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Kanuvan
10-08-2019, 10:58 PM
10 str 10 stam or 20 stam wut u think

Muggens
10-08-2019, 11:22 PM
I suggest posting in either meleé or Green subforum for your answers

Baler
10-09-2019, 12:31 AM
I've said this in other threads but the min/max is as follows...
Classic Green, Human all bonus points to STR
Kunark Green, Iksar all bonus points to STA
Velious Green, Iksar all bonus points to STA

As the above poster mentioned there is now a green section on the forums
https://www.project1999.com/forums/forumdisplay.php?f=73

fadetree
10-09-2019, 08:50 AM
In the long view, I agree with Baler. STR is easy to raise with gear compared to STA. You won't get much out of those STA points at first, though, whereas you will get get immediate benefit from STR.

sciception
10-09-2019, 09:29 AM
Aren't Monks pretty weak in Classic? I know they don't have the broken mechanics that live TLP's have and I don't remember them being the powerhouses we all know today. Regardless, Classic monks should always go strength.

Baler
10-09-2019, 10:26 AM
Aren't Monks pretty weak in Classic?

I mean what class isn't arguably weak in classic. But in classic, for human monk. It's pretty much hand to hand all the way.

zaneosak
10-09-2019, 11:03 AM
All Melee are weak in classic. Just the nature of having no gear. Play what you want and enjoy the journey.

Gustoo
10-09-2019, 03:38 PM
Monks are awesome in classic. All gear kinda sucks and monks need the least of it.

Nagoya
10-09-2019, 08:02 PM
+20 STR for best results.
literally anything else incl. +20 WIS for second best results.
Stats in EQ are in this order of importance:
level > gear > playskill > stats.
work on the top 3, ignore the last one in classic.

Kanuvan
10-10-2019, 12:13 AM
all melee will struggle in green but monk atleast can be tier 1 pullers and doesnt require anything really to function, can get to groups in contested zones without needing a escort thanks to sneak/FD, if i wanted to be some solo artist and not rely on groups i wouldnt be playing a melee to begin with, but monk will be in demand for pulling because people will want safe split pulls because no one will have the gear for chain pulling

Throatseeker
10-11-2019, 12:07 AM
So then STAM to future proof once more expansions drop?

Vexenu
10-11-2019, 12:35 AM
+20 STR for most players/casuals
+20 STA for hardcore endgame-focused players
+10/+10 for those consumed by indecision

Throatseeker
10-11-2019, 12:42 AM
Haha, makes perfect sense. I imagine I'll go +20 STAM because STR becomes easy to cap later on. Was never a fan of the Iksar so I am perfectly have with OG Human Monk.

DMN
10-11-2019, 03:55 AM
STR is going give you a much better return on investment in vanilla, maybe even kunark, outside of raid situations. Even if you cap it in kunark you just itemize more for stamina/hp. If you wanna build to velious end game, though, ya 20 sta.

Videri
10-12-2019, 03:11 AM
STR is going give you a much better return on investment in vanilla, maybe even kunark, outside of raid situations. Even if you cap it in kunark you just itemize more for stamina/hp. If you wanna build to velious end game, though, ya 20 sta.

Would you elaborate on that? For a monk that is wearing light gear, encumbrance isn't an issue; so STR only affects damage. Will groups depend on the monk doing an extra 20 STR worth of damage? I currently view monks not so much as a DPS class but as a pulling class (until later gear makes them beasts). Not so? I have never played one.

DMN
10-12-2019, 07:25 AM
Would you elaborate on that? For a monk that is wearing light gear, encumbrance isn't an issue; so STR only affects damage. Will groups depend on the monk doing an extra 20 STR worth of damage? I currently view monks not so much as a DPS class but as a pulling class (until later gear makes them beasts). Not so? I have never played one.

it's going to be important because the lack of good ratio weapons. STR will give a flat boost to your damage. Even after great ratio weapons start falling from the sky in kunark STR still gives a scaling damage bonus along with the flat one.

Vanilla is going to be overcamped so FD splitting often wont be needed. Not to mention the shitload of strong CC classes like enc and bard, again making FD pulling not worth the extra wasted time. Even if you do have to do a bit of splitting it won't be long until you are just single pulling respawns.

Chryorn
10-12-2019, 07:32 AM
And you are going to be a very poor first character. Hauling loot to the vendor will often trump staying under the weight limit. My first char on live was a monk and if possible I went home encumbered.

sciception
10-12-2019, 07:50 AM
Good grief, go Strength and don't pay attention weight when leveling. You shouldn't be tanking anyway. Your pull duties, unless you are in the group ahead of the pack, will be pretty light so just make friends with mages for throwing weapons, Druids for DR and Enchanters for MR buffs (or whatever classes you have in group that can cast these spells). Mages also offer WR summoned bags worth using at some point if you decide you really do care about weight. Keep bind wound up as best you can, bind a hot-bar slot to A or D and then drag your mend to that location. Save every single point you have for training FD at your trainer or maybe save some for Flying Kick if you want to. Buying gems and such is good for getting rid of copper and silver weight if you aren't near a bank, but not maxing STR because of the Monk AC weight tables is crazy talk. The end game DPS difference will be very noticeable for years to come on this server.

Gustoo
10-12-2019, 09:30 AM
Minmax stamina for sure

Normal player strength for sure

If you're going to get anywhere near best in slot in velious go stamina

If you are not go strength

Danth
10-12-2019, 10:09 AM
You could put all 20 points into Intelligence on a Monk (for tradeskills, obviously) and in practice you'd never notice the difference.

Put them wherever you want. It'll work fine.

Danth

sciception
10-12-2019, 10:21 AM
I'm putting mine in charisma on my Necromancer, so do whatever you want.

DMN
10-12-2019, 10:57 AM
I'm putting mine in charisma on my Necromancer, so do whatever you want.

I remember many-a-caster who maxed dex because "it helps with concentration checks".

sciception
10-12-2019, 12:28 PM
I remember many-a-caster who maxed dex because "it helps with concentration checks".

People did that for the Wizard crit chance.

Tyronius of Midnight
10-12-2019, 12:41 PM
Make an Erudite to follow the true path.

Gain the knowledge of Father Erud.

Daliant17447
10-12-2019, 07:49 PM
All class should put it in all to charisma for increased profit from vendors

sciception
10-12-2019, 07:51 PM
All class should put it in all to charisma for increased profit from vendors

That's what I'm doing, for that exact reason.

Kanuvan
10-14-2019, 09:53 AM
welp i decided on 15 str 5 stam, just so if for some ungodly reason i as a casual player do get to max out str someday it wont be a complete waste of the starter points, i think this is the most intelligent stat distribution ever thought of by any eq1 player in existence, and will gladly take all recognition for this new build, feel free to copy this new build for your eq1 green monk aswell

Veeshan31
10-14-2019, 09:54 AM
welp i decided on 15 str 5 stam, just so if for some ungodly reason i as a casual player do get to max out str someday it wont be a complete waste of the starter points, i think this is the most godly stat distribution ever thought of my any eq1 player in existance, and will gladly take all recognition for this new build

Ill go with this also. That 5 sta could be the difference between life or death when your pulling .