Log in

View Full Version : Camp Etiquette


cd288
11-07-2019, 09:07 PM
Can we talk camp etiquette here? Curious to see what peoples' opinions are on this. Both myself and other players over the past week have seen multiple instances of a duo or trio camping a quite popular lower level camp and refusing to either let others join their group or otherwise split the camp. For example, camps in Blackburrow, or the Karana bandits, or EC/WC Orcs.

Now, I know technically per the rules they have to be willing to split the camp. But my question is more about refusing to let people join the group, even if it's non-hybrid classes. What do you guys think about that? Is that acceptable? When I've asked people refusing to let other people join their group they seem like they legitimately don't think it's rude or greedy.

Arcticflava
11-07-2019, 09:14 PM
Where they there first?

/thread

norova
11-07-2019, 09:18 PM
Nobody is obligated to group with you.

Widan
11-07-2019, 09:20 PM
6 man groups are terrible experience on a crowded server because you just don't have enough mobs to kill. 1-3 people seems ideal for most 'camps' on here until things thin out more.

cd288
11-07-2019, 09:20 PM
Nobody is obligated to group with you.

Of course no one is obligated to. My question wasn't whether they are obligated to. My question was do people not find this to be a rude thing to do at a very popular camp?

dekova
11-07-2019, 09:22 PM
Where they there first?

/thread

Pretty much this. Find some people lfg and go explore. Norath is a big place.

norova
11-07-2019, 09:24 PM
I'll try again. I'll even include your own question(s) this time:

But my question is more about refusing to let people join the group, even if it's non-hybrid classes. What do you guys think about that? Is that acceptable?

Yes, it is acceptable. Nobody is obligated to group with you. Sure, it's rude if they're assholes about it, but you aren't entitled to a spot in a group just because you show up.

cd288
11-07-2019, 09:24 PM
Pretty much this. Find some people lfg and go explore. Norath is a big place.

So you don't see an issue with holding down an extremely popular leveling camp with like a duo and refusing to let anyone else in?

strawman
11-07-2019, 09:25 PM
go explore

but zems make fighting over the scraps in guk and unrest better than getting whole camps to yourself in all the other zones

Arcticflava
11-07-2019, 09:26 PM
Of course no one is obligated to. My question wasn't whether they are obligated to. My question was do people not find this to be a rude thing to do at a very popular camp?

I find your entitlement to a camp that was occupied before you arrived to be rude, as well as the negative connotation you place on people who simply arrived before you.

Tecmos Deception
11-07-2019, 09:27 PM
Nobody is obligated to group with you.

This.

And really if you call someone who doesn't want to group with you a dick... you're a snowflake.


I find your entitlement to a camp that was occupied before you arrived to be rude, as well as the negative connotation you place on people who simply arrived before you.

This.

Widan
11-07-2019, 09:28 PM
So you don't see an issue with holding down an extremely popular leveling camp with like a duo and refusing to let anyone else in?

Maybe you can offer them platinum next time to offset the lower experience they will get by grouping with you.

cd288
11-07-2019, 09:29 PM
I find your entitlement to a camp that was occupied before you arrived to be rude, as well as the negative connotation you place on people who simply arrived before you.

Idk. For your average camp it doesn't really bother me. Nor would it bother me for a valuable higher level camp. But at low levels it just seems sort of unnecessary to min/max your EXP such that at like the top most popular low level camps you tell everyone who asks to join to go screw themselves. It's lower levels and we're all here to (apparently) play a social game and have some fun.

Josa
11-07-2019, 09:44 PM
If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.

Qtip
11-07-2019, 09:58 PM
Always some retard who gets triggered because people would rather play the game effectively and not spend a friday night grinding 1 yellow bubble of exp, so someone doesnt get left out.

Using everquest to socialize is like using cocaine to lose weight. Theirs more effective ways.

cd288
11-07-2019, 10:11 PM
If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.

Of course it’s their camp I wasn’t disputing it (although technically I believe they have to split it if people ask).

I was more talking about not letting people join a group. For me, I’ve always invited people if we have a free spot. It’s EQ. Its supposed to be about being social and having fun (I.e. the “journey” that everyone talks about); not maximizing every ounce of EXP per minute that you can.

