-19-2020, 11:28 AM
To be fair, P99 is still the best custom EverQuest server around. At least we can finally put to rest the claims of this trying to be a classic recreation.
Is there a better and/or more classic classic server around?
I think not.
Stickyfingers
04-19-2020, 11:35 AM
Officially a drugbox now. Sad times, no longer classic, a shame.
twill86
04-19-2020, 11:36 AM
My biggest concern is the economy. Recharges were the only thing taking large amount of plat out of circulation. I am worried about the inflation problems this will cause.
Baler
04-19-2020, 11:38 AM
Is there a better and/or more classic classic server around?
I think not.
I hate this. "You're welcome to go play any of the other classic servers" it's such a ivory tower statement
elwing
04-19-2020, 11:47 AM
It's better than the usual "sorry you don't have warder loot" tbh...
Is there a better and/or more classic classic server around?
I think not.
I don't see how that is relevant to what I said. I admit that P99 is still a great EQ experience - being a classic recreation clearly just isn't the primary objective anymore. This is just one of many changes that have placed engineering a particular play style over staying true to the classic recreation objective.
I am obviously not a fan, and do miss the days when "not classic" was applied consistently - even when the nerfs were annoying. At least we knew what the guiding principle of the project was, and if we encountered unclassic things, we knew to expect nerfs. Now nerfs are just being applied selectively on the whim of the developers, with seemingly no regard to classicness. That is fine if that is the direction they want to go, but hopefully we can stop pretending classic recreation is the primary goal now.
jacobar
04-19-2020, 12:04 PM
#SelectivelyClassic
loramin
04-19-2020, 12:07 PM
Classic re-creation has been the goal since day one, and it has never stopped being the goal. And since day one, there has always been a tension between "classic mechanics" (ie. make the server work literally, mechanically the same as live serves) and "classic environment/experience" (ie. make the game we all remember).
By necessity mechanics have always taken priority, but I've read a lot of old posts (including the one where Nilbog first announces this place on EQ Emulator), and I've never seen them promise 100% classic mechanics. That's something people here have imagined.
I bring up the other servers thing because it's super easy to "armchair quarterback" the delicate balancing act required to deal with that tension ... but armchair quarterbacks don't win games/make servers: winners do.
R&N are winners to everyone on this server ... except for a few bitter people that care more about the plat they lost or how much "harder" (/laugh) the game will be, than about getting to enjoy the EQ of 1999 in 2020. Everyone except them isn't complaining, they're celebrating ... the fact that our game just got more classic.
Croco
04-19-2020, 12:11 PM
These patch notes are crippling to smaller raid guilds, while emboldening the zerg guilds more. RIP
grats riot
Fammaden
04-19-2020, 12:11 PM
Classic re-creation has been the goal since day one, and it has never stopped being the goal. And since day one, there has always been a tension between "classic mechanics" (ie. make the server work literally, mechanically the same as live serves) and "classic environment/experience" (ie. make the game we all remember).
By necessity mechanics have always taken priority, but I've read a lot of old posts (including the one where Nilbog first announces this place on EQ Emulator), and I've never seen them promise 100% classic mechanics. That's something people here have imagined.
I bring up the other servers thing because it's super easy to "armchair quarterback" the delicate balancing act required to deal with that tension ... but armchair quarterbacks don't win games/make servers: winners do.
R&N are winners to everyone on this server ... except for a few bitter people that care more about the plat they lost or how much "harder" (/laugh) the game will be, than about getting to enjoy the EQ of 1999 in 2020. Everyone except them isn't complaining, they're celebrating ... the fact that our game just got more classic.
Some of these dudes need to read my sig quote more often.
Ennewi
04-19-2020, 12:13 PM
The voyage between Faydwer and Antonica: Reworked to match cardinal directions on actual map of Norrath. Sgt Slate: Cannot be trained to the EC Tunnel. Level 1-45 characters: Cannot enter the planes. Epics: Cannot be equipped until level 46. The list goes on. Emulating original intent/spirit of classic as it also relates to a more informed playerbase seems to be the ongoing effort.
jacobar
04-19-2020, 12:20 PM
Only thing i've ever really been upset with was the changes made to monk FD/sneak mechanics in 2017.
#neverforget
Fammaden
04-19-2020, 12:24 PM
Emulating original intent/spirit of classic as it also relates to a more informed playerbase seems to be the ongoing effort.
Obviously, as well it should be. Make no mistake, the vast majority of people on this forum who invoke "classic/not classic" as an argument are simply invested in their own agenda. They don't give a shit if something is or isn't classic, they only use that as a kludge when a server decision negatively impacts their profits, or loot, or guild's chances at loot, etc etc.
Mikebro
04-19-2020, 12:27 PM
Welcome to classic not classic Everquest!
Feel bad for anyone who just bought a bladestopper strings or prayers.
zaneosak
04-19-2020, 12:29 PM
I don't see how that is relevant to what I said. I admit that P99 is still a great EQ experience - being a classic recreation clearly just isn't the primary objective anymore. This is just one of many changes that have placed engineering a particular play style over staying true to the classic recreation objective.
I am obviously not a fan, and do miss the days when "not classic" was applied consistently - even when the nerfs were annoying. At least we knew what the guiding principle of the project was, and if we encountered unclassic things, we knew to expect nerfs. Now nerfs are just being applied selectively on the whim of the developers, with seemingly no regard to classicness. That is fine if that is the direction they want to go, but hopefully we can stop pretending classic recreation is the primary goal now.
