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Vokhine
09-21-2019, 02:41 PM
If I'm rolling a fresh eru enchanter on green should I bump agi up to 75 on creation?

Legidias
09-21-2019, 03:15 PM
As long as you dont get hit, agi wont matter =D

Danth
09-21-2019, 03:16 PM
If I'm rolling a fresh eru enchanter on green should I bump agi up to 75 on creation?

I do that on any character that starts with 70. Those 5 points have a larger impact on a character than any other 5 points a player can allocate. Agility gear isn't necessarily a given in the pre-expansion period. In the case of the Erudite Enchanter, I think they start with 114 INT or so by default. Hence they maintain a sufficient score there even after putting 25 into charisma. In so many words, you don't have to point the points there, but I don't see a good reason not to.

Danth

Wenai
09-21-2019, 03:34 PM
I do that on any character that starts with 70. Those 5 points have a larger impact on a character than any other 5 points a player can allocate. Agility gear isn't necessarily a given in the pre-expansion period. In the case of the Erudite Enchanter, I think they start with 114 INT or so by default. Hence they maintain a sufficient score there even after putting 25 into charisma. In so many words, you don't have to point the points there, but I don't see a good reason not to.

Danth

Agreed. I always spend points up to 75 Agility as my first stat allocation.

Jimjam
09-21-2019, 04:38 PM
There are arguments to pump it even higher. Berserker line of hp absorb has -agi iirc. Your buff will last longer if it isn't making you take extra hits due to the sub 75 supertax on avoidance.

dekova
09-21-2019, 04:41 PM
I would. Eventually you'll be nicely geared and a +5 here or there won't really matter. But...

At various points you're going to be on corpse runs. For those times when you're nekkid, you want your agility to be at least 75 and your charisma as high as possible.

Cen
09-21-2019, 05:29 PM
There's no question in getting natural agi to 75. Anything past that is debatable at best and not worth it at worst.

Vokhine
09-21-2019, 06:29 PM
Thanks my fam :D

Baler
10-10-2019, 12:33 PM
Make sure you have at least 75 base agi above all else.

DMN
10-10-2019, 12:45 PM
There are arguments to pump it even higher. Berserker line of hp absorb has -agi iirc. Your buff will last longer if it isn't making you take extra hits due to the sub 75 supertax on avoidance.

Bedlam only decreases agi by 25.
Augmentation increases agi by 30.

soronil
10-10-2019, 12:47 PM
Also, if you start with 70-75 CHA, consider bumping it up to 76. According to this, a big jump in merchant prices:
https://wiki.project1999.com/Game_Mechanics#Vendor_Pricing.2C_Charisma.2C_and_F action