View Full Version : Teal merged into green without warning.
I feel this video sums it up perfectly. https://www.youtube.com/watch?v=9C_HReR_McQ
cd288
01-21-2020, 12:50 AM
“I’m mad because they got rid of a low pop server that they pay for and I play on for free!”
sycopata666
01-21-2020, 05:13 AM
Lets think about the result of advise about the merge:
20000 treads about dont do it or i kit.
“I’m mad because they got rid of a low pop server that they pay for and I play on for free!”
This "for free = no complaints allowed" trope was old 10 years ago. Have anything substantive?
I should probably just ignore cd288 like 99% of the forums do. But i'm a sucker for indulging the plebs. I'm starting to think the merger was an accident/mistake on their part. They didn't announce it and aren't addressing it. Most likely because they knew the majority didn't want it yet. But the good thing about the merger is it proved the ignoramus wrong in that most of teal was just green boxers. Post split number shows that absolutely incorrect. One good thing though is the merger boosted blues numbers. They really needed that influx.
cd288
01-21-2020, 12:05 PM
I should probably just ignore cd288 like 99% of the forums do. But i'm a sucker for indulging the plebs. I'm starting to think the merger was an accident/mistake on their part. They didn't announce it and aren't addressing it. Most likely because they knew the majority didn't want it yet. But the good thing about the merger is it proved the ignoramus wrong in that most of teal was just green boxers. Post split number shows that absolutely incorrect. One good thing though is the merger boosted blues numbers. They really needed that influx.
Pre-split wasn't it roughly 600 Teal 800 Green (prime time numbers)? And now we're roughly at 1,100-1,200 on Green at prime time?
Now I'm not saying that proves people were dual boxing on both servers simultaneously, but at the same time those post-merge numbers certainly don't prove that a large number of people on Teal were Green boxers when there's technically 300-400 people missing from the post merge prime time numbers (i.e. if everyone is a unique account on Teal shouldn't we be at 1,400 prime time consistently on Green?). Again, I think that would be a loose argument to make for sure, but it's also an equally loose argument to say that the post-merge numbers prove anything based on what I just mentioned.
cd288
01-21-2020, 12:06 PM
This "for free = no complaints allowed" trope was old 10 years ago. Have anything substantive?
I wouldn't say no complaints about anything. But I would say that complaining about them not using their own money to keep a second server open so that you can more easily get ZEM highway groups and/or camp the more lucrative solo sites (as many people on here are essentially upset about) is pretty ridiculous and in that specific instance I think for free = no complaints is pretty valid.
It was 650teal-750green prime time. It was 1300 prime time green after merge. However, blue gained 150 people post merge.
You can verify via tlp pop tracker.
My guild alone has over a dozen people who aren't logging in or is taking a break after merge hoping people quit playing in a week or two. My guild can't be alone in this.
cd288
01-21-2020, 12:25 PM
My guild alone has over a dozen people who aren't logging in or is taking a break after merge hoping people quit playing in a week or two. My guild can't be alone in this.
/shrug
I think the post from yesterday about the guy's post-merge experience sums it up nicely. There are going to be certain negatives (ex. if you want to group in the most popular zones, it's going to be tough), but certain positives as well.
I haven't really had a negative experience on either my grouping main or my solo alt thus far. Granted, I'm not trying to find a group in Unrest for instance.
loramin
01-21-2020, 12:31 PM
My guild alone has over a dozen people who aren't logging in or is taking a break after merge hoping people quit playing in a week or two. My guild can't be alone in this.
I can't help but feel this is hyperbole. You literally talked to 13+ people in your guild who all said they aren't going to play for a bit?
But also, you're making a critically flawed assumption:
Most likely because they knew the majority didn't want it yet.
Your assumption is that the staff cares what "the majority" wants ... but they don't.
