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View Full Version : Starting my new Enchanter - couple of questions


Annona
02-26-2020, 04:42 PM
1) Lull, Soothe, Calm and Pacify, not sure I understand the difference? Amount of mana used and radius of agro reduction?

2) Debuff lines such as Enfeeblement/Disempower and Weaken/Ebbing Strength stack reduction in strength?

3) All AOE stuns can hit and effect you as well, color Flux, Mes, color shift and color skew?

4) Other classes can buff your pets, charmed or animation pets?

5) Augmentation stack with the haste line of spells: Quick, Alacrity, Celerity, SLTW?

6) What is the difference between the debuff lines of spells up till Pillage Enchantments? Is just the amount of buffs or time removed from buffs increases?

Thanks!

silo32
02-26-2020, 05:25 PM
Wrong forum.

Welcome

Wallicker
02-26-2020, 05:33 PM
1) yes, this can be a big deal when mobs are very close to each other.
2) you won’t use these until probably end game velious on very long fights
3) no PBAoEs effect mobs in a radius around you but not you.
4) yes
5) no, these typically are good noob drive by buffs for the stat boost and long duration
6) each buff has a # of counters assigned to it, the better debuffs remove more counters all counters must be removed before the spell is dispelled

Enjoy enchanters are immensely powerful and fun!

cd288
02-26-2020, 06:07 PM
1) Lull, Soothe, Calm and Pacify, not sure I understand the difference? Amount of mana used and radius of agro reduction?

2) Debuff lines such as Enfeeblement/Disempower and Weaken/Ebbing Strength stack reduction in strength?

3) All AOE stuns can hit and effect you as well, color Flux, Mes, color shift and color skew?

4) Other classes can buff your pets, charmed or animation pets?

5) Augmentation stack with the haste line of spells: Quick, Alacrity, Celerity, SLTW?

6) What is the difference between the debuff lines of spells up till Pillage Enchantments? Is just the amount of buffs or time removed from buffs increases?

Thanks!

Agree with Wall that number 2 you don't really need at all for a very long time. Don't waste plat on them now.

On number 1, Mez and Memblur also works too if you're hurting for cash and need to save some money for a bit instead of buying those spells.

Izmael
02-26-2020, 06:19 PM
1) Lull, Soothe, Calm and Pacify, not sure I understand the difference? Amount of mana used and radius of agro reduction?

As a rule of thumb, always use Calm unless you have a good reason otherwise. Best mana/efficiency ratio.



3) All AOE stuns can hit and effect you as well, color Flux, Mes, color shift and color skew?

Your AE stuns won't ever hit you. Your AE mez, however, will (buff your MR or wait until you're level 55 and you'll become immune to it).



4) Other classes can buff your pets, charmed or animation pets?

Yes.



5) Augmentation stack with the haste line of spells: Quick, Alacrity, Celerity, SLTW?

Nope.



6) What is the difference between the debuff lines of spells up till Pillage Enchantments? Is just the amount of buffs or time removed from buffs increases?

As a rule of thumb, I always use the highest level dispell spell available to me unless I really want to remove only 1 slot, in which case I use Cancel Magic. It's not an exact science though, as this stuff has been nerfed to remove buffs randomly (it sucks IMO).