You're confusing classic code versus classic play style, ie experience. They are trying recreating the classic "experience" as much as they can. Wanding raid bosses down was not a fucking thing. The only selective part was how long they waited to put an end to it. They probably incorrectly thought people would actually want to play the game and not cheese their way thru raid bosses and stock pile wands to quad their alts to 50 and subsequently 60 when kunark hits.
sezaru
04-19-2020, 12:54 PM
Way to go governor Andrew Cuomo!!! Hats of to
His ass toys Chuck Schumer and company too!
putrid_plum
04-19-2020, 12:54 PM
All this rage on changes that make the game better. I wonder how much do any of you pay to play? Oh right... nothing... I see. So let the staff who works hard to let you play here for free make changes to their server that ARE in fact better.
Endonde
04-19-2020, 12:58 PM
You're confusing classic code versus classic play style, ie experience. They are trying recreating the classic "experience" as much as they can. Wanding raid bosses down was not a fucking thing. The only selective part was how long they waited to put an end to it. They probably incorrectly thought people would actually want to play the game and not cheese their way thru raid bosses and stock pile wands to quad their alts to 50 and subsequently 60 when kunark hits.
The problem with this mentality I think is that you will never succeed in creating a classic "experience". You can try as hard as you want but the players know too much about the game at this point to create a truly classic environment.
So you end up going down a slippery slope catered to a very specific play style, but that play style might not be everyones vision of classic Everquest.
Daldolma
04-19-2020, 01:05 PM
I don't see how that is relevant to what I said. I admit that P99 is still a great EQ experience - being a classic recreation clearly just isn't the primary objective anymore. This is just one of many changes that have placed engineering a particular play style over staying true to the classic recreation objective.
I am obviously not a fan, and do miss the days when "not classic" was applied consistently - even when the nerfs were annoying. At least we knew what the guiding principle of the project was, and if we encountered unclassic things, we knew to expect nerfs. Now nerfs are just being applied selectively on the whim of the developers, with seemingly no regard to classicness. That is fine if that is the direction they want to go, but hopefully we can stop pretending classic recreation is the primary goal now.
This is passive aggressive nonsense.
As an owner of Puppet Strings (in other words, as someone who got screwed by this patch), there is nothing remotely classic about the way clickies have been used on this server. We've had 21 years to min-max every inch of the game to the point that fun, otherwise irrelevant newbie side items (like WC cap and midnight mallets and red wood wands) have become game-altering, borderline exploitative content breakers. On live, I remember spending hours just waiting to get into a full group to do fungi king (which required keeping the entire fungi king room clear). That was "classic." On P99, I've literally solo'd him through a series of invis/root pull mechanics and clickies that nobody knew existed (or at least thought to use in the systematic way we do on P99) on live. Even if the mechanics are consistent with 1999, that's definitely not classic.
These types of patches are good. They enhance what is substantively classic at the expense of mechanically classic content that's been perverted by 20 years of investigation. Next up should be the spawns of raid content and key quest mobs (looking at you angry goblin & Scout Charisa). This conveyor belt raid style where 250 people wait in line for Fear golems to spawn, or 20 people wait in line to /ran for the right to turn in a quest item, is also not classic. Alter the mechanics in whatever way is necessary to bring back surprise pops and bat phones. Make folks who want to turn in to Charisa rush there with enough folks to kill the captain. That's classic.
shortshot444
04-19-2020, 01:06 PM
Soon we will need a server to recreate what p99 once was.
loramin
04-19-2020, 01:08 PM
The problem with this mentality I think is that you will never succeed in creating a classic "experience". You can try as hard as you want but the players know too much about the game at this point to create a truly classic environment.
So you end up going down a slippery slope catered to a very specific play style, but that play style might not be everyones vision of classic Everquest.
https://en.wikipedia.org/wiki/Reductio_ad_absurdum
Yes, you're right: it's impossible to perfectly re-create the classic environment/experience. But you know what else is impossible? Perfectly classic mechanics! Both have been forever lost to 1999: there are simply some details of how exactly Verant's code worked that not even R&N will ever know.
"Reductio ad absurdum" translates roughly as "reduction to absurdity" or "taking something to illogical extremes". As I said, we can never have a 100% classic experience OR 100% classic mechanics ... but again, the staff never promised either. Pretending they did is why you're having issues with your "absurd" (in the logical sense; I'm not calling you names ;)) frustration: you're taking one of their goals ("keep it as mechanically accurate as possible") and taking it so far that you ignore the real goal of this place (the entire reason why that first goal exists).
What they promised, and what has clearly been the primary objective since day #1, was to make this place as much like 1999 as they can. If you understand that goal, then even if you take some random person off the street, who doesn't even know EverQuest, but you explain that using a certain item (that no one used a certain way in 1999) is letting people do things vastly different things that were never done in 1999, even the person who has never played this game would tell you "that change is keeping with the server's goals."
Fellow
04-19-2020, 01:08 PM
Only the people complaining are the ones abusing this play style. Nobody used to kill raid bosses in a min. If people did that back in 99, those items would probably have been removed completely.
Kodos for the changes! Will be donating to even further show my support.
jacobar
04-19-2020, 01:16 PM
All this rage on changes that make the game better. I wonder how much do any of you pay to play? Oh right... nothing... I see. So let the staff who works hard to let you play here for free make changes to their server that ARE in fact better.
