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akaruiryujin
10-27-2019, 06:11 PM
Is there any talks about instanceing zones to prevent overcrowding like they do in live?

El-Hefe
10-27-2019, 06:13 PM
Nope

Josa
10-27-2019, 06:14 PM
T'aint classic broseph.

akaruiryujin
10-27-2019, 06:15 PM
classic had 700 people at launch

Corridante Sycronius
10-27-2019, 06:15 PM
There's plenty of other eqemu servers that do I think.

sacman08
10-27-2019, 06:16 PM
nada

Danger
10-27-2019, 06:18 PM
Is there any talks about instanceing zones to prevent overcrowding like they do in live?

i should MACE you my self.

akaruiryujin
10-27-2019, 06:18 PM
what i am getting at is that eq realized that with 700 they bit off more than they could chew so they made more servers it wasn't till recently the combining of servers did they realize hell lets just put them in instance zones it was a quality of life change not like a map but the ability to move around in a zone and kill things

El-Hefe
10-27-2019, 06:33 PM
You’re not meant to kill nonstop. The difficulty is intentional.

Tecmos Deception
10-27-2019, 06:41 PM
what i am getting at is that eq realized that with 700 they bit off more than they could chew so they made more servers it wasn't till recently the combining of servers did they realize hell lets just put them in instance zones it was a quality of life change not like a map but the ability to move around in a zone and kill things

Everybody knows what you're getting at. But 99% of us are here because of the LACK of stuff like instances.

Instancing isn't just a qol change. It changes the game at its core. No one denies classic eq wasn't really built for a 2500-player day one. But the VAST majority of folks here, including nilbog and rogean, value the more classic mechanics even if they may include some bumps along the way.

zillabunny
10-27-2019, 06:46 PM
Everybody knows what you're getting at. But 99% of us are here because of the LACK of stuff like instances.

Instancing isn't just a qol change. It changes the game at its core. No one denies classic eq wasn't really built for a 2500-player day one. But the VAST majority of folks here, including nilbog and rogean, value the more classic mechanics even if they may include some bumps along the way.

They why change things like skelebones quests and hail xp in Rivervale?

Tecmos Deception
10-27-2019, 06:48 PM
That's not rocket science and has been covered elsewhere besides. You're not winning a point for your change just because the staff haven't quite divine miracled us back into 1999.

Tuljin
10-27-2019, 06:50 PM
NEWS FLASH - - - - - EQ IS NOT WOW