View Full Version : My Day-1 post-merge experience
Doktoor
01-20-2020, 04:20 PM
I was one of the many Teal folks that wasn't too happy about the merge and had a mixed experience.
When I logged off pre-merge, I was 40 (druid) and just a few HGs in Rathe Mountains from 41.
When I logged in, there were 50% more people in RM than usual and people were camping individual HG spawn points. Prior to merge, RM was a place where you could pick off a HG without too much of a wait, making it not-great exp + ok money and you could do it while getting work done or reading a book.
Post merge, that's not really possible. So that was sort of an initial bummer. It took me quite a while to pick off 2 HGs and 2 Cyclops to ding 41 and I decided to go camp Permafrost for a Runed Circlet.
Got to Perma, there was one guild group there in their 40s - not sure what they were doing. Preacher was open - that was good. Preacher was up - even better. Preacher dropped the Runed Circlet - perfect.
Ported people around for a while and made some plat - no shortage of that - so that was good.
Went back to Rathe Mountains, still over-populated. Picked off a HG here and there. Popped LFG on. An hour later, got a tell from a group that was 1/2 Teal and 1/2 Green and they were doing CT. Ended up in a great group with some people coming and some going, all well-played and good people. Met a couple cool people from Green. Got 3/4 of 41 done. No deaths the entire night in the entire group.
I hadn't grouped in CT in probably 18, maybe 19 years. We had bad luck and got no named while I was there, but had a good time and got good exp and logged feeling better about the merge than when I logged on.
YRMV
sycopata666
01-20-2020, 04:26 PM
More people = more oportunities for group, lees for solo spots. I think this game is better in group, solo is just a way to advance until you find a group
RipVanFish
01-20-2020, 04:28 PM
Had a solid time in LGuk, much good-natured Green/Teal banter going back and forth in ooc.
Being able to be anywhere in the world is awesome. I'm not bothered by the merge at all, in fact I was predicting it this weekend, but I feel if you were any other class your own chances would have been higher! :p
First experience with the merger was 100% positive. Met some great players from cross server that were very respectful and helpful. I would personally like to hear more of the positive reactions that have come from the merger.
Wallicker
01-20-2020, 05:13 PM
Good to have friends from green and teal in the same place and to have my toons consolidated.
KungFusion
01-20-2020, 05:56 PM
Let's keep this positivity going!
We have too many people on the board complaining about anything and everything.
When in game, I have 95% plus of players being very cooperative and community minded.
All those who have a problem with perceived high server population on green have obviously never played on the original pre-luclin live servers. There are other non p99 servers out there for those who have a problem with green. Please bring those complaints away from p99, everyone will have a better time.
zaneosak
01-20-2020, 07:08 PM
Problem is the people, everybody is entitled and wants maximum XP right this moment, wants their camp right this moment. Grouping with 6 people is inefficient and not what FAST XP comes with. If you want fast XP you duo and trio or solo. Back in the day these were rarities. People would sit at Frenzied Ghoul in a 6 man group killing 15-20 mobs for an afternoon getting 2 blue bubbles and that was just a normal day of XP in the old Everquest. It's less about the journey now and more about efficiency and instant gratification. This is why 1500-2000 people seems bad, its the same pop classic had, but the playerbase is completely different now a days.
Was in Upper Guk, which had more people than a few days ago. Started a group with a Shadow Knight. We crawled around for a bit until we found a spot with mobs. Added a necro and a shaman. Had a good time. Felt like classic to me.
drdrakes
01-20-2020, 10:05 PM
This stories were planted by filthy Halflings no doubt.
greenspectre
01-21-2020, 12:51 AM
Logged on this morning and managed to get rolling in a Mistmoore Graveyard group at 830am CST. No issues with the merger other than when I get 35 and need to camp my damn mask.
cd288
01-21-2020, 12:54 AM
Problem is the people, everybody is entitled and wants maximum XP right this moment, wants their camp right this moment. Grouping with 6 people is inefficient and not what FAST XP comes with. If you want fast XP you duo and trio or solo. Back in the day these were rarities. People would sit at Frenzied Ghoul in a 6 man group killing 15-20 mobs for an afternoon getting 2 blue bubbles and that was just a normal day of XP in the old Everquest. It's less about the journey now and more about efficiency and instant gratification. This is why 1500-2000 people seems bad, its the same pop classic had, but the playerbase is completely different now a days.
This sums it up perfectly.
Problem is the people, everybody is entitled and wants maximum XP right this moment, wants their camp right this moment. Grouping with 6 people is inefficient and not what FAST XP comes with. If you want fast XP you duo and trio or solo. Back in the day these were rarities. People would sit at Frenzied Ghoul in a 6 man group killing 15-20 mobs for an afternoon getting 2 blue bubbles and that was just a normal day of XP in the old Everquest. It's less about the journey now and more about efficiency and instant gratification. This is why 1500-2000 people seems bad, its the same pop classic had, but the playerbase is completely different now a days.