Sorry to hear you dont donate to help support the server
Endonde
04-19-2020, 01:21 PM
https://en.wikipedia.org/wiki/Reductio_ad_absurdum
Yes, it's not possible to perfectly re-create the classic environment/experience. But you know what else is impossible? Perfectly classic mechanics! Both have been forever lost to 1999: there are simply some details of how exactly Verant's code worked that not even R&N will ever know.
"Reductio ad absurdum" translates roughly as "reduction to absurdity" or "taking something to illogical extremes". As I said, we can never have a 100% classic experience OR 100% classic mechanics ... but again, the staff never promised either. Pretending they did is why you're having issues with your "absurd" frustration.
What they promised was to make this place as much like 1999 as they can. If you understand that goal, then even if you take some random person off the street, who doesn't even know EverQuest, but you explain that using a certain item (that no one used a certain way in 1999) is letting people do things vastly different things that were never done in 1999, even the person who has never played this game would tell you "that change is keeping with the server's goals."
No, they didn't promise anyone anything you're just assuming your opinion is also their opinion as per normal.
I don't really care though it just means I have to afk more on raids to not pull agro and die.
MasterCS
04-19-2020, 01:33 PM
The real issue the devs face is the amount information that was available back in ‘99 vs what there is today. In that regard, it’s IMPOSSIBLE to recreate a truly classic experience. In order to combat the vast majority of players knowing every in and out of this game, they implement non-classic changes, in order to recreate a more classic experience. So while this does move away from truly being classic, the gameplay and tactics have shifted towards a more classic feel. Job well done!
loramin
04-19-2020, 01:33 PM
No, they didn't promise anyone anything you're just assuming your opinion is also their opinion as per normal.
I don't really care though it just means I have to afk more on raids to not pull agro and die.
Here's Nilbog's words, not mine, from day #1. Keep in mind that everything in there is meant to contrast against against the (at the time) current state of EQ Emulated servers, which was heavily based on EQ Mac and later versions of EQ.
What you'll note is a whole lot of "promises" about things being way more classic than previous emulated servers ... but not even once, in that very first post ever about P99, did Nilbog ever promise complete and total 100% mechanical accuracy on anything.
I mean, heck, even if he did ... that was over a decade ago! After a decade-plus of experience, I'd argue he'd have a right to change his promises ... but he didn't:
Project 1999 - Legit PVE Classic Progression
Release Date: October 2nd, time TBA.
After many joyful days, nights, and months of development, we are ready to release the server.
Brief description of highlights:
-Progressive through Velious -
- 100% Static Zones - You won't be able to repop an empty zone by zoning.
-Upon release, each RL player is allowed to play 1 client until it is deemed in need of change by the community.
-Classic Timeline - Prenerfs, nerfs, most zone unlocks will be based on an approximated time being expansion unlocking versus original patch notes. (example: box of abu-kar will drop from *any* lvl 35+ npcs until marfen binkdurple is added to sell bag of the tinkerers, then it will be removed)
-Classic Loot - DB completely redone to ensure proper drop rates from common, uncommon, and rare NPCs. Items you forgot about or never knew existed. You shouldn't find empty loot tables.
-Classic Quests - From the useless to the useful, I think all prekunark quests have been researched, fabricated and implemented. Enjoy
-Classic Spells - Spell levels and effects based on original data. Kunark and Velious spells will appear on the correct vendors when the time comes. Classic particle effects, with optional casting graphics.
-Classic Faction - Base factions recreated and populated throughout mobs; creatures and NPCs alike.
-Classic NPCs - Rarity of spawns ensured. Mob HP and level populated from classic spawnlogs. Missing mobs created, huge amounts of pathing work. Scripted NPCs available from scripts only. Dragons, Gods, and unique encounters are scripted events.
-Classic zones recreated - Cazic Thule, Runnyeye, Kerra Ridge with original spawns, quests, and loot.
-Original Plane of Hate/Fear/Sky.. mobs, pathing, loots, difficulty.
-Classic spawn times of mobs.
-Classic class/race combinations only - Halfling rangers, paladins. Gnome Shadowknights and paladins.. are off the menu.
-Classic spell gems and Velious UI are available -
-Classic merchants populated with traditional wares.
-Aesthetics - Faces, textures, clothing, weapon graphics, flavor text, proximity emotes.. fixed
-Classic Tradeskills -
- Norrath purged of frg/bst/ber/vahshir clutter.
- Kunark and Velious npcs removed from classic, until they are needed.
- Dungeon node pathing - Mobs should no longer have phasing ability, and have lost the ability to travel through walls.
- We will be doing GM Events! Minor ones and larger ones.. but definitely the Best of the Best
- Kunark and Velious, when open, will also be classic material. Look forward to original VP 1.0, Sleeper's 1.0, and Plane of Mischief 1.0
A few random features of interest :
- Food/water = mana/endurance effects-
- Eye of Zomm works -
- Blind works -
- Classic Feign Death mechanics -
- Mob run speed corrected - getting away will not be so easy
- Skills - class skills nerfed back into line.
- Pets - poof when you invis/hide/die/or zone.
- Pets - window works, (backoff, etc)
- Classic Alchemy pricing and recipes
- Classic Forage table created -
- Classic spawn points/bind points
- Invisibility spells have random duration timers.
- + hit by non-melee.
- PC pets operate from owner's faction
- Halflings can sneak
- Magical NPCs are immune to non magical weapons
- Endurance bar = Stamina bar, bring your invigor. (WIP)
- Boats are a WIP. Some currently have workarounds, others do not.
- btw, The Plane of Fear will own you in the face, GL on your lustrous russet.
