View Full Version : cool
Pheer
03-25-2011, 11:55 PM
1. make an event that drops rare items globally
2. design it so that level 1 twinks mass slaughtering moss snakes have the highest chance of getting said drops
3. ???
4. PROFIT!!
ziggyholiday
03-25-2011, 11:58 PM
lol, don't whine.....
Pheer
03-26-2011, 12:08 AM
lol, don't whine.....
im not whining, why would anyone whine about level 1-5s killing decaying skeletons getting 80% of the rare items worth 50-100kpp
Humerox
03-26-2011, 12:10 AM
i think its pretty cool.
:D
ziggyholiday
03-26-2011, 12:11 AM
/sarcasm
Phaezed_Reality
03-26-2011, 12:11 AM
forget to add qeynos to the drop list :/ dont profit. heh
Odeseus
03-26-2011, 12:20 AM
Just feels like exploitation of the system. Twink a newbie, buff him and get the majority of the drops. Would feel better if it were slightly more balanced.
Bubbles
03-26-2011, 12:23 AM
But Pheer, what about all the innocent level ones who just heard about p99 today who should be able to get in on the event! there must be.... a couple of them.
DARE YOU DEPRIVE THEM OF THE CHANCE?
Gorgetrapper
03-26-2011, 12:34 AM
yeah it's kinda bullshit to be honest. Have a druid plvl a lvl 1 while pulling the entire zone, just to get rare loot. It's completely fucking broken.
Droxx
03-26-2011, 12:37 AM
[Fri Mar 25 20:46:34 2011] [Item] Chalbez has looted a serverwide rare Box of Abu-Kar! Congrats!
[Fri Mar 25 20:48:06 2011] [Item] Cwch has looted a serverwide rare Box of Abu-Kar! Congrats!
[Fri Mar 25 20:48:10 2011] [Item] Ynot has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 20:48:20 2011] [Item] Frosh has looted a serverwide rare Manastone! Congrats!
[Fri Mar 25 20:50:20 2011] [Item] Klind has looted a serverwide rare Staff of Forbidden Rites! Congrats!
[Fri Mar 25 20:53:20 2011] [Item] Kadeyrn has looted a serverwide rare Box of Abu-Kar! Congrats!
[Fri Mar 25 20:57:30 2011] [Item] Litheun has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 20:57:37 2011] [Item] Stoux has looted a serverwide rare Rubicite Breastplate! Congrats!
[Fri Mar 25 20:57:43 2011] [Item] Heimdallr has looted a serverwide rare Rubicite Breastplate! Congrats!
[Fri Mar 25 21:20:27 2011] [Item] Burgak has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 21:58:09 2011] [Item] Atoph has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:24:19 2011] [Item] Lonix has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:25:25 2011] [Item] Doop has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:39:56 2011] [Item] Eisheth has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:45:11 2011] [Item] Giganto has looted a serverwide rare Glimmer Ring! Congrats!
[Fri Mar 25 22:48:05 2011] [Item] Coldblooded has looted a serverwide rare Glimmer Ring! Congrats!
[Fri Mar 25 22:48:23 2011] [Item] Raiyne has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:49:10 2011] [Item] Pezze has looted a serverwide rare Glimmer Ring! Congrats!
[Fri Mar 25 22:49:14 2011] [Item] Metaris has looted a serverwide rare Glimmer Ring! Congrats!
[Fri Mar 25 22:49:19 2011] [Item] Vonkaar has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 22:49:28 2011] [Item] Areyouangered has looted a serverwide rare Guise of the Deceiver! Congrats!
[Fri Mar 25 23:03:28 2011] [Item] Vonkaar has looted a serverwide rare Scimitar of the Mistwalker! Congrats!
[Fri Mar 25 23:20:02 2011] [Item] Xesh has looted a serverwide rare Rubicite Breastplate! Congrats!
[Fri Mar 25 23:23:58 2011] [Item] Areyouangered has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 23:42:28 2011] [Item] Skeeloww has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 23:47:57 2011] [Item] Davien has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 23:50:48 2011] [Item] Turkleton has looted a serverwide rare Thex Dagger! Congrats!
[Fri Mar 25 23:51:04 2011] [Item] Rykuga has looted a serverwide rare Thex Dagger! Congrats!
[Sat Mar 26 00:05:01 2011] You told Midious, 'this serverwide rare thing is so stupid'
[Sat Mar 26 00:20:09 2011] [Item] Berri has looted a serverwide rare Staff of Forbidden Rites! Congrats!
[Sat Mar 26 00:25:25 2011] [Item] Wharhogg has looted a serverwide rare Guise of the Deceiver! Congrats!
[Sat Mar 26 00:27:50 2011] [Item] Flatulate has looted a serverwide rare Staff of Forbidden Rites! Congrats!
