View Full Version : Belt Quest XP Reduced?
Prova
12-16-2019, 01:55 AM
Just handed in 15 belts on my level 6 chanter (had just dinged prior to the run). I got not quite 4 yellow bubbles from the hand ins. Unless I'm remembering wrong, my bard (with a 40% xp penalty) got substantially substantially more at a similar level. Is anyone experiencing similar?
Dolalin
12-16-2019, 02:57 AM
A reduced ZEM would cause this I think...
Man0warr
12-16-2019, 03:11 AM
Even if they changed the values to what you suggested, aren't belt turn ins done in Kaladim which wouldn't have had it's ZEM modified?
Siege
12-16-2019, 03:11 AM
Glad I sold all of mine when the market was hot.
Dolalin
12-16-2019, 03:17 AM
Even if they changed the values to what you suggested, aren't belt turn ins done in Kaladim which wouldn't have had it's ZEM modified?
Good point, would need testing.
Hibbs
12-16-2019, 03:29 AM
Yea that would be pretty lame. A quest should be a flat "This is what you get" and not have modifiers. Is what it is I guess lol
Dolalin
12-16-2019, 03:40 AM
ZEMs always affected quest xp though. That's classic.
Tethler
12-16-2019, 03:49 AM
ZEMs always affected quest xp though. That's classic.
Did they? Maybe that explains why HHK gobbo ears were amazing before getting nerfed.
Tethler
12-16-2019, 03:50 AM
Just handed in 15 belts on my level 6 chanter (had just dinged prior to the run). I got not quite 4 yellow bubbles from the hand ins. Unless I'm remembering wrong, my bard (with a 40% xp penalty) got substantially substantially more at a similar level. Is anyone experiencing similar?
Which belts and where did you hand in? CB belts? DF belts?
Zeboim
12-16-2019, 04:51 AM
Why in the world would they nerf those at this point? What actual reasoning could there even be?
Hibbs
12-16-2019, 05:27 AM
Why in the world would they nerf those at this point? What actual reasoning could there even be?
Keeping things "fresh" haha
flacidpenguin
12-16-2019, 07:38 AM
I remember CB belts being amazing during live. They gave a ton of exp.
Prova
12-16-2019, 09:52 AM
CB belts. My friend also did handin at the same time and the xp was I think less than half of what the website would have indicated.
turbosilk
12-16-2019, 12:30 PM
Belts are very common. That much exp for only 16 sounds right.
Prova
12-16-2019, 12:37 PM
Not sure what common has to do with the XP per turn in.
I got about 78-79% of a level from 15 belts. That is 5.2% per belt. P99's own wiki has level 6's receiving 10-11% per belt. I'm a high elf enchanter with a 10% penalty. Does not compute.
https://wiki.project1999.com/Crushbone_Belts
this user was banned
12-16-2019, 12:47 PM
Are you turning in 4 belts at a time?
Is it possible you turned in some belts that looked like a Crushbone belt but were actually the Rawhide belts that drop from the Legionnaires?
http://wiki.project1999.com/Raw-hide_Belt
I've done this plenty of times by accident.
Prova
12-16-2019, 12:56 PM
One at a time. I was killing low level centurions - they don't drop raw hide.
turbosilk
12-16-2019, 01:46 PM
Does the wiki state a single belt gives 10%?
They are so common that turn ins are usually 4 at a time
Fireblade7
12-16-2019, 02:13 PM
Are you turning in 4 belts at a time?
Is it possible you turned in some belts that looked like a Crushbone belt but were actually the Rawhide belts that drop from the Legionnaires?
http://wiki.project1999.com/Raw-hide_Belt
I've done this plenty of times by accident.
Ugh I have definitely bought raw hide belts and shoulder pads before and discovered that when turning them in :(
cd288
12-16-2019, 02:47 PM
Does the wiki state a single belt gives 10%?
They are so common that turn ins are usually 4 at a time
Being common has nothing to do with the quest reward.