For any questions, comments, suggestions, and a full list of Rules, please visit the forums located at http://classicbetatest.guildlaunch.com
Kluwen2
04-19-2020, 01:41 PM
The staff has been keeping an eye on how recharging has been affecting the use of various items on the server.
Laughable, little late to the party there boys.
Jimjam
04-19-2020, 01:45 PM
The real issue the devs face is the amount information that was available back in ‘99 vs what there is today. In that regard, it’s IMPOSSIBLE to recreate a truly classic experience. In order to combat the vast majority of players knowing every in and out of this game, they implement non-classic changes, in order to recreate a more classic experience. So while this does move away from truly being classic, the gameplay and tactics have shifted towards a more classic feel. Job well done!
Unforeseen nerfs and resultant nerdrage pretty classic though.
Endonde
04-19-2020, 01:52 PM
Here's Nilbog's words, not mine, from day #1. Keep in mind that everything in there is meant to contrast against against the (at the time) current state of EQ Emulated servers, which was heavily based on EQ Mac and later versions of EQ.
What you'll note is a whole lot of "promises" about things being way more classic than previous emulated servers ... but not even once, in that very first post ever about P99, did Nilbog ever promise complete and total 100% mechanical accuracy on anything.
I mean, heck, even if he did ... that was over a decade ago! After a decade-plus of experience, I'd argue he'd have a right to change his promises ... but he didn't:
You realize that whole thing you just posted doesn't have the word promise in it anywhere.
If you're arguing that the feature list for the server at launch were all promises then you're proving my point more than yours because those are classic mechanics, not recreated mechanics to promote classic feel.
You blow my mind sometime lol.
loramin
04-19-2020, 02:25 PM
Loramin: This place is about re-creating EverQuest as it was in 1999, and not literally re-creating every mechanic 100% identically
Endonde:
https://i.imgur.com/tC5uumk.png
Loramin: Posts the very first post the staff ever made as proof that it's the staff's opinion and not his; it contains tons of promises (that don't use the literal word "promise") ... but no promise of 100% mechanical accuracy
You realize that whole thing you just posted doesn't have the word promise in it anywhere.
If you're arguing that the feature list for the server at launch were all promises then you're proving my point more than yours because those are classic mechanics, not recreated mechanics to promote classic feel.
You blow my mind sometime lol.
Loramin: Once again, this time with feeling, since I can't seem to get through any other way: THE STAFF HAS NEVER PROMISED 100% MECHANICAL ACCURACY ... NOT EVEN OVER A DECADE AGO WHEN THEY FIRST IMAGINED THIS PLACE!
arkile
04-19-2020, 02:25 PM
Avoided puppet strings for years afraid of something like this, finally went in with a friend to buy a recharge set and one for each of us, duo'd to 800k and bought 3, 2 weeks later this. Pretty sick feeling.
Diversify your investments as a hedge against risk
jacobar
04-19-2020, 02:29 PM
The real shame is that time and time again the actions of the few who take extreme advantage of mechanics ends up effecting everyone negatively instead of a more clever solution being reached. Huge guild mass recharging with 100's of 1000's of plat and spamming them on raid targets now people with less resources and less time end up being more dramatically effected because at the end of the day, the people who were abusing the items to the degree needed to need intervention will continue to dominate regardless. oh huge guilds pull to zone line??? k root dragons, now huge raid force guild are the only ones who can mostly generate the force to clear to them. oh huge raid guilds goimg over board with clickies??? K make them only affordable by those who have millions of expendable plat. in turn probably tricklimg down the cost to the person who doesmt have the time to put into making millions of plat. oh you want an ot hammer MQ now. that will be 25000 per charge. now only people with ot hammers will be mains and alts of huge raiding guilds. that cost effect will continue to tricle down and the majority of the people effected will be people who never used clickies to a significant degree ever in the first place
boukk
04-19-2020, 02:30 PM
Officially a drugbox now. Sad times, no longer classic, a shame.
While the item were classic, there was nothing classic about the abuse.
Items were nerfed when devs realised it was being abused on live, same happened here, so in a way you can say it is classic :)
jacobar
04-19-2020, 02:35 PM
And loramin. for petes sake.. I like you
but is this what happens to someone who hasnt left the tunnel or progressed their character in almost three years and worries more about the wiki than playing the game.
Oof.
loramin
04-19-2020, 02:36 PM
And loramin. for petes sake.. I like you
but is this what happens to someone who hasnt left the tunnel or progressed their character in almost three years and worries more about the wiki than playing the game.
Oof.
What does the wiki have to do with anything?
And also, when did the idea that Project 1999 is about re-creating EverQuest as it was in 1999 become some kind of radical concept?
We have some very confused people here who seem to think Rogean and Nilbog goal was to have their servers look nothing like 1999, because that's somehow "more classic" than ... making them look like 1999.
Endonde
04-19-2020, 02:37 PM
What they promised, and what has clearly been the primary objective since day #1, was to make this place as much like 1999 as they can.
Once again, this time with feeling, since I can't seem to get through any other way: THE STAFF HAS NEVER PROMISED 100% MECHANICAL ACCURACY ... NOT EVEN OVER A DECADE AGO WHEN THEY FIRST IMAGINED THIS PLACE!
You've completely changed your argument, you're now arguing my point of view I hope you see that right now.
Something is seriously wrong with you.
Vizax_Xaziv
04-19-2020, 02:38 PM
Elle oh elle
arkile
04-19-2020, 02:39 PM
The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.
