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cd288
11-02-2019, 02:04 AM
I’m sure there will be people who disagree with me on this but this announcement could not be more disappointing. The server has been out a week. We’re averaging 2k population and things have just started spreading out. This split seems very preemptive. Honestly, for me one of the big draws of Green was having a large population starting fresh and getting to see everywhere populated with people as opposed to the state of Blue where you could have zones half or completely empty. If we’re splitting Green into 1k per server essentially, this just killed any desire I had to play on Green. With such low population, everyone will now just flock to the standard Blue leveling path of CB, Unrest/Guk, Mistmoore, Guk. Zero motivation to branch out when the population is low enough that you can just go the usual ZEM route.

If a server split was needed eventually, I would’ve been all for it. However, this seems like a bad idea when we’re only a week in.

Ah well, I’m at least happy I got to experience the initial fresh launch. With the split though the actual leveling experience won’t be much different than Blue IMO, it will be the same zones just with less gear, so back to Blue it is

zodium
11-02-2019, 02:18 AM
everyone was going to do that anyway. cry as everyone might about high populations magically forcing people off the beaten path, that was never going to happen, because as we learned in actual vanilla, we can't actually crowd people out towards anywhere except the log off button.

spitballing, vanilla is designed for about 800-1000 concurrent players. that is how much content there is before people have to sit on spawn points. I went to CB to hock daniel goods and every orc was dead. couldn't have been safer in a city. that's stupid. it's much better in aussie and euro hours, because the population is better fitted to the content.

i think a little more is good, but too many makes a not viable game. it's part of why the classic model was abandoned in the first place.

cd288
11-02-2019, 02:20 AM
Yeah maybe, except pre-Kunark classic had around 2k per server on average. Idk maybe I just got lucky but past level 4 I haven’t had any issue finding groups or mobs to kill if I’m soloing. Maybe I just went wandering off the beaten path? Idk

zodium
11-02-2019, 02:25 AM
Yeah maybe, except pre-Kunark classic had around 2k per server on average. Idk maybe I just got lucky but past level 4 I haven’t had any issue finding groups or mobs to kill if I’m soloing. Maybe I just went wandering off the beaten path? Idk

get this, you did that because you wanted to the whole time, not because you were forced to by high populations crowding you out

i mean i did too because it's cool, i did like five world trips with my daniels on launch weekend alone, but get real here

Lonedrahon25
11-02-2019, 02:26 AM
Expected to see you post this thread. You did not disappoint.

cd288
11-02-2019, 02:31 AM
Sure maybe that’s part of why I did it, but it’s not the whole reason. Certainly part of it was not wanting to do the same thing over again, but the reason I was able to not do the same thing over again was because of high population. Amd why does high population cause that? It’s causes it because it forces people to think about alternatives. CB gonna be swamped? Okay I guess we better think about other options like BB bandit camps or orc camps in N Ro and S Ro.

When you have about 1k people on the server, all of the stuff people have been raving about this week about how all these random zones and camps have groups in them will go away. With 1k people across the level ranges, it will just become the Blue leveling experience all over again. If you want to go off the beaten path you’ll be forced back into trying to convince people to leave the high ZEM zone and go sit on some random camp in another zone, which as we’ve seen on Blue, most people are not willing to do unless the zone has absolutely too many people.

zodium
11-02-2019, 02:46 AM
Sure maybe that’s part of why I did it, but it’s not the whole reason. Certainly part of it was not wanting to do the same thing over again, but the reason I was able to not do the same thing over again was because of high population. Amd why does high population cause that? It’s causes it because it forces people to think about alternatives. CB gonna be swamped? Okay I guess we better think about other options like BB bandit camps or orc camps in N Ro and S Ro.

When you have about 1k people on the server, all of the stuff people have been raving about this week about how all these random zones and camps have groups in them will go away. With 1k people across the level ranges, it will just become the Blue leveling experience all over again. If you want to go off the beaten path you’ll be forced back into trying to convince people to leave the high ZEM zone and go sit on some random camp in another zone, which as we’ve seen on Blue, most people are not willing to do unless the zone has absolutely too many people.

again, the very reasonable alternative a new player without the sort of extensive knowledge of the game you and I have historically did and will again come up with is "log off and play another game"

if you want people to explore the game, stop whinging and start leading people on adventures

Videri
11-02-2019, 02:52 AM
Green reached 2600...with lots of overcrowding. If you split that in half, you get two 1300s - but then both gain players because it’s less overcrowded. I’ll bet both Green and Teal break 1500 simultaneously.

TheRusty
11-02-2019, 03:01 AM
Yeah maybe, except pre-Kunark classic had around 2k per server on average. Idk maybe I just got lucky but past level 4 I haven’t had any issue finding groups or mobs to kill if I’m soloing. Maybe I just went wandering off the beaten path? Idk

Yup, i think at peak classic / Kunark, the servers had 2.3k people on them on average.

But those peopel were not all crammed into the Qeynos newbie yard and Upper Guk all at the same time.

Skosh
11-02-2019, 03:01 AM
Green reached 2600...with lots of overcrowding. If you split that in half, you get two 1300s - but then both gain players because it’s less overcrowded. I’ll bet both Green and Teal break 1500 simultaneously.

Truth. Also, thanks for the link to the Launcher icons, Lonedrahon. They're perfect.

jacob54311
11-02-2019, 03:02 AM
Green reached 2600...with lots of overcrowding. If you split that in half, you get two 1300s - but then both gain players because it’s less overcrowded. I’ll bet both Green and Teal break 1500 simultaneously.

This is a good move, I think. Everything seems to be camped at lower levels, even at off hours. I'm sure its frustrating a lot of people.

The option of merging the servers is always there if the populations get too thin.

cd288
11-02-2019, 03:05 AM
Green reached 2600...with lots of overcrowding. If you split that in half, you get two 1300s - but then both gain players because it’s less overcrowded. I’ll bet both Green and Teal break 1500 simultaneously.

True, but the last few days it’s been just over 2k generally. So that’s 1k per server, minus I’m guess 100-200 in the aggregate that you lose back to Blue due to the split.

Videri
11-02-2019, 04:07 AM
True, but the last few days it’s been just over 2k generally. So that’s 1k per server, minus I’m guess 100-200 in the aggregate that you lose back to Blue due to the split.

I doubt that happens.

And what are you forgetting?

Baler
11-02-2019, 04:11 AM
2nd server is good for the health of the community.
I was opposed at first but people have brought up good points and reasons since then.

beeshma_nameless
11-02-2019, 04:15 AM
On EQLive, ALL TLPs since the first one (Combine 2006?) have proved one thing - two servers at launch always means one dies, the one started second (Even hours later).

OF course no comparison between those and here as well apples to potatoes really.

The clincher here is the "merge" to green at a point in time.

Deathrydar
11-02-2019, 06:14 AM
Green reached 2600...with lots of overcrowding. If you split that in half, you get two 1300s - but then both gain players because it’s less overcrowded. I’ll bet both Green and Teal break 1500 simultaneously.

^^This! People will come back now that they can actually play the game and both servers will be fine for some time!

pink grapefruit
11-02-2019, 06:35 AM
They could have at least made teal a pvp server. Or a "no rules" server.

Deathrydar
11-02-2019, 06:36 AM
They could have at least made teal a pvp server. Or a "no rules" server.

Why would they do that? They want people to play on the server...No one plays on red because no one wants PvP.

E-Queue
11-02-2019, 06:53 AM
I originally voted "no" on the new server, but I've since changed my mind. This is going to make Green a lot more playable. I think some of the people that may have left in the last week or so are gonna come back now that it won't be so crowded.

