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Meiva
01-03-2020, 11:06 PM
What are the highlights bois?

zaneosak
01-03-2020, 11:07 PM
Doesn't seem like anything massive much changed in June. July different story. Probably some spells added here and there though.

Daemrius
01-03-2020, 11:10 PM
I did notice travis two tone on my way outta nektulos...

kent247
01-03-2020, 11:11 PM
Ionno

Tethler
01-03-2020, 11:12 PM
Was June enabled? Don't see an official post about it. Most recent still is May announcement.

zaneosak
01-03-2020, 11:15 PM
Was June enabled? Don't see an official post about it. Most recent still is May announcement.

He announced it in broadcast in game.

Tethler
01-03-2020, 11:26 PM
He announced it in broadcast in game.

Ahh gotcha. Sucks being at work :(

MasterCS
01-04-2020, 11:28 AM
For those who are curious, I found the below on the old EQ patch history notes.

JUNE 7, 1999

The EverQuest servers will be coming down tonight at Midnight PDT for a client and server-side update. Listed below are the newly implemented features and bug fixes which will be updated.

General Changes:

Scrolls are no longer lore items - this means that you can have more than one.
Research components were made more accessible on higher level mobs.
Several items will now appear as "Pending Lore" and will become "Lore" in a subsequent update. The servers will only allow ONE 'Lore' item in a character's inventory (that includes the bank) - please make note of any items you own that are 'Pending Lore' - it is YOUR responsibility to have those items sold or traded by the time (approximately one week) we change them to 'Lore.' We will not be responsible for items lost when this change is made.
Zone Enhancements:

Additional treasure has been added to Permafrost Keep, and some of the items already there have been enhanced - now is the time to plan that Permafrost excursion!
The bandits of West Karana are increasing their presence! You'll find more bandit camps there, as well as bandits traveling between those camps and elsewhere.
The spawn rates in many outdoor areas has been increased - this should make it easier to find things to kill.
Bug fixes and newly implemented features:

Charmed and Feared characters can no longer use skills.
The appropriate text message is given while attempting to attack while charmed.
'Procing' (items that cast spells) weapons no longer break Bard's singing.
Players vision will now return to normal if killed while drunk.
Tree Form spells will change the caster into a human male in a zone without trees.
Red and Blue armor will now appear the proper color for AMD users.
While accessing the /bug screen, the in-game chat bar will no longer remain active.
If the inventory window is up and the spell book is open, the user will not remove items from their inventory when clicking on the spell book.
A number of quests were fixed as well as implemented.
A Bad language filter has been implemented. Typing "/filter" will toggle it on and off.
Pets that have been commanded to sit will no longer to appear to stand up while they are supposed to be seated.
While in the full screen view, users may now toggle the translucent overlay backgrounds on and off by pressing the "~" key.
Players may now loot corpses in shallow water or lava by typing "/loot" while the corpse is targeted.
We have implemented an Auto-follow command. To auto-follow another player, target the character, then type "/follow". You must be grouped with the character in order to successfully carry out the command.
A Role Playing switched has been added so that players may identify other characters who wish to make known they are Role Playing. To activate the Role Playing switch, target your character and type "/roleplay", if the character is +PvP, the name tag above their head will appear as a darker shade of Red, whereas a non-PvP players name will appear purple.
If the user drops a backpack containing spells on the ground, the spells will no longer disappear.
Medicine Bags, when dropped on the ground, will no longer vanish.
The proper text is given when a trade window is canceled between players.
Arrows will now be drawn from the quiver is the ammo slot is empty.
Spell Changes:

The Bard spell "Denon's Desperate Dirge" will now require the use of Mana.
No spell or effect that accelerates the process of mana regeneration will work on a Bard.
'/pet report health' will now have your pet message you with a health report.
Lightning Blast (Druid) has been modified to its intended form of finishing the Invoke Lightning series.
When you fizzle, you will lose a less mana then before. The fizzle rate has NOT changed.
There is now a CAP on the amount of mana lost from any single fizzle.
Spell Scrolls are no longer lore items. This means you can hold more than one.
Tuyen's Songs now have range.
Eye of Zomm will no longer work in conjunction with pets - you can now have one or the other. Sorry.
Wave of Enfeeblement (now Vampiric Curse) and Circle of Death (both Necromancer) will not work for the next week or so while we make a fix on them.
Trade Skill Changes:

Jewel Craft - All of the jewelry has had increased magical properties (pre-existing jewelry items remain unchanged).
Fletching - When fletching arrows, they will be produced in sets of 5, instead of 1.
Baking, Blacksmithing, Brewing, and Pottery have been changed to either return items on failure and be able to produce multiple items and quantities on success.
Example:

Baking muffins, success means the player will receive three muffins and retaining the muffin tin, however, when unsuccessful, the player will still get the muffin tin back and lose all other components. Another example would be if a player wishes to sharpen a rusty short sword. If the player succeeds, they will receive a tarnished short sword, however, failure will result in retaining the rusty weapon but losing the sharpening stone.

loramin
01-04-2020, 11:51 AM
I believe the big thing that's not mentioned in the notes is the Plane of Fear.