Jack N
11-07-2019, 10:19 PM
Keeping your group low numbers at a popular (good) camp is one of the great joys of Everquest.

aaezil
11-07-2019, 10:24 PM
Lots of small orc huts for example can only have like 4-5 mobs every 6:40. Thats decent xp for a duo or trio but terrible for a group of 6. You are both better off not being together there.

kaluppo
11-07-2019, 10:40 PM
As long as they can hold the camp down and kill all the spawns then it's fine. They don't have to fill the group if they don't want to.

If this is orc hill with lots of mobs then maybe it's kind of bad not to fill a group. But if it's a derv camp with 4 spawns then absolutely it's fine to hold down with a 3 man group and not invite others.

Danth
11-07-2019, 10:41 PM
Quite often nowadays I prefer to solo or duo with the wife over grouping with more folks. There's a variety of reasons that may be the case, ranging from wanting peace and quiet, to doing stuff around the house and wanting to be able to frequently AFK, to simply prefer going at our own rate without feeling like we're slowing anyone else down. Don't think having such a preference makes me a jerk, but if someone feels that way I'm not going to lose any sleep over it.

Danth

Fragged
11-07-2019, 10:41 PM
/facepalm

jijii
11-07-2019, 10:48 PM
you came in here with what basically seems like a disingenuous "question" about, what do we think about people having 3 man camps. because the instant anyone didn't share your opinion you're not having any of it.

you didn't want to know what anyone thought.

Tecmos Deception
11-07-2019, 11:06 PM
There's a variety of reasons that may be the case, ranging from wanting peace and quiet, to doing stuff around the house and wanting to be able to frequently AFK, to simply prefer going at our own rate without feeling like we're slowing anyone else down. Don't think having such a preference makes me a jerk, but if someone feels that way I'm not going to lose any sleep over it.

Danth

Tecmos liked a post.

Spock2020
11-07-2019, 11:42 PM
I have to agree. Why would you take more people if you got enough people to clear the camp.Looks bad to you but looks win-win to them.

Donkey Hotay
11-07-2019, 11:48 PM
I duo almost exclusively. When we first started, we were into the whole group dynamic and meeting new people but the vast majority of the time, the additional persons were content to AFK while we duo'd for them or looted every damn corpse. After awhile, we realized you guys just all suck and went our own way. HTH.

Natewest1987
11-07-2019, 11:52 PM
I see where you’re coming from, because this was a very annoying thing to deal with at launch. Things were so so crowded, and there were more than a few duo pet class groups out there kicking things down. But you’ll eventually be in their position and want to make the same decision and you’ll have every right to do so, too

cd288
11-07-2019, 11:52 PM
you came in here with what basically seems like a disingenuous "question" about, what do we think about people having 3 man camps. because the instant anyone didn't share your opinion you're not having any of it.

you didn't want to know what anyone thought.

So I can’t engage in a discussion if someone doesn’t share the same opinion? Lol wut

TheRusty
11-07-2019, 11:53 PM
So you don't see an issue with holding down an extremely popular leveling camp with like a duo and refusing to let anyone else in?

Nope, I don't. Even at server release, with people camping spawn points in newbie yards, there were still places to level. The population has thinned out and dispersed through the levels; there's tons of places for you to go gain XP. You're not entitled to a group, and you're not entitled to a particular camp.

Hell, West Karana has like six big bandit camps, and six smaller ones. North Karana and East Karana each have a big camp, and Lake Rathe has two. If all you want is bandits and bandit loot, brother, they're all over the place.

TheRusty
11-07-2019, 11:55 PM
Of course it’s their camp I wasn’t disputing it (although technically I believe they have to split it if people ask).

I was more talking about not letting people join a group. For me, I’ve always invited people if we have a free spot. It’s EQ. Its supposed to be about being social and having fun (I.e. the “journey” that everyone talks about); not maximizing every ounce of EXP per minute that you can.

If your argument hinges on the word "technically," then you already know that you're wrong and are just scraping around for any excuse to claim to be right.

Lesson for life.

cd288
11-07-2019, 11:56 PM
Nope, I don't. Even at server release, with people camping spawn points in newbie yards, there were still places to level. The population has thinned out and dispersed through the levels; there's tons of places for you to go gain XP. You're not entitled to a group, and you're not entitled to a particular camp.

Hell, West Karana has like six big bandit camps, and six smaller ones. North Karana and East Karana each have a big camp, and Lake Rathe has two. If all you want is bandits and bandit loot, brother, they're all over the place.