[Sat Mar 26 00:29:16 2011] [Item] Mybru has looted a serverwide rare Guise of the Deceiver! Congrats!
[Sat Mar 26 00:36:05 2011] [Item] Kagbaz has looted a serverwide rare Guise of the Deceiver! Congrats!
ziggyholiday
03-26-2011, 12:37 AM
What, 2-3 people above 30 have actually gotten something?
Droxx
03-26-2011, 12:37 AM
This is only from when i started logging. Lulz.
Alawen Everywhere
03-26-2011, 12:37 AM
Didn't someone make a thread about this two weeks ago? It's kinda silly, but given the number of drops compared to the players online tonight, it's not like anyone had a high chance of getting something anyway. I'd say the biggest shame is is the guises. Lots of sad big race tanks tonight thinking about those level fives with guises who will never be played again.
nilbog
03-26-2011, 12:39 AM
You guys do realize how many people played tonight.. and that high levels do not make up the majority % of the server.
Alawen Everywhere
03-26-2011, 12:40 AM
Oh and for those who still remember...
GRATS GIGANTO!!!!!!!!!!!!!1111111111111111111111111one
ziggyholiday
03-26-2011, 12:43 AM
Granted I am just happy to be getting some exp but hasn't the majority of these items gone to people less than 10 and that were more than likely just created today? Doesn't that seem like unintended consequences?
Odeseus
03-26-2011, 12:46 AM
I do not need, nor want only level 50+ people to get rare drops. But something isn't right if 80% are going to players level 10 and under. Just my 2cp.
Gorgetrapper
03-26-2011, 12:48 AM
The real problem, is the people plvling the lower levels just to get rare loot faster.
Odeseus
03-26-2011, 12:50 AM
hell, i was excited when that level 30 shaman got a drop
Gorgetrapper
03-26-2011, 12:54 AM
I was too, I was like holy shit!
Rogean
03-26-2011, 12:55 AM
So was it that too many low levels got the items or that high levels got the items because they were powerlevelling low levels to get the items? Which is it? Make up your mind. Sounds to me like you're all just looking for something to bitch about when things don't go how you want them.
Gorgetrapper
03-26-2011, 01:03 AM
So was it that too many low levels got the items or that high levels got the items because they were powerlevelling low levels to get the items? Which is it? Make up your mind. Sounds to me like you're all just looking for something to bitch about when things don't go how you want them.
all of the above of course. It's just pointless bitching, because shits going to happen in every way possible.
Odeseus
03-26-2011, 01:16 AM
I'll make it very clear. It appears to me that the vast majority of the drops are going to players under level 10. This on its own is not a problem whatsoever.
But then you dig a little deeper. Why are there so many low levels today instead of every other day? If they were all iksars, I could completely understand. But they are not. They are from all different races, actually fewer iksars than I thought there would be.
So you have 2 options: 1) There are just a TON of brand spanking new players, who happen to receive some nice buffs or gear and just happen to get the vast majority of the rares. 2) people are making low level alts and twinking/buffing the shit out of them. Then having those toons slaughter low level mobs faster than anyone over level 10 could possibly match. So by the sheer math, they are reaping the benefits.
Option 1 is not a problem. But let's be honest, how many BRAND NEW players are there tonite? Some assuredly, but not enough to be producing these results. Most of the drops are going to toons specifically created to get these rare items.
This is a problem in my opinion, because i thought the entire idea of making the loot tied to xp was to make the loot more evenly distributed among all level ranges in the normal course of playing the game. Because it would be a massive train fest if only certain mobs dropped the loot, and because lower levels would be shut out by the higher levels camping said mobs. So what is happening goes against what I thought the reasons were for this random loot.
If your reasoning for doing this was to stop everyone from flooding the kunark zones the first night, then mission succeeded because a decent chunk of the 50s have spent the first night on very low levels instead of going to Kunark.
Again, it is only my opinion that things are messed up, and I have no problems stating that for what it is.
Alawen Everywhere
03-26-2011, 01:18 AM
Did anyone else notice that the drops since this little bitchfest started?
Coincidence?
inyane
03-26-2011, 01:19 AM
good idea, great intentions, flawed in the end
but, frankly, if the only item i wanted wasn't no drop, i'd be on a lvl 4
cranking away also.
So was it that too many low levels got the items or that high levels got the items because they were powerlevelling low levels to get the items? Which is it? Make up your mind. Sounds to me like you're all just looking for something to bitch about when things don't go how you want them.
Quoted for truth
Hobby
03-26-2011, 01:22 AM
There have been a large quantity of 50's and 51's playing.
But yes, there are people who made level 1's just for the purpose of getting loot. But, no matter what we do, something will happen.