Deathrydar
11-02-2019, 06:55 AM
I originally voted "no" on the new server, but I've since changed my mind. This is going to make Green a lot more playable. I think some of the people that may have left in the last week or so are gonna come back now that it won't be so crowded.

Yup! I was very vocal FOR the split, but I did constantly wrestle with it my mind. But when I would ask for the downsides to splitting, no one could ever come with anything, so it reinforced me to keep pushing for it. I am well aware that a low population is bad for green, and now for green and teal, but I don't believe that will happen! There are just too many players on one server for the classic-era of EQ.....it wasn't built for that many players to be online at one time and we didn't even get to the point where it would have caused the major issues.

Tecmos Deception
11-02-2019, 07:05 AM
It's fine.

I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.

Now if the staff don't merge things if we drop below like1600 combined pop. Or if we reach the point where people are spread out enough that zones are starting to feel empty, I'll have something different to say. But assuming they do it right, yeah, it'll be fine.

Oh, also, id be shocked it the split ends up 50/50. I'd suspect it'll be more like 60-75% green and 25-40% teal.

Deathrydar
11-02-2019, 07:09 AM
It's fine.
I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.


And just that little bit of a decrease per zone will make the game so much more enjoyable for a lot of folks!

FroglokIRL
11-02-2019, 07:25 AM
70-30 is what I'm expecting. I'm transferring because I'm a casual/solo player and travelling or fighting for mobs during my play time just isn't a ton of fun.

Acidreams
11-02-2019, 07:31 AM
I’m sure there will be people who disagree with me on this but this announcement could not be more disappointing. The server has been out a week. We’re averaging 2k population and things have just started spreading out. This split seems very preemptive. Honestly, for me one of the big draws of Green was having a large population starting fresh and getting to see everywhere populated with people as opposed to the state of Blue where you could have zones half or completely empty. If we’re splitting Green into 1k per server essentially, this just killed any desire I had to play on Green. With such low population, everyone will now just flock to the standard Blue leveling path of CB, Unrest/Guk, Mistmoore, Guk. Zero motivation to branch out when the population is low enough that you can just go the usual ZEM route.

If a server split was needed eventually, I would’ve been all for it. However, this seems like a bad idea when we’re only a week in.

Ah well, I’m at least happy I got to experience the initial fresh launch. With the split though the actual leveling experience won’t be much different than Blue IMO, it will be the same zones just with less gear, so back to Blue it is

I dont disagree, they dont realise how special what they have right now is.

Acidreams
11-02-2019, 07:34 AM
The reason green is awesome is because everyone is here right now together experiencing it on one server. It makes everything you do feel worthwhile, other private servers can offer you freedom to kill mobs where you want and all that qol. This green server experience comes around very rarely! Vote down Teal and keep the Green integrity!

Smashed
11-02-2019, 09:02 AM
2500 on the other night, and 6 in rathe mountains. Between loot, zone design(or bugs) and ZEM, there’s only a handful of zones most people will go to. If they can’t find mobs, they’d rather log off than play in some marginal area. They’ve been conditioned to do this from 10 years of blue. This was always going to happen with a ZEM enforced xp highway.

In classic people didn’t know better. They spread out primarily out of ignorance. That can’t be recreated. I’ve spent time in low population zones, and grouped with adventurous types. In the end they tend to lose their interest and want to return to the herd. Because the xp is terrible, the loot is terrible, the zone is buggy and/or you have to constantly dodge out of depth level 40 monsters to get your level 13 monsters.

Barantor
11-02-2019, 10:33 AM
2500 on the other night, and 6 in rathe mountains. Between loot, zone design(or bugs) and ZEM, there’s only a handful of zones most people will go to. If they can’t find mobs, they’d rather log off than play in some marginal area. They’ve been conditioned to do this from 10 years of blue. This was always going to happen with a ZEM enforced xp highway.

In classic people didn’t know better. They spread out primarily out of ignorance. That can’t be recreated. I’ve spent time in low population zones, and grouped with adventurous types. In the end they tend to lose their interest and want to return to the herd. Because the xp is terrible, the loot is terrible, the zone is buggy and/or you have to constantly dodge out of depth level 40 monsters to get your level 13 monsters.

Not just conditioned from Blue, but also from Live. We all knew what the ZEM zones were and went there because "Wow I get increased XP and there is groups easily and loot here." type of mindset. If you only had a couple of hours to play, you knew if you went in those zones you could get a group and kill away.

Right now on green we have a glut of folks at certain levels. Yeah there will be folks in higher level zones who are higher level going "but there is only X people here, nothing is wrong!" but not reflecting an average user in that leveling wave who doesn't have oodles of time to play. Crushbone is chaos, Blackburrow is chaos and as those ZEM popular areas get hit by the wave they become crowded. It's already starting to happen in unrest and probably will in MM too. Faydwer is overpopulated.

My thought is take away those ZEMs and let it be known publicly that there aren't going to be them. This will help spread that population out some (not all, some folks are too set in their ways) and also prevent the thought that there is a 'path' that is optimal.

Bristlebaner
11-02-2019, 10:36 AM
This is a great solution - once they merge all will be back to normal. Relax.

bwe
11-02-2019, 11:21 AM
They need to randomize zems like they did on live

Old_PVP
11-02-2019, 11:28 AM
Why would they do that? They want people to play on the server...No one plays on red because no one wants PvP.

That's like saying blue is dead because no one wants PVE. When clearly that is false. People like FRESH servers, period. A fresh PVP server with the PROPER RULESET FROM THE BEGINNING will result in a high population. Of course no one will go to red now... it's not fresh, all legacy items are gone, and has a bad ruleset and low population.

cd288
11-02-2019, 11:33 AM
It's fine.

I like the crowded zones, being pushed to find out of the way exp spots no one has used in ages, etc. But not everyone does, and this split won't last forever. It's not gonna empty out zones, it's just gonna drop nektulos to 50 instead of 100, WK to 25 instead of 50, etc.

Now if the staff don't merge things if we drop below like1600 combined pop. Or if we reach the point where people are spread out enough that zones are starting to feel empty, I'll have something different to say. But assuming they do it right, yeah, it'll be fine.

Oh, also, id be shocked it the split ends up 50/50. I'd suspect it'll be more like 60-75% green and 25-40% teal.

Does 25% really help that much? During the week, Green is only hitting a bit above 2k at the height of prime time. The rest of the time it’s about 1,500 and apparently that’s still too much. So if 25% go to teal, then we’re at about 1,500 at prime time which again is apparently still too much for some people. Just overall seems like a hasty decision to not only split the community but then allow for a server merge later and all the economic issues that will cause.

zodium
11-02-2019, 12:24 PM
Does 25% really help that much? During the week, Green is only hitting a bit above 2k at the height of prime time. The rest of the time it’s about 1,500 and apparently that’s still too much. So if 25% go to teal, then we’re at about 1,500 at prime time which again is apparently still too much for some people. Just overall seems like a hasty decision to not only split the community but then allow for a server merge later and all the economic issues that will cause.

on a strictly game experience basis it would be better to normalize spawn rates to an amount of players, but split-and-merge is the technically more classic solution :>

Tecmos Deception
11-02-2019, 01:01 PM
all the economic issues that will cause.

I don't think this will be a big deal. The split might last 1-3 months. And out of close to a year of classic, doubling the chance for people to hit up the "best" camps for 1-3 months is pretty small potatoes compared to the unclassic knowledge, strategies, etc., that a lot of us are already bringing to the table.

