View Full Version : Patch Notes: Sunday, April 19th, 2020
Jimjam
04-20-2020, 05:10 PM
Oh :(
Does this mean Shaman's who have finished buffing take Harm Touches now?
The combination of buffs my ranger was wearing today gave 4321 hp. I knew it was a bad omen, surely counting down to my eventual and inevitable death.
I'm grateful for the Project but the patch priority is perplexing.
i thought we still had one more velious patch before the custom content started?
WTB Essence Lens, Bo Staff of Trorsmang+Primal Velium Brawlstick stat fix/buff
Does this contain sneak primal 2 handers fixes and essence lens quest or are these still mia despite being in era?
Hideousclaw
04-20-2020, 09:01 PM
No word on AG wanting RnG to be added to or be part of any rotation.
I/we (AG) have offered Guild652 chances to join agreements. They have proposed a rotation of all 3 city leaders, which I personally would enjoy, but has not been responded to by Riot in UN.
and you raiding with ST on green is clouding your judgement.
My total number of toons I've created/played on green # is 0
Playing here in 2010 was enough to scratch my itch.
Kayso2
04-20-2020, 09:30 PM
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.
Just in the nick of time.
BleuStones
04-20-2020, 09:59 PM
Thanks for all the hard work you guys do to keep this server running.
BlackBellamy
04-21-2020, 12:58 PM
also ban all EC tunnel rats. anyone over lvl 1 with more then 2k on them should be deleted instantly!
oh man all my ec mules are lv5 bards for the speed don't do me like that
Jimjam
04-21-2020, 03:43 PM
After spending some time on blue the past couple of day, I gotta say it:
clicks out for Rogean!
Veleria
04-21-2020, 03:59 PM
P99 forums did not exist in the classic era. please take all "classic" complaints to the SOE forums.
Doujou
04-21-2020, 07:20 PM
Additional Custom Content suggestions:
Iksar usage of Kunark class armor (Including Incarnadine BP)
Thx!
bloodmuffin
04-22-2020, 09:19 AM
Well that sucks, no wonder I had a lot of friends mention blue recently. Well at least we had our fun, I stupidly purchased a puppet strings before I stopped a year ago, by biggest purchase ever in EQ. Nice to see Green effecting Blue so early.
At least it got me off my ass to just give everything away. Much fun was had with my small group and rechargable clickies. TONS of hours saved due to small screw ups, or just basic challenges, seeing what we could pull off. Good times.
Oh just FYI our old guild Conquest on Cazic-thule was recharging bladestoppers, but that was a little towards the launch of Kunark. I'm pretty sure that was common knowledge of most guilds pushing higher content as bladestopper was instantly recognized as a MT item.
brussel
04-22-2020, 01:40 PM
Well that sucks, no wonder I had a lot of friends mention blue recently. Well at least we had our fun, I stupidly purchased a puppet strings before I stopped a year ago, by biggest purchase ever in EQ. Nice to see Green effecting Blue so early.
At least it got me off my ass to just give everything away. Much fun was had with my small group and rechargable clickies. TONS of hours saved due to small screw ups, or just basic challenges, seeing what we could pull off. Good times.
Oh just FYI our old guild Conquest on Cazic-thule was recharging bladestoppers, but that was a little towards the launch of Kunark. I'm pretty sure that was common knowledge of most guilds pushing higher content as bladestopper was instantly recognized as a MT item.
Can I have your stuff?
jolanar
04-22-2020, 02:42 PM
Strictly personal opinion here, but I always felt epic quests were meant to be a journey for the player and a special achievement. I do wish every epic could not be MQ'd at any step. It gets all very slippery slope of course, but a part of me always cringes seeing people offer epic MQs.
Speaking as someone who MQed their monk epic: I would never have been able to get one without it since I'm not a raider. It was still an epic journey for me and a very special achievement. Just a different kind.
Vheran
04-22-2020, 09:01 PM
Disclaimer: The guild I'm in, which essentially carries the dead weight of my mains (knights), stood to benefit a lot from soulfires and other recently nerfed items as well, to a greater extent than the largest guilds.
Regardless, the concept of a no-fail instant backup heal was a Paladin-only perk and the original devs made certain it was not a true complete heal because they foresaw raid exploits. Perhaps compensate for this, they put charges of cheal on the SoulFire though I've read that initially it only had Superior Heal. Paladins don't get any other side rewards tied in with their epic, whereas other classes do, but SoulFire perhaps was intended for that purpose.
If every class gets access to better than Lay Hands x5, they benefit in ways similar to those who would two-box. Class synergy is less relevant when an item will allow DIY. With less of those items, more interdependence exists and class identity is not made ambiguous. Enchanters safeguarded by Clerics, Monks amplified by Shamans, etc.
Clickies give spells to melee classes, turning them into hybrids, except the power of those effects is not offset with a cast time or mana requirement, making them superior. There are no clickies that give access to sneak/hide, backstab, defensive disc, track, etc. And for good reason. The versions of Feign Death that casters get have a cast time and mana requirement and none of the FD clickies are instant. Again, for good reason.