The fact that our usual population of around 500 basically trippled tonight is spectacular. Focus on a growing community rather than not getting a piece of loot =/
ziggyholiday
03-26-2011, 01:24 AM
^^^
Certainly seems to be the appearance of the situation to me. While in the grand scheme of things it doesn't really affect anyone, it doesn't seem to be in the spirit of the event either. But no, I guess it's just bitching for bitching's sake.
Droxx
03-26-2011, 01:44 AM
I just don't get it. These items were all removed for a reason. Some are incredibly powerful. Others are novelty and are rare. Instead of there being single digits of some of these items, there are now half a dozen or more noobs running around with them. These items no longer have the value or novelty they once had. Having these items is no longer a symbol of how long you've been here or how much time you put in trying to better yourself. It's a joke now. People who missed out on the items originally on live didn't have a chance to go back and get them. I don't see why they should be handed the items here. Obviously this is not my server and I'll still respect what the GM's do , but this just doesn't seem right at all.
/rant off
Thanks for all the work on Kunark. I may not agree with the serverwide randoms but I appreciate all the work you guys do to allow us to play here. Its your sandbox and you can do what you'd like.
Alawen Everywhere
03-26-2011, 01:44 AM
Did any manastones drop? I was watching for those and saw none.
ziggyholiday
03-26-2011, 01:46 AM
I think one did.
nilbog
03-26-2011, 01:56 AM
I just don't get it. These items were all removed for a reason. Some are incredibly powerful. Others are novelty and are rare. Instead of there being single digits of some of these items, there are now half a dozen or more noobs running around with them. These items no longer have the value or novelty they once had. Having these items is no longer a symbol of how long you've been here or how much time you put in trying to better yourself. It's a joke now. People who missed out on the items originally on live didn't have a chance to go back and get them. I don't see why they should be handed the items here. Obviously this is not my server and I'll still respect what the GM's do , but this just doesn't seem right at all.
/rant off
Thanks for all the work on Kunark. I may not agree with the serverwide randoms but I appreciate all the work you guys do to allow us to play here. Its your sandbox and you can do what you'd like.
Sorry you feel like it's a joke now.. but, there are +2 Scimitars of the Mistwalker. Two.. more, and one went to a druid.
The rest of the items were not in the single digits..
The drops from tonight were a small fraction of what existed on the server.
Keep it rockin devs :p thanks for all the hard work
Auvdar
03-26-2011, 02:08 AM
Sorry you feel like it's a joke now.. but, there are +2 Scimitars of the Mistwalker. Two.. more, and one went to a druid.
But not this druid :( :(
Vonkaar
03-26-2011, 02:30 AM
:)
Threepoint
03-26-2011, 02:39 AM
Cut and Pasted from Server chat:
Really poor planning by the GMs. Appreciate your effort but left a sour taste in some of our mouths (kinky).
Would have been nice if for once you guys had testing things out correctly so it would be a continuous drop rate for a number of hours, but it's too late now. Maybe you can learn from this mistake unlike the other event.
/cheers
Appreciate the effort you guys put into kunark and I am sure everyone will enjoy it. For now I bid you adieu.
P.S. QQ
Threepoint
03-26-2011, 02:40 AM
So yeah, hopefully my post helps others in the future. Have fun in kunark, my *****s
Threepoint
03-26-2011, 02:41 AM
P.S. stupid to launch kunark and instead of people experiencing it, they're masterminding plans to exploit the system by buffing levels ones to mowe through shit and get rares.
Agree with almost everyone in this thread concerning that part
Pezmerga
03-26-2011, 03:23 AM
I thought it was fun /shrug
People are just whiny little bitches is all.
Anyway Grats to everyone who got a drop! :)
Lazortag
03-26-2011, 03:34 AM
There was absolutely nothing about the event that people are complaining about that they couldn't have prepared for beforehand. As far as there being too many rare drops from the event, I can tell you that the percentage of the population with those rare items is probably still lower than when those items were first taken out.
Thanks devs, I know me and my group had lots of fun.
purist
03-26-2011, 05:43 AM
"What? No, Mom! There's Manastones dropping tonight! You said I had another 15 minutes! That's not fair! I HATE YOU!!!!!!"
Salty
03-26-2011, 07:19 AM
Bunch of qq over pixels earned by doing little to achieve.
Shame on you.
Koota
03-26-2011, 07:34 AM
It's Pheer. People are surprised he's going to bitch? Look at his post history. It all consists of trolling, crying, and trying to be clever. He does two of them terrible, and one really well.
fischsemmel
03-26-2011, 08:04 AM
I just don't get it. These items were all removed for a reason. Some are incredibly powerful. Others are novelty and are rare. Instead of there being single digits of some of these items, there are now half a dozen or more noobs running around with them. These items no longer have the value or novelty they once had.
Whoa, crazy! 9 of an item before last night, 15 of an item now with a few of those being in the possession of level 30 shamans who just play EQ cause they find it fun and didn't even know there was some event going on cause they don't read the forums.