My shaman has a clickie fd ring, no cast time
jacobar
04-19-2020, 02:41 PM
You've completely changed your argument, you're now arguing my point of view I hope you see that right now.
Something is seriously wrong with you.
Thank you Endonde for picking this piece of low hanging fruit for me. Cheers
jacobar
04-19-2020, 02:42 PM
My shaman has a clickie fd ring, no cast time
You better be careful buddie if you know whats good for you. Inc 10 sec cast time. . . in 3. 2. 1
Jungleberry
04-19-2020, 02:45 PM
So, because people can't go outside due to a virus that's killing thousands of people, and the population is currently up, it's no big deal that you are implementing more changes to ruin the game?
I'm confused.
Lol.
Just shut the fuck up.
You've completely changed your argument, you're now arguing my point of view I hope you see that right now.
Something is seriously wrong with you.
You can't win an argument with a gamma male. In their heads, they always come out on top: https://www.youtube.com/watch?v=vhTFkUpB8zc
Jimjam
04-19-2020, 03:04 PM
You've completely changed your argument, you're now arguing my point of view I hope you see that right now.
Something is seriously wrong with you.
It looks to me like Loramin is saying moving away from strict mechanical accuracy on some select details has moved the project closer to what the game was like in 1999.
jacobar
04-19-2020, 03:08 PM
Just shut the fuck up.
You shut the fuck up you suck mouth.
This virus shit is a perfect example tp be honest.
Back when I played and mained a monk in 1999 they were the known pullers. could FD split sneak pull it was literally best and sought after amd other classes could pull yea amd well but monks had a skill toolbox geared more for that and dps as a side perk. and whme i started p99 years ago it was the same way then due to people "exploiting" then they made it where you have to wait for a mob to get back to its bind point or use root nets or use cornering coupme other tricks, k. so we go out of get root nets, oh hey guys now you cant use root nets now lull putters and SK can pull better than monks hands down. its take take take. now i have to stand in line 6 feet feom the person infront of me and waear a damn mask to even get groceries whw doest it all freaking end jeeze. come here to play a game we know and love amd its beem real amd its been fun but part of playing a game you know and love if because you know it and love it
the further it gets away from what you know and what you love the further it gets from being the game we came to play.
And I camt even visit my grama or drive to a park now either or go swimming. its bull
and literally all loramins fault
jacobar
04-19-2020, 03:15 PM
big gubmemt take my freedoms here want to click things but cant now cost 1millikns of platinum
Hideousclaw
04-19-2020, 03:19 PM
@rogean
Did any mobs get tweaked in this patch as to their difficulty? Some things felt a little different in places, compared to prior engages. I don't feel like it was tied to not being able to dump agro into the mobs. Specifically Dain felt just a tad tougher than normally, we kinda of collectively agreed. Maybe it was just the time of day after a full repop cycle?
Vizax_Xaziv
04-19-2020, 04:04 PM
1k root net price and 5k reaper price from vendors. Just take it out of the game at that point rofl.
Many players on Blue have literally MILLIONS of plat - let alone the large-guild banks.
5,000 platinum pieces sounds like a fair price for an instant-cast Complete Heal item if ya ask me!
jacobar
04-19-2020, 04:08 PM
Many players on Blue have literally MILLIONS of plat - let alone the large-guild banks.
5,000 platinum pieces sounds like a fair price for an instant-cast Complete Heal item if ya ask me!
Except its not instant cast any more so can be possibly interupted
Vizax_Xaziv
04-19-2020, 04:23 PM
The staff has been keeping an eye on how recharging has been affecting the use of various items on the server.
Laughable, little late to the party there boys.
Ohhh dang guys! Revert the changes please, the hacker, exploiter and RMTer disagrees with them!
Go fuck off, guy!
Rogean
04-19-2020, 04:29 PM
Loramin spittin facts in this thread.
zaneosak
04-19-2020, 04:37 PM
Loramin spittin facts in this thread.
Got 6 bags of Orville popping in the microwave eight now, mmmmm nom
zaneosak
04-19-2020, 04:39 PM
Except its not instant cast any more so can be possibly interupted
Good, now go read a book or some shit. The novels you've typed in this thread have been incoherent and just down right sad. "I can't even go visit my grandma and now this shit happens" fucking big oof man. Learn a skill or something. The game has consumed your life.
pogs4ever
04-19-2020, 04:46 PM
pras rogean and staff.
second best patch behind the rooted dragons but above the one where you got rid of the luclin skeleton and wolf models!
jacobar
04-19-2020, 04:55 PM
Good, now go read a book or some shit. The novels you've typed in this thread have been incoherent and just down right sad. "I can't even go visit my grandma and now this shit happens" fucking big oof man. Learn a skill or something. The game has consumed your life.
Damn man, you're right. you got me. Im sorry. Im sorry to every one. I really need to think about my life some and what its become. Get your own damn catfood grama im so tired
C5BAMF
04-19-2020, 05:03 PM
I just wanna say thank you to the staff for this patch. This was a big decision and I really, really enjoy how this is going to change things.
It didn't feel right to see clickies dominating the game so heavily now days. It was souring the experience man.
C5BAMF
04-19-2020, 05:11 PM
First unclassic (but classic) ZEM changes, and now unclassic (but classic) recharging nerfs?!?