They certainly do care about the overall health of the project, but otherwise ... Nilbog is famous for saying (and I'm paraphrasing here) that he'll keep making things more classic here even if it leads to a population of 10 .
lordpazuzu
01-21-2020, 12:52 PM
They certainly do care about the overall health of the project, but otherwise ... Nilbog is famous for saying (and I'm paraphrasing here) that he'll keep making things more classic here even if it leads to a population of 10 .
Strict, unwavering adherence to The Vision(™) is the most classic thing of all.
Tenudil
01-21-2020, 06:01 PM
I can't help but feel this is hyperbole. You literally talked to 13+ people in your guild who all said they aren't going to play for a bit?
But also, you're making a critically flawed assumption:
Your assumption is that the staff cares what "the majority" wants ... but they don't.
They certainly do care about the overall health of the project, but otherwise ... Nilbog is famous for saying (and I'm paraphrasing here) that he'll keep making things more classic here even if it leads to a population of 10 .
Different guild I'm guessing and also guessing like mine they didn't have to talk to the person. They just said screw this taking a break hopefully it dies down.
fridayjones
01-21-2020, 09:00 PM
Last couple of days I've been seeing a lot of duos where one player would be considered a little low-level for that zone and the other partner is more than ten levels higher. And all in XP spots. These power leveling duos could very well be two-boxed.
" without warning "
...
Nov 01, 2019 - 8:34 PM - by Rogean
Therefor, we are happy to announce that we will be opening Project 1999: Teal within the next 24 hours. The goal is to keep both servers at a healthy population for the amount of content available. We will be keeping an eye on player numbers and merge Teal back into Green as soon as the combined population is appropriate for the current content, whether that be in weeks, months, or years.
like I told them, pushing the bottleneck down the road doesn't solve any problems in vanilla EQ. And splitting up the server for any significant time period is going to come with serious problems. To make matters worse they allowed people to play on both teal and green, which really boggles the mind when you consider they were basing the timeframe to rejoin the servers on the amount of players on both. Which would of course be artificially inflated by boxers., to say nothing of the economic effects, either.
Atennu
01-22-2020, 05:41 AM
We knew the servers would be linked together again. I had assumed it would be right before plane of fear went live. I think the timing is perfect to be honest. It's a couple of weeks before fear so both servers can adjust, any of the major issues with combining the two would be worked out and GM's will be free to deal with the cry fest that we can guarantee will happen once Fear is patched in.
The merge is good for the economy, it's good for socializing, and it's just easier for the p99 team to manage. The assumption Teal players were going to have a non competitive, lesser populated server forever is really jaded.
"Dozens" of people can quit, move to blue, do whatever but the dev's have already said they aren't going to undue their decision. And for the people who say they're incompetent or don't care about their players, PLEASE put your competence up for show and create your version of classic Everquest.
Shimring
01-22-2020, 02:35 PM
I can't help but feel this is hyperbole. You literally talked to 13+ people in your guild who all said they aren't going to play for a bit?
I have literally talked to over a dozen people in my guild who will not be logging in for awhile in hopes that things will die down or will just wait until Kunark, which will actually have enough zones to sustain this populace. I am not in a large guild either, so a dozen people not logging in is a large chunk. There is a program called Discord, I know it didn't exist in 1999 but it certainly does now.
For those that say these are classic numbers, fine, except people didn't know what they were doing back in 1999. 75% of the server was not 30+ by this point in the timeline. When you have to compete with the majority of the server 40+ for only a few zones, it really stinks. It really is awesome to go into a zone once you get a group set up and do a CC and people come back with "everything". It usually ends up with one of us splitting off to each of the zones to see what is open and nothing is. SolB, LGuk, CT and even MM (which is greening out at this point) are all camped. We have even tried Permafrost, which apparently has no mobs in our level range, all are solid green or red. If we could get some of our necros their required words, we would even give Kedge a try, even with its awful pathing.
It was hard enough to find camps open when the servers were split, now it is near impossible.