We should definitely roll that shit back.
fischsemmel
03-26-2011, 08:12 AM
P.S. stupid to launch kunark and instead of people experiencing it, they're masterminding plans to exploit the system by buffing levels ones to mowe through shit and get rares.
Agree with almost everyone in this thread concerning that part
Are you calling out the people who decided they would rather plevelfarmhalfwayexploit their way to rare drops than be part of the clusterfuck race of getting to Kunark in the first two hours, or are you calling out the devs for not being omniscient and omnipotent?
Either way, lol.
Harrison
03-26-2011, 09:12 AM
Bunch of qq over pixels earned by doing little to achieve.
Shame on you.
Yeah, if only we were hacking to do so. That would be pro. Please teach us how to suck as much as you and your server(that doesn't exist anymore due to your aforementioned sucking).
Vonkaar
03-26-2011, 09:40 AM
Hi Harrison.
Harrison
03-26-2011, 09:42 AM
Hey man, doing my thang before work. (stomping on pvp wannabes)
Dyrkoon
03-26-2011, 10:17 AM
Wow...alot of crying here.
The Entitled have spoken.."i've been here the longest..Boo, boo ,boo...i should have that...Boo, boo, boo"
Any one of you could have rolled a lvl 1 and did it too...quit it already.
And for the ones who only wanted no drops rares...ahh well
Awsome Job with the ENTIRE launch you guys...was a hell of alot of fun...keep it going..)
Jigga
03-26-2011, 12:25 PM
Instead of there being single digits of some of these items, there are now half a dozen or more noobs running around with them. .
isnt half a dozen still a single digit?
nemethor
03-26-2011, 12:41 PM
LOL harrison is back
Anyone could of rolled a new char to take advantage of the rare drops.
Pheer
03-26-2011, 01:35 PM
It's Pheer. People are surprised he's going to bitch? Look at his post history. It all consists of trolling, crying, and trying to be clever. He does two of them terrible, and one really well.
hows the showeq bro
AreYouAngered MyBrother
03-26-2011, 01:51 PM
For the record :
I am not a newb, gaining access to fabulous prizes he doesn't deserve. I've played for ten years. I've had a very rough week and this was just what I needed.
I planned this days in advance. I had all my alts equipped with ringmail, bronze, and cheap weapons. Bound in Toxxulia to avoid most of the crowds. You could have too.
I didn't use thorns or have any high level help to mass slaughter. I just ran around with my ranger and had a little druid friend the same level.
On that same note, I noticed right away that if you did use thorns all of the lower end mobs would die instantly and their corpses would dissapear immediately. It's kind of ironic actually, that people who had access to high level druid friends got boned in this fashion.
I specifically killed kobolds for the drops. Two out of the four drops I received were kills by my level four druid friend. We're going to split the money and help out our friends.
Also, I'm going to be keeping the Mistwalker and using it. I'm a ranger. Cheers!
ziggyholiday
03-26-2011, 02:11 PM
well, seems the event was a huge success then
mitic
03-26-2011, 02:12 PM
Also, I'm going to be keeping the Mistwalker and using it. I'm a ranger. Cheers!
this fine weapon can only be correctly wielded by seasoned rangers so iam willing to pay 10k in platinum for it!
Koota
03-26-2011, 02:30 PM
hows the showeq bro
I rest my case.
Alawen Everywhere
03-26-2011, 03:09 PM
For the record :
I am not a newb, gaining access to fabulous prizes he doesn't deserve. I've played for ten years. I've had a very rough week and this was just what I needed.
I planned this days in advance. I had all my alts equipped with ringmail, bronze, and cheap weapons. Bound in Toxxulia to avoid most of the crowds. You could have too.
I didn't use thorns or have any high level help to mass slaughter. I just ran around with my ranger and had a little druid friend the same level.
On that same note, I noticed right away that if you did use thorns all of the lower end mobs would die instantly and their corpses would dissapear immediately. It's kind of ironic actually, that people who had access to high level druid friends got boned in this fashion.
I specifically killed kobolds for the drops. Two out of the four drops I received were kills by my level four druid friend. We're going to split the money and help out our friends.
Also, I'm going to be keeping the Mistwalker and using it. I'm a ranger. Cheers!
Congratulations to you, sir. Well played.
Odeseus
03-26-2011, 04:13 PM
True, anyone could have done what you did and use low level toons to farm the rares. But I thought that the spirit and purpose of this type of rares was that it required no farming. Simply go xp as you normally would and you would have a chance at a reward.
I am upset because it was not what I thought it would be. I did not think (or want) it to be an event where you would actively farm for rares by making a twink and killing random low level mobs.
Again, these are just my opinions.