You know what makes this server feel even more classic than any actual classic or unclassic changes themselves? Once again having a MMOG with active developers ... just like we had back in 1999-2001 :D
https://i.imgur.com/qdZXRT2.gif
I had to second this because I love this post.
cmccorkle66
04-19-2020, 05:21 PM
RIP ST
cearobinson
04-19-2020, 05:22 PM
Man, I read through these comments and I'm truly entertained until I start thinking too much and I realize every one of these comments is very likely from some 30+ year old dude. It makes me a little sad to think that a change so cosmically insignificant that you couldn't begin to compute it mathematically makes some people foam at the mouth like you have taken everything from them; and if they have taken everything from you, I say this with the most sincere empathy, please do some soul searching.
Thank you Devs, for providing me a place to go where I can get high and adventure with random other people who want to adventure without rails. I have really enjoyed myself and I plan to continue.
brussel
04-19-2020, 05:42 PM
Is there an updated list anywhere with the final view of the item/price/recharge changes, please? There is a partial one back on page 3 and nothing since I think.
GnomeCaptain
04-19-2020, 05:53 PM
Great patch! Very glad you guys did this.
Active improvements are the best kind.
I'd love to see some class-specific treatment at some point...
(E.g. ~10-20% bump for many Wizard spells...!)
Stosh
04-19-2020, 06:14 PM
Source?
Every raiding monk in classic up to the nerf who had a Staff of Forbidden Rites. If your guild didn’t have a 10 charge staff in the guild bank for recharging, you were doing it wrong. On the other hand, that was about the only item that was regularly recharged.
Paladin stock rising! buy buy buy!
m00r5tuD
04-19-2020, 06:26 PM
pretty bummed about this patch.
any way we can nerf clickies on Green only and leave Blue alone like you guys did with pet window? wouldn't be mad if ToV was unrooted as well :D
Izmael
04-19-2020, 06:31 PM
If anything, it would be nice if Strings were reverted to previous behavior on Blue.
All these crazy stunts pulled by druids or monks soloing crazy stuff were fun to watch and I think it's good that such "creative" play has a place in today's EQ.
I don't own any Strings so not promoting my own agenda here.
heartbrand
04-19-2020, 06:53 PM
Had no issue killing everything on red without recharging. Just saying.
Nycon43
04-19-2020, 07:00 PM
I'm late to the party here. Was there a list somewhere of all effected items?
Meiva
04-19-2020, 07:03 PM
21 pages and no one has recognized that Crafted Armor is in the game all of a sudden?
Bbbeee
04-19-2020, 07:11 PM
Bravo Devs!
/donated $76 in honor of no more RWW.
Aradune and his flaming Nerf bat would be proud. It's about the integrity of the game, bottom line.
cearobinson
04-19-2020, 07:23 PM
Bravo Devs!
/donated $76 in honor of no more RWW.
Aradune and his flaming Nerf bat would be proud. It's about the integrity of the game, bottom line.
This has been one of the most refreshing comments of this thread.
DayOne
04-19-2020, 08:04 PM
21 pages and no one has recognized that Crafted Armor is in the game all of a sudden?
Remember in classic EQ when full sets of crafted armor were sold on the first day it became available? Takes me back to when EQ was released and people immediately knew where drops were. Such classic, very wow.
jakedubbleya
04-19-2020, 08:25 PM
Rogean: Adjusted Rune spell aggro to be more in line with direct healing spells.
Silver Whip of Rage no longer a viable tank aggro weapon eh? Oof, this hurts the Tatonka.
Solist
04-19-2020, 08:28 PM
It was never a viable tanking aggro weapon, not even in the top 20.
Videri
04-19-2020, 08:36 PM
Rogue evade fix? *trembles*
Evade fix? Evade fix? Evade is not broken; it's nonexistent. Evade will be added to the game at the appropriate point in the timeline.
Evade was added February 17, 2000 with the Paineel Era (http://wiki.project1999.com/Evade)
Rogues will get Evade in October.
twill86
04-19-2020, 08:46 PM
No pulling between islands in sky anymore.
Well played devs, well played.
kaizersoze
04-19-2020, 09:04 PM
pretty bummed about this patch.
any way we can nerf clickies on Green only and leave Blue alone like you guys did with pet window? wouldn't be mad if ToV was unrooted as well :D
Just join riot and you wont need clicks. Throw enough bodies at the mobs and they'll die ;)
jakedubbleya
04-19-2020, 09:06 PM
It was never a viable tanking aggro weapon, not even in the top 20.
Wat. Yes it was. Wat.
Imma need a justification for this heretical statement.
dslaybac
04-19-2020, 09:12 PM
Loramin drinkin the kool-aid in this thread.
How many years did it take to make these changes? Never saw this happening on Blue?
The amount of sheep in this thread are amazing. A+
Meanwhile the server GOD is making jokes about people going outside when thousands are dead from a virus. Super cool dude. You are so cool.
Sacer
04-19-2020, 09:21 PM
Evade fix? Evade fix? Evade is not broken; it's nonexistent. Evade will be added to the game at the appropriate point in the timeline.
He might be talking from blue perspective, evade used to be really reliable now it does almost nothing.
Talid5431
04-19-2020, 09:44 PM
https://www.youtube.com/watch?v=oIscL-Bjsq4
Terdburgaler
04-19-2020, 09:50 PM
/q
hextasy
04-19-2020, 09:51 PM
*cheers*
Fammaden
04-19-2020, 10:11 PM
Meanwhile the server GOD is making jokes about people going outside when thousands are dead from a virus. Super cool dude. You are so cool.
You are still allowed to go outside. People are outside all the time. Please consider fresh air and exercise. Hope this helps. Brell's blessings to you.