Fair point. Although with respect to bandit camps specifically the Karana ones have all been consistently camped. A decent amount of the time it seems to be duos and trios although I did see a full group once or twice, but seems to be the minority.

cd288
11-07-2019, 11:57 PM
If your argument hinges on the word "technically," then you already know that you're wrong and are just scraping around for any excuse to claim to be right.

Lesson for life.

That was an aside because the point of my post wasn’t about whether someone is claiming a camp within rules or not. But thanks for the life advice

Bardp1999
11-08-2019, 12:03 AM
People who hog popular camps with 3 of them and then refuse to let anyone join are assholes and not fun people in-game most often. LFG sucks, so I always try to include as many people as I can as long as it makes sense for group comp. If we have 3 priests then im not inviting a cleric, but otherwise I find being kind pays greater dividends down the road and helps forge relationships.

cd288
11-08-2019, 12:14 AM
People who hog popular camps with 3 of them and then refuse to let anyone join are assholes and not fun people in-game most often. LFG sucks, so I always try to include as many people as I can as long as it makes sense for group comp. If we have 3 priests then im not inviting a cleric, but otherwise I find being kind pays greater dividends down the road and helps forge relationships.

Thanks. I try and operate along the same lines.

Donkey Hotay
11-08-2019, 12:18 AM
So neither of you guys can find camps that are open, break them and hold them down yet it's the other folks' fault that you can't follow the guide for fastest xp that you found on Reddit. Yeah, those folks really seem like assholes. Also, there isn't any math that pays off down the line where a 3rd AFKer soaks up the XP that 2 were actively working for.

tl;dr you suck; go back to Reddit

Jack N
11-08-2019, 12:26 AM
Very few 5- and 6-player groups are able to maintain the efficiency to deem it worthwhile, even when the zone/spawns permit it. I guess when you have a full group and you're killing only 50% more than a 3-man group could, though, it's pretty safe.

cd288
11-08-2019, 12:26 AM
So neither of you guys can find camps that are open, break them and hold them down yet it's the other folks' fault that you can't follow the guide for fastest xp that you found on Reddit. Yeah, those folks really seem like assholes. Also, there isn't any math that pays off down the line where a 3rd AFKer soaks up the XP that 2 were actively working for.

tl;dr you suck; go back to Reddit

Huh? The context of the question was specifically with regard to the super popular camps that are almost always occupied (hence the term super popular). Like I said in another reply, I don’t really take issue if people don’t let others into their group for your average camp. But certain ones that are super popular and highly in demand is what I was talking about here.

Jack N
11-08-2019, 12:31 AM
You'll not weasel your way into my camp, knave.

cd288
11-08-2019, 12:41 AM
You'll not weasel your way into my camp, knave.

I will use Illusion: Erudite

Lemonhead
11-08-2019, 08:55 AM
Yah, this isn't some high zem dungeon camp. I think in say MM yard, then yes, you probably should fill that group cause exp moves fast. Outdoors, nah. You get what you need to kill stuff. Maybe they don't want to sit around after a full group slaughters the 6 mobs. Its boring enough. There's always more mobs outdoors. And it's a slow way to level.

lordpazuzu
11-08-2019, 10:39 AM
So I can’t engage in a discussion if someone doesn’t share the same opinion? Lol wut

You're not engaging in conversation unless someone agrees with you.

bum3
11-08-2019, 10:43 AM
I too find it annoying that a duo pet class can hold a camp of 6 yellow mobs and not invite anyone when there are 20 people lfg. But those 2 will level fast. Not have friends. And eventually be nerfed and when they want to do something they can't handle there won't be the other classes to play with them for awhile. So let them level quickly and get ahead.. and let them wait for content.

bum3
11-08-2019, 10:46 AM
But what I really find annoying is a lvl 20 ench charming a red mob from further in and coming back to the entrance and killing all the low lvl green mobs for belts/rings/pads etc to farm them when there are 3 groups in the area trying to get exp. Those people are way worse than duo'rs hogging camps.

Tecmos Deception
11-08-2019, 10:47 AM
I too find it annoying that a duo pet class can hold a camp of 6 yellow mobs and not invite anyone when there are 20 people lfg. But those 2 will level fast. Not have friends. And eventually be nerfed and when they want to do something they can't handle there won't be the other classes to play with them for awhile. So let them level quickly and get ahead.. and let them wait for content.

