View Full Version : Refresh classic eq on p1999 with this one weird trick
Change the zems on all the dungeons!
Knock down HK and guk to something sensible. Boost Runnyeye, splitpaw, etc.
It wouldn't not be classic because the current zems are guesses so whatever they were replaced with would be just as valid.
This is posted pretty frequently.
How do you they havent already done this? Start checking every zone.
zodium
12-20-2019, 05:38 PM
This is posted pretty frequently.
How do you they havent already done this? Start checking every zone.
i just checked every single zone, its still the same
Ltldogg
12-20-2019, 09:08 PM
Change the zems on all the dungeons!
Knock down HK and guk to something sensible. Boost Runnyeye, splitpaw, etc.
It wouldn't not be classic because the current zems are guesses so whatever they were replaced with would be just as valid.
Agree!
Tethler
12-20-2019, 10:04 PM
pretty sure the zem on paw was very close to guk
also when you consider downtime from lack of mobs sometimes you get more xp in other zones
This is relevant for the people that insist on packing into already full zones. Sure, xp per mob is better, but if you kill double the mobs in a more open zone, you'll level faster.
Bazia
12-21-2019, 12:55 AM
i dont care if they dont raise anything just bring down guk/high hold
they are just too much damn better than anything else, its better to get like 10 mobs an hour in those zones than 100 mobs in any other zone
larper99
12-21-2019, 02:41 PM
Change the zems on all the dungeons!
Knock down HK and guk to something sensible. Boost Runnyeye, splitpaw, etc.
It wouldn't not be classic because the current zems are guesses so whatever they were replaced with would be just as valid.
Why not shuffle rare drops too?
korzax
12-21-2019, 06:18 PM
Hey, maybe one of the many other emu's has done some of these things.
Dreenk317
12-22-2019, 03:55 PM
i dont care if they dont raise anything just bring down guk/high hold
they are just too much damn better than anything else, its better to get like 10 mobs an hour in those zones than 100 mobs in any other zone
I know math is hard, but you must be an american, because your numbers are waaaaaaaaaaaaaay off.
HHK gives double the exp of a normal zone, i.e. east commonlands.
100 mobs at 10 exp each is 1000 exp.
10 mobs at 20 exp each is 200 exp.
......... I get your point, but people make themselves look really petty and dumb when they pull random numbers out of there ass.
azxten
12-22-2019, 11:20 PM
If the wiki ZEMs are right and the recently bug reported ZEMs are used there will be much wailing and gnashing of teeth very soon. I think 80 is classic and the super zones are at 150 or something? Zones are twice the bonus as existed in classic.
I know math is hard, but you must be an american, because your numbers are waaaaaaaaaaaaaay off.
HHK gives double the exp of a normal zone, i.e. east commonlands.
100 mobs at 10 exp each is 1000 exp.
10 mobs at 20 exp each is 200 exp.
......... I get your point, but people make themselves look really petty and dumb when they pull random numbers out of there ass.
"their". Must be European.
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