Erati
01-22-2020, 03:02 PM
getting desired camps is not easy in EQ
you gotta show up early and or wait
its very rare to form a 6 man group, venture over to Lguk in prime time and the camps are just waiting for you
that never happened on live in classic era, we used to be happy camping a 3-4 spawn static room w a few random blue mob pulls between.
azeth
01-22-2020, 03:20 PM
This "for free = no complaints allowed" trope was old 10 years ago. Have anything substantive?
Im not sure how this is inaccurate in 2020 compared to server release in 2009.
You aren't a customer, you are a user.
Tecmos Deception
01-22-2020, 03:33 PM
which will actually have enough zones to sustain this populace
If you can't find stuff to kill now, I don't understand why you'd be happy come Kunark. There is not a lack of places to be right now. There's just a lack of will to leave the beaten path/best ZEMs/best loot camps.
Yeah. 1000 players who generally know the "best" spots to exp/farm isn't classic. But neither is being unwilling to leave the half-dozen "best" zones in the game to find fun elsewhere in lieu of bitching about crowding on the forums.
cd288
01-22-2020, 03:34 PM
I have literally talked to over a dozen people in my guild who will not be logging in for awhile in hopes that things will die down or will just wait until Kunark, which will actually have enough zones to sustain this populace. I am not in a large guild either, so a dozen people not logging in is a large chunk. There is a program called Discord, I know it didn't exist in 1999 but it certainly does now.
For those that say these are classic numbers, fine, except people didn't know what they were doing back in 1999. 75% of the server was not 30+ by this point in the timeline. When you have to compete with the majority of the server 40+ for only a few zones, it really stinks. It really is awesome to go into a zone once you get a group set up and do a CC and people come back with "everything". It usually ends up with one of us splitting off to each of the zones to see what is open and nothing is. SolB, LGuk, CT and even MM (which is greening out at this point) are all camped. We have even tried Permafrost, which apparently has no mobs in our level range, all are solid green or red. If we could get some of our necros their required words, we would even give Kedge a try, even with its awful pathing.
It was hard enough to find camps open when the servers were split, now it is near impossible.
Sounds like an MMO with instances would be more up your alley. Try the TLPs or WoW
Danth
01-22-2020, 03:36 PM
If you can't find stuff to kill now, I don't understand why you'd be happy come Kunark.
Agree. It took Velious for stuff to open up decently on "Blue."
Danth
Gustoo
01-22-2020, 03:51 PM
Red is a reliable low pop server for low pop seekers. Someone will probably give you a toon with a DE mask for free if you really gotta have one.
Gustoo
01-22-2020, 03:52 PM
1000 pop on kunark is equal to a ghost town for level 1-55 basically.
Field of bone has more low level mobs than all of classic combined.
Man I wanna go get killed by some weird lookin badger things in field of bone. Best game.
Tecmos Deception
01-22-2020, 03:53 PM
Agree. It took Velious for stuff to open up decently on "Blue."
Danth
Like... yeah... there's clearly more spots come Kunark. But if someone wasn't willing to leave massive ZEMs or willing to chase out-of-the-way camps during classic, are they really gonna be happy with a group on the wall of overthere or camping rare spawns with 10 other people in TT or fighting over keys for HS/seb?
Not bloody likely. Lol.
Shimring
01-22-2020, 04:36 PM
getting desired camps is not easy in EQ
you gotta show up early and or wait
its very rare to form a 6 man group, venture over to Lguk in prime time and the camps are just waiting for you
that never happened on live in classic era, we used to be happy camping a 3-4 spawn static room w a few random blue mob pulls between.
I never said I wanted to just venture into a zone and have a camp waiting for me. As I said in my post, we split off to check all the zones. I only have from 6pm-10pm CST to play on a good night. Those are the playtimes I have to work with and I had similar times on Live and never had an issue with finding at least one spot for a pre-formed group to camp. Granted, I never played Classic, I came in after Kunark launched.
