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Smaxx
10-25-2019, 04:29 PM
Turned in the 4 bone chips, no reward and not even 1% exp at lvl 2.
The game is broke. Everyone can log off now while they fix it. Thank you for stopping by!

NegaStoat
10-25-2019, 04:33 PM
Yup. Tons of turn in quests have had their exp nerfed. The usual one I'd use in a different zone was cut in half at the last minute.

magusfire24
10-25-2019, 04:37 PM
This intentional or a bug?

cd288
10-25-2019, 04:38 PM
Yup. Tons of turn in quests have had their exp nerfed. The usual one I'd use in a different zone was cut in half at the last minute.

Wait what? Why would they nerf that? The XP rate was normal

larper99
10-25-2019, 04:43 PM
Wait what? Why would they nerf that? The XP rate was normal

"But but but I wanna level fast and have the game be easier so that it is like the game I have been playing for 20 years and been complaining that it is too easy and not like the original..."

magusfire24
10-25-2019, 04:45 PM
"But but but I wanna level fast and have the game be easier so that it is like the game I have been playing for 20 years and been complaining that it is too easy and not like the original..."

Really dont understand the desire to level fast. I like to just chill and take time. Tradeskilling etc

Rimson
10-25-2019, 04:45 PM
Bone chip quest worked as normal on green beta.

lonig
10-25-2019, 04:46 PM
You turned them in un-stacked, right?

Danger
10-25-2019, 04:48 PM
ROFL

TheRusty
10-25-2019, 05:05 PM
Really dont understand the desire to level fast. I like to just chill and take time. Tradeskilling etc

There were like 150 people in Misty Thicket last I was on. twelve halflings on one beetle all hoping to be the one to do the most damage and sponge the XP.

"I want to level fast" is simply saying he wants the TV withouth aving to fight a trailer park clan for the thing at Wal-Mart on black friday.

Arentak
10-25-2019, 05:17 PM
You turned them in un-stacked, right?

I totally might have forgot to do that. Turn in a single chip in one, two, three, four slots, then click give.

Xallis
10-25-2019, 05:23 PM
A bunch of the qeynos ones are nerfed too

Waldo73
10-25-2019, 05:27 PM
Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP

Spock2020
10-25-2019, 05:31 PM
Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP

I would put it in bug might be unintended

Psyborg
10-25-2019, 05:40 PM
It’s definitely intended. They were stealth nerfing xp while live. I was doing the repeatable Rivervale quest that I usually do to get to level 4 when suddenly it stopped giving me xp. My buddy went to do it as a fresh level 1 and it gave him zero xp per turn in. We then started on another repeatable quest and the same thing happened. They are stealth nerfing xp.

Albane
10-25-2019, 05:49 PM
Kaladim quest definitely nerfed. 16 turn ins (64 chips) got me from 3 to 3.5.

RIP

Two days ago, 9 turn ins got you from level 5 to level 6. I think they tuned all quest xp down by about 90% after level 2.

cd288
10-25-2019, 05:59 PM
"But but but I wanna level fast and have the game be easier so that it is like the game I have been playing for 20 years and been complaining that it is too easy and not like the original..."

? thanks for putting words in my mouth bud. If you've tried Green currently you know it's pretty tough to get any bone chips right now, much less a significant amount because mobs are killed 10 seconds after spawning. So I have no use for the quest, but this is supposed to be a classic server is it not?

I was asking why they would completely nerf a quest for no reason when it was operating as intended, if this is supposed to be a classic server.

NegaStoat
10-25-2019, 06:06 PM
If the exp returns for a quest aren't matching what was being described on Everlore and other sites with 2001 entries and older, then it's a bug. It's time to start digging up evidence and reporting.

larper99
10-25-2019, 06:29 PM
Two days ago, 9 turn ins got you from level 5 to level 6. I think they tuned all quest xp down by about 90% after level 2.

Wasn't the beta cranked up to like 10x XP? It surely had 10x spawn rates, but I cannot remember if they also cranked up the XP. If so, then yeah, they tuned all quest xp down by 90%.

Waldo73
10-25-2019, 06:35 PM
Wasn't the beta cranked up to like 10x XP? It surely had 10x spawn rates, but I cannot remember if they also cranked up the XP. If so, then yeah, they tuned all quest xp down by 90%.

Pretty sure the xp caps (per mob / per quest turn-in) were still in place in Beta.

Even before beta though, on Blue.. behavior was that one turn in would give cap XP per turn-in until about level 6, and a lot more than it is now.

NegaStoat
10-25-2019, 06:37 PM
Well, this was simple to look up.

http://everquest.allakhazam.com/db/quest.html?quest=366&p=4#comments

Comment made by DE, July 2000 - "This quest got my DE enchanter from level 4 to 8 with 3 bags of bone chips."
Either a change is made to a server to make it more classic, or it's made to take it somewhere else.

d9phoenix
10-25-2019, 06:45 PM
I played quite a bit on beta. The kill experience was 10x, but he quest exp was the same on blue. I was on this morning right before the last patch and did not play after that one was applied. So if the quests are no longer giving the correct exp then it was something they did in that patch or the go live code. (currently at work watching the clock tick down to go home time)

Spock2020
10-25-2019, 06:57 PM
They change that quest xp on live but that was a few tlp away because some people were exploiting it but that was when only like 4 years ago way past this time. Before that there was no nerf on those bone chips whatsoever.

cd288
10-25-2019, 07:16 PM
Wasn't the beta cranked up to like 10x XP? It surely had 10x spawn rates, but I cannot remember if they also cranked up the XP. If so, then yeah, they tuned all quest xp down by 90%.

Normal turn in caps were still on, so beta 10% exp per kill boost would not have effected the turn in

Psyborg
10-25-2019, 07:19 PM
As I stated earlier in this thread, they were stealth nerfing xp from quests even while we were doing them when the server went live. Quests that were giving me XP suddenly stopped giving any XP at all and people who tried to do them after me got nothing as well.

Danger
10-25-2019, 07:21 PM
Saw a streamer high elf that ran to the boat across OOT as soon as the server came up, made a daring bindless run thru FP/EC/WC/Kith to Rivervale with the expressed intent of doing the stew quest which resulted in like zero exp I loled so hard

Spock2020
10-25-2019, 07:25 PM
Saw a streamer high elf that ran to the boat across OOT as soon as the server came up, made a daring bindless run thru FP/EC/WC/Kith to Rivervale with the expressed intent of doing the stew quest which resulted in like zero exp I loled so hard

A hell of a run for no xp lol would have deleted that character on the spot and restarted lol.

waldo
10-25-2019, 07:56 PM
I am level three and turned in 120 bone chips and it did not even get me to level 4 :( Seems like this is off to me.

Psyborg
10-25-2019, 07:57 PM
I am level three and turned in 120 bone chips and it did not even get me to level 4 :( Seems like this is off to me.

Yeah it's way off for sure.

Gumbo
10-25-2019, 08:13 PM
I am level three and turned in 120 bone chips and it did not even get me to level 4 :( Seems like this is off to me.

How did you get 6 stacks of bone chips and didn't go from level 3 to level 4 by the kill experience alone?

flacidpenguin
10-25-2019, 08:13 PM
I wonder if these quests have been lowered in exp only for the duration of the increases spawn rates?

waldo
10-25-2019, 08:19 PM
I was grouped with a friend. There were so many people in Steamfont that we just camped a static spawn of decaying skeletons. Also I bought some off of merchants.

Tecmos Deception
10-25-2019, 08:25 PM
I was grouped with a friend. There were so many people in Steamfont that we just camped a static spawn of decaying skeletons. Also I bought some off of merchants.

Even if not for bone chips, decaying skeles drop armor, weapons (including cracked staves!), and bags. It's silly NOT to go for them if possible.

cd288
10-25-2019, 08:27 PM
Sometimes sells drop 2 bone chips. He might’ve killed only like 100 level 1 skels. Not nearly enough to get to level 4

Gumbo
10-25-2019, 08:42 PM
There are about 14 Repeatable Experience Quests... Has anyone checked any of the other quests to see if the same thing happens?

