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View Full Version : Can't Decide on a Class!! Help!!


Trivonus
01-27-2020, 12:31 AM
Hi all,

I'm in need of some advice/help on which class to choose. I was really looking for a low stress/chill class with some ability to solo/have some mobility pref. with bind/gate.

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Druids, fit this bill, but because they aren't wanted in groups and when they are in groups get yelled at (well at least I get yelled at on my druid because they assume I am a cleric?!), this just seems like a dead end.

Necromancers are great and all, but the lich mechanic is kinda annoying and also, it's a very, very anti-social class. I generally do very much enjoy grouping with others.

Bards seem great, but as I'm a dirty casual, I don't see me ever getting enough gear to be able to justify a spot in a group. Also, the class is anything but chill.

Enchanters. Ahh, I do love enchanters. I got one to 60 on blue over many moons, but having to time my bathroom breaks isn't something I want to repeat.

Wizards - Seems kinda flat. No sow (just jboots if I can get one possibly) and not desired for groups.

Clerics - Definitely not very mobile and not chill.

Warrior, SK, Pal. - Low mobility, very gear dependent. Not something my casualness could handle.

Rogue, Ranger and Monk - Again, gear dependent. Great second character but not a first (in my opinion and experience).

Magicians. This leaves basically magician (in my mind, unless I'm missing something). Problem with magician is that as I don't have time to raid (again, filthy casual), I'll never be able to do much (especially not acquire an epic). Yes, I can get to 50, but after I do that, I don't really know what to do except join a group or two in Sol-B. Just seems kinda flat.

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So basically, of the classes that can solo decently well: Bards, Necros, Enchanters, Druids, Magicians... I've basically decided Magician is the best fit even if it is a bit flat, but I'd like other opinions. Again, I'd like something that is relatively chill but at home in a group too. Opinions very welcome!

DMN
01-27-2020, 12:56 AM
What the hell do you need gear for on a bard unless you plan on tanking stuff? tons of cheap charisma gear out there.

Baler
01-27-2020, 01:03 AM
Druid/necro/mage till kunark hits then roll a serious class with a big plat bank.

Ranger/SK/Pal/Bard have a 40% exp hybrid penalty till velious, food for thought.

BlackBellamy
01-27-2020, 01:07 AM
Druid/necro/mage till kunark hits then roll a serious class with a big plat bank.



Do a halfling druid for fast levelling, then farm up a ton a plat, then start an iksar shaman when you can. bonus: tons of wis items in the bank already.

greenspectre
01-27-2020, 01:54 AM
Your list is missing Shaman, which I think is exactly what you're looking for. Early levels you can melee well with some DoT backup. Once you hit your teens, you start root-rotting a bit more, and at 24 you can go full root/rot with regen and canni to reduce downtime. 34 brings your pet and even more options.

Plus you're wanted in groups WAY more than druids and your role in a group can vary wildly. I've been main healer in a group with SoW/Regen/STR backup and I've been just buffer/nuker with a CLR in group. You also have a TON of options when it comes to duos and you can duo well with just about any class.

So in summation, chill solo class but also great in groups. A+ for what you're looking for, mate.

Fawqueue
01-27-2020, 02:09 AM
If you aren't going to raid, want to have usefulness in groups, solo, sow, and port....it sounds like you want to play a Druid. You can solo when you aren't feeling like grouping. You can fill a healing or DPS role when you are. You can get around the world quickly. And worse comes to worse and you are just too unmotivated to do anything....you can still make money porting people around.

mcoy
01-27-2020, 02:19 AM
Cleric is a great class to solo with if you want downtime between kills. You're desired in groups, and when you get to 50 you can just wander around rezzing people. Mobility isn't a concern once you can rez - just wait till someone needs a rez near where you want to be and they'll produce a ride for you. Plus, the epic is actually obtainable when compared to a mage.

If that doesn't float your boat - I agree with the above posters re: druid/shaman.

-Mcoy

Swish
01-27-2020, 02:26 AM
Cleric is a great class to solo with if you want downtime between kills. You're desired in groups, and when you get to 50 you can just wander around rezzing people. Mobility isn't a concern once you can rez - just wait till someone needs a rez near where you want to be and they'll produce a ride for you. Plus, the epic is actually obtainable when compared to a mage.

If that doesn't float your boat - I agree with the above posters re: druid/shaman.

-Mcoy

People, and guilds particularly will want you to have your epic and are likely to help... more clickies for raids will be good <3

gnomishfirework
01-27-2020, 04:20 AM
Play what you will enjoy!

Has anyone said that yet?

Swish
01-27-2020, 05:10 AM
Play what you will enjoy!

Has anyone said that yet?

It's the best point that can be made... unless you don't know what you enjoy the most yet.

To find that out, ask yourself.... do you like to move around lots attacking, or be sat down? That'll cut the field in half.

Enjoy grouping?

-- Active - bards/rangers/tanks/rogues/enchanters
-- Passive - clerics/mages (send pet in)/wizards/druids/shamans

Prefer soloing?

-- Easy choices - Necros, mages, druids.
-- Workable - wizards, clerics (undead wizards), enchanters (with gear + knowledge), rangers (with gear, though not easy pre-Kunark), bards (kiting, needs a good ping and patience)


There's a class for everyone. I've always loved my rogue, very group dependent but usually respected for high melee damage and highly sought after.

cd288
01-27-2020, 11:09 AM
Based on the content of your post, I would go one of the following 5: Druid, Shaman, Necro, Monk, or Mage.

Druids aren't undesirable in groups until like the early/mid-30s. Until then, they can mostly be effective main healers (with a couple levels here and there right before the get their next healing spell where it can be a bit tough) especially if they have some decent +WIS gear for a sizeable mana pool. Post like 35, you will almost never get a group and should be prepared to quad kite solo the rest of the way. Quad kiting is great chill soloing though; you level really fast due to 4 kills per quad and then sit down and med so you have time to do other things if you need to.

Mages, great for both soloing and grouping in the classic era. Downside is you become less needed in groups post-50 and soloing can get tougher as well.

Necro, most chill solo class by far. Lich isn't really that annoying, just toss a lifetap or two on the mob and you're good. FD for easy AFKing. A well played Necro can also be a benefit to groups, especially pre-29 when Enchanters don't have clarity so you can help with healer downtime.

Shaman, always desireable in groups but can be great "chill" soloers as well. Granted, it can take them a bit to really become effective soloers and they need to be geared to reach their true potential, but with gear they become one of the top 3 solo classes in the game while also being welcome in almost any group.

Monk...you're right somewhat gear dependent in terms of weapons for instance, but still somewhat effective chill solo class (kill mob, bind wound, and then FD so you can ADK while re-genning health if you need to) even without gear and of course always welcome in groups. Easier soloing as an Iksar though obviously.

eqravenprince
01-27-2020, 11:54 AM
Besides Magician, I recommend Monk. Feign death adds an element you won't get as a magician to being able to chill while playing. They aren't that gear dependent as hands will do just fine. Great in groups and solo just fine.