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Godofsmurd
10-28-2019, 02:34 AM
Pet's stealing half the xp at launch ain't classic.

Dolalin
10-28-2019, 03:23 AM
You're right, it's not classic. It should be a lot worse: pets should steal xp even in groups.


How is this different than the old way for non-Dire Charmed pets?

In the old scheme, if a pet did more than half of the damage to a monster, it took half the experience reward.

In the new scheme, pets take zero experience unless no player does damage. If no player does any damage, then the pet takes 75% of the experience reward This means that it's much easier to make sure a pet doesn't take any experience from you or your group.


http://everquest.allakhazam.com/story.html?story=960

Godofsmurd
10-28-2019, 03:44 AM
What? Did you even read that thing? If I do ANY damage to the monster, the pet gets no EXP. If I'm in a group, and the pet is the only one that does damage, then it gets 75% of the xp...

Dolalin
10-28-2019, 03:50 AM
Do you understand that this is a classic server and we are meant to be using the "old scheme", not the one Rich Waters implemented in Luclin?

Godofsmurd
10-28-2019, 03:59 AM
How do we know the old scheme meant the version we have at launch?

Dolalin
10-28-2019, 04:14 AM
You tell me, you seem to know how things were at launch. :D

soulzek
10-28-2019, 09:43 AM
What? Did you even read that thing? If I do ANY damage to the monster, the pet gets no EXP. If I'm in a group, and the pet is the only one that does damage, then it gets 75% of the xp...

So right now you don't even have to do 51% damage to get full xp? just 1+ damage?

stakka
10-28-2019, 09:50 AM
You're right, it's not classic. It should be a lot worse: pets should steal xp even in groups.



http://everquest.allakhazam.com/story.html?story=960


Situation 1 - You are soloing and you have a summoned pet or a charmed pet (not including Dire Charm)- * If you do any damage to the monster at all, you get all of the experience. * If you don't do any damage to the monster, the pet gets 75% of the experience.

TLDR for the peoples

Jimjam
10-28-2019, 10:05 AM
Have you heard of the conceptual tool 'timeline'?

Reecon
10-28-2019, 11:37 AM
This is one of those things that will not be getting changed, it is this way for a reason, so mages dont just sit their pets on a spawn the pet can solo and then go afk or just sit there watching TV the whole time while not even touching their keyboard, FYI that tactic isnt a good ideal even if you invite another mage into group to take away the pet exp penalty cause afk lvling this way is frowned upon by staff on p99

bigjeff100
10-28-2019, 11:56 AM
I'm all for any change to "classic" that reduces the toxicity from players knowing WAY too much of the game at this point..

smallchildren
10-28-2019, 12:25 PM
Pet spam groups ruin the classic balance. Nerf pets before its too late

bigjeff100
10-29-2019, 03:46 PM
Pet spam groups ruin the classic balance. Nerf pets before its too late

Dino?!

Vizax_Xaziv
10-29-2019, 05:30 PM
Do you understand that this is a classic server and we are meant to be using the "old scheme", not the one Rich Waters implemented in Luclin?

Do you have a link to the ACTUAL developer's post on this subject or the patch notes? Or just some reposting on Allakhazam with a total of two reply posts?

Dolalin
10-29-2019, 06:01 PM
Do you have a link to the ACTUAL developer's post on this subject or the patch notes? Or just some reposting on Allakhazam with a total of two reply posts?

You caught me, I traveled back in time 17 years to fake that Allakhazam post.

NegaStoat
10-29-2019, 06:04 PM
Pet's stealing half the xp at launch ain't classic. I agree with you, but sadly, the only place we're going to find the printed evidence for it is from an Archive of the Everlore forum posts from 1999. I doubt anywhere else will have it, excepting EQNecro or Magician's Tower archived posts. Even with those last two, we would only discover 'old timer' posts made in 2001-2002 lamenting their memory of the change and not an actual post made at the time of the experience nerf.