For all we know, maybe all of these Repeatable Experience Quests have been XP nerfed so people aren't trying to hurry up and powerlevel themselves.

garfo
10-25-2019, 08:50 PM
What about gnoll fang and sash quests? nerfing those?

anarch
10-25-2019, 09:01 PM
It appears most if not all quest experience was nerfed. (https://www.project1999.com/forums/showthread.php?t=337827) Shame that no notice was given, because that's a pretty big change.

NegaStoat
10-25-2019, 09:04 PM
There are about 14 Repeatable Experience Quests... Has anyone checked any of the other quests to see if the same thing happens?

For all we know, maybe all of these Repeatable Experience Quests have been XP nerfed so people aren't trying to hurry up and powerlevel themselves.

The Janam & Rebby note passing quests were severely nerfed from level 2 on. Not classic. You could gut out 28-34 trips of doing both quests for level 4 on old retail, with Blue giving slightly more, but the exp dropoff was sharp after 4. It looks like a blanket nerf hit everything from what folks are reporting.

greatdane
10-25-2019, 10:24 PM
Has anyone tried CB belts yet? I'm holding onto mine until further notice.

DromalPhrenia
10-25-2019, 11:57 PM
It appears most if not all quest experience was nerfed. (https://www.project1999.com/forums/showthread.php?t=337827) Shame that no notice was given, because that's a pretty big change.

It's also not classic, so changes for the as-close-to-classic-as-possible server happened, what, within the first hour?

Reecon
10-26-2019, 02:48 AM
The exp was nerfed just like the tumpy tonic were nerfed, somethings are going to be non classic plan and simple, with the increased spawn rate i was in steamfont and had 2 decay skeleton spawns on lockdown and it didnt take me long at all to fill up a bag of bone chips, without these kinda nerfs we would have level 15+ already, good for the DEVs and that is coming from someone who farmed up a full bag before someone told us it was nerfed.

NegaStoat
10-26-2019, 02:58 AM
It was a nerf made with minimal effort that affected numerous quests that have nothing to do with mob spawns. I get that your heart is in the right place but there's no excuse for the global change in the face of wanting to be classic.

Edit - I guess the part that really rustled my jimmies is that they had hundreds of players that participated in the beta that helped hunt down bugs and report them, and none of them (including myself) were afforded a chance to assist with picking out the starting quests that should have remained at classic exp value according to dated 2000 posts or older. The change was made last minute behind closed doors globally.

Dolalin
10-26-2019, 03:10 AM
People didn't really know about these quests at retail launch, maybe a few people from beta but that's it. I think temporarily nerfing the xp is reasonable to preserve a classic feel for launch day.

Buellen
10-26-2019, 05:36 AM
Qeynos: muffin & water quest to guards Nerf to oblivion.
Qyenos: Taxes Quest Nerfed but still ok Exp till 4.
Qeynos: Caster quest 2 rat whiskers, bat fur, fire beetle eye working but at a much reduced rate. still doable if you can find the rat whiskers.

Surefall Nitrates to West karana: not even worth time as xp bar did not move at level 4 and 5.

Toxx Forest: The miners cap quest is giving great XP 6 turn ins 7 yellow bubbles of xp for level 1 wizard now level 2.

Barantor
10-26-2019, 09:28 AM
There were enough folks standing around Reebo in RV that you couldn't even click him as they furiously gave him back his carrots.

I ran stew back and forth from the Fool's Gold and got level 2 in less than 5 minutes and was first warrior to 2...

Even though we don't like it, it was probably for the best.

cd288
10-26-2019, 10:11 AM
Can the staff please confirm if the quests will revert back to normal once the spawn rates are reverted back to normal?

jolanar
10-26-2019, 10:28 AM
It's also not classic, so changes for the as-close-to-classic-as-possible server happened, what, within the first hour?

Seriously disappointed in that. Not much point in an 'authentic' experience if that's not what you are going to end up doing.

Danger
10-26-2019, 10:57 AM
Seriously disappointed in that. Not much point in an 'authentic' experience if that's not what you are going to end up doing.

Op and people like this better ask the staff for a refund then. Oh wait.

Most classic Everquest experience developed and hosted for FREE and you're SEETHING over m-muh bonechips.

Meiva
10-26-2019, 11:13 AM
Pardon me. I'm from a parallel universe where Green was just launched without ninja nerds to some repeatable quests.

You all complained about the staff should've forseen this and that's it's not fair a select few leaped ahead of everybody else.

RAWXJZVRZLAD
10-26-2019, 11:18 AM
Seriously disappointed in that. Not much point in an 'authentic' experience if that's not what you are going to end up doing.

Except if this was an authentic experience, you wouldn't even know that those quests were that great, since none of us did back then.

People are missing the part where there's a flood of info that didn't exist at launch back then, and all the min/max bullshit hadn't been figured out yet

Tecmos Deception
10-26-2019, 11:22 AM
Except if this was an authentic experience, you wouldn't even know that those quests were that great, since none of us did back then.

People are missing the part where there's a flood of info that didn't exist at launch back then, and all the min/max bullshit hadn't been figured out yet

You're not about to argue that all mob stats, all dungeon levels, all loot locations, all spell effects, etc should be randomized just because we didn't know all that stuff 20 years ago though, are you?

That wouldn't make for a more "authentic experience" because it wouldn't even be the same game that we are here for. Neither do ninja changes to classic mechanics make for a more authentic experience.

RAWXJZVRZLAD
10-26-2019, 11:42 AM
Yeah and to be clear, I totally get why people are pissed. I don't blame them entirely. Just gotta take some of the good with the bad on this one. I seriously had an absolute blast in the chaos last night. Shits fun, regardless of some of the roadblocks in the way. Just happy to have the opportunity to relive some fun I had 20 years ago when things were brutal, chaotic, and nobody knew what the F was going on

Tecmos Deception
10-26-2019, 11:43 AM
I doubt many of the people complaining ragequit and didnt play or have fun when they learned of exp change. But being annoyed or confused by a nonclassic, unexplained change isn't mutually exclusive with enjoying the server or being thankful to have it.

rjw513
10-26-2019, 11:47 AM
Project 1999 Green : A new experience!!

Props to the staff for everything they implemented and the work they’ve done for all us nerds to enjoy <3

If you don’t like it, log off haha

I will donate now because how mad these peops are...

RAWXJZVRZLAD
10-26-2019, 12:10 PM
I doubt many of the people complaining ragequit and didnt play or have fun when they learned of exp change. But being annoyed or confused by a nonclassic, unexplained change isn't mutually exclusive with enjoying the server or being thankful to have it.

Yep, again fair point. I'm just getting tired of seeing people bitching "not classic!!!!"

The fact that this exists is a damn miracle.

greatdane
10-26-2019, 12:11 PM
Project 1999 Green : A new experience!!

Props to the staff for everything they implemented and the work they’ve done for all us nerds to enjoy <3

If you don’t like it, log off haha

I will donate now because how mad these peops are...

If everyone had that mindset, we'd still have map window, targeting rings, etc.

Danger
10-26-2019, 12:13 PM
i said it before and i'll say it again, and people thought i was joking.

green is the beta for the new pvp server

Bacn
10-26-2019, 12:14 PM
I doubt many of the people complaining ragequit and didnt play or have fun when they learned of exp change. But being annoyed or confused by a nonclassic, unexplained change isn't mutually exclusive with enjoying the server or being thankful to have it.

Personally, I'm heavily considering dropping Green over the nerfed quests. After spending hours farming up chips only to have that work go up in smoke it's really discouraging, you know? I don't know if I have it in me to go back.

Meiva
10-26-2019, 12:23 PM
Personally, I'm heavily considering dropping Green over the nerfed quests. After spending hours farming up chips only to have that work go up in smoke it's really discouraging, you know? I don't know if I have it in me to go back.

Dude! You got like... what.. 6 stacks of chips? You're sitting on about 12pp+ right there. That's almost three lvl 8 spells. THREE!

Always look on the bright side of life. Queue music.

Jimjam
10-26-2019, 01:58 PM
Decaying skeletons are the best cash farm that gives xp until level 5 anyway. I did north ro cos i planned to convert chips to xp at 5. That work didn't go 'to waste'. Might try the erudin quest later to get some 'free' rawhide armor or just convert them into rusty two handers.

I like that we got forced to play the game out instead of gaming the play out.

RAWXJZVRZLAD
10-26-2019, 02:03 PM
I like that we got forced to play the game out instead of gaming the play out.


This. Emphatically

El-Hefe
10-26-2019, 02:08 PM
I found out Reebo was nerfed, laughed because of how sneaky the developers were in nerfing my cheap ass XP scheme and then happily made my way out to Misty Thicket to actually play the game.

Good on Rogean and Nilbog for making us Wiki-Questers actually go play the game.

Frug
10-26-2019, 02:53 PM
It's also not classic, so changes for the as-close-to-classic-as-possible server happened, what, within the first hour?

~10 years ago? They hide behind the "classic" when it's a nerf, then nerf with non-classic stuff because they can. It sucks, but it is what it is.

Then the white knights come out to defend every last thing with the tired "it's free, stop complaining", "it's their server they can do what they want". They might as well just get on their knees right there.

And, of course they're right; it IS a free server, and you CAN log off, and you AREN'T owed anything, but the mindless bootlicking just gets old.

Jimjam
10-26-2019, 04:44 PM
Controlling your perspective will redefine the world around you, allowing you to sculpt an existence that pleases you.

Please feel free to buy tickets to one of my forthcoming lectures!

Opportunities for happiness are everywhere; don't let bone chips in a 20 year old elf sim make you miserable.

shuklak
10-26-2019, 05:26 PM
Not necessarily miserable, but my tranquility is disturbed.

cd288
10-26-2019, 06:13 PM
Op and people like this better ask the staff for a refund then. Oh wait.

Most classic Everquest experience developed and hosted for FREE and you're SEETHING over m-muh bonechips.

I’m not “seething” but thanks for that. I’m assuming this is a temporary nerf because of the increased spawn rate. However, if it’s not a temporary nerf it’s certainly an issue. Necros and SKs make up part of the bone chip market for sure, but a significant part of the market is the turn in quest. Look no further than CB belts for an example of that. People will pay money due to the valuable EXP from the turn in. If this is a permanent nerf, long term it will make it harder for new players to raise cash because it will reduce the demand for an easily acquired item that people used to pay money for to turn in for EXP.

I think your reaction is pretty rude and unnecessary. I’m willing to bet that if they hadn’t nerfed the EXP and someone had come on complaining about the bone chips quest being utilized too much due to the increased spawn rate, you would’ve gone “but it’s a classic quest stop complaining.” Yet when people instead come on to point out something being not classic you criticize them for mentioning it at all.

deadlycupcakez
10-26-2019, 06:14 PM
Turned in the 4 bone chips, no reward and not even 1% exp at lvl 2.
The game is broke. Everyone can log off now while they fix it. Thank you for stopping by!

Thank you for testing this in Beta!

Obrae
10-26-2019, 08:17 PM
The exp was nerfed just like the tumpy tonic were nerfed, somethings are going to be non classic plan and simple, with the increased spawn rate i was in steamfont and had 2 decay skeleton spawns on lockdown and it didnt take me long at all to fill up a bag of bone chips, without these kinda nerfs we would have level 15+ already, good for the DEVs and that is coming from someone who farmed up a full bag before someone told us it was nerfed.

with reduce respawn speed, we still get less kill than on a classic server per individual.

it just happened that some were humping the right respawn point.

there was no need to nerf exp on quests. who cares who reaches 4 the first, we want people to reach 4-5 and get the f out of the noob ground. thats the point

Psyborg
10-26-2019, 08:20 PM
Thank you for testing this in Beta!

This was tested in beta. The exp on live green is different than beta.