Tethler
04-19-2020, 10:59 PM
5 stars isn't enough for this thread
Jimjam
04-20-2020, 01:09 AM
I just wanna say thank you to the staff for this patch. This was a big decision and I really, really enjoy how this is going to change things.
It didn't feel right to see clickies dominating the game so heavily now days. It was souring the experience man.
The sad truth is that there is a limited, but prominent, group of players that don’t like the game and will do all they can to bypass it.
lol, gratz to whoever made the post about wc caps, actually logged on to a blue char to test it, they are fine. But i lost 270pp on toons i never play checking it out, so i guess you got me.
Remember in classic EQ when full sets of crafted armor were sold on the first day it became available? Takes me back to when EQ was released and people immediately knew where drops were. Such classic, very wow.
I remember two or three weeks after Crafted came out chatting with a mid-30s ranger who boasted of the pp he was making doing Crafted BPs. Apparently not all the people he grouped with in Mistmoore were up on the quest, lol. Knowledge varied a lot more between players back then.
Scoojitsu
04-20-2020, 01:44 AM
Thank you for this patch!
Recharging clickies really got out of hand and had to be dealt with. Classic or not. Bravo!
Warling
04-20-2020, 05:36 AM
The fact there’s probably no one under 30 in this thread and reading it makes this actually pretty funny.
Naonak
04-20-2020, 05:36 AM
Seems rough. I really feel like this, while a detriment across the board, favors Riot or next Major zerg guild. Got to let the dust settle, but Im going to feel now more than ever that some sensible rotations/distrobution of mobs is going to be necessary sooner rather than later. Sadly I doubt Riot will ever agree to it, but this is how i feel initially
AG is part of the current rotations? ST/RW/Tunare? But AG fail to stop RnG from sniping your merbs on rotation? No word on AG wanting RnG to be added to or be part of any rotation. I believe AM merging into AG, then leaving with the better/hardcore players and you raiding with ST on green is clouding your judgement. Maybe also giving you the world wide sense of entitlement.
RnG always saying in /ooc they want to be part of server/player agreements, but in private, don't want to be part of them.
Was the patch introduced to hurt RnG/ST the most? Don't care, but hope it has done so.
Has it benefited Riot the most? I don't think so. AG can field the same numbers at given times. Skills, knowledge, game play?? No idea. But being casual raiding guild trying to be hardcore, hurts you the most.
Highly skilled and intelligent people/players will always make the best out of any given situation. Learn, adapt and overcome.
As for the latest patch. I really enjoyed it.
Tanks had to Tank and build aggro. Not be slow or lazy and burn strings,nets, mallets. DPS had to wait and watch the engage first or instant engage/aggro and die. Healers needed to watch heal aggro or die. Just like I remember on live. Oh man. The good old days.
Jorlleag has finally been fixed and is once again a great fight.
Vulak is fixed and is again a great fight. Not just stand and burn him.
Pathing improvements have been noted.
P99 is a great game. It is their game to make/break/bend/deceive/change/harass and all the other fun things Devs/GM like to do :D
Just remember nerds, we play for free. If you want to pay to play, EQ live is still going. We are at Level 115 now with almost 40000AAs and hardly resembles EQ.
paronga
04-20-2020, 06:05 AM
Just remember nerds, we play for free. If you want to pay to play, EQ live is still going. We are at Level 115 now with almost 40000AAs and hardly resembles EQ.
damn...
Ennewi
04-20-2020, 06:10 AM
My shaman has a clickie fd ring, no cast time
https://youtu.be/25fauJh53Ro
Jerri
04-20-2020, 07:02 AM
Warrior quested armor line 'Crafted Armor' is in, what else has been added that hasn't been mentioned in the patch notes?
ecurb_dlabihcra
04-20-2020, 07:50 AM
My biggest concern is the economy. Recharges were the only thing taking large amount of plat out of circulation. I am worried about the inflation problems this will cause.
Would be cool if economic data on the server were made available so we could see what impacts changes like this had on the money supply (e.g. Total amount of Plat on the server). I agree this will probably have an inflationary rather than deflationary effect but you could argue for the latter if people pay the new recharge costs (which they probably won't)
Izmael
04-20-2020, 07:55 AM
I suppose Strings will still be recharged for the hammers. What about Bladestopper?
ecurb_dlabihcra
04-20-2020, 08:01 AM
I suppose Strings will still be recharged for the hammers. What about Bladestopper?
Good point. Strings will probably still be recharged for hammers, but the vast majority of platinum being taken out of the economy occurred during weekly recharge sessions of the big guilds. I think they'd routinely go through 100k at least a week depending on the size of the recharge. This is the part that will be interesting to continue to see.
The fact that the economy has been so stable is pretty impressive actually. With the exception of a few super high end items, prices appear to have been pretty deflationary over time. But I'd welcome feedback from others on what they think, I have no data to prove this
White_knight
04-20-2020, 08:08 AM
Damn lotta tears in here. Guess cant solo fungi king anymore on a rogue with 25,000 clickies in the bags.
Kluwen2
04-20-2020, 09:11 AM
Ohhh dang guys! Revert the changes please, the hacker, exploiter and RMTer disagrees with them!
Go fuck off, guy!
You mad bro? bahaha
Daldaen
04-20-2020, 09:18 AM
For everyone complaining about warrior aggro for raid tanking, you just need to readjust your strategy.
Engage with a Weaponshield Ranger. That is 15 seconds of invulnerability.
Cast about 3 flame licks for the first half of your tanking period, this should allow tash/malo to land and an attempt or so at slow. Warrior should engage with autoattack after the first flame lick.
