View Full Version : Split It
Bannen
10-25-2019, 08:56 PM
This sucks, split it. Of course the community is torn, 50% of them have mobs to kill while the rest wait for a lvl 1 trash spawn to open up.
Baler
10-25-2019, 08:57 PM
BOO Vote No to a 2nd server!
population is VERY important to the future of green.
Shit's Classic
bubur
10-25-2019, 08:59 PM
its aight, gonna be ok in a couple days. let's all be cordial and nice to eachother and its gonna b gr8 :o
nice stable launch. time to sleep 4 me, c u bright and early
Deathrydar
10-25-2019, 09:39 PM
Would have been best to split it now. They could have merged it back whenever. If it was done tonight, people would have gladly started new characters on the new server because they didn't invest much times into it.
Danger
10-25-2019, 09:55 PM
Guk is gonna be hilarious
Invalid_Bard
10-25-2019, 09:59 PM
Who knew a new server would be full of new low levels? Give it a week or so and the gap of levels will widen. That will open up a lot of zones.
Gustoo
10-25-2019, 09:59 PM
Don't split
If anything red 2.0
If blue 1 billion pop
Gustoo
10-25-2019, 10:05 PM
Gotta hit 3k this is significant.
Baler
10-25-2019, 10:21 PM
Players Online: 2603
Keep it going!!!
Bristlebaner
10-25-2019, 10:30 PM
The neckbeards will pull away by mid-day tomorrow. You'll be okay.
Smashed
10-25-2019, 10:30 PM
What level do the fast mob spawns stop at? Because once the average player hits that level, it’s going to be a horrific logjam with way more than 50% crying uncle.
lordpazuzu
10-25-2019, 10:49 PM
Man, it's launch day. It was always going to be a clusterfuck.
Tethler
10-25-2019, 10:58 PM
Who knew a new server would be full of new low levels? Give it a week or so and the gap of levels will widen. That will open up a lot of zones.
This. Also, some will quit after realizing classic is harder than they remember.
Raclen
10-25-2019, 11:14 PM
split it, population goes down, merge it, this is how professionals handle success
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