Belt XP per turn in does seem low. Turning in that many belts at level 6 should absolutely have at least taken you significantly into level 7 (even with a 10% EXP penalty for casters). They would have done so on Blue, so the XP values must have been adjusted in some way on Green I think.
Prova
12-16-2019, 02:50 PM
It's been consistently higher on Teal prior to the most recent patch as well. I've probably handed in 200-300 over various alts in the last few weeks. The amounts right now are much lower than I was experiencing as recently as last week.
Dolalin
12-16-2019, 03:22 PM
I would be very curious to see if people think Crushbone XP is slower now than before...
Prova
12-16-2019, 08:22 PM
Considering the turn-ins are not in Crushbone, I'm not sure how that's relevant.
My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp. This is roughly as much as I got at level 17 a week ago for the same number of belts/same xp penalty.
I think they reduced the XP by half.
Entee
12-16-2019, 09:15 PM
Last night on my level 11 Necro I turned in 29 belts and 8 Lego pads. It took me from 1.5 bubbles to 3.5 bubbles, so around 40% ish of level 11.
solleks
12-16-2019, 09:22 PM
Perfectly tuned machine, bravo
zillabunny
12-16-2019, 10:37 PM
I dont get why they do fucking idiot shit like this but leave in stuff like pet attacking macros or recharging...
Stuff like this takes the fun out while having pet attack is the neck beard shit that caters to RMT ...
Oh wait...
Widan
12-16-2019, 11:40 PM
Custom classic strikes again
stewe
12-17-2019, 12:45 AM
Oh no the horror, you mean you might have to actually grind exp from non green conning mobs, the absolute horror, im sorry this is happening to you.
Furitor
12-17-2019, 01:27 AM
To be fair, people buy these off newbies to level their alts. In return newbies get money. Now the economy is less of an economy, but *shrug* guess we'll have to PL the old fashion classic way and still take green conning mobs away from people (probably worse).
sajbert
12-17-2019, 02:12 AM
To be fair, people buy these off newbies to level their alts. In return newbies get money. Now the economy is less of an economy, but *shrug* guess we'll have to PL the old fashion classic way and still take green conning mobs away from people (probably worse).
Absolutely. Being able to sell belts/chips/ears for a small bit of cash helps newer players considerably, which I think is a good thing. Older players using it to power level alts, I don’t really see the issue and in fact prefer it to some monk twink clearing the entire dungeon solo with his fungi regen and whatnot.
If it’s not true to classic I don’t see the rationale behind the changes but it’s not like it changes all that much for the worse.
Jadian
12-17-2019, 04:20 AM
having pet attack is the neck beard shit that caters to RMT ...
I'm probably going to regret this.... but explain how you think A leads to B here.
Caliph
12-17-2019, 05:51 AM
Got a bag of these from Lesser Faydark while camping the Orc Chief. Turned them in at 21 and my exp bar didn't move at all. It definitely moved at this level before today.
cd288
12-17-2019, 01:41 PM
Got a bag of these from Lesser Faydark while camping the Orc Chief. Turned them in at 21 and my exp bar didn't move at all. It definitely moved at this level before today.
To be fair, at level 21 your XP bar shouldn't move significantly for turning in CB belts at all
cd288
12-17-2019, 01:44 PM
I dont get why they do fucking idiot shit like this but leave in stuff like pet attacking macros or recharging...
Stuff like this takes the fun out while having pet attack is the neck beard shit that caters to RMT ...
Oh wait...
By pet attack macros do you mean the ability to create a button that says /petattack rather than having to type it yourself each time? In what way does that cater to RMT?
Dreenk317
12-17-2019, 02:44 PM
By pet attack macros do you mean the ability to create a button that says /petattack rather than having to type it yourself each time? In what way does that cater to RMT?
I believe hes referring to the ability to pet track mobs and know if they have spawned or not. And I suppose it relates to RMT because it's possible to sell items you get off named mobs that you might of found out were up by pet tracking them?