Trying to make yourself feel better by imagining that the people who bother you are miserable? My 6-year-old daughter does the same thing when another girl at school tells her they aren't friends anymore.

bum3
11-08-2019, 10:52 AM
Trying to make yourself feel better by imagining that the people who bother you are miserable? My 6-year-old daughter does the same thing when another girl at school tells her they aren't friends anymore.

Their souls are stained black. Nah. I know from experience after 30 years of online gaming. I've heard the bitching and moaning, some from these forums themselves of people who get to top quickly and can't do anything of importance. They cry lack of content. They cry where are the tanks? Your daughter seems smarter than you. Great job raising her!

Tecmos Deception
11-08-2019, 10:54 AM
Yikes. Lol.

bum3
11-08-2019, 10:55 AM
Love you too boo.

vordrax
11-08-2019, 12:32 PM
No, I don't think so. Competitive PvE is mildly obnoxious, but old school Everquest is basically just that. There is a lot of real estate out there that goes reasonably untouched because everyone wants to crowd around the same spots. No reason not to go somewhere else. It may be less efficient in the most ideal circumstances, but if you are being crowded out, it is far more efficient to leave and find a worse but uncontested resources. Basically just apply economic philosphy to the problem.

cd288
11-08-2019, 12:57 PM
No, I don't think so. Competitive PvE is mildly obnoxious, but old school Everquest is basically just that. There is a lot of real estate out there that goes reasonably untouched because everyone wants to crowd around the same spots. No reason not to go somewhere else. It may be less efficient in the most ideal circumstances, but if you are being crowded out, it is far more efficient to leave and find a worse but uncontested resources. Basically just apply economic philosphy to the problem.

Yeah that's true. Just thought it seemed like somewhat of a jerk thing to do in the context of a fresh server where everyone is lower level and broke and therefore could use the opportunity to get some good EXP turn ins and some starter cash.

bum3
11-08-2019, 01:12 PM
No, I don't think so. Competitive PvE is mildly obnoxious, but old school Everquest is basically just that. There is a lot of real estate out there that goes reasonably untouched because everyone wants to crowd around the same spots. No reason not to go somewhere else. It may be less efficient in the most ideal circumstances, but if you are being crowded out, it is far more efficient to leave and find a worse but uncontested resources. Basically just apply economic philosphy to the problem.

Sometimes... but also waiting 3 hours for a upguk group for 1 hour of play can often be more exp than going to a -zem zone and exping for 4 hours. Also loot. That is if you are in it for the exp and loot. Whereas I am perfectly fine grouping in bad exp zones if with other people to have fun with.

vordrax
11-08-2019, 01:27 PM
Sometimes... but also waiting 3 hours for a upguk group for 1 hour of play can often be more exp than going to a -zem zone and exping for 4 hours. Also loot. That is if you are in it for the exp and loot. Whereas I am perfectly fine grouping in bad exp zones if with other people to have fun with.

https://wiki.project1999.com/Recommended_Levels_and_ZEM_List

Just so we're all talking about the same thing.

Running around soloing in, say, South Ro, is 75% exp. Upper Guk is 150% exp. So twice as much. I'd wager that, for many people (not everyone, mind you), depending on your groupability vs soloability, you could probably pull as much or more exp from soloing in South Ro than grouping in Upper Guk if you have to wait a while for the group.

But I could be wrong, it's just a guess. Certainly leveling in a good group for the entire duration would be faster, but if you're heavily competing for mobs in UGuk, splitting it 6 ways, it's not like the ZEM is like 500% (unless the wiki is wrong.)

I do agree, though. I primarily play for the social aspect, so I'd rather take a subpar group than soloing if possible.

larsbars
11-08-2019, 01:30 PM
Of course it’s their camp I wasn’t disputing it (although technically I believe they have to split it if people ask).

This isn't true is it?

Tecmos Deception
11-08-2019, 01:35 PM
If you're outdoors, every single mob can count as a "camp."

So someone who shows up at orc 1 in EC when a full group is there clearing it already, yes, that one newcomer could insist on the group letting him have one of the spawns.