The GM's could have made it so the uber-uber stuff dropped off higher lvl mobs or something, but they didn't. It was still fair a playing field, anyone could have made a lvl 1 and "exploited" the event. There's always going to be some way to exploit the mechanics of the game or in this case the nature of the event. Why are we bitching to the devs about this? Kunark is here, go have fun.
For the record :
I am not a newb, gaining access to fabulous prizes he doesn't deserve. I've played for ten years. I've had a very rough week and this was just what I needed.
I planned this days in advance. I had all my alts equipped with ringmail, bronze, and cheap weapons. Bound in Toxxulia to avoid most of the crowds. You could have too.
I didn't use thorns or have any high level help to mass slaughter. I just ran around with my ranger and had a little druid friend the same level.
On that same note, I noticed right away that if you did use thorns all of the lower end mobs would die instantly and their corpses would dissapear immediately. It's kind of ironic actually, that people who had access to high level druid friends got boned in this fashion.
I specifically killed kobolds for the drops. Two out of the four drops I received were kills by my level four druid friend. We're going to split the money and help out our friends.
Also, I'm going to be keeping the Mistwalker and using it. I'm a ranger. Cheers!
Good for you man, that is awesome!
Odeseus
03-26-2011, 04:53 PM
Because venting about why I was not particularly happy with the event is cathartic. And reading that many people had no issue with how things went down helps put the issue into better context for me. That is why I am here doing what I'm doing =p
purist
03-26-2011, 04:56 PM
For the record :
I am not a newb, gaining access to fabulous prizes he doesn't deserve. I've played for ten years. I've had a very rough week and this was just what I needed.
I planned this days in advance. I had all my alts equipped with ringmail, bronze, and cheap weapons. Bound in Toxxulia to avoid most of the crowds. You could have too.
I didn't use thorns or have any high level help to mass slaughter. I just ran around with my ranger and had a little druid friend the same level.
On that same note, I noticed right away that if you did use thorns all of the lower end mobs would die instantly and their corpses would dissapear immediately. It's kind of ironic actually, that people who had access to high level druid friends got boned in this fashion.
I specifically killed kobolds for the drops. Two out of the four drops I received were kills by my level four druid friend. We're going to split the money and help out our friends.
Also, I'm going to be keeping the Mistwalker and using it. I'm a ranger. Cheers!
You got two Thex daggers, Mistwalker, and a Guise.
The correct post to make on this thread was: "u jelly?"
Uthgaard
03-26-2011, 06:54 PM
There was absolutely nothing about the event that people are complaining about that they couldn't have prepared for beforehand. As far as there being too many rare drops from the event, I can tell you that the percentage of the population with those rare items is probably still lower than when those items were first taken out.
Thanks devs, I know me and my group had lots of fun.
People threw huge fits about the implications of the halloween event too. OHHHH MYY GOD I'M 25% LESS SPECIAL in a game i've invested my life into for a year! Major issues with that statement aside, how many of those people still play? Did any of those drops influence the game negatively aside from the reactionary qqing? Nope.
Go to any everlore archived discussion of a gm event. We didn't do anything wrong, it's human nature for people to rub the sand out of their vag in a way that publically externalizes all of the rage they personally didn't get a thing.
Pheer
03-26-2011, 07:01 PM
People threw huge fits about the implications of the halloween event too. OHHHH MYY GOD I'M 25% LESS SPECIAL in a game i've invested my life into for a year! Major issues with that statement aside, how many of those people still play? Did any of those drops influence the game negatively aside from the reactionary qqing? Nope.
Go to any everlore archived discussion of a gm event. We didn't do anything wrong, it's human nature for people to rub the sand out of their vag in a way that publically externalizes all of the rage they personally didn't get a thing.
I couldn't give less of a shit that I didnt get a drop, I already have several of those items and wasn't stressing over getting a rare or not in the first place. If you can't see the flaw in level 1-5 mobs dropping 50-100kpp++ items in considerable quantity then Im not sure what else to say.
ziggyholiday
03-26-2011, 07:03 PM
Not to mention people aren't "bitching to the devs here" this is the FnF forums and people come to bitch about any and all things. People should not get butt hurt because someone doesn't agree with them.
Pheer
03-26-2011, 07:04 PM
Forgot to add you have to consider that these arent just fun no drop rare items, theyre items with considerable platinum value and you basically just pumped hundreds of thousands of plat worth of items into the economy.
h0tr0d (shaere)
03-26-2011, 07:05 PM
Dmned if you damned if you don't. After the loot drops were made less common with server reboot, that is when I think it really got skewed. Yes all the people who were lvls 1-5 being buffed were getting the majority, and nearly most, even multiples for the same people. Perhaps the answer would have been to not tone the drops down? More drops might have spread it out some amongst zones. I know we didn't see one drop in mistmoore the entire time.
h0tr0d (shaere)
03-26-2011, 07:08 PM
Or perhaps, even though it seems not politically correct for p99, do not have them drop in newb zones. kind of as a reward for the people who had time invested here, and not those who just took advantage of the event. No drops in west freeport, but east and west commons sure. Tox, no. But kerra , ok.
h0tr0d (shaere)
03-26-2011, 07:12 PM
On that same note, I noticed right away that if you did use thorns all of the lower end mobs would die instantly and their corpses would dissapear immediately. It's kind of ironic actually, that people who had access to high level druid friends got boned in this fashion.