Dolalin
12-17-2019, 03:05 PM
RMT is also a dirty word in Britain, but for other reasons...
To be fair, people buy these off newbies to level their alts. In return newbies get money. Now the economy is less of an economy, but *shrug* guess we'll have to PL the old fashion classic way and still take green conning mobs away from people (probably worse).
Problem with that is it is considered "Monopolizing most or all of the kills in an area".. unless you are only taking a couple mobs in which that is pointless.
Zeboim
12-17-2019, 03:27 PM
Connecting pet tracking to RMT is the kind of galaxy brain thinking I visit these forums for.
senna
12-17-2019, 03:31 PM
Are you guys new around here? This is literally the entire aspect of p99. They constantly tinker and tune the game to make it more of a grind. Everyone knows about, or a great money camp is found? Nerfed. All quests that were repeatable for good exp/plat for the level range? Nerfed or removed. Is an item godly? drop rate will be Nerfed. Is an ability/spell too good? ninja nerfed.
Anything related to XP/plat/item farming is not classic on this server. These things will always be tuned downwards.
Its classic 'custom'.
Jimjam
12-17-2019, 03:41 PM
Nothing more classic than unwarranted nerfs!
Telin
12-17-2019, 04:05 PM
About a dozen popular quests were reviewed using classic sources. Some quests had experience decreased, some increased. Some now even reward more coin than before. So these adjustments were not custom in anyway.
If you find direct evidence contradicting a result, please post it on the bug forums.
zillabunny
12-17-2019, 04:30 PM
About a dozen popular quests were reviewed using classic sources. Some quests had experience decreased, some increased. Some now even reward more coin than before. So these adjustments were not custom in anyway.
If you find direct evidence contradicting a result, please post it on the bug forums.
Post from 2001 wow that was hard!
Erati
12-17-2019, 04:35 PM
Post from 2001 wow that was hard!
So he turned in 48 belts and only got 1.5 levels at lvl 8.
Sounds like the nerf lines up with classic values. Good find.
zillabunny
12-17-2019, 04:39 PM
48 belts was 1.5 levels,
vs a previous post in this thread..
"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."
you see that lining up, maybe i'm off
Erati
12-17-2019, 04:43 PM
48 belts was 1.5 levels,
vs a previous post in this thread..
"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."
you see that lining up, maybe i'm off
Well I just know 48 belts before the patch woulda been like 3 levels.
So the nerf is in right direction, we also dont know how many other dude turned in “full inventory” doesnt say much...plus theres diminishing returns on this as you level.
Nerf likely a bit strong but prob bc it was so previously broke.
wish I did my alts two weeks ago QQ
korzax
12-17-2019, 08:24 PM
I believe hes referring to the ability to pet track mobs and know if they have spawned or not. And I suppose it relates to RMT because it's possible to sell items you get off named mobs that you might of found out were up by pet tracking them?
Well, that is classic behaviour
Kohedron
12-17-2019, 08:45 PM
Something something "that's classic"
something something /list
48 belts was 1.5 levels,
vs a previous post in this thread..
"My friend just turned in an entire inventory of belts at level 9 and got 2.5 bars of xp."
you see that lining up, maybe i'm off
he forgot to mention the "entire inventory" was without using bags hahaha =D i kid, i kid.
Velerin
12-17-2019, 09:11 PM
It was probably too good before. I bought like 20 DF belts last week and got like 10% to finish level 24.
Furitor
12-17-2019, 09:33 PM
Problem with that is it is considered "Monopolizing most or all of the kills in an area".. unless you are only taking a couple mobs in which that is pointless.
Fair enough, but for already overpopulated areas (despite the daily threads saying to merge Green and Teal) it will definitely affect some camps, esp. during prime time.
That said, there looks to be evidence that this is in line with classic values, so guess we should live with it :)
I wounder if they Nerfed the belts because low lvls would petition all the time how multiple high lvls are farming everything in Crushbone.
Lucky for me I did the belt trick on an alt prior to this nerf.
200 belts got me from lvl 2 to 14
cd288
12-18-2019, 03:20 PM
About a dozen popular quests were reviewed using classic sources. Some quests had experience decreased, some increased. Some now even reward more coin than before. So these adjustments were not custom in anyway.
If you find direct evidence contradicting a result, please post it on the bug forums.
Thanks for clarifying. Will the staff be posting the sources for the information used to make the determination? That would be helpful for everyone to see I think.
Took about 80+ belts to get my lvl 10 dwarf rogue to lvl 11 on blue server - does this sound normal?
Zeboim
12-20-2019, 05:31 AM
Not sure how DF and CB compare, but I took my Cleric from 6 to 14 with about 200 of them.
Not sure how DF and CB compare, but I took my Cleric from 6 to 14 with about 200 of them.
Well these were crushbone belts.... so ill consider this quest - nerfed!
cd288
12-20-2019, 11:14 AM
Bump for Telin (if you don't mind, Telin). What was the evidence used to determine the classic rates?
Man0warr
12-20-2019, 11:32 AM
Probably Allakhazam/Safehouse/Druids Grove archives, really the only forums still intact from 1999-2001.
Erati
12-20-2019, 11:42 AM
25 CB belts was 'around' 4 orange at lvl 8.
Hopefully belt prices come down after this nerf, people still trying to near around 2 plat for em which now seems like robbery.
Telin
03-06-2020, 11:18 PM
Bump for Telin (if you don't mind, Telin). What was the evidence used to determine the classic rates?
I first use archives from Everlore, classic-era Zam comments, and Google groups before digging further when needed.
I'll give you one example that should be similar to P99:
Mar 14 2001
Indeed. I am a Level 12 Cleric and for turning in about 12 belts, I get about a half a bubble of XP. Add to that, between 4 and 16 silver PER BELT and some low level armor or item oer belt also which I sell, this quest is VERY worthwhile for me.
And having Gate helps tremendously as an easy portal from Kaladim back to the Kelethin Orc Lift for more killing!
https://everquest.allakhazam.com/db/quest.html?quest=294&p=4#m98461916148774
Jubal
03-07-2020, 01:35 PM
Mar 14 2001
Indeed. I am a Level 12 Cleric and for turning in about 12 belts, I get about a half a bubble of XP. Add to that, between 4 and 16 silver PER BELT and some low level armor or item oer belt also which I sell, this quest is VERY worthwhile for me.
Bigsham
03-07-2020, 04:55 PM
Lol reading a few posts from 2001 is determining shit on this server lolol
cd288
03-09-2020, 10:05 AM
I first use archives from Everlore, classic-era Zam comments, and Google groups before digging further when needed.
I'll give you one example that should be similar to P99:
https://everquest.allakhazam.com/db/quest.html?quest=294&p=4#m98461916148774
Interesting and thanks for responding. And I assume the staff just lives with the fact that the EXP per turn in may have fluctuated with different patches throughout the era (i.e. we just have to go with whatever the most recent classic era info that we have is).
cd288
03-09-2020, 10:06 AM
Lol reading a few posts from 2001 is determining shit on this server lolol
Yet another of your ignorant posts. How would you propose we figure things out for parts of the game where there simply isn't any other information available? Would you prefer the staff just make it up?
Telin
03-09-2020, 10:49 AM
Interesting and thanks for responding. And I assume the staff just lives with the fact that the EXP per turn in may have fluctuated with different patches throughout the era (i.e. we just have to go with whatever the most recent classic era info that we have is).
Because of the popularity of this quest, there were multiple sources describing the experience earned. This quest was tested with multiple class and race combinations to agree to the research found. Most quests don’t have timeline adjustments on experience except for instances like the bread quest because the nerf was well documented.
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