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View Full Version : Are exp quests going to be fixed?


Gallus
10-29-2019, 02:43 AM
Are quests like the bone chip quests going to fixed to give their normal exp rates? They are not at classic rates atm.

Baler
10-29-2019, 02:54 AM
Can you please provide proof

I'm not saying you're wrong or right.
But curious how you know how much exp they gave is classic and how much exp they give on p99.

Gallus
10-29-2019, 09:25 AM
I know because I was there. You could give a dwarf alt a few stacks of bone chips and get entire levels.

Currently they give <1% at level 3 lol. It's straight up broke.

Baler
10-29-2019, 09:34 AM
I know because I was there. You could give a dwarf alt a few stacks of bone chips and get entire levels.

Currently they give <1% at level 3 lol. It's straight up broke.

You remember 20 years ago.
well, when you can provide proof that backs up your memory. I'm certain the staff will 'fix' the 'problem'.

Please be sure to post in the bugs section when you find it.

Deathrydar
10-29-2019, 09:37 AM
You remember 20 years ago.
well, when you can provide proof that backs up your memory. I'm certain the staff will 'fix' the 'problem'.

Please be sure to post in the bugs section when you find it.

^^This. I cannot believe the information that is corrupted in my memory. I thought it was one way, but patch notes and evidence proved otherwise. It was a humbling experience!

cd288
10-29-2019, 09:40 AM
Can you please provide proof

I'm not saying you're wrong or right.
But curious how you know how much exp they gave is classic and how much exp they give on p99.

The current nerfs are in place due to the increased spawn time, not because they weren't giving out classic exp. It's temporary to, for example, keep people from farming a million bone chips in like 60 minutes and leveling their character up to like 10 really quickly. OP, once the newbie zones clear out and spawn rates are moved back to normal, quests will be un-nerfed.

Deathrydar
10-29-2019, 09:42 AM
The current nerfs are in place due to the increased spawn time, not because they weren't giving out classic exp. It's temporary to, for example, keep people from farming a million bone chips in like 60 minutes and leveling their character up to like 10 really quickly. OP, once the newbie zones clear out and spawn rates are moved back to normal, quests will be un-nerfed.

But, the newbie zones aren't going to clear out for at least a month, so forget about the newbie quests for now.

Wwen42
10-29-2019, 09:51 AM
I can understand adjusting it. But it'd be nice if they made an MOTD or something so this stuff is at least known so people can act accordingly. (if there's already an MOTD and I didn't read it...) It's nice to know what's going on.

senna
10-29-2019, 09:52 AM
"Are quests fixed now that mobs arent spawning fast??!?"

bro we know you got 50 stacks of bone chips banked ready to turn in you aint foolin anyone :D:D:D

Wwen42
10-29-2019, 09:53 AM
I have like 8 stacks. Might not use em on the necro though.

Baler
10-29-2019, 09:54 AM
The current nerfs are in place due to the increased spawn time, not because they weren't giving out classic exp. It's temporary

I remember this now and feel kinda dumb.. HOWEVER I can't find the staff post regarding this. And it's not in the green trailer thread. I can only find the staff mentioning the 80% faster spawn rate. (I did search the forums)

Kind of a stupid mistake by the staff to not be upfront about this. People can barely find the latest patch (even when it's on the homepage) what made the staff think people wouldn't notice an exp nerf to noobie zone related quests.

cd288
10-29-2019, 09:56 AM
But, the newbie zones aren't going to clear out for at least a month, so forget about the newbie quests for now.

Oh totally agree. It's kind of annoying a times (I feel like level 7 can be a real slog, for example, and it would be nice to have some bone chip turn ins to give a little boost), but it is what it is. At the end of the day, your overall EXP per hour is probably not extremely worse than it would be if you had the bone chip quest because with the ~6 minute respawn time you'd be sitting on a skeleton spawn forever. With the faster respawn time you get more kills, so it offsets the loss of the quest turn in EXP a bit.

Wwen42
10-29-2019, 09:57 AM
It's a hobby project, so I give em a lot of slack, but making some info more available would probably lessens some griping/confusion. (some people are gripe pros)

The density of players at the launch was nuts. I camped two hidden decaying skeleton spawns in a ditch. :D This have tapered off a bit as people leveled out. I think they got it about right.

jolanar
10-29-2019, 09:59 AM
Can you please provide proof

I'm not saying you're wrong or right.
But curious how you know how much exp they gave is classic and how much exp they give on p99.