If a ds kills a mob, and you didn't do damage, it poofs.
Hey man, you at least got to participate in the event. Like many other events, others were working, had other things going on in life and/or were unable to log in for whatever reasons.
Be thankful in that respect. I think the rare 1337 loot that was dropped and awarded to nubs was an unintended consequence. I am pretty sure setting up loot to drop on mobs that are close to the lvl of the loot would be a big time sink....so they just put it random on all mobs. Who knows, I am just guessing.
Maybe if we donated more they could invest more time in event planning so they don't have such consequences. I guess that's something they may be able to answer.
I know EQ live had the legends server that you used to pay a "premium" for to have access to more events and GM driven interaction. Players did have to pay the premium because of the time involved.
I think the same goes here. They can only plan so much with the time they invest.
Odeseus
03-26-2011, 07:26 PM
And to reiterate, yet again, I don't care that I didn't get a drop. I wasn't expecting to get one. I just plain and simple thought it was unfair that if you were not a low level killing newbie mobs, it was incredibly unlikely that you would see a drop. I simply thought that 80% of the rare drops going to toons under level 10 was unbalanced and unfair. I sent tells to people who were over level 10 who got a rare because I was generally excited that they beat the odds and got something.
As Pheer implied, if you see nothing wrong with how unbalanced the drops were, then I don't know why you are even reading this thread.
Odeseus some people just like trolling and throwing logic out the window with arguments that are valid just so they can have a say in something.
It's a specific character type that is easily stereotyped on the intarnet - I spot em from a mile away and try not to get drawn into their banter. Best to just stick with valid arguments and avoid responding to trolls.
Odeseus
03-26-2011, 07:39 PM
The last statement was aimed towards the devs, more than just your random trolls. Honestly, if they would just say something along the lines of the following, it would go far to give people like me peace of mind. If they would say something like this:
"We are aware that more rare loot dropped for extremely low level chars than was intended. However, there was no quick and easy fix for this like there was for lowering the initial drop rate. And not only that, we had issues with the boats and people dying because of it. And on top of that, we were trying to keep a handle on training and griefing of all kinds. We simply did not have the time, nor resources to fix this relatively flaw (which we hope you understand)."
If the devs would just say something like this, I could completely understand why they did not address it. And, like I said, it would just give me peace of mind.
Odeseus
03-26-2011, 07:40 PM
*relatively minor flaw
I need to learn how to write >.<
YendorLootmonkey
03-26-2011, 07:43 PM
On a server full of min-maxers, it shouldn't surprise anyone that they determined the best chance of getting a rare was to maximize the amount of XP-giving mobs in a given time period. In this case, it meant making a low level character and buffing it out and twinking it up. Everyone had this opportunity. You had to choose between doing that or trying to be the first over to Kunark to re-experience 11-year-old content or try to lock down certain camps. To each their own. It was fair because we all had the same opportunities and decisions to make about how we wanted to spend launch night.
Yendor's logic wins. Did not consider that aspect.
purist
03-26-2011, 07:47 PM
I couldn't give less of a shit that I didnt get a drop, I already have several of those items and wasn't stressing over getting a rare or not in the first place. If you can't see the flaw in level 1-5 mobs dropping 50-100kpp++ items in considerable quantity then Im not sure what else to say.
he jelly
Harrison
03-26-2011, 07:53 PM
he jelly
No, he makes perfect sense.
Some of us have hundreds of thousands of platinum worth in items. We don't give a shit about someone else getting them. I've probably given away more in rubicite breastplates' worth than you've gained your entire time here, playing 3x as much as me.
It still doesn't detract from his logic. Surely there is no damage to the economy done :P
Odeseus
03-26-2011, 07:55 PM
True Yendor, but it is/was my opinion that the system was used specifically to attempt to distribute the rares to as many different groups of players as possible. So that everyone, regardless of level, would have an relatively equal chance at getting a rare.
As such, I believe that so many rares going to one group of people (low levels specifically made to farm the rares) was unintended.
A dev or GM could clear this up, but this is what I believe.
Slathar
03-26-2011, 08:06 PM
No, he makes perfect sense.
Some of us have hundreds of thousands of platinum worth in items. We don't give a shit about someone else getting them. I've probably given away more in rubicite breastplates' worth than you've gained your entire time here, playing 3x as much as me.
