View Full Version : Ring of the Dead on Green/Teal
Danger
11-09-2019, 05:24 PM
https://wiki.project1999.com/Ring_of_the_Dead
Has anyone gotten one yet? Is the quest working as intended and is the recharge quest functioning?
Vizax_Xaziv
11-09-2019, 05:39 PM
Yet another example of Selective Classicism?
Videri
11-09-2019, 05:53 PM
It's my understanding you only get the Ring of the Dead if you have Ally faction. Is that the case?
If so, it's possible no one has achieved this on a DE Necro or Shadowknight, since it will require a lot of grinding of a very small number of mobs: the Gnome in Crushbone, two particular Gnomes in LFay, or one or two more Gnomes elsewhere. See The Dead on the Wiki (http://wiki.project1999.com/The_Dead).
Danger
11-09-2019, 06:11 PM
according to nilbog (https://www.project1999.com/forums/showpost.php?p=234132&postcount=5) u need warmly
Amiable to obtain, warmly to recharge, assuming it's the same as it was on Blue (it should be).
Currently usable by all from inventory, but nerfed to must equip before Kunark(per resolved bug report from Blue classic era).
FYI Ally factions don't exist for a long time.
Amiable to obtain, warmly to recharge, assuming it's the same as it was on Blue (it should be).
Currently usable by all from inventory, but nerfed to must equip before Kunark(per resolved bug report from Blue classic era).
FYI Ally factions don't exist for a long time.
It wasn't usable by people that couldn't wear it on the green beta. =x
stewe
11-09-2019, 06:59 PM
It wasn't usable by people that couldn't wear it on the green beta. =x
Good, things like this should be fixed at the beginning anyway, there is a reason they were nerfed in the first place, all these exploitable items should be fixed from the start. Why is it ppl on this server seem to love using exploited/broken items knowing they are broke but using them anyway, truly sad.
Cuktus
11-09-2019, 11:34 PM
Good, things like this should be fixed at the beginning anyway, there is a reason they were nerfed in the first place, all these exploitable items should be fixed from the start. Why is it ppl on this server seem to love using exploited/broken items knowing they are broke but using them anyway, truly sad.
Because its classic
greenspectre
11-10-2019, 12:23 AM
Amiable to obtain, warmly to recharge, assuming it's the same as it was on Blue (it should be).
Currently usable by all from inventory, but nerfed to must equip before Kunark(per resolved bug report from Blue classic era).
FYI Ally factions don't exist for a long time.
Boo to not being able to bind my melee toons in the firepot room!
Boo to not being able to bind my melee toons in the firepot room!
Unless someone has tried it out on live Green or Teal, I don't think assume anything. There was tons of stuff different between Beta and Live, and this very well could be one of them. The worse case scenario from doing the quest is you get an awesome ring for Dark Elf Shadowknights and waste some time being frustrated by the Hilt drop rate.
I suggest anyone doing this have a friend raise up a dark elf necro to level four then bind them at the turn in guy so you can just hand over your thex mallets and mallet stems ready to become thex mallets then let them gate away. A wizard bound there with the nec to gate them back to WC spires would be best if people are serious about getting complete heal swords and rings of the dead.
Melee binding at pots requires locket (except de sk). It's possible, especially if you get a few of them to make recharges cheaper. IIRC it's about 10kpp to buy back from vendor, so having 3-4 to recharge at the same time makes it a lot cheaper. Farm up your plat and get your friends to camp lockets with you!
I expect there will be a cartel selling the binds, much like it was on Blue.
https://wiki.project1999.com/Guide_to_Recharging_Items
20k... prepare to farm trolls and sell manastones people.
Danger
11-10-2019, 05:36 PM
ring of the dead recharge, a comfy 10 gold, CHADowKnight master race strikes again
rip there was no achievement for ring of the dead
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