Always there are trade-off between classes.
Clerics get the best heals and more of them; Paladins get the fastest (Lay Hands, SoulFire), instant. Shadow Knights get slower Feign Deaths but more of them; Monks get the fastest, instant.
Well said! also, miss your videos man!
Animous
04-23-2020, 12:36 AM
are the class armors like crafted and totemic in the game?
Psyborg
04-23-2020, 11:50 AM
Speaking as someone who MQed their monk epic: I would never have been able to get one without it since I'm not a raider. It was still an epic journey for me and a very special achievement. Just a different kind.
That's sort of the point. You should join a guild and participate in order to acquire an item like that.
seananetsberger
04-23-2020, 04:15 PM
Item Changes
The staff has been keeping an eye on how recharging has been affecting the use of various items on the server. Recharging is a mechanic that existed in Classic but was not very widely known or utilized. While this is not an issue in most cases, there are a few cases of it now being abused. Some examples of these items being used in a very unclassic and unintended way is an entire raid force using bags worth of an instant cast direct damage click items to blast a raid mob dead in less than a minute. Another situation is the use of these items to bypass the normal hate/aggro building mechanics of the game. Yet another case is the use of certain items to allow a low level player to defeat large groups of higher level mobs, effectively solo powerlevelling.
All of these are only possible because of the Recharge system, since it is simply a matter of cost (in some cases a very low cost) of being able to restore the max charges of the item. However, the staff has had several discussions and does not feel that disabling Recharging would be the right action to take at this time. Instead, we feel that it is better to identify the specific items that are being abused, and make balancing changes to them. This includes changing the buyback price (and in one case removing the ability to sell the item to merchants), and adding cast times to some of the items.
We will not be listing out the specific changes. Rather, players will need to discover them on their own.Code
Rogean: Resolved an issue with Bellycasting.
Rogean: Resolved an issue where group heal spells were generating way more aggro than they should.
Rogean: Adjusted Rune spell aggro to be more in line with direct healing spells.
Haynar: Added pathing fixes.
Haynar: Added spell and mob push fixes.
Haynar: Added a fix for when mobs summon players, that was not updating z position correctly.Content
Nilbog: Captain Hazran no longer cares for Vah`Shir weaponry.
Nilbog: Pike Fillets recipe corrected.
Nilbog: monstrous zombie is much larger.
Nilbog: Added many missing faction requirements for quest 'Rogue Errands'.
Nilbog: Decreased the chance to spawn Watchman Dexlin.
Nilbog: Togahn Sorast's, Carver Cagrek's quests are multiquestable.
Nilbog: 'Spirit Aid' quest should now work.
Nilbog: Treskar's quests should work much better. Added missing faction requirements.
Nilbog: Hukulk's, Ranjor's quests are multiquestable. Added missing faction requirements.
Nilbog: Pristine Lizard Scales no longer drop.
Nilbog: Chanda Miller's quests should work better.
Nilbog: runnyeye: a mimic no longer has a loot table.
Nilbog: Corrected an issue with paineel guild note on blue/red servers.
Nilbog: Corrected an issue causing many npcs to not display bad faction dialogue and/or hostile aggro messages.
Rogean: Resolved an issue with Vulak not casting AE's.
Rogean: Resolved an issue with Jorlleag casting Complete Heal without mana.
Nilbog/Rogean: Anyone completing the SoulFire quest from this point forward who is NOT a Paladin will recieve a SoulFire with 0 charges.
since patch notes to fix pathing:
On green, my groups have wiped about 10 times due to pathing.
Mistmoore:
Mobs pulled in castle warp all over the place, causing huge castle trains.
Cazic thule:
Mobs at Archon temple Path all around the temple agroing everything in sight and causing huge trains.
Gorster
04-23-2020, 07:31 PM
Overpowered shit getting nerfed? Now that's fuckin classic.
Allishia
04-24-2020, 01:06 PM
Gimi my puppet strings back!!! i saved up 215,000 platinum and now they are worthless!! I just wanna charm a fire giant on a warrior, is that too much to ask? =P
spooki
04-25-2020, 12:02 AM
Meh.
If they cared about a classic Everquest experience, everything would be open source. That way people could work collectively to create a classic server, see different iterations, settle disputes as a communal effort.
I had some great times here, but it's ultimately a narcissistic "our rules" sandbox for the creators.
Which is pretty opposite of what eqemu started out as. They didn't hide stuff. They wanted people to have access to tools and work together to create interesting projects with the client.
Asteria
04-25-2020, 06:17 AM
All these people in here praising these changes when they have never tanked a mob, or ripped a pull, or are even able to begin to comprehend what these clickies even do or why they are necessary. These changes won't even effect you, and yet you are happy that they were made. Can someone explain why they are so happy about these changes? Give me an example of how your "classic" experience was wronged by an instant or rechargeable click item?