Fammaden
01-04-2020, 11:57 AM
Fear isn't out, despite the original Nilbog post saying Jan 2020, the timeline for fear is actually next month's patch.

Is there anything in those patch notes that actually changes something on green/teal? Or other changes that went in? I scanned Nilbog's vendor spell spreadsheet and didn't see any new spell additions until next month either.

zillabunny
01-04-2020, 12:47 PM
It's alittle strange because one thing that is very classic was how much info and interaction the staff had with the userbase you could typically go into the chat before char select and see lots of GM's in there chatting about changes and stuff where as here we gets tiny in game announcement that many people missed and no documentation of what has changed or been updated .

Also there was mention of "quakes" which would reset the server I remember many times during those first few months the server would crash and we'd come back to every mob being respawned lol sometimes it was good but sometimes it was very bad lol

Dolalin
01-04-2020, 12:49 PM
Loramin: I found the Plane of Fear release patch, it's late July 1999. Notes were updated and I fixed them again last night as I saw people had been messing with them...

loramin
01-04-2020, 02:09 PM
Loramin: I found the Plane of Fear release patch, it's late July 1999. Notes were updated and I fixed them again last night as I saw people had been messing with them...

:)

Choch
01-04-2020, 03:04 PM
I wish there was an official post about this instead of a server-wide broadcast without any explanation for what has actually changed. I get there are old posts about the changes but I would feel more confident with the changes if it came from an official P99 mod/GM.

Rust1d?
01-04-2020, 04:03 PM
I wonder if research components will drop more or if it was already implemented.

GnomeCaptain
01-04-2020, 06:25 PM
Does this mean the Light stone quest in North Karana is available?

Thanks

Unidus
01-04-2020, 07:47 PM
Does this mean the Light stone quest in North Karana is available?

Thanks

Would be nice if it was I have a few bags of them. I guess I could get on soon and go try it.

Daemrius
01-04-2020, 07:58 PM
I ran through s.ro today and didn't see the quest giver for the lightstone quest. No idea about the NK one. Also I could have missed the quest giver.

Bullfrog
01-04-2020, 08:34 PM
I'm new to P99. Do I have to manually install this patch? Seems to me the one on home page is the same one from December.

cornisthebest
01-04-2020, 08:45 PM
sometimes you do have to update, sometimes not. it seems this is one of those times where you do not have to

Frug
01-04-2020, 11:09 PM
Does this mean the Light stone quest in North Karana is available?

Thanks

It is not. I tried giving a LS to Mryslin and... she took it. No book. Waiting for Fear patch to try again.

cd288
01-05-2020, 04:57 AM
Fear isn't out, despite the original Nilbog post saying Jan 2020, the timeline for fear is actually next month's patch.

Is there anything in those patch notes that actually changes something on green/teal? Or other changes that went in? I scanned Nilbog's vendor spell spreadsheet and didn't see any new spell additions until next month either.

I think a lot of those changes don’t actually affect the server. Such as Charmed mobs not using skills and Karana bandits etc.

Frug
01-05-2020, 10:39 AM
I think a lot of those changes don’t actually affect the server. Such as Charmed mobs not using skills and Karana bandits etc.

Yay, now the autist level 25's have more bandits to camp!

Fawqueue
01-05-2020, 01:59 PM
Wasn't Bonds of Force supposed to be introduced with this patch?

annali
01-05-2020, 03:23 PM
No Bonds of Force should be next month.

arh555
01-05-2020, 07:48 PM
Wasn't Bonds of Force supposed to be introduced with this patch?

I thought it was as well but double check the patch notes and it was early July 1999. So should be getting it next patch.

Benanov
01-06-2020, 10:58 AM
Yay, now the autist level 25's have more bandits to camp!

I'm fairly sure all those camps are already populated and were at launch.

gladeous
01-06-2020, 03:10 PM
Has the Bard AoE limit increased yet?

cd288
01-06-2020, 04:14 PM
I'm fairly sure all those camps are already populated and were at launch.

Yup. That was my point