Cen
11-02-2019, 01:08 PM
2nd server is good for the health of the community.
I was opposed at first but people have brought up good points and reasons since then.

You were the one who had me realizing it wasn't a unanimous Yes back in Qeynos Hills ;D

kaluppo
11-02-2019, 05:30 PM
There was only 1,500 people on green last night when I logged in at 7 pm cst. I was happy with that. My fear with this is that it wont split out equally. People who have already grinded to 10+ on green are not gonna want to give that up and start over at lvl 1.

I think you might see something like 1500 playing green and 500 on teal. If that happens then green is crowded but playable where teal ends up being another blue. Too few people to get pickup groups so you better be in a well stocked leveling guild.

Cen
11-02-2019, 05:37 PM
There was only 1,500 people on green last night when I logged in at 7 pm cst. I was happy with that. My fear with this is that it wont split out equally. People who have already grinded to 10+ on green are not gonna want to give that up and start over at lvl 1.

I think you might see something like 1500 playing green and 500 on teal. If that happens then green is crowded but playable where teal ends up being another blue. Too few people to get pickup groups so you better be in a well stocked leveling guild.

They don't have to. The /move command lets them go to teal right away.

Why are replies like this happening?

Arcticflava
11-02-2019, 05:42 PM
Man, people sure like to be dramatic.

If you had read the announcement, it specified they will be watching the population. If both are healthy, merge at Kunark. If pops drop earlier, merge sooner.

People saying they want to quit because they want it overpopulated, but if you have been watching the current pop, people are quiting much faster BECAUSE of the overpopulation.

kaluppo
11-02-2019, 05:44 PM
They don't have to. The /move command lets them go to teal right away.

Why are replies like this happening?

That's cool then. Now I can see how the populations would even itself out. The only issue then really are guilds. I imagine they would want to decide as a group whether to move or stay.

zaneosak
11-02-2019, 05:44 PM
Man, people sure like to be dramatic.

If you had read the announcement, it specified they will be watching the population. If both are healthy, merge at Kunark. If pops drop earlier, merge sooner.

People saying they want to quit because they want it overpopulated, but if you have been watching the current pop, people are quiting much faster BECAUSE of the overpopulation.

To play devils advocate ... I think the amount of people quitting over the population currently is insanely small. Every night I play its between 2000-2500 prime time.

douglas1999
11-02-2019, 05:55 PM
Could we maybe get like, quest npcs with ! over them too? Or like a quest log with a nice path for solo xping? Thanks

Videri
11-02-2019, 07:20 PM
And what are you forgetting?

Don’t forget to take into account the fact that the lower populations of Green and Teal will grow because they won’t be so overcrowded.

OP’s opinion is surely the opinion of a tiny minority of the playerbase.

silo32
11-03-2019, 10:16 AM
entitled millenials cried and got what they want

now we will have 2 half dead servers but hey all camps will be sorta open

go play red if u want to do anything anytime:cool:

Pilgrimzero
11-03-2019, 10:53 AM
Another classic thing they used to do: when servers were to crowded, they would open new ones

evilution
11-03-2019, 10:55 AM
Another classic thing they used to do: when servers were to crowded, they would open new ones

Selectively Classic ™

Videri
11-03-2019, 10:57 AM
entitled millenials cried and got what they want

now we will have 2 half dead servers but hey all camps will be sorta open

go play red if u want to do anything anytime:cool:

How many do you think Green and Teal will need to avoid being “half dead”?

cd288
11-03-2019, 11:05 AM
Could we maybe get like, quest npcs with ! over them too? Or like a quest log with a nice path for solo xping? Thanks

Might as well do instanced at this point too so everyone can play in the most popular zone. Because that’s what all the complainers are really concerned about (and why they won’t specify the zones where they’re running into population problems when asked)

Bazia
11-03-2019, 11:06 AM
Might as well do instanced at this point too so everyone can play in the most popular zone. Because that’s what all the complainers are really concerned about (and why they won’t specify the zones where they’re running into population problems when asked)

your retarded and wrong everything is COMPLETELY full (GORGE, STEAMFONT, AQUADUCTS) the only people not fucked atm are level 20+

deadlycupcakez
11-03-2019, 11:11 AM
I haven’t played since Thursday, I am lvl 20+ but gorge regularly had 1-2 other people besides me and that was it so idk what you’re talking about

Tenagra
11-03-2019, 11:16 AM
I have a group of friends , about 5-6 of us that planned on playing green on launch. We made a few attempts but the overcrowding was so bad that we all just gave up and said we'd give it a shot later after levels spread out. A week goes by and after a few random attempts I still struggled to find anything to hunt. I'm all for this split. it'll improve the populations on both servers.

cd288
11-03-2019, 11:21 AM
I have a group of friends , about 5-6 of us that planned on playing green on launch. We made a few attempts but the overcrowding was so bad that we all just gave up and said we'd give it a shot later after levels spread out. A week goes by and after a few random attempts I still struggled to find anything to hunt. I'm all for this split. it'll improve the populations on both servers.

What zone?

Tecmos Deception
11-03-2019, 11:22 AM
your retarded and wrong everything is COMPLETELY full (GORGE, STEAMFONT, AQUADUCTS) the only people not fucked atm are level 20+

yeah i was going kinda overboard

You still are imo. I see folks killing and grouping and having fun everywhere I go, even if it is crowded in newbie zones and there is some ks drama.

I wasnt in favor of a split, I think things are ok enough now and only going to get better. I also don't think a split will leave us with dead servers and empty zones though... Oh wait, I kinda do think zones will be empty because kerra isle, perma, ct were all 1 person (me) yesterday evening and even blackburrow was under 30 and now we're gonna halve things. So yeah, it won't be dead, but we will basically be down to just the ye olde standard zones again. Which is pretty lame, especially places like unrest and mm and cb are STILL going to be packed with the same people who bitched they needed more servers in the first place even after a split because they'll still be too lazy to venture out and find something new.

Bazia
11-03-2019, 11:24 AM
its not overboard ive ended up in fucking steamfont to level (as a qeynos teen ranger) and its still packed i checked everything from qeynos to faydwer its fucking FULL

plus most people will not go to lesser known zones they'd rather sit on a list, so even if you DID want to go to obscure places as a group class you dont even have the option because the liklihood a stranger will go with you is very low nonethless 5 strangers all willing to run from freeport to gorge instead of sitting on a croc group list

Tecmos Deception
11-03-2019, 11:35 AM
I ran from nek (stepped on newb mobs literally constantly while chasing down stone golems to kill) to innothule (hand was barely busy) through blackburrow (only 29 in zone) to perma (empty) and gated back into the karanas (even with aoeing bards there were available beetles and wisps and lions in nk and aviaks and everything else in so) last night between like 10pm and 1 am.

There were mobs to kill in every zone I went through. You're exaggerating about how crowded it is, but it's not like I can stop you from believing your own lies and we're splitting regardless, so c'est la vie. Then we'll have TWO servers with packed crushbone, unrest, gfay while we have even more available spots everywhere else that most folks still won't go check out. Lol.

I have no agenda here. I'll level faster with the split while the people who were on lists for 2 hours to kill stuff on orc hill still can't find enough mobs in gfay to be happy.