I know i'm just feeding the trolls at this point, but it's frustrating. Implementing changes that people may think are minor when they are really fucking major. This shit changes the entire raid scene. (In before "the raid scene is toxic anyway, you are the reason this server is shit blah blah" - The raid scene IS toxic, but this sure as shit won't help that.. unless the goal is to have everyone quit that isn't in the top zerg guild on the server, or join it)
Just because you want to casually play EQ, and you think that a wand or a root net is unbalanced, doesn't mean that there aren't thousands of other people in the raid scene who absolutely need aggro clickies, and other items, to succeed and sustain.
I don't usually post about any of this shit, but this one got me worked up.
To the trolls, you are welcome. To the rest, I can only hope my "bitchy" posts actually make a fucking difference.
Try to take your RL Elf as seriously as this Emu free game, and you could easily be a millionaire with a big family..maybe even president of the company or president of the country! ;)
Asteria
04-25-2020, 06:52 AM
These types of patches are good. They enhance what is substantively classic at the expense of mechanically classic content that's been perverted by 20 years of investigation.
Thanks for the patch, GMs! :)
Jimjam
04-25-2020, 07:23 AM
Speaking as someone who MQed their monk epic: I would never have been able to get one without it since I'm not a raider. It was still an epic journey for me and a very special achievement. Just a different kind.
Nothing says a life of humility and self denial than hoarding wealth, avoiding labour and shopping.
Pringles
04-25-2020, 12:50 PM
Probably a little too high prices as you really do want to have some kind of substantial gold sink because if green ever rolls over the economy is gonna go !@#$%$@
Still I suppose guilds will still take the hit just to have key people bound with lockets.
lordpazuzu
04-26-2020, 12:08 AM
Why didn't you just remove "recharging" completely? It's obviously not something Verant had originally intended or else they'd have built a legitimate system into the game to do it. Nobody is "recharging" shit. People are just exploiting a limitation on the NPC vendor's database to dumpster dive for fresh items. I mean, there's a fucking reason these items had the charges set the way they did to begin with and being able to reset that makes it fucking broken.
Lemonhead
04-26-2020, 09:05 PM
Regarding Zerg guild "winning." Combine your guilds for those top end fights that require more toons. That's what it took in classic...actually required more probably, right? You'll get the mobs 1/2 or 1/3 times then. It's just the leaders can't pile loot on themselves as easily.
But That's what made this cool. 120 level 40 to 50 people to take down Naggy. Failed. 36 organized buds came in while we pick up the pieces and they rocked him. We learned. Epic.
Dac321
04-27-2020, 10:41 AM
Rooted dragons, major changes to pathing, aggro issues, and now clicky "fixes" - fucking retarded. Instead of making decisions on how you think the game should be changed when you don't even fucking play it, how about you talk to your actual player base and get a general consensus on changes that would benefit the server instead of putting it down the shitter?
Keep making changes like this and you can keep seeing the player population dip, like it did when you rooted dragons. Stupid.
If you are included in that dip, I am fine with that.
Kanuvan
04-28-2020, 04:38 AM
never ever give control to the player, they all have their own agenda's and dont care about the integrity of the game
good nerfs > #nochange clowns
Vanin
04-29-2020, 06:14 PM
God the tears in this thread are fantastic. Remove insta clickie for no spell casting delay abuse while you're at it!
roks1
05-01-2020, 10:21 AM
Hi, can you increase warrior proc rate to help balance this or give us AA please, you ruined my bags of clickys!
time to go back to weaponshielding and letting the main and 2ndary tanks engage the bosses and build aggro before going full bore and engaging. ah memories.
Sweet sweet banana, every day banana
portses
05-22-2020, 12:18 AM
time to go back to weaponshielding and letting the main and 2ndary tanks engage the bosses and build aggro before going full bore and engaging. ah memories.
Wait for assist!
Tywulf
05-23-2020, 01:45 AM
Having tanked everything in the classic era on a war without the huge amount of clickies we use on p99, it's all very doable. Guess some guilds that rely on deep wallets and bags of clickables might have to Git Gud.
+1 this.
Played Live from the beginning. Killed it all from Lady Vox to Quarm and into Omens before I left. Half these clickies (red wood wand? wtf... ) I never heard of and I was a clickie HOARDER. Still have a Vox rez stick with 8 charges on it lol
Deman9090
05-29-2020, 11:01 AM
honestly i took a break from p99 and when i came back all these changes make my head hurt im sad and pissed off that now i have to pay 5k for a chance to get me an ot hammer fml
loramin
05-29-2020, 11:05 AM
honestly i took a break from p99 and when i came back all these changes make my head hurt im sad and pissed off that now i have to pay 5k for a chance to get me an ot hammer fml
Wait, you came back here to play classic EverQuest, and out of all the great improvements that have happened here, your beef is that ... an item costs a whopping 2k more than it used to?
Canelek
05-29-2020, 01:07 PM
honestly i took a break from p99 and when i came back all these changes make my head hurt im sad and pissed off that now i have to pay 5k for a chance to get me an ot hammer fml
lol
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