I would be happy to kill 3-4 mobs, but predetermined camps on here keep me from doing that. For example, in LGuk, Exe/Cav/Sav/Sage is all one camp and Lord/AM or Hand/AM is one camp. Those were not camps on Live. If I go in there and try to contest any of those rooms, I get called a KSer, a camp stealer, or get trained. Then a GM has to get involved.
What are my options then for a group if not those few level 40 zones? Camp guards and take a faction hit? Not group with my friends when that is what makes this game actually worth playing? Make an alt, level it to 30, then rinse and repeat until all my character slots are full of 30s?
It is just funny that the people here on the forums want a big populace server but then talk crap to the casual people who make up that populace or suggest they go to a different game. I keep forgetting though that P99 only caters to the neckbeard min/maxers instead of making the experience more enjoyable for everyone.
fridayjones
01-22-2020, 05:36 PM
> I keep forgetting though that P99 only caters to the neckbeard min/maxers instead of making the experience more enjoyable for everyone.
Yeah, making a MMORPG that is enjoyable for everyone gives you WoW. The various barriers in classic EQ filter out many of the laziest and most desultory of gamers and the ones who are left tend to be better playing companions in every way. Patience is rewarded, as is effort, and you can only obtain the shiny thing you want if you are capable of a very high level of cooperation. It's what made EQ classic unique among MMORPG's.
cd288
01-22-2020, 05:45 PM
I never said I wanted to just venture into a zone and have a camp waiting for me. As I said in my post, we split off to check all the zones. I only have from 6pm-10pm CST to play on a good night. Those are the playtimes I have to work with and I had similar times on Live and never had an issue with finding at least one spot for a pre-formed group to camp. Granted, I never played Classic, I came in after Kunark launched.
I would be happy to kill 3-4 mobs, but predetermined camps on here keep me from doing that. For example, in LGuk, Exe/Cav/Sav/Sage is all one camp and Lord/AM or Hand/AM is one camp. Those were not camps on Live. If I go in there and try to contest any of those rooms, I get called a KSer, a camp stealer, or get trained. Then a GM has to get involved.
What are my options then for a group if not those few level 40 zones? Camp guards and take a faction hit? Not group with my friends when that is what makes this game actually worth playing? Make an alt, level it to 30, then rinse and repeat until all my character slots are full of 30s?
It is just funny that the people here on the forums want a big populace server but then talk crap to the casual people who make up that populace or suggest they go to a different game. I keep forgetting though that P99 only caters to the neckbeard min/maxers instead of making the experience more enjoyable for everyone.
I mean, I get that you want to do a pre-made group with your friends, but it's kind of an unrealistic expectation to always have that ability in this non-instanced game. I have not had issues finding groups in the high level zones, even post-merge. The difference is I'm not showing up with 4+ people trying to find a completely empty camp. You may have to split up your pre-made group and be willing to join other groups for awhile. I've found joining PUGs to be just as enjoyable as playing with guildies or friends...everyone is always willing to be social and chat and have a good time.
lordpazuzu
01-22-2020, 07:07 PM
1000 pop on kunark is equal to a ghost town for level 1-55 basically.
Field of bone has more low level mobs than all of classic combined.
Man I wanna go get killed by some weird lookin badger things in field of bone. Best game.
Don't disrespect the burynai. Badgers are the best animal.
Erati
01-22-2020, 07:57 PM
I never said I wanted to just venture into a zone and have a camp waiting for me. As I said in my post, we split off to check all the zones. I only have from 6pm-10pm CST to play on a good night. Those are the playtimes I have to work with and I had similar times on Live and never had an issue with finding at least one spot for a pre-formed group to camp. Granted, I never played Classic, I came in after Kunark launched.
I would be happy to kill 3-4 mobs, but predetermined camps on here keep me from doing that. For example, in LGuk, Exe/Cav/Sav/Sage is all one camp and Lord/AM or Hand/AM is one camp. Those were not camps on Live. If I go in there and try to contest any of those rooms, I get called a KSer, a camp stealer, or get trained. Then a GM has to get involved.