It still doesn't detract from his logic. Surely there is no damage to the economy done :P
he fat n dumb
Harrison
03-26-2011, 08:08 PM
Don't forget short, bald, and inbred.
I don't see your picture up, fatfuck.
Slathar
03-26-2011, 08:09 PM
Don't forget short, bald, and inbred.
I don't see your picture up, fatfuck.
he mad
purist
03-26-2011, 08:14 PM
jelly over pixels cause his gf fucked his bff
Harrison
03-26-2011, 08:16 PM
You're delusional in the worst way if you think 3+ year-old things that no one cares about are going to get even an inkling of a rise out of me.
purist
03-26-2011, 08:20 PM
^ fat, jelly guy getting emotional over pixels
YendorLootmonkey
03-26-2011, 10:10 PM
True Yendor, but it is/was my opinion that the system was used specifically to attempt to distribute the rares to as many different groups of players as possible. So that everyone, regardless of level, would have an relatively equal chance at getting a rare.
As such, I believe that so many rares going to one group of people (low levels specifically made to farm the rares) was unintended.
A dev or GM could clear this up, but this is what I believe.
You placed the artificial restriction that you had to be playing a certain toon and XPing in a certain fashion on yourself. You can't hold the devs accountable for that.
Slathar
03-26-2011, 10:34 PM
^ fat, jelly guy getting emotional over pixels
Odeseus
03-26-2011, 11:34 PM
You placed the artificial restriction that you had to be playing a certain toon and XPing in a certain fashion on yourself. You can't hold the devs accountable for that.
But how do I know that the devs did not intend for the event to be exactly as I thought it should be? I interpreted the event and the dev's intentions to be the way I described it in previous posts. From the dev's perspective I have heard these things:
1) From Nilbog: Just because you at 50+ did not see any rares does not mean the distribution was unbalanced.
This is true, but we have the evidence that the majority of the drops went to people levels 1-10. I find it highly doubtful that there were more people playing from 1-10 last night than from 10-51.
2) Rogean: What exactly are you bitching about? I think you are bitching just to bitch, so STFU.
In my post after his, I explain why I felt the system was unfair and unbalanced. And in other posts, I also explained why I am complaining, going over various reasons why I was posting. Now Yendor has brought in some aspects of a debate, I am curious to see if I can adequately defend my position.
3) Hobby: Some people kinda exploited the system. But hey, no system is perfect.
Hobby gave the best response out of everyone. I just wished he had gone into more detail. Like in a previous post I explained why I thought the devs did not change the system after they realized too many rares were going to the 1-10 level range. If a dev said anything along those lines, I would accept it completely and any controversy would be over.
4) Nilbog again: The rares that dropped aren't going to really affect anything in the long term, so relax.
This is a true statement. But it has little bearing on why I was upset.
5) Uthgaard: Implications of the rares (like Nilbog said) are incredibly small. Us devs and GMs did nothing wrong, so STFU.
Again, this avoids the issue that I had. I am not claiming that GMs "fucked up" or screwed the event all to hell. Far from it. I just believe that the way things played out was unfair, unbalanced and not the way they had intended. Chalk it up to trying something new, but at least own it. A simple, "hey, things didn't work exactly like we thought, and X, Y and Z are the reasons why we didn't spend the time/devote the resources to fix it."
And that sums up the dev responses to this topic. For the record, I'm too lazy to quote everything they said, so I paraphrased. Sue me.
Alawen Everywhere
03-26-2011, 11:56 PM
Really? You're this upset over the sweepstakes pixels a day later?
It was a lottery. Do you get upset if your lottery ticket doesn't win? There were over 1500 people playing last night. What were there, 30 or so loots? That means the chance of any individual winning something were down around 2% assuming even distribution.
With a sample of 30 outcomes, we don't even have a statistically significant test of the algorithm. It just so happened that a bunch of low level characters seemed to get most of the drops. Maybe there was a problem with the algorithm. Maybe that's just how the random numbers came up.
There is something about randomness that some people don't seem to understand. Random numbers are not evenly distributed. An even distribution is not random at all. If I play craps for a couple of hours, I'm not going to roll all the possible combinations of numbers in anything approaching a regular distribution. It's random. If I haven't rolled a seven for half an hour, that does not have any effect whatsoever on the next roll. It is entirely possible that we could run the exact same script under the exact same circumstances again and get an entirely different outcome. Or, as I said, it's also possible that there was a problem in the implementation. We'll never know for sure.
We'll also never know what was going on in the lowbie zones. The bitter claims of fact in this thread make no sense--if those people had been in the lowbie zones... do I even need to finish this thought?
I'd suggest taking a break to get some perspective. This is a nostalgia version of an old video game. We play this for fun. You don't seem to be having fun.