In dungeons it doesn't quite work that way. A group claiming frenzy in lguk doesn't have to share one of the frenzy PH points with a random player who walks in. But they would probably end up losing exp mobs from outside of the room they are set up in if he wanted to snag them, and they wouldn't be able to get him in trouble for that.

larsbars
11-08-2019, 01:39 PM
Oh right forgot about the outdoor camp part. Thanks.

KungFusion
11-08-2019, 03:04 PM
I will always take up to a full group if people want to join and ignore the meta. I like being included, so i treat others the same.

bum3
11-08-2019, 03:29 PM
https://wiki.project1999.com/Recommended_Levels_and_ZEM_List

Just so we're all talking about the same thing.

Running around soloing in, say, South Ro, is 75% exp. Upper Guk is 150% exp. So twice as much. I'd wager that, for many people (not everyone, mind you), depending on your groupability vs soloability, you could probably pull as much or more exp from soloing in South Ro than grouping in Upper Guk if you have to wait a while for the group.

But I could be wrong, it's just a guess. Certainly leveling in a good group for the entire duration would be faster, but if you're heavily competing for mobs in UGuk, splitting it 6 ways, it's not like the ZEM is like 500% (unless the wiki is wrong.)

I do agree, though. I primarily play for the social aspect, so I'd rather take a subpar group than soloing if possible.

Yeah. I agree. Problem is a cleric, ranger, rogue, warrior for example won't be able to kill fast enough or high enough solo. Specially non-twinked. Whereas on teal, uguk hasn't been over camped and you get 10 mobs for each group. Let's just say you can get 4 levels in a night there. Be really hard pressed to do that soloing in sro.

bum3
11-08-2019, 03:30 PM
If you're outdoors, every single mob can count as a "camp."

So someone who shows up at orc 1 in EC when a full group is there clearing it already, yes, that one newcomer could insist on the group letting him have one of the spawns.

In dungeons it doesn't quite work that way. A group claiming frenzy in lguk doesn't have to share one of the frenzy PH points with a random player who walks in. But they would probably end up losing exp mobs from outside of the room they are set up in if he wanted to snag them, and they wouldn't be able to get him in trouble for that.

Exactly classic right there.

BlackBellamy
11-08-2019, 03:40 PM
If you're getting exp then you have every right to be at some camp and if you can hold it then it's yours. That's how I approach things when I run around checking out spots. If you're just farming greens for loot and I don't have an alternate nearby place I'll still leave you alone because I don't want to get trained later.

tinklepee
11-08-2019, 04:49 PM
If you leave the camp to sell, but return before respawn, is it still your camp?

bum3
11-08-2019, 04:55 PM
If you leave the camp to sell, but return before respawn, is it still your camp?

You can't leave a camp.. ever. You risk losing it every time. You must maintain a presence at all times to keep claim.

oldhead
11-08-2019, 05:13 PM
Using everquest to socialize is like using cocaine to lose weight. Theirs more effective ways.

Hung out with a drug dealer one night and lost 15 lbs. :eek:

Did even know that was possible even with unlimited.

ELance
11-08-2019, 09:10 PM
Can we talk camp etiquette here? Curious to see what peoples' opinions are on this. Both myself and other players over the past week have seen multiple instances of a duo or trio camping a quite popular lower level camp and refusing to either let others join their group or otherwise split the camp. For example, camps in Blackburrow, or the Karana bandits, or EC/WC Orcs.

Now, I know technically per the rules they have to be willing to split the camp. But my question is more about refusing to let people join the group, even if it's non-hybrid classes. What do you guys think about that? Is that acceptable? When I've asked people refusing to let other people join their group they seem like they legitimately don't think it's rude or greedy.

Certainly it is acceptable. Anything should be acceptable. If I have someone on my blacklist, why should I be made to group with him? If I am role playing, why should I be made to group with someone of a peoples I dislike?

If someone refuses to share, then it should also be acceptable to take it regardless. Just because this game has a PK flag, does not mean player conflict should not happen.

Also it is not my experience that people have to be willing to split camps. I was told in no uncertain terms by a GM to clear out of "pond groups" mobs, when I was soloing there in Mistmoore. Never said a word to them or answered their whining tells. I spoke to the GM--but didn't work out so well. I was accustomed to the Everquest I had played, where people generally soloed mobs at the entrance to zones. But there are hard and fast lines for what is a camp on Project '99, and so you may be mistaken. Of certain camps, there is no sharing.

ELance
11-08-2019, 09:40 PM
If they are holding a camp they broke and pulling as soon as a mob pops, that's their camp, whether it's one person or a full group. Not trying to be a jerk, but that's how camps have always worked.

Ha ha, always worked on where? Project '99? You need to be careful. In '99 there was hardly such a thing as a camp. Whoever did the most damage got the experience and loot. GMs told players to work things out themselves, or simply did not involve themselves. For all that, repeated killstealing, I think, was against the rules, and so who attacked the mob first had it. If a camp broke into killstealing, the GMs intervened, but only to force players to work things out themselves. There is an account from November of that year of two GMs, one of them the head of the server, repeatedly killing mobs at a camp for an hour till players reached an agreement among themselves. Project '99 chose to define camps, but old Everquest did not. Eventually there was a Play Nice Policy, and players were required to share resources. Not too different from the old policies, except it permitted GMs at once to make a "binding compromise", as the policy puts it. This was sharing still, or should have been. Before this it was generally true that GMs did not tell players what they had to do, but told them to work it out themselves.

Donkey Hotay
11-08-2019, 10:00 PM
Yeah, we're super not interested in your "30 years of gaming" and "I played in '99" stories. You didn't get issued silver watches or someone to give a fuck about your pointless opinions on ancient vidya.

Nachtsuchen
11-10-2019, 07:40 AM
Had a very interesting repeated encounter here on Green in Blackburrow tonight. My group and I formed on the Bridge and made the general area a camp, as it was just us in that area (surprising I know, but it was in the dead of night). For two hours, more and more folks came and we invited them to the group until we had room for two more. We camped the area uncontested, as it was just us, but then:

The first individual who didn't want to join our group said they were "Semi-AFK" as their reason for declining. They then started pulling mobs as they spawned at the fringe area of our camping area. I told them they were welcome to join the group and remain "Semi-AFK" so that we'd at least share experience and not have to wrestle over each other for pulls. He declined and left the area after he pulled a few more.

The second individual came and, just as we were pulling a mob, rushed in and started attacking it. When we finished killing it, they gave a "..." response and acted angry and upset; I informed them they were in the middle of our camp and that was a mob in our camp we were killing. They got extremely exclamatory, claiming we "can't just make a camp wherever we feel like" and told them the area was a valid enough camp and was prior uncontested for hours before, and even fine by other people in other camps in the zone (and those soloing mobs in between camping areas). They still angrily rebuked and, when I offered them an invite, they said they didn't want to join the group because they're...at work..? I told them they're still welcome to join the group and be "Semi-AFK" to do what they'd like, for the same reasons as before, but they went into a circular argument about camp lines and cited to me that I should read the rules. They ran off somewhere and weren't seen again afterwards.

The third was someone who "had lunch in 15" and, when I told them they'd be fine to join and leave when they wanted and be as active as they felt, they turned it down and quietly kept pulling mobs from our questing area. They left before 15 minutes.

What the hell is up with people? Literally bending over backwards, offering people a spot in a group to share experience and take turns looting Gnoll Fangs, and they'd rather have extremely obtuse reasons for avoiding groups so they can fight a pre-established camp over spawns, killing mobs very seldom and get the same amount of fangs but without having to share fangs per-kill. Blows my mind.

I will always be willing to split a camp. I will always be willing to invite people despite the divide in experience and loot. I will always be willing to accommodate people's situations for in a group. What boils my blood is, when this is all said and done, people still outright refuse and would rather cause problems for everyone for their own selfish interest. My two cents on camp etiquette? If you're going into an area traditionally populated by a majority of groups, but don't want to group, you don't belong there. If you go to Crushbone or Blackburrow or wherever, you better be interested in grouping; there's too many people to be too selfish. Obviously I don't expect people share the same mindset, but it still irks me how many people refuse to participate in the MULTIPLAYER aspect of an MMO.

supermonk
11-10-2019, 08:04 AM
couple entitled folks got mad at me for single camping the lone static brigand at the top of the hill near the WK bandit camp. they felt entitled to that mob because it gave them a lot of experience and that i'm KSing the mob. some nerd guild leader i shall not name starting calling me a jerk because he didn't agree that i'm allowed to camp a single mob in an outdoor zone.

Baler
11-10-2019, 09:51 AM
incite them to do something wrong
/clear your chat
start talking politely to them
record them breaking the rules
petition them on the forums with the video

Cuktus
11-10-2019, 10:16 AM
incite them to do something wrong
/clear your chat
start talking politely to them
record them breaking the rules
petition them on the forums with the video

Entrapment needs to be added to the PnP.....

Baler
11-10-2019, 10:20 AM
Entrapment needs to be added to the PnP.....

The logs would tell the real story. ;)

Jimjam
11-10-2019, 10:32 AM
Had a very interesting repeated encounter here on Green in Blackburrow tonight. My group and I formed on the Bridge and made the general area a camp, as it was just us in that area (surprising I know, but it was in the dead of night). For two hours, more and more folks came and we invited them to the group until we had room for two more. We camped the area uncontested, as it was just us, but then:

The first individual who didn't want to join our group said they were "Semi-AFK" as their reason for declining. They then started pulling mobs as they spawned at the fringe area of our camping area. I told them they were welcome to join the group and remain "Semi-AFK" so that we'd at least share experience and not have to wrestle over each other for pulls. He declined and left the area after he pulled a few more.

The second individual came and, just as we were pulling a mob, rushed in and started attacking it. When we finished killing it, they gave a "..." response and acted angry and upset; I informed them they were in the middle of our camp and that was a mob in our camp we were killing. They got extremely exclamatory, claiming we "can't just make a camp wherever we feel like" and told them the area was a valid enough camp and was prior uncontested for hours before, and even fine by other people in other camps in the zone (and those soloing mobs in between camping areas). They still angrily rebuked and, when I offered them an invite, they said they didn't want to join the group because they're...at work..? I told them they're still welcome to join the group and be "Semi-AFK" to do what they'd like, for the same reasons as before, but they went into a circular argument about camp lines and cited to me that I should read the rules. They ran off somewhere and weren't seen again afterwards.

The third was someone who "had lunch in 15" and, when I told them they'd be fine to join and leave when they wanted and be as active as they felt, they turned it down and quietly kept pulling mobs from our questing area. They left before 15 minutes.

What the hell is up with people? Literally bending over backwards, offering people a spot in a group to share experience and take turns looting Gnoll Fangs, and they'd rather have extremely obtuse reasons for avoiding groups so they can fight a pre-established camp over spawns, killing mobs very seldom and get the same amount of fangs but without having to share fangs per-kill. Blows my mind.

I will always be willing to split a camp. I will always be willing to invite people despite the divide in experience and loot. I will always be willing to accommodate people's situations for in a group. What boils my blood is, when this is all said and done, people still outright refuse and would rather cause problems for everyone for their own selfish interest. My two cents on camp etiquette? If you're going into an area traditionally populated by a majority of groups, but don't want to group, you don't belong there. If you go to Crushbone or Blackburrow or wherever, you better be interested in grouping; there's too many people to be too selfish. Obviously I don't expect people share the same mindset, but it still irks me how many people refuse to participate in the MULTIPLAYER aspect of an MMO.

You should have asked to talk to their manager.

Cuktus
11-10-2019, 11:10 AM
The logs would tell the real story. ;)

So... Double entrapment?

Lulz Sect
11-10-2019, 11:46 AM
if im holding down a camp
i mean fine take a couple spawns
but dont try to take ALL of it from me in FTE wars
come on now

Droxx
11-10-2019, 11:55 AM
You and your friend have a business. It only takes two people to run and nets you each $3 per day.

Someone comes along and sees that you have a business going. They apply. You, not wanting to be rude, accept them to your business, despite not needing them. Also not wanting to be rude, you give them an equal share. You all now make $2 per day.

Three more people come along and want to get in on the business. Again, you don't want to be rude, so you accept them and give them an equal share, too.

You all now make $1 per day. You and your friend could have been making $3 per day each, but you didn't want to be rude. Your business goes bankrupt because it isn't worth the time anymore.

Vizax_Xaziv
11-10-2019, 12:30 PM
Man this thread REALLY exemplifies the reasons why so few are playing melee classes.

Mind you that many of these same people who only solo/duo to max level and to farm all the high end items will also be joining raid guilds to acquire gear;. REQUIRING the services of those Warriors Monks and Rogues they refused to level with.

Essentially having their cake and eating it too.

Vizax_Xaziv
11-10-2019, 12:33 PM
if im holding down a camp
i mean fine take a couple spawns
but dont try to take ALL of it from me in FTE wars
come on now

Sorry man. Say its a Saturday night on a packed server and you're solo/duoing a good xp camp....if I show up with my 6man XP group I will ABSOLUTELY start FTEing mobs the get us XP.

And I'll be FD pulling to split so youd best be careful!

Vizax_Xaziv
11-10-2019, 12:41 PM
I too find it annoying that a duo pet class can hold a camp of 6 yellow mobs and not invite anyone when there are 20 people lfg. But those 2 will level fast. Not have friends. And eventually be nerfed and when they want to do something they can't handle there won't be the other classes to play with them for awhile. So let them level quickly and get ahead.. and let them wait for content.

KEEP YOUR SHITLIST UP TO DATE! Names and reasons! Once Kunark rolls around these soloers will be looking for Seb and HS groups - they'll be shit outta luck here! They can go solo mobs in Karnors if they want though!

Baler
11-10-2019, 12:42 PM
if im holding down a camp
i mean fine take a couple spawns
but dont try to take ALL of it from me in FTE wars
come on now

This

cd288
11-10-2019, 01:43 PM
You and your friend have a business. It only takes two people to run and nets you each $3 per day.

Someone comes along and sees that you have a business going. They apply. You, not wanting to be rude, accept them to your business, despite not needing them. Also not wanting to be rude, you give them an equal share. You all now make $2 per day.

Three more people come along and want to get in on the business. Again, you don't want to be rude, so you accept them and give them an equal share, too.

You all now make $1 per day. You and your friend could have been making $3 per day each, but you didn't want to be rude. Your business goes bankrupt because it isn't worth the time anymore.

Yeah because you know, the revenue of a business you’re running is totally analogous to wanting to monopolize content and min/max your EXP in a 20 year old video game to other peoples’ detriment...

-_-

Polixa
11-10-2019, 01:53 PM
Yeah because you know, the revenue of a business you’re running is totally analogous to wanting to monopolize content and min/max your EXP in a 20 year old video game to other peoples’ detriment...

-_-

The analogy makes perfect sense to me, in fact it is excellent. Can't see why it should be lost on you.

Danth
11-10-2019, 02:02 PM
If a player doesn't want to group, he's not obligated to ruin his own enjoyment just to facilitate someone else's notion of fun. If you want to group, find other people who want to group.

Danth

strawman
11-10-2019, 02:05 PM
Last night I was in an Unrest fireplace group that had been pulling the bar most of the afternoon and evening. Sometime between pulls, a necromancer showed up, sat on the landing and started telling our group he was reporting us for pulling his mobs from the bar.

We ignored him and he went away pretty quickly, but I was impressed by his brazenness.

unleashedd
11-10-2019, 02:50 PM
>be me
>log in, find camp empty of mobs, but two guys leaving, confirming i can take over
>start clearing repops
>2 minutes later some goons show up, claiming being on top of some waiting list
>"tell you what - i take half the mobs, u take other half, but i dont wanna group with u"
>do this for an hour; 3rd goon shows up, claiming to be on top of the top of the waiting list
>all 3 goons start KSing me
>move to unrest = superpacked, no mobs to be found
>move to najena = superempty and what i can solo gives no exp

so fuck your PNP and lawyerquesting, im done being nice

Lulz Sect
11-10-2019, 02:59 PM
its a little ridiculous but i just run my stream every time i play
dumb but useful

Spock2020
11-10-2019, 03:06 PM
>be me
>log in, find camp empty of mobs, but two guys leaving, confirming i can take over
>start clearing repops
>2 minutes later some goons show up, claiming being on top of some waiting list
>"tell you what - i take half the mobs, u take other half, but i dont wanna group with u"
>do this for an hour; 3rd goon shows up, claiming to be on top of the top of the waiting list
>all 3 goons start KSing me
>move to unrest = superpacked, no mobs to be found
>move to najena = superempty and what i can solo gives no exp

so fuck your PNP and lawyerquesting, im done being nice

I have yet to see something similar.Steamfont near druid ring pulls tons of spiderling some large spider, some runaway clockwork a few people around none saying anything about a list everybody taking some mobs nobody stealing mobs I engage. Feerrott lizard man, shadow wolf, froglok other people around everybody respecting what other people are engage with.

Cen
11-10-2019, 03:54 PM
considering your mixture of complaints about the server separating and now this I just can't determine your modus operandi