Bazia
11-03-2019, 11:42 AM
yeah i guess if you were 20 levels higher than the average player and in the top 5% of the server it wouldnt be an issue

and didnt need groups to level and could go literally anywhere at a whim with no need to coordinate with incompliant strangers

good point

Tecmos Deception
11-03-2019, 11:43 AM
yeah i guess if you were 20 levels higher than the average player and in the top 5% of the server it wouldnt be an issue

I'm neither of those things. Nice try.

krilla
11-03-2019, 11:55 AM
Most players don't have the time or inclination to travel across the land in the hopes that they will.. maybe.. find xp. They may not know the game inside and out like some of the people suggesting this. They don't want to deal with a long CR if something goes wrong. In a big game like EQ it's pretty reasonable to stay near the beaten path. Out of the way stuff has always been out of the way, it has a time cost associated with it, and people playing this game want to make the most of their time.

Also, using Kerra Isle as an example of an underutilized zone is absurd. People actively avoid that place, there could be 3000 people on the server and you'll be alone way over there. For XP groups Perma isn't much different, for reasons I'm sure you understand. Yes those camps are open but you'd have to be half insane to try to xp there. Even back on live people shuddered at the thought of XPing in Perma. They'd laugh in your face if you suggested Kerra Isle.

Tecmos Deception
11-03-2019, 12:03 PM
Most players don't have the time or inclination to travel across the land in the hopes that they will.. maybe.. find xp. They may not know the game inside and out like some of the people suggesting this. They don't want to deal with a long CR if something goes wrong. In a big game like EQ it's pretty reasonable to stay near the beaten path. Out of the way stuff has always been out of the way, it has a time cost associated with it, and people playing this game want to make the most of their time.

Also, using Kerra Isle as an example of an underutilized zone is absurd. People actively avoid that place, there could be 3000 people on the server and you'll be alone way over there. For XP groups Perma isn't much different, for reasons I'm sure you understand. Yes those camps are open but you'd have to be half insane to try to xp there. Even back on live people shuddered at the thought of XPing in Perma. They'd laugh in your face if you suggested Kerra Isle.

I understand these things. But these folks are still shooting themselves in the feet then begging to be given a pair of crutches. I can't not ridicule that, especially in a game we play specifically because it can be tedious and unforgiving.

Bazia
11-03-2019, 12:13 PM
whoever said lfay orcs is based ill admit camp was open af

DING

cd288
11-03-2019, 12:14 PM
Most players don't have the time or inclination to travel across the land in the hopes that they will.. maybe.. find xp. They may not know the game inside and out like some of the people suggesting this. They don't want to deal with a long CR if something goes wrong. In a big game like EQ it's pretty reasonable to stay near the beaten path. Out of the way stuff has always been out of the way, it has a time cost associated with it, and people playing this game want to make the most of their time.

This is the antithesis of what EQ is supposed to be. EQ is about exploring about accepting the danger. If you want to stay on your safe beaten path then accept that it’s going to be quite crowded. Don’t complain about it and lobby for a server split because the usual XP path is full and you have to wait a little bit to get into a group.

krilla
11-03-2019, 12:17 PM
endless tears and whinging

Tecmos Deception
11-03-2019, 12:19 PM
This is the antithesis of what EQ is supposed to be. EQ is about exploring about accepting the danger. If you want to stay on your safe beaten path then accept that it’s going to be quite crowded. Don’t complain about it and lobby for a server split because the usual XP path is full and you have to wait a little bit to get into a group.

Right.

I won't tell people who want to sit in line for level 4 mobs they can't do that. But when they insist on doing so and then cry about it, am I gonna call them names? You betcha.

Regardless, green's splitting soon, both servers will be fun, hardcores will minmax the situation, some people will continue to complain or find new things to whine about, etc. Same shit, different number of servers :)

Splade
11-03-2019, 12:31 PM
2500 on the other night, and 6 in rathe mountains. Between loot, zone design(or bugs) and ZEM, there’s only a handful of zones most people will go to. If they can’t find mobs, they’d rather log off than play in some marginal area.

In classic people didn’t know better. They spread out primarily out of ignorance. That can’t be recreated.

So much this. I listened to AC Gamer on his last stream bitch and bellyache about them opening up Teal and how "Green isnt the classic feeling he was hoping for" and some nonsense about having an insanely high server population "forces people off the beaten path". It really doesnt, SOME and I mean SOME people will go off the beaten path but the vast majority of people will not, they'll either fight tooth and nail for a single spawn or log off. The people who are wanting "classic" will never get "classic". The game is 20 fucking years old, every little thing that could be known about it is known and these people are trying to relive something from their childhood and throw a fit when some kind of QoL improvements are made that the vast majority of people want. You put it perfectly, you cant recreate ignorance of the game, and thats what some of these players are wanting, to recreate that magical experience they had 20 years ago when they were 13 and knew nothing about EQ or MMO's. It will never happen

Splade
11-03-2019, 12:37 PM
Right.

I won't tell people who want to sit in line for level 4 mobs they can't do that. But when they insist on doing so and then cry about it, am I gonna call them names? You betcha.

Regardless, green's splitting soon, both servers will be fun, hardcores will minmax the situation, some people will continue to complain or find new things to whine about, etc. Same shit, different number of servers :)

Hey Techmos, hows the wife and kid? I loved your chanter videos and you were the only reason I started playing a chanter, I dont play EQ more than a couple of weeks a year but I really fell in love with the class because you taught me how to play, I would have never of had the time or dedication to do it without your tutorial vids, thanks man!

silo32
11-03-2019, 12:38 PM
I was a senior in highschool when everquest came out

everquest killed ultima online

wow killed everquest

wow killed wow

nothing has rivaled it only a few shitty competitors, diablo, finaly fantasy, dark age of camealot and shadowbane?

silo32
11-03-2019, 12:39 PM
teal killed green

cd288
11-03-2019, 12:50 PM
So much this. I listened to AC Gamer on his last stream bitch and bellyache about them opening up Teal and how "Green isnt the classic feeling he was hoping for" and some nonsense about having an insanely high server population "forces people off the beaten path". It really doesnt, SOME and I mean SOME people will go off the beaten path but the vast majority of people will not, they'll either fight tooth and nail for a single spawn or log off. The people who are wanting "classic" will never get "classic". The game is 20 fucking years old, every little thing that could be known about it is known and these people are trying to relive something from their childhood and throw a fit when some kind of QoL improvements are made that the vast majority of people want. You put it perfectly, you cant recreate ignorance of the game, and thats what some of these players are wanting, to recreate that magical experience they had 20 years ago when they were 13 and knew nothing about EQ or MMO's. It will never happen

So then deal with the crowds if you want to go to the most popular zone for your level range. I think people also underestimate how much information people had in the classic era. Many people on these forums don't seem to have played until Kunark or later. Within like 6-8 weeks people knew generally what level content was in which zones and had figured out all of the good turn in quests such as CB belts, Gnoll Fangs, and Bandit sashes. CB was insanely crowded at all times. So people went off the beaten path to level. If someone is complaining about server population and things being too crowded because they have to wait to join a group in the most popular spot for their level range and they're unwilling to go anywhere else because it's not as optimal, then they might as well play WoW so they can have instances and get whatever they want whenever they want it.

cd288
11-03-2019, 12:55 PM
Right.

I won't tell people who want to sit in line for level 4 mobs they can't do that. But when they insist on doing so and then cry about it, am I gonna call them names? You betcha.

Regardless, green's splitting soon, both servers will be fun, hardcores will minmax the situation, some people will continue to complain or find new things to whine about, etc. Same shit, different number of servers :)

Yeah it's honestly just pretty disappointing. Between Blue, Green, and Teal we'll most likely now have 3 servers where the leveling path is exactly the same and people only XP in a select few zones. Personally, I wasn't excited for Green because of legacy items or server firsts or any stuff like that; I was excited because the large number of people would mean that so many zones and camps that are never utilized are now going to have people at them...it's going to feel like the world did back during the actual classic era. Jokes on me I suppose though, because apparently people will get really mad if they can't immediately start XPing in CB, Unrest, etc. whenever they log on and refuse to go anywhere else.