You can split the lower tower up, especially if your group simply wants to sit in only one of those rooms. I have seen two groups share Exe/Sage & Sav/Cav or some variation of splitting the named in half. Reach out to who is already at those camps but they should not be allowed to take the entire section of multiple named if you just want a small piece.
Strawberry Swirl
01-22-2020, 09:12 PM
kunark addressed the lack of monsters in classic with huge wide open zones with endless things to kill in all level ranges. Kunark everquest is amazing honestly. I hope velious never comes out on green.
lesell
01-23-2020, 02:44 AM
Eh, say what you want but 1000+ pop prime times weren't classic as the servers couldn't really hold them, it was the max for the time (I think 1.2k was the max but I can't find my source). I remember them splitting all the 1k servers back in the day into about 600 peak each. I think people seem to think in terms of today's numbers and so 500 seems 'low' but for classic it was pretty normal. I'm not sure why people think it was 1k plus people but it really wasn't.
Numbers only got really crazy towards Kunark, but they had a bajillion servers by then anyway.
Definitely should have waited a bit imo. I don't really care either way, since I'm a filthy casual but its the CB peeps and Unrest campers gunna have a really hard time. Basically any zone with high ZEM is going to be a shit show this weekend. Yay!
lordpazuzu
01-23-2020, 11:07 AM
Eh, say what you want but 1000+ pop prime times weren't classic as the servers couldn't really hold them, it was the max for the time (I think 1.2k was the max but I can't find my source). I remember them splitting all the 1k servers back in the day into about 600 peak each. I think people seem to think in terms of today's numbers and so 500 seems 'low' but for classic it was pretty normal. I'm not sure why people think it was 1k plus people but it really wasn't.
Numbers only got really crazy towards Kunark, but they had a bajillion servers by then anyway.
Definitely should have waited a bit imo. I don't really care either way, since I'm a filthy casual but its the CB peeps and Unrest campers gunna have a really hard time. Basically any zone with high ZEM is going to be a shit show this weekend. Yay!
You and I were obviously playing different games back in 99-00. Servers bottomed out at 600 maaaaybe, sometimes, around 4am. Peak times were always over 1000, often considerably over. A server that peaked at 600 would have been merged into another server later on in the game's life, when numbers actually hit that.
cd288
01-23-2020, 11:21 AM
Eh, say what you want but 1000+ pop prime times weren't classic as the servers couldn't really hold them, it was the max for the time (I think 1.2k was the max but I can't find my source). I remember them splitting all the 1k servers back in the day into about 600 peak each. I think people seem to think in terms of today's numbers and so 500 seems 'low' but for classic it was pretty normal. I'm not sure why people think it was 1k plus people but it really wasn't.
Numbers only got really crazy towards Kunark, but they had a bajillion servers by then anyway.
Definitely should have waited a bit imo. I don't really care either way, since I'm a filthy casual but its the CB peeps and Unrest campers gunna have a really hard time. Basically any zone with high ZEM is going to be a shit show this weekend. Yay!
Respectfully, this is completely incorrect. We (or I guess I should say "they" since the CSR team didn't make the final call on server splits) never split servers because they had hit 1k. Server splits were for much higher numbers than 1k in the pre-Kunark days.
For example, Fenin Ro was split in 1999 when it was hitting over two thousand on average. 1,000 was not considered too many people and servers frequently had significantly more than 1,000 people pre-Kunark. There were maybe a couple servers that averaged under 1k, and those were a very low percentage of the servers. You're simply completely wrong.
By Velious of course, 2k+ servers were common and were not split since the world was bigger.
Now, we can argue that 1.4k-1.5k today is too much for a pre-Kunark server because of various things (e.g., ZEM zones existing, everyone being able to get to the 45-50 range really fast, etc.), but that's a completely separate topic. As a general matter, P99 Green is not larger than most servers in 1999.
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