Then start spam casting Jolt for the back half of your weaponshield, you should again get about 2-3 in before weaponshield ends.
If done properly, you should buy the warrior about a 8-10 second headstart on building aggro before any CH aggro is built, and you should have some crucial debuffs on already.
If its found to be insufficient, go with two rangers back to back weaponshielding to allow warrior to build sufficient aggro. This is the way of raiding classic. Praise Nilbog.
Zemgus
04-20-2020, 09:23 AM
Nilbog: Corrected an issue with paineel guild note on blue/red servers.
HERETICS!!!
zaneosak
04-20-2020, 10:04 AM
Loramin drinkin the kool-aid in this thread.
How many years did it take to make these changes? Never saw this happening on Blue?
The amount of sheep in this thread are amazing. A+
Meanwhile the server GOD is making jokes about people going outside when thousands are dead from a virus. Super cool dude. You are so cool.
If more of your fucks went outside and got out of the stench of your own body odor you wouldn't be frothing at the mouth over a private server for a 20 year old video game.
zaneosak
04-20-2020, 10:12 AM
For everyone complaining about warrior aggro for raid tanking, you just need to readjust your strategy.
Engage with a Weaponshield Ranger. That is 15 seconds of invulnerability.
Cast about 3 flame licks for the first half of your tanking period, this should allow tash/malo to land and an attempt or so at slow. Warrior should engage with autoattack after the first flame lick.
Then start spam casting Jolt for the back half of your weaponshield, you should again get about 2-3 in before weaponshield ends.
If done properly, you should buy the warrior about a 8-10 second headstart on building aggro before any CH aggro is built, and you should have some crucial debuffs on already.
If its found to be insufficient, go with two rangers back to back weaponshielding to allow warrior to build sufficient aggro. This is the way of raiding classic. Praise Nilbog.
You misunderstand. People don't want to use the actual class mechanics to do any raid boss or get their alts to level 50. They want instant gratification and the pixels they never got when they were in middle school because they sucked at the game back then or mommy and daddy didn't let them play 60 hours a week like they can play now. The same people that complain about how modern MMOs are too casual and easy now are the same people who avoid class mechanics in P99 as much as possible to make the game as effortless as they possibly can.
jacobar
04-20-2020, 12:10 PM
Just remember nerds, we play for free. If you want to pay to play, EQ live is still going. We are at Level 115 now with almost 40000AAs and hardly resembles EQ.
sorry to hear you dont donate to help support the server
Gustoo
04-20-2020, 01:00 PM
Item Changes
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.[/LIST]
Love it xoxo
tacomagradd
04-20-2020, 01:50 PM
I liked the insta-clickies, they were classic, and fun. I'm not using them to solo high end content or abuse them like so many others, apparently. It is pretty clear that Red wood wand needed a nerf, considering the abuse of that item. However, I think the banhammer was way overbroad. Sometimes its better to use the scaple and not the chain saw.
Just more erosion of the classic EQ experience, sadly. But good news is, theres plenty of that experience to be had. Players will find a way. Pixels will keep getting looted. Big targets will still go down (hell, when you have 100+ people (very classic) its almost easy. I even hear some guilds are struggling to make sure half their raid force isn't afk dkp leaching.
Appreciate the work on the server, dev team, though I would prefer a little lighter touch on the non classic banhammers. Perhaps some buffs are in order too, since warrior agro weapons are generally considered to be garbage. Also, if we are going down the non classic route, may as well bring back DoT damage.
bradsamma
04-20-2020, 01:58 PM
Get off your high horse. You weren't running around in classic using instant clickies and recharging them on vendors.
The number of people screaming "not classic" is ridiculous and they're all full of shit.
feanan
04-20-2020, 02:30 PM
The number of people screaming "not classic" is ridiculous and they're all full of shit.
I mean, it's not. obviously.
I myself don't care. It affects me not one bit. I'd be happy if they would do away with MQ's next as well.
And, if they really cared about the health of the server(s) we should also move on to official raid calendars. We're already doing lists, why not?
Scoojitsu
04-20-2020, 02:37 PM
I'd be happy if they would do away with MQ's next as well.
This would be so good!
Bbeta
04-20-2020, 03:51 PM
This would be so good!
also ban all EC tunnel rats. anyone over lvl 1 with more then 2k on them should be deleted instantly!
Sunderfury
04-20-2020, 03:52 PM
I'd be happy if they would do away with MQ's next as well.
Strictly personal opinion here, but I always felt epic quests were meant to be a journey for the player and a special achievement. I do wish every epic could not be MQ'd at any step. It gets all very slippery slope of course, but a part of me always cringes seeing people offer epic MQs.
Bbeta
04-20-2020, 03:52 PM
Strictly personal opinion here, but I always felt epic quests were meant to be a journey for the player and a special achievement. I do wish every epic could not be MQ'd at any step. It gets all very slippery slope of course, but a part of me always cringes seeing people offer epic MQs.
u post a lot in RNF
what about when the server got together and started to do mass cazic skin turn ins? did you cringe back then or were you not apart of this community back then?
nyclin
04-20-2020, 04:19 PM
i thought we still had one more velious patch before the custom content started?
Jimjam
04-20-2020, 04:48 PM
Rangers had their defence raised, which I think is pretty much the end of the era?
brussel
04-20-2020, 04:55 PM
Rangers had their defence raised, which I think is pretty much the end of the era?
Oh :(
Does this mean Shaman's who have finished buffing take Harm Touches now?
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