Splade
11-03-2019, 12:58 PM
So then deal with the crowds

No thanks, the devs dont see it that way either, hence, Teal. Thanks for trying though !

strawman
11-03-2019, 01:00 PM
SOME people will go off the beaten path but the vast majority of people will not, they'll either fight tooth and nail for a single spawn or log off

but that's not how it's actually playing out on green

there are a lot of people fighting over the most popular spawns, but there are also a lot of people everywhere else

and judging by server population, nobody is logging off

Splade
11-03-2019, 01:01 PM
but that's not how it's actually playing out on green

there are a lot of people fighting over the most popular spawns, but there are also a lot of people everywhere else

and judging by server population, nobody is logging off

Then whats wrong with giving the people who want to move their shit to Teal the option to do so? If things are so great on Green then why are you guys flipping out over people having the OPTION to move away from an incredibly crowded server ? If Green is so great, no one will move and the population will stay insanely high

Bardp1999
11-03-2019, 01:02 PM
I think Teal will flop and everyone will stay on Green, but thats just me.

If you don't like the new server don't transfer

Tenagra
11-03-2019, 01:04 PM
What zone?

A few of the starting newbie areas. Everfrost, Nek forest. qeynos hills.

cd288
11-03-2019, 01:04 PM
No thanks, the devs dont see it that way either, hence, Teal. Thanks for trying though !

Well I'm glad that you got your way then so that you can ensure you don't have to do anything besides go from CB to Unrest to Guk and HK Gobs to Mistmoore to back to Guk just like you've probably done a million times on Blue.

I just love all the complaining. Omg you mean if the most popular zone is crowded I have to take a boat and then walk somewhere to level!? What!?

Splade
11-03-2019, 01:06 PM
Well I'm glad that you got your way then so that you can ensure you don't have to do anything besides go from CB to Unrest to Guk and HK Gobs to Mistmoore to back to Guk just like you've probably done a million times on Blue.

I just love all the complaining. Omg you mean if the most popular zone is crowded I have to take a boat and then walk somewhere to level!? What!?

Lol, I dont play on Green or Teal, I just hate people trying to dictate how others should play the game. I actually solo 95% of the time in obscure areas

silo32
11-03-2019, 01:08 PM
they should shut down the forums, leave green alone and let god sort it out with /petition

strawman
11-03-2019, 01:10 PM
Then whats wrong with giving the people who want to move their shit to Teal the option to do so? If things are so great on Green then why are you guys flipping out over people having the OPTION to move away from an incredibly crowded server ? If Green is so great, no one will move and the population will stay insanely high

opening a second server is guaranteed to drain some part of the population because until the populations are equal, any individual who chooses to move to the smaller server gets an advantage in terms of loot and levels

there is something very cool about the super high population on green and as soon as teal opens that's gone for good

Splade
11-03-2019, 01:15 PM
opening a second server is guaranteed to drain some part of the population because until the populations are equal, any individual who chooses to move to the smaller server gets an advantage in terms of loot and levels

there is something very cool about the super high population on green and as soon as teal opens that's gone for good

Sounds to me like you're trying to dictate how other people play the game for your own selfish reasons, I mean, theres nothing wrong with that because human beings have evolved to be incredibly selfish BUT dont try to put a dress on a pig. If you want the server to stay the way it is because you think its cool, so be it, dont run around touting how superior green is with an insanely high population and fighting over mobs. If your way is superior, people wont leave, if your way isnt, people will leave, there is nothing wrong with giving people the OPTION to enjoy the game the way they see fit, not the way YOU want them to play it

strawman
11-03-2019, 01:24 PM
Sounds to me like you're trying to dictate how other people play the game for your own selfish reasons, I mean, theres nothing wrong with that because human beings have evolved to be incredibly selfish BUT dont try to put a dress on a pig. If you want the server to stay the way it is because you think its cool, so be it, dont run around touting how superior green is with an insanely high population and fighting over mobs. If your way is superior, people wont leave, if your way isnt, people will leave, there is nothing wrong with giving people the OPTION to enjoy the game the way they see fit, not the way YOU want them to play it

your arguments are full of holes, and you have a serious attitude problem.

i'm trying to explain what i see as the upsides of green as it is now. i don't necessarily think teal is a bad idea, and i might even play on it myself.

but your arguments are incoherent garbage and you're not reading my posts where i explain the problems with your thinking

even if everyone being on green is superior, people are guaranteed to leave green because they get more loot on teal. does that make sense to you?

Splade
11-03-2019, 01:29 PM
even if everyone being on green is superior, people are guaranteed to leave green because they get more loot on teal.

Then let them? If at the end of the day they want loot over the "superior experience", whats it to you?

cd288
11-03-2019, 01:36 PM
your arguments are full of holes, and you have a serious attitude problem.

i'm trying to explain what i see as the upsides of green as it is now. i don't necessarily think teal is a bad idea, and i might even play on it myself.

but your arguments are incoherent garbage and you're not reading my posts where i explain the problems with your thinking

even if everyone being on green is superior, people are guaranteed to leave green because they get more loot on teal. does that make sense to you?

Just ignore him man, he can't really make an argument

Splade
11-03-2019, 01:42 PM
Just ignore him man, he can't really make an argument

Yeah, I have no argument... how dare I advocate for letting people have the option to play however they want. Maybe you should come up with something better than "Mah superior experience!11", when, infact, if having just one server was superior no one would leave and everyone would just stay on green. "But they will get more loot than me!!!", okay? Big fucking deal, you get the "superior" experience of playing on a high population server. I suppose there's trade off's to each side. Im simply advocating for giving people the option to play however they want to, if that means theres been enough outcry for a second server, then shut up and deal with it.

strawman
11-03-2019, 01:52 PM
Im simply advocating for giving people the option to play however they want to

What about people who want to play with the whole community on a single server? You're not advocating for them.

zaneosak
11-03-2019, 01:53 PM
I'd love to go "off the beaten" path. Me and my duo buddy were trying this all morning, ran around all over the world to find mobs to XP off of and had a really rough time. Must be our level range. Najena was either greens or reds. South Karana was either greens or reds , the occasional blue was once every 3-4 minutes of running in the vast area, so much landscape, so few mobs. Oasis was 70+ people and only deepwater crocs were blue, but then again, they are pretty much all camped by croc groups. If someone told us a place to go, we'd go, we just might be in a deadzone level but eastern karana seems like the only place to go and its jam packed as well. (Druid/Bard)

We'd join a full group somewhere for sure but its a little hard to build a group in Guk or Unrest with every camp already taken. We're a little too low for permafrost, too low for cazic thule. Any tips appreciated :)

Splade
11-03-2019, 01:54 PM
What about people who want to play with the whole community on a single server? You're not advocating for them.

Im absolutely not. If there wasnt an outcry for a second server from the majority of the community there would be no second server. Someone has to eat dicks in this situation, I prefer the side advocating for less options be the side that eats dicks.

strawman
11-03-2019, 02:03 PM
If there wasnt an outcry for a second server from the majority of the community there would be no second server.

But there was a poll, and the community was evenly split.

Splade
11-03-2019, 02:04 PM
But there was a poll, and the community was evenly split.

I should have said "enough" and not "majority". I misspoke

zaneosak
11-03-2019, 02:11 PM
But there was a poll, and the community was evenly split.

Well don't forget they had a much better poll in-game on opening weekend during primetime with 2700 people online to /tell yes or no, which is both anonyous and does not require you to look at the forums. Perhaps their data internally from that was not so evenly split. Also they are probably monitoring the zone and how many are tagged LFG and thinking about how more and more people catch up to the Upper Guk, Unrest, Mistmoore levels how little places people will be willing to XP.

strawman
11-03-2019, 02:12 PM
Well don't forget they had a much better poll in-game on opening weekend during primetime with 2700 people online to /tell yes or no, which is both anonyous and does not require you to look at the forums. Perhaps their data internally from that was not so evenly split. Also they are probably monitoring the zone and how many are tagged LFG and thinking about how more and more people catch up to the Upper Guk, Unrest, Mistmoore levels how little places people will be willing to XP.

That's the poll I'm referring to that Rogean said was evenly split

cd288
11-03-2019, 02:19 PM
Imagine arguing in favor of splitting a server that you admitted you don't even play on

Keza
11-03-2019, 03:01 PM
spitballing, vanilla is designed for about 800-1000 concurrent players. that is how much content there is before people have to sit on spawn points. I went to CB to hock daniel goods and every orc was dead. couldn't have been safer in a city. that's stupid. it's much better in aussie and euro hours, because the population is better fitted to the content.


How safe would you have been in CB in the first week of 1999 launch? Perfectly safe? Dead? No idea? I'd bet more on the safer side, even given the lack of information back then, CB is a pretty straight forward zone (compared to Blackburrow, Runnyeye or Befallen). It was likely camped to hell. Except there wasn't a concept of camping yet so it would have been worse.

I agree with OP. One week is a knee-jerk reaction. When is that ever considered good? If it's truly required and the server has the population to support a split then that's fine, but you can't know within one week for something like this.

supermonk
11-03-2019, 03:18 PM
what were normal classic pops like back in 99? never played then.

cd288
11-03-2019, 03:56 PM
what were normal classic pops like back in 99? never played then.

Generally between 2-2.3k on average after the first month or so

supermonk
11-03-2019, 04:09 PM
Generally between 2-2.3k on average after the first month or so

then why need two servers!?

Spock2020
11-03-2019, 04:14 PM
The problem is that those 2.6k in the evening are mostly in starting zone so too crowded in too few zones. I imagine the 2-2.3k were more spread in level and zones back then then here atm

zaneosak
11-03-2019, 04:51 PM
then why need two servers!?

Because people didn't know what high ZEM was. Druids didn't solo with charm. Bards didnt swarm kite. People didn't know that faster XP was possible. People grouped up, killed mobs, XP is what it was.

Now people know the best zones, know the best xp, would rather sit afk with LFG for the best XP or even fight over 1 single spawn in a "good zone" than grind slow XP in a sub-optimal zone.

cd288
11-03-2019, 05:13 PM
Because people didn't know what high ZEM was. Druids didn't solo with charm. Bards didnt swarm kite. People didn't know that faster XP was possible. People grouped up, killed mobs, XP is what it was.

Now people know the best zones, know the best xp, would rather sit afk with LFG for the best XP or even fight over 1 single spawn in a "good zone" than grind slow XP in a sub-optimal zone.

We essentially have people who claim to like EQ, but really are more suited for WoW in terms of their need for maximum EXP at all times and needing to be able to do whatever they want whenever they want

kaluppo
11-04-2019, 02:02 AM
There was only 1,500 people on green last night when I logged in at 7 pm cst. I was happy with that. My fear with this is that it wont split out equally. People who have already grinded to 10+ on green are not gonna want to give that up and start over at lvl 1.

I think you might see something like 1500 playing green and 500 on teal. If that happens then green is crowded but playable where teal ends up being another blue. Too few people to get pickup groups so you better be in a well stocked leveling guild.

Man I so called it right. 1200 on Green and 400 on teal as I type this. We need more characters to come to teal people......Come join the fun!

magusfire24
11-04-2019, 09:37 AM
Man I so called it right. 1200 on Green and 400 on teal as I type this. We need more characters to come to teal people......Come join the fun!

Seems that most are staying on Green and just a few overflow to Teal. Teal has about 1/3 the pop of green.

I will keep monitoring it this week and see if it levels out. Probably just stay on green myself.

Kittik
11-04-2019, 09:44 AM
we can't actually crowd people out towards anywhere except the log off button.


Truth!

Yorkshire
11-04-2019, 09:53 AM
Because people didn't know what high ZEM was. Druids didn't solo with charm. Bards didnt swarm kite. People didn't know that faster XP was possible. People grouped up, killed mobs, XP is what it was.

Now people know the best zones, know the best xp, would rather sit afk with LFG for the best XP or even fight over 1 single spawn in a "good zone" than grind slow XP in a sub-optimal zone.

I agree with this. I haven't played in nearly 14 years and am blown away how some people are already in the 30s and 40s after a week of play!

Bazia
11-04-2019, 09:55 AM
tons of exp my first day on teal and next to no toxicity

thank you staff!!!!

sentinel
11-04-2019, 10:12 AM
Agreed, Teal is great. It is low(er) population for folks who want that. Other folks want a super high population and that's fine, they stay on Green.

Pilgrimzero
11-04-2019, 10:52 AM
Kept my Rogue on green but almost immediately got grouped and got some great xp last night. Had been 5 for days, now I’m almost 7.

Thanks staff!

Shimring
11-04-2019, 10:55 AM
Thanks staff for opening this server up!

It was so nice to not have to run around for at least an hour trying to find a place for a group to sit down and get experience. People were super nice about respecting camps as well, no kill sniping or KSing experienced all night.

cd288
11-04-2019, 11:00 AM
Man I so called it right. 1200 on Green and 400 on teal as I type this. We need more characters to come to teal people......Come join the fun!

The problem Teal will have is that ultimately it's going to be the same old experience as you had on Blue. What I mean by that is that, due to the low population, everyone is going to pack into the same high ZEM zones and refuse to go anywhere else. Even if you got it up to 1k it would still be the same (as we've seen on Blue). Part of the draw of Green for myself and I think many others was that the population would be high so people would have to go off the beaten path; we'd be able to group and level in zones that are almost never used on Blue. If you go to Teal, that goes away because you'll be on the server where everyone is just following the old Blue leveling path. So essentially what it becomes is Teal is the server where you go if you want to focus on maximizing your EXP per minute and don't care about doing the exact same leveling path over again that you've already done a hundred times on Blue, and Green is the server you play on if you're just here for the old school pre-Kunark era experience and are fine with leveling in any zone not just the high ZEM ones (and don't care how fast you level.

Also, about 25-30% of Teal's population are playing a character on Green simultaneously. They weren't interested in another server due to population or anything like that. It's just an opportunity for them to duplicate items and money by rolling an alt on Teal.

whitebandit
11-04-2019, 11:12 AM
Anyone else feel like this Teal split was rushed?

Teal Multiboxing - Check!
Teal Name Duplicates - Check!
Teal Trading - Check!
Population skew- Check!

Roth
11-04-2019, 11:17 AM
We essentially have people who claim to like EQ, but really are more suited for WoW in terms of their need for maximum EXP at all times and needing to be able to do whatever they want whenever they want

So from your post I can already tell that you don't really consider eq a game, you consider eq an "idea". Basically eq is a concept of what you think things should be like according to your memory... probably slow exp, travelling around, talking to people, and being a casual. The reality is that everquest is a game that actually exists and people can play it or not play it based on the rule sets provided. If someone dislikes the /list or dislikes the fact that they can't buy any mage pets(only "classic" for 2 months out of 20 years btw) do they not like eq?

If the vast majority of "eq players" weren't after maximum exp like you say, then guk wouldn't have 70 people and runnyeye would have more than 1-2 people. Whether they're more "suited" for wow or not is irrelevant because like I said eq is a game that actually exists in reality and they can choose to log in or not.

korzax
11-04-2019, 11:20 AM
Sure are a lot of people from green whining about teal, and a lot of people on teal having fun.

cd288
11-04-2019, 11:21 AM
Sure are a lot of people from green whining about teal, and an amount equivalent to Blue's population of people on teal having fun.

FTFY

korzax
11-04-2019, 11:22 AM
No you didn't

cd288
11-04-2019, 11:24 AM
No you didn't

I was making your statement accurate, since both are in the 200s right now

kabouter
11-04-2019, 11:39 AM
Teal is great, although with the current population the respawn times can be brought a bit closer to normal again.
And perhaps bring back the normal exp for the turn in quests?

caveslug
11-04-2019, 11:58 AM
I guess I will chime in, the overcrowding on green kept me from playing. I never got into the hype for Green, as I knew it would be a cluster. Now finding out about a 2nd server, I may very well play now.

korzax
11-04-2019, 12:04 PM
which is why we got the second server

Roth
11-04-2019, 12:10 PM
I guess I will chime in, the overcrowding on green kept me from playing. I never got into the hype for Green, as I knew it would be a cluster. Now finding out about a 2nd server, I may very well play now.

This I think is the core issue... most people asking for teal were never going to play teal to begin with. They just want to have more mobs to kill and instead hope everyone else rolls there instead. In reality no one ever moves to these second servers.

kotton05
11-04-2019, 12:25 PM
I went teal love not being over crowded and it’s far from empty

cd288
11-04-2019, 12:30 PM
I guess I will chime in, the overcrowding on green kept me from playing. I never got into the hype for Green, as I knew it would be a cluster. Now finding out about a 2nd server, I may very well play now.

Yeah don't get me wrong, I completely agree it was a cluster for the first couple days. But it's much better now that it's spaced out a lot. The newbie zones can still be a bit rough at prime time, but not too terrible. I wonder if they'll bring the lowbie EXP quests back to normal since that would essentially allow people to get out of those areas quickly.

seratt
11-04-2019, 01:29 PM
Went Teal pretty much immediately here. Playing a solo class maybe had a lot to do with that decision also, but I've had zero issues finding a group so far. Of course, it's still early.

I was having trouble even finding stuff to kill on green. I'm sure plenty of people felt the same way. It was around 120+ nek forest, 120 in EC, 80 in nro, 100+ in oasis.. Those are the few zones I was wandering around in, so I'd imagine the rest of the low level areas were similar.

I'm sure there were spots open or zones with smaller counts I could have found, but eh... that's no fun.

cd288
11-04-2019, 01:42 PM
I'm sure there were spots open or zones with smaller counts I could have found, but eh... that's no fun.

Exploring Norrath = no fun

El-Hefe
11-04-2019, 01:45 PM
I moved to Teal. The only thing not classic about P99 for me is my work schedule. I just can’t run around looking for group with two open slots for an hour every time I want to play. Ain’t nobody got time for that.

seratt
11-04-2019, 02:05 PM
Exploring Norrath = no fun

Oh, exploring is great. We all love Norrath.

Hunting around from zone to zone every night hoping to find something to even kill. That's no fun.

Shimring
11-04-2019, 02:06 PM
I moved to Teal. The only thing not classic about P99 for me is my work schedule. I just can’t run around looking for group with two open slots for an hour every time I want to play. Ain’t nobody got time for that.

I'm in the same boat. I work full time and go to school full time. I usually get a guild group, however, we don't have time to run around from camp to camp trying to find one that is open. On Sunday, our level 8-10 group went from Feerrott, to Guk, to SRo, to NRo, to EC, to LS, to Najena. Also, want to note that this was at 8am CST. Every single camp had a soloer, a duo, or a group on it. We ended up killing drakes in Lavastorm for awhile, although, it was slim pickings though with the 5 enchanters soloing them around us. I don't have an hour every day to get a group together and then go find a camp that isn't taken that is capable of sustaining a group. Most of my friends and guildies are in the same boat.

Also, Teal didn't feel empty to me. Crushbone, Befallen, and Guk (these were the ones that I checked) were all packed. The difference was is that there were actually camps available around these zones. In GFay, our level 5 group was able to camp one of the small orc tents near Crushbone.

The server has been up for less than 24 hours. A lot of people are still on the fence as to switch and two weeks is a long time to consider a change. I have a few friends that have been waiting for the lower level zones to die down before starting. This will allow them to actually start playing the game.

Israel Adesanya
11-04-2019, 02:07 PM
So, why did staff make a new empty (300 pop) server? Aren't blue and red already available for people that want empty solo play?

bum3
11-04-2019, 02:54 PM
So, why did staff make a new empty (300 pop) server? Aren't blue and red already available for people that want empty solo play?

Why are the dark men of odus so not cool? Glad you stayed on green. Got really tired of the one in lavastorm parking red elementals on us with mez and zoning. Seriously.. not once but 3 times in 30 minutes. Almost like on purpose.

Israel Adesanya
11-04-2019, 02:59 PM
Why are the dark men of odus so not cool? Glad you stayed on green. Got really tired of the one in lavastorm parking red elementals on us with mez and zoning. Seriously.. not once but 3 times in 30 minutes. Almost like on purpose.

What do you mean "the one"?

What is your starting intelligence? Sub 100 no doubt.

bum3
11-04-2019, 03:06 PM
What do you mean "the one"?

What is your starting intelligence? Sub 100 no doubt.

My hypothesis proven. Thanks.

Danth
11-04-2019, 03:07 PM
P1999 only had ~100 to 150 or so at peak when it first opened. "Teal" looks fine to me. Original game servers didn't all have the same populations either.

Danth

cd288
11-04-2019, 03:09 PM
I'm in the same boat. I work full time and go to school full time. I usually get a guild group, however, we don't have time to run around from camp to camp trying to find one that is open. On Sunday, our level 8-10 group went from Feerrott, to Guk, to SRo, to NRo, to EC, to LS, to Najena. Also, want to note that this was at 8am CST. Every single camp had a soloer, a duo, or a group on it. We ended up killing drakes in Lavastorm for awhile, although, it was slim pickings though with the 5 enchanters soloing them around us. I don't have an hour every day to get a group together and then go find a camp that isn't taken that is capable of sustaining a group. Most of my friends and guildies are in the same boat.

Also, Teal didn't feel empty to me. Crushbone, Befallen, and Guk (these were the ones that I checked) were all packed. The difference was is that there were actually camps available around these zones. In GFay, our level 5 group was able to camp one of the small orc tents near Crushbone.

The server has been up for less than 24 hours. A lot of people are still on the fence as to switch and two weeks is a long time to consider a change. I have a few friends that have been waiting for the lower level zones to die down before starting. This will allow them to actually start playing the game.

So, like I said, everyone on Green will pack into the high ZEM zones and the leveling path will be the same as it is on Blue.

bum3
11-04-2019, 03:09 PM
Most people I know who don't come to these forums are waiting for green to die down before playing because their now limited time wasn't worth playing. They are starting Teal this weekend. Look forward to seeing truly classic friends play again. Praise Teal!

caveslug
11-04-2019, 03:11 PM
I moved to Teal. The only thing not classic about P99 for me is my work schedule. I just can’t run around looking for group with two open slots for an hour every time I want to play. Ain’t nobody got time for that.

That's the truth, EQ and Ultima Online for me anyway. Could get away with the large time investment, I was a kid / young adult at the time. And had far more time to sink into the games then I do now. And even typing this makes me think I shouldn't even bother with teal lol.

Nirgon
11-04-2019, 03:18 PM
Why are the dark men of odus so not cool? Glad you stayed on green. Got really tired of the one in lavastorm parking red elementals on us with mez and zoning. Seriously.. not once but 3 times in 30 minutes. Almost like on purpose.

Got prof?

You are dangerously close to an entry in our book of heathens for falsehoods and slander.

Znakebite
11-04-2019, 03:24 PM
I went to Teal. I enjoy it thus far and I'm playing a warrior. When it merges, it merges.

bum3
11-04-2019, 03:33 PM
Got prof?

You are dangerously close to an entry in our book of heathens for falsehoods and slander.

My word is proof. I follow the way of Bushido. Lies are beneath me.

Shimring
11-04-2019, 03:42 PM
So, like I said, everyone on Green will pack into the high ZEM zones and the leveling path will be the same as it is on Blue.

Do you ever have anything positive to say? I see you in all these threads stating the same thing over and over. If you don't like Teal, don't /move over. The staff has researched the numbers and thought that Teal was a good idea. The populace numbers on Green are not what I remember. I never had people sitting on top of each waiting for one mob to spawn. When the majority of the populace is under level 20 currently, there are only a certain amount of zones that are within those level rangers and there are not enough mobs in those zones to sustain 2000 people, especially when most of those people only solo. On classic, I never had a full group that had to run half way across the world trying to find a camp within level range for experience.

Also, how does my post state that? The group I was in was not in a high ZEM zone. There were multiple groups around us as well. The zones I listed are also packed on Green, so by that logical, those people are all following the same level path too, but that is fine because it is on Green, right?

The server has been up for less than 24 hours. The population will ebb and flow. 700 people during primetime is a lot of people and those people are not all going to fit in Guk, Befallen, and Crushbone.

Israel Adesanya
11-04-2019, 04:53 PM
My word is proof. I follow the way of Bushido. Lies are beneath me.

Sub 80 intelligence. The more you reveal about yourself, the more I'm able to identify which race you are. We are encroaching half elf, dwarf, halfling, ogre, troll territory.

cd288
11-04-2019, 05:08 PM
The server has been up for less than 24 hours. The population will ebb and flow. 700 people during primetime is a lot of people and those people are not all going to fit in Guk, Befallen, and Crushbone.

Oh man, better hope they do or half of Teal will start angling for a third server so they can get that high ZEM

whitebandit
11-04-2019, 05:35 PM
Sub 80 intelligence. The more you reveal about yourself, the more I'm able to identify which race you are. We are encroaching half elf, dwarf, halfling, ogre, troll territory.

I didnt realize we were support RACISM On this thread now?!?!

magusfire24
11-04-2019, 05:37 PM
I didnt realize we were support RACISM On this thread now?!?!

Eh most of Norrath is racist. Erudites for one think they are superior to all other races. It is in the lore. Same with Dark elves view on rest of world. LOL I didnt see him saying anything about RL races. Just Norrathian.

pink grapefruit
11-04-2019, 06:26 PM
Eh most of Norrath is racist. Erudites for one think they are superior to all other races. It is in the lore. Same with Dark elves view on rest of world. LOL I didnt see him saying anything about RL races. Just Norrathian.

dark men of odus guild is clearly racist lol. they think they're being super clever but really it's cringe af "alt right" internet culture :P

Raclen
11-04-2019, 06:34 PM
dark men of odus guild is clearly racist lol. they think they're being super clever but really it's cringe af "alt right" internet culture :P

I get more of a progressive left anti-semitic vibe from them.

Tyronius of Midnight
11-04-2019, 06:48 PM
dark men of odus guild is clearly racist lol. they think they're being super clever but really it's cringe af "alt right" internet culture :P

https://i.imgur.com/zByGNa9.png

Nirgon
11-04-2019, 06:54 PM
How many times has grapefruitcake ban evaded now? I will meditate on this.

pink grapefruit
11-04-2019, 07:04 PM
How many times has grapefruitcake ban evaded now? I will meditate on this.

zero times xD

Nirgon
11-04-2019, 07:10 PM
thought you were maerilith, cant tell u grapefruitcakes apart

Israel Adesanya
11-04-2019, 07:12 PM
dark men of odus guild is clearly racist lol. they think they're being super clever but really it's cringe af "alt right" internet culture :P

While you are frolicking with the brownies and faeries, giggling over wisps, I'm studying the text of Cazic Thule and reaching unfathomable power.

If we ever crossed paths, you would be begging to be sacrificed to Mayong Mistmoore to escape the nightmares.

pink grapefruit
11-04-2019, 07:13 PM
what's a grapefruitcake

Nirgon
11-04-2019, 07:19 PM
u r a grapefruitcake

Meiva
11-04-2019, 07:25 PM
Some may say we all have a little grapefruitcake in us.

pink grapefruit
11-04-2019, 07:28 PM
am i being internet bullied rn like what's goin on :(

Nirgon
11-04-2019, 07:31 PM
you tried to bully us, not workin

Meiva
11-04-2019, 07:31 PM
dark men of odus guild is clearly racist lol. they think they're being super clever but really it's cringe af "alt right" internet culture :P

Some may say we all have a little internet bully in us.

kaluppo
11-04-2019, 08:24 PM
The problem Teal will have is that ultimately it's going to be the same old experience as you had on Blue. What I mean by that is that, due to the low population, everyone is going to pack into the same high ZEM zones and refuse to go anywhere else. Even if you got it up to 1k it would still be the same (as we've seen on Blue). Part of the draw of Green for myself and I think many others was that the population would be high so people would have to go off the beaten path; we'd be able to group and level in zones that are almost never used on Blue. If you go to Teal, that goes away because you'll be on the server where everyone is just following the old Blue leveling path. So essentially what it becomes is Teal is the server where you go if you want to focus on maximizing your EXP per minute and don't care about doing the exact same leveling path over again that you've already done a hundred times on Blue, and Green is the server you play on if you're just here for the old school pre-Kunark era experience and are fine with leveling in any zone not just the high ZEM ones (and don't care how fast you level.

Also, about 25-30% of Teal's population are playing a character on Green simultaneously. They weren't interested in another server due to population or anything like that. It's just an opportunity for them to duplicate items and money by rolling an alt on Teal.

I have to agree. I had originally decided to stay on green. But then I saw how crowded Gfay was and decided to make the jump to teal after a few hours of actively lfg with no success. I got the grass is greener bug so to speak. At first I was happy with my decision. I got a group on teal within 10 minutes at orc hill and we were never at a shortage of mobs. But then at 2 am when I wanted to keep playing there was no one to group with.

The good news is that eventually teal and green will be merged back together again. Probably right after kunark is released.

Meiva
11-04-2019, 08:31 PM
The good news is that eventually teal and green will be merged back together again. Probably right after kunark is released.

From what I understand, if both servers maintain their own healthy populations, there will be no merger. Certainly not right after Kunark. We going to see a population peak then. Kunark is a fan favorite.

Many may be waiting until nearer to the end of the two week move period. See what the two pops feel like. Then last minute everyone moves and Teal is more populated than green. I don't know what will happen. It will likely balance out to be rather evenly split.

I would like to see the option to transfer between the two servers once a month. You enroll for the monthly transfer and it is done in random batches. The random aspect is to prevent those looking to server hop to nab some pixels.