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skorge
09-25-2019, 07:26 AM
Will summoned food and water be in game, as well as summoned bagged items in bank? It looks like this got changed 5 months into server (September):

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September 22, 1999
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Magic:
- Illusion: Werewolf (enchanter) now stacks with other attack speed
spells.
- Casting times on the higher level Ward series (Cleric, Magician,
Necromancer & Druid) have been slightly lowered.
- The Lich (Necromancer) spell will now provide more mana.
- Surge of Enfeeblement (Necromancer) should now work consistently.
- Enchanter Wolf Illusion is now Outdoors only.
- Paralyzing Earth can now be scribed by Necromancers.
- Thicken and Crystallize Mana now produce their proper potions.
- All research quest combinations should now work.
- Eyes of the Cat now provides infravision as the description states.

General:
- Summoned food and water will now disappear when the user logs out.
- If the player is under the effect of Minor Illusion, and exits the
game, upon reentry to the game, the Minor Illusion icon will remain.
- Summoned items will no longer remain indefinitely when placed within
a bag in the bank.

http://everquest.allakhazam.com/history/patches-1999.html

Wenai
09-25-2019, 03:47 PM
You would be better off waiting until the beta release for green, and making a bug report if this is not the case.

kaev
09-25-2019, 07:00 PM
There was much wailing and gnashing of teeth amongst the magicians when that was changed. Lots of them would summon & bank a bunch of food/water/bandages just before logging, to sell to players when they got back in game the next day. Since you could use chat while medding this was very popular practice in GFay.