There is tons of in era posts about exp rates on these quests.

Baler
10-29-2019, 10:00 AM
A thread was already made about this.
https://www.project1999.com/forums/showthread.php?t=338241
This is what I remembered.

There is tons of in era posts about exp rates on these quests.
Please read my last post where I explain myself.
good day

Gallus
10-29-2019, 10:17 AM
Womp womp. Baler I wouldn't have posted this question if I wasn't absolutely sure. It's not like it was giving just a tiny bit less exp, it wasn't even moving the bar, on a quest which I used countless times to help new players get started, friends rolling alts, etc.

Just like CB belts. People remember they gave good exp on turn-in. Many people started a lot of chars with CB belts. Dropping their exp gain down to 10% of what they would normally have been is going to immediately raise red flags with hundreds of people.

You don't forget that kind of stuff.

aaezil
10-29-2019, 10:22 AM
Some appear to be nerfed while others appear to be identical to blue. Not sure if bug or intentional as theres no official word on it. Try to figure out which are good :)

Wwen42
10-29-2019, 10:39 AM
A thread was already made about this.
https://www.project1999.com/forums/showthread.php?t=338241
This is what I remembered.


Please read my last post where I explain myself.
good day

...This explains nothing, but from every post you're in I've gathered that your defining character trait is "Asshole +25" points at char creation plus a racial bonus to being on the spectrum.

Gallus
10-29-2019, 10:41 AM
...This explains nothing, but from every post you're in I've gathered that your defining character trait is "Asshole +25" points at char creation plus a racial bonus to being on the spectrum.

You appear to be correct.

Wwen42
10-29-2019, 10:42 AM
Womp womp. Baler I wouldn't have posted this question if I wasn't absolutely sure. It's not like it was giving just a tiny bit less exp, it wasn't even moving the bar, on a quest which I used countless times to help new players get started, friends rolling alts, etc.

Just like CB belts. People remember they gave good exp on turn-in. Many people started a lot of chars with CB belts. Dropping their exp gain down to 10% of what they would normally have been is going to immediately raise red flags with hundreds of people.

You don't forget that kind of stuff.

Is it possible that the exp give on the timeline is different? Do we know they started out as good exp? At first I gave Baler the benefit of the doubt that he actually knew something, but I realized he can be ignored. It's like some people never stopped being 17...

Baler
10-29-2019, 10:43 AM
...This explains nothing, but from every post you're in I've gathered that your defining character trait is "* +25" points at char creation plus a racial bonus to being on the spectrum.

You're being arrogant on purpose or you can't follow a thread.
Also we're extremely off topic by this point. Was I in the wrong yes but it didn't involve you.
I made an honest mistake.

This post
I remember this now and feel kinda dumb.. HOWEVER I can't find the staff post regarding this. And it's not in the green trailer thread. I can only find the staff mentioning the 80% faster spawn rate. (I did search the forums)

Kind of a stupid mistake by the staff to not be upfront about this. People can barely find the latest patch (even when it's on the homepage) what made the staff think people wouldn't notice an exp nerf to noobie zone related quests.

Also there was already a thread for this topic
https://www.project1999.com/forums/showthread.php?t=338241

magusfire24
10-29-2019, 10:47 AM
You're being arrogant on purpose or you can't follow a thread.
Also we're extremely off topic by this point. Was I in the wrong yes but it didn't involve you.
I made an honest mistake.

This post


Also there was already a thread for this topic
https://www.project1999.com/forums/showthread.php?t=338241

For the 2nd time.

Eh ignore the idiot!

I think you are an awesome guy and you did nothing wrong to deserve that.

Baler
10-29-2019, 10:50 AM
Eh ignore the idiot!

I think you are an awesome guy and you did nothing wrong to deserve that.
I definitely was in the wrong and owe the OP an apology for coming on strongly.
Further debate with people about my posts on this thread won't happen.

I hope a staff member can grace up with an update about quest exp now that there are 3+ threads about it. :(

Wwen42
10-29-2019, 10:56 AM
I'm sorry too. But no make-up kiss.

Gallus
10-29-2019, 02:26 PM
Do did the devs revert it now that the mob spawn rate is back to normal?