Vonkaar
03-27-2011, 12:10 AM
Not that it matters but I got my drops in East Karana off of a Dark Stalker (guise) and a Griffawn (scimitar), doing normal XP grind mobs at a pace fitting for a level 18 druid who had probably the shittiest gear on the server.
Odeseus
03-27-2011, 12:28 AM
Thank you for the info Vonk. That helps ease the issue somewhat. More information is always better. It just appeared to me that damn near everything was going to people levels 1-10. I could be wrong in that.
As for Ala. I have mentioned quite a few times that I did not, and do not care that I personally did not receive a rare. I know how randoms work and was not expecting to get lucky. In RL, I do not play the lottery for that reason. I know the odds are against me.
My gripe is that there seemed to be a problem with how things played out. Whether it was the RNG just loving the shit out of people in levels 1-10, or if it was a flaw in the design. Something seemed wrong with it to me.
And it could have been any number of things that caused the outcome. I do not know what did. The devs do (or should). So that is why I would love a response from them.
And again, these are just my opinions. I could be totally wrong, and if proven wrong, I will accept that my opinions were flawed.
hateshadow
03-27-2011, 12:34 AM
Forgot to add you have to consider that these arent just fun no drop rare items, theyre items with considerable platinum value and you basically just pumped hundreds of thousands of plat worth of items into the economy.
Increased the offer for these items. For a set demand, it lowered their price by "X %" amount. This way, no more money was created and the money currently on the market was not devaluated; only the value of "Thex Daggers, Manastones, and other event items" was lowered
Basic economics (http://en.wikipedia.org/wiki/Supply_and_demand)
Kassel
03-27-2011, 01:02 AM
I did not read this thread but the obv answer is BJs then Sex. Its does not have to be either or
Pheer
03-27-2011, 04:55 AM
Increased the offer for these items. For a set demand, it lowered their price by "X %" amount. This way, no more money was created and the money currently on the market was not devaluated; only the value of "Thex Daggers, Manastones, and other event items" was lowered
Basic economics (http://en.wikipedia.org/wiki/Supply_and_demand)
if you think there being 5 or so mistwalkers instead of 2-3 lowered their value any then you'd be wrong
Ledzepp02
03-27-2011, 09:00 AM
I did not read this thread but the obv answer is BJs then Sex. Its does not have to be either or
Truth
Abysis
03-27-2011, 10:51 AM
I thought the only problem with the event was the Risk VS Reward factor.
YendorLootmonkey
03-27-2011, 12:03 PM
I still don't see why there is any griping about this other than "oh noes, I didnt gets a rare!!".
It was made perfectly clear how the system would work. There were no secrets:
http://www.project1999.org/forums/showthread.php?t=29997
"Serverwide Rares
Beginning with the unlock of Kunark and lasting only throughout that night, every mob on the server will have a very rare chance to drop high value classic items, such as the Guise of Deceiver and others. To promote fairness for all levels, and to prevent high level characters from slaughtering low level zones, these items will only have a chance to drop if experience was awarded for the kill (aka, the "Trivial" loot system). We may turn this feature off after enough items have dropped, so don't miss your opportunity!"
There was no mention of "appropriate percentages will be adjusted for the toughness of the mob" or "you must use your main character to kill stuff for these". These were all artificial restrictions created by the user, that the devs should not be held accountable for. Just in CASE the design was flawed, Jorg pointed out in the same thread:
"I would like to suggest that while the ultra-rare loot is dropping, the corpse never unlocks for those outside the XP group (even after the decay countdown breaks the 5 minute mark). Otherwise level 50's are just going to use level 1 "proxies" to mass-kill and then take the rare drops for themselves. This would discourage such behavior and leave more mobs for the lowbies that are actually trying to kill stuff with nothing more than a splintered club and burst of flame."
Several people admitted this was "a valid point", and even after a few posts, Kvappe attempts to clarify:
"Rogean did you guys consider the masses off people killing in low level zones with a twinked level 1 and DS? will there be better chance for loot at higher level monsters or will all newbie zones be empty of monsters?"
There was no GM response to this concept. In fact, just in case there was STILL any question about the design of the system, Rogean made the following thread:
http://www.project1999.org/forums/showthread.php?t=30102
"That nobody has posted a WTB for Guise Loot Rights in the EC Forum yet."
Which implies that he fully understands that the no-drop Guise was intended to have the ability to have someone else other than whoever killed the mob be able to loot it.
So at this point, leading up to the event on Friday, if there are any questions about how the system is designed, that is ridiculous. The system is clearly: "if you get XP from the mob, it has a chance to drop one of these items."
Then, all that's left is for the min-maxers to devise whatever strategy they think will maximize the number of XP kills in a given time to let probabilities/statistics take their course. Let me stress that we all had the same information and the same opportunity to devise whatever strategy we felt would be successful. We all had the same choