PDA

View Full Version : Game Mechanics: Secondary factions should not be adjusted when primary faction is maxed/bottomed


Dolalin
11-11-2019, 11:51 AM
Until November 2000, it was not possible to raise or lower secondary factions via quests or mob kills once your primary faction had topped or bottomed out.

Patch message:


- Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its maximum or minimum. Players will now be able to further modify associate factions in the appropriate direction.

https://wiki.project1999.com/Patch_Notes#November_29.2C_2000


An example:

An adventurer kills an Orc Centurion in gfay. He receives the following faction messages:


Your faction standing with CrushboneOrcs got worse.
Your faction standing with IndigoBrotherhood got worse.
Your faction standing with EmeraldWarriors got better.
Your faction standing with FaydarksChampions got better.
Your faction standing with StormGuard got better.


Here, CrushboneOrcs is the primary faction, and IndigoBrotherhood is an "associate" faction.

If CrushboneOrcs were already bottomed out, further IndigoBrotherhood faction adjustments were not processed. The messages were displayed after a kill, but no faction modification was made in the db. You could kill orcs until you're blue in the face, and your IndigoBrotherhood would never drop a single point further.

Likewise for mobs (and quests) with positive faction hits. Once the primary faction was maxed, positive factions lower down would display an adjustment, but no adjustment would actually take place in the database.

This is important because it was classically almost impossible until this patch to become non-KOS in Cabilis through the bone chip quest with Trooper Mozo, for example, without massive trickery and strategic planning. Because once your LegionOfCabilis was maxed, the Crusader and Shaman factions would stop raising. If you had gotten LegionOfCabilis too high before starting the bone chip turn-ins, you would never become non-kos to Crusaders and Shamans.

An old post from MonklyBusiness talks about this (regarding human monks getting non-kos in Cabilis):


Originally posted by Grazel

From the latest path message :

"Corrected an older bug that would cause people to stop gaining or losing faction with associates when the primary faction was at its maximum or minimum. Players will now be able to further modify associate factions in the appropriate direction. "

you shouldn't have to go through all the trickery anymore, just go kill stuff


https://www.tapatalk.com/groups/monklybusiness43508/faction-human-monks-and-cabalis-t682.html

Dolalin
01-12-2020, 04:02 PM
This guide on raising Cabilis faction from the Knight Watch website is another good guide to how this worked, as it explains how you cannot get secondary faction raises once your primary raise is maxed out:


A common question these post-Kunark days is how to fix their faction in Cabalis. The Iksar are secretive, and by default hate everyone. Fixing faction with the guards is easy for anyone who fights in Kunark, but NathanBouk devised a way to be liked by everyone in the city. It's very tedious, and a tad tricky, but if you really want access to the central city of Kunark, it might just be for you.
First, a little on the numeric side of faction. Internally, faction are represented as a signed integer number. This number ranges from -2000 (scowling) to +2000 (warmly). Dubious is located at -500, and indifferent at 0. The Cabalis factions are as follows:

LegionsOfCabalis - Iksar guards
Crusaders of Greenmist - Iksar shadowknights
CabalisResidents - Cabalis merchants
SwiftTails - Iksar monks
BroodOfKotiz - Iksar Necromancers
TheForsaken - Renegade Iksar, killing these mobs improves BroodOfKotiz faction

The key to this fix is the Trooper Mozo bone chip quest located in the Field of Bone. Bone chips are stackable and easily found or (hopefully) purchased. You merely give him 4 bone chips at a time (stacked will work), and in return get faction with all Cabalis faction except the necromancers. Also, note that if you do any of the other faction quests, you will get +3 points to LegionOfCabalis, but only +1 to the others, which can make it difficult or impossible to become well liked in the rest of the city.

In order to do this quest, you will first need to be non-KOS to the guards, unless you are a rogue that can sneak, or a bard with an Iksar Mask. The key to getting your faction fixed with Cabalis is to become just barely glowered at. This will take about 500 faction hits from Frogloks, Sarnaks, Renegade Iksar, or Goblins. Which should you kill? If you're starting from scratch, and about to go butcher a slew of greens, think about the following. Killing sarnaks has a small chance of obtaining a Sarnak Earring of Station (a very nice nodrop earring). Killing renegade Iksar (TheForsaken) will give you necro faction. Killing goblins improves your Firiona Vie faction. The all important part of this is to stop when you are just barely glowered at there.

Now the fun part. Once you are glowered at by the guards, you need to get alot of bone chips. If you worship Cazic Thule or are Agnostic, you will start at -1000 to all faction in Cabalis. If you worship Innorukk or Bertoxxulos you start out -1000 to guards, -1300 to everyone else, and -2000 to the residents. If you killed 500 things for faction hits, you can do the bone chip quest 1500 times for 1 faction point per quest. That's a total of 6000 bone chips, so get to work. If you plan on getting bone chips yourself, you should go to the Paineel newbie zone. You can rack up about 2 backpacks full of bone chips in about an hour and a half. Of course a better way is to pay newbies for them. You'll probably have to pay 2pp per stack of 20 bone chips, perhaps more. A good place to buy them is in the field of bone, or Kurn's tower. You'll have to make multiple trips to Mozo to turn in that many bone chips.

Beware! Not all the guards are LegionsOfCabalis. The Crusaders that patrol Field of Bone are still KOS to you. Avoid them as they are Shadowknights, but on the Necro faction. Use invis (they can't see invis) and sneak up to Mozo, and get a ways behind him. Then begin turning in your bone chips. You might want to invis and wait if a Crusader walks by.-

If you killed too many goblins or whatever before you began turning in bone chips, you might be in trouble. Once your faction gets to +2001, you no longer receive any faction hits from doing the bone chip quest, and you might not be able to get non-KOS to the SK guild and merchants. If you killed more than 1200 mobs, you will be unable to fix your faction with bone chips. You then need to lower your LegionsOfCabalis faction to continue, which leaves two horrible options:

Kill a Trooper (Good luck0
Do the Drolvarg teeth quest in FV (turn in 4 teeth)
What about the necro's? Once you have fixed your faction with the rest of Cabalis, it's easy to fix your necro faction. Simply find a renegade Iksar camp (Iksar Manslayers or Bandits, any TheForsaken mob will do) and camp it until you stop getting hits. It will probably take about 800 to get to dubious.

After doing this, you probably want to bump up your CabalisResidents faction a bit more. The way to do this is with the Curscale armor quest, given by a the bristle silk merchant in the Haggle Baron's building. Although you will be KOS to him, he will treat you as if you were dubious, and let you do the quest. You must fill a container with 8 curscale skins, combine it, and return it. Do this until you are able to buy and bank in the city. Make sure to do the bone chips first, though.

You should still be wary of your new found friends. A bug exists where if you log in next to a mob that you've fixed the faction for, it may still attack you, as it takes a second or two for it to apply the faction changes you've worked hard for.


http://web.archive.org/web/20010609193530/http://interealms.com/shadowknight/guides/CabFaction.html

Sunderfury
01-13-2020, 01:16 AM
Fyi previously documented here

https://www.project1999.com/forums/showthread.php?t=6251&page=2