Back in the day I had group camps making 1 blue bub a kill. Sounds like lots people werent to sucessful back then. I always found the highest exp the game had to offer. Problem with merge, people wont spread to the empty zones, they are just over crowding the already overcrowded. An to say 30 people in najena isnt overcrowded beyond classic 'feelin', that was BEFORE the merge, is BS. People crying empty server cause they all powerleveled their mains, got all their gear, go play alts an cry, so they decide to screw everyone else still leveling their mains. So its the empty server criers thats the prob.
Fragged
01-21-2020, 08:09 AM
How did they handle duplicate names with the merge?
gnomishfirework
01-21-2020, 08:27 AM
How did they handle duplicate names with the merge?
Greens got to keep their name. The teals were all rolled to gnome warriors named Mikey1 (2,3 etc). Fair if you ask me.
OuterChimp
01-21-2020, 10:10 AM
Was in Upper Guk, which had more people than a few days ago. Started a group with a Shadow Knight. We crawled around for a bit until we found a spot with mobs. Added a necro and a shaman. Had a good time. Felt like classic to me.
Hey Naxy, I was the necro in that group. Good times. I also think I was in Rathe Mnts earlier with OP, though I was camping drakes and it is a good quiet spot.
I did see a lot of OOC coordination to kill named HGs.
Only real difference I've seen was there are a lot more folks in the EC tunnel selling stuff.
stormsinger
01-21-2020, 11:34 AM
I've been able to find groups with no issue in my 20s. I'm very much enjoying the game so far. My only problem is always a problem since the beginning of the game and that's over pulling. There always seems to be a couple groups in the dungeons that just try to pull absolutely everything which throws the whole zone off balance. It happens in every dungeon. Then there's the soloers who randomly pick off mobs in camps. Basically it causes an endless cycle of hostility in the zones. Can't say I'm annoyed by it but don't fight violence with violence is what I'm getting at I suppose.
Got to Perma, there was one guild group there in their 40s - not sure what they were doing....
That was my guild. We were searching for exp in places because everywhere was over camped. Lguk had 49 people, mistmoore had 44, solb had 47, paw had 19 lvl 35+. And those numbers weren't even the anon/roleplay. We were desperate for a place to get exp. Might have to start enforcing dungeon camps per p99 rules and not letting groups take 2-3 nearby camps. Don't really want to do that but 3-4 mobs exp is better than none 40+.
I've been able to find groups with no issue in my 20s. I'm very much enjoying the game so far. My only problem is always a problem since the beginning of the game and that's over pulling. There always seems to be a couple groups in the dungeons that just try to pull absolutely everything which throws the whole zone off balance. It happens in every dungeon. Then there's the soloers who randomly pick off mobs in camps. Basically it causes an endless cycle of hostility in the zones. Can't say I'm annoyed by it but don't fight violence with violence is what I'm getting at I suppose.
It's because you get better exp mass pulling blues/light blues vs moving to next dungeon/area that is just as crowded and the mobs are harder. IMO should be a exp bonus for encouraging harder content. IE pulling 1 red = 2 yellow = 6 evens = exp of 12 blues = 50 light blues. But that just isn't the case.
cd288
01-21-2020, 12:22 PM
It's because you get better exp mass pulling blues/light blues vs moving to next dungeon/area that is just as crowded and the mobs are harder. IMO should be a exp bonus for encouraging harder content. IE pulling 1 red = 2 yellow = 6 evens = exp of 12 blues = 50 light blues. But that just isn't the case.
I'd agree with that change if they implemented it. Although I'd tone down some of the bonus a bit, since with a full group even untwinked it's pretty easy to take down reds and yellows.
drackgon
01-21-2020, 02:41 PM
Day 1 was great. Sorry late to party. Clearly was crazy day. We rushed to start vox. After clearing a good bit of trash reset... Got back got the kill and our guilds 3rd RBB and 4? White dragon scale. Ported to BB got to phinny and dropped 3 kedge robes... So happy to see raiding is going good. Plus tons of new faces, as well as getting to reach out 2 ex guildies/friends. <3 CASTLE!!
Doktoor
01-21-2020, 04:03 PM
Day 2 was more of the same. RM overcrowded and couldn't get a mob. Got a group in CT again for some great exp. 1/2 way though 42 now. Another 1/2 green-1/2 teal group last night and had a blast. So far, very little douchbaggery.
After the group split up, I went to OOT. People were killing seafuries in a group; people we killing the dino in a group...
I can see an issue for people from 45-50 though. There just isn't a lot of content to exp on.
Doktoor
01-21-2020, 04:30 PM
its classic, 90% of the population never even made it to 40 before kunark dropped
most of you kids are out of touch with how stuff actually was
I would have guessed 80%, but it was definitely the majority.
Hey Naxy, I was the necro in that group. Good times. I also think I was in Rathe Mnts earlier with OP, though I was camping drakes and it is a good quiet spot.
I did see a lot of OOC coordination to kill named HGs.
Only real difference I've seen was there are a lot more folks in the EC tunnel selling stuff.
Good to see you!
I feel a bit slow, having only reached lvl 26 yet. But I was about 30-35 when Kunark came around the first time. So I am still classic. ;)
vBulletin® v3.8.11, Copyright ©2000-2025, vBulletin Solutions Inc.