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View Full Version : The night time darkness is reasonable, but the shader thing seems all wrong indoors


Cen
10-15-2019, 01:12 AM
I feel like the outside darkness isn't too bad, but the adjustment indoors for like qeynos catacombs etc, especially like on the arena side of the bloodsabers, something is a little goofy there. Its too dark even for the classic human experience. Shader thing is cool though.

Any human visoned people in Guk able to verify there? I know it was so dark it was difficult but absolute pitch black might be a bit much.

soronil
10-15-2019, 05:10 AM
I feel like the outside darkness isn't too bad, but the adjustment indoors for like qeynos catacombs etc, especially like on the arena side of the bloodsabers, something is a little goofy there. Its too dark even for the classic human experience. Shader thing is cool though.

Any human visoned people in Guk able to verify there? I know it was so dark it was difficult but absolute pitch black might be a bit much.

Do you have a candle, or any other item which grants you light? Because if not, some places will be pitch black. That's classic.

Izmael
10-15-2019, 05:34 AM
For a blind race, places with no light source should be pretty much pitch black, with the exception of the name plates.

Fammaden
10-15-2019, 06:15 AM
Gotta agree, there were places were I was blind like the blind spell almost as a newbie Erudite back in the old days. If anything it seems like there should be more of that, but it was explained to me in the sticky thread that there's a bunch of light sources in cities that they can't get out of titanium.

sabersyii
10-15-2019, 06:45 AM
Indoors like caves and tunnels was pitch black if you didn't have a light. However out under the night sky you could see somethings but it was very hard unless you maxed out your Gamma. However the Gamma slider doesn't seem to be working. On the other hand one of the better zones to see in at night was Everfrost the snow made it easier to see at night.

soronil
10-15-2019, 07:06 AM
and some zones... (east karana)

Cen
10-15-2019, 09:00 AM
I mean ill accept it in the case of making it harder since the game is too easy in other aspects. The indoor blindness in classic which is the only version I ever had wasnt actually this dark.. But the method for the effect is different so apples to oranges.

Palemoon
10-15-2019, 11:37 AM
I remember having to just sit out the night by guards in classic. Went afk till dawn!

stars2heaven
10-15-2019, 11:44 AM
Will this effect be taken away as the expansions are released? Will it become more like what blue is now over time?

Deathrydar
10-15-2019, 11:44 AM
I remember having to just sit out the night by guards in classic. Went afk till dawn!

I remember doing this as well, although, it is a tad more dark than it was back in 99. It is still an awesome feature to have in the game though so, whatever! :)

stars2heaven
10-15-2019, 11:45 AM
Will this effect be removed over time as the other two expansions are released? Will it eventually be like blue server?

Telin
10-15-2019, 11:50 AM
Will this effect be removed over time as the other two expansions are released? Will it eventually be like blue server?

It will persist through the expansions, and I believe the plan is to have night blindness on blue after testing is completed.

stars2heaven
10-15-2019, 12:01 PM
It will persist through the expansions, and I believe the plan is to have night blindness on blue after testing is completed.

That's fantastic. Thanks

Palemoon
10-15-2019, 12:03 PM
It will persist through the expansions, and I believe the plan is to have night blindness on blue after testing is completed.

And red too of course. Everyone always forgets about red :(

El-Hefe
10-15-2019, 12:09 PM
And red too of course. Everyone always forgets about red :(

What’s red?

Gustoo
10-15-2019, 12:18 PM
Hopefully this can get dialed in i haven't been able to log on but from some screenies it looks a little wonkadillic.

Still definitely better than non existent night time. Its so weird they decided to nerf their own game so bad like that.

Deathrydar
10-15-2019, 12:19 PM
Hopefully this can get dialed in i haven't been able to log on but from some screenies it looks a little wonkadillic.

Still definitely better than non existent night time. Its so weird they decided to nerf their own game so bad like that.

People complained. They did what all game companies did at the height of their success....

Changed their vision to accommodate the complainers.

Deathrydar
10-15-2019, 12:20 PM
Will this effect be removed over time as the other two expansions are released? Will it eventually be like blue server?

It was never "removed" from blue, it was just never implemented. It will most likely stay, even with custom content added, as it was an original vision of classic and that is this project's vision!

Deathrydar
10-15-2019, 12:20 PM
And red too of course. Everyone always forgets about red :(

Red what? What's red?

BlankDiploma
10-15-2019, 01:41 PM
If you have specific feedback about zones that feel very wrong, please post it in the stickied thread! This is a work in progress and I've already made some changes based on community bug reports.

Jomama
10-15-2019, 01:47 PM
It will persist through the expansions, and I believe the plan is to have night blindness on blue after testing is completed.

I went through Qeynos Catacombs as an Erudite with only my summoned Coldlight. It was perfect IMO. So much more immersive.

Hope this gets implemented on Blue/Red too!