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View Full Version : Will Exp Quests ever go back to normal?


mittens69
11-26-2019, 06:06 AM
Just curious. Folks are spread out now.

CoBull
11-26-2019, 11:37 AM
I’m wondering the same thing.

Cen
11-26-2019, 11:41 AM
All normal exp quests seem fine to me besides the level 1 exploity ones. Fangs, belts, etc seem insanely level skipping good

Psyborg
11-26-2019, 12:21 PM
All normal exp quests seem fine to me besides the level 1 exploity ones. Fangs, belts, etc seem insanely level skipping good

Bone chips were not classic last I checked. They aren't giving much at all.

loramin
11-26-2019, 12:28 PM
This is a tough one. On the one hand ... CLASSIC! Isn't that supposed to be what Green/Teal is all about? Not turning in the most popular quests is very un-classic.

But ... of course so was increased spawn rates on launch. Clearly we don't want people shooting up in level, especially if those quest gave unclassic XP in the first place. And keep in mind, plenty of people probably have stacks of those items saved up in case the nerf is removed.

Personally I'd just like to see a compromise. The current nerfed XP is clearly unclassic, but original Blue levels probably were too. Just split the difference, make the quests give good XP ... but not "crazy shoot up in levels" good, and we'll be classic(-ish) without people getting insane levels from such quests.

ldgo86
11-26-2019, 01:08 PM
Kaladim Bone Chip quest could use a slight buff to make it equal to Felwithe quest, I don’t see any harm in that.

Wwen42
11-26-2019, 01:15 PM
Felwithe and Wolfe in Qeynos seemed ok.

Zeboim
11-26-2019, 01:51 PM
Does it really matter at this point if someone uses bone chips they've been holding onto for a month to level their alt to level 12? I don't even have any or intend to level an alt for a while, but I think it would be a good thing if just so that newbs can sell bone chips for decent prices to get their starter plat. The Bone Chip trade has always been an essential part of the Classic economy.

Vizax_Xaziv
11-26-2019, 01:53 PM
All normal exp quests seem fine to me besides the level 1 exploity ones. Fangs, belts, etc seem insanely level skipping good

CB Belts / Pads and DF Belts are definitely giving "normal" xp rewards.

8 belts + 4 pads @ level 13 gave me 3 yellow bubbles just last night.

sentinel
11-26-2019, 01:58 PM
Right, it is silly to keep bone chips nerfed, but to leave CB belts/pads unnerfed.

FREE THE BONE CHIPS

M1das
11-26-2019, 02:05 PM
I agree that the initial surge is over. Both Green and Teal are damn near equal in player numbers. I've seen a good range of levels on at all times. Please adjust the quest xp back to normal.

cd288
11-26-2019, 03:05 PM
This is a tough one. On the one hand ... CLASSIC! Isn't that supposed to be what Green/Teal is all about? Not turning in the most popular quests is very un-classic.

But ... of course so was increased spawn rates on launch. Clearly we don't want people shooting up in level, especially if those quest gave unclassic XP in the first place. And keep in mind, plenty of people probably have stacks of those items saved up in case the nerf is removed.

Personally I'd just like to see a compromise. The current nerfed XP is clearly unclassic, but original Blue levels probably were too. Just split the difference, make the quests give good XP ... but not "crazy shoot up in levels" good, and we'll be classic(-ish) without people getting insane levels from such quests.

Who cares if people have stock piled bone chips? The respawn times are back to normal, people are spread out all over the place, and everyone has done the grind on their mains. Why does it matter if people use bone chips to level up a random alt like everyone did back in the day on classic?

It also helps increase the market for bone chips in general, so lowbies starting fresh can get some more plat for their skeleton farming efforts.

Evets
11-26-2019, 03:59 PM
the belts and pads kill groups in other areas I've found. On the progression servers I'd always head down to unrest at level 11 or 12... it seems like a level 15 minimum zone here. Which I guess is ok.. just surprised me.

flacidpenguin
11-26-2019, 04:09 PM
Bandit sashes give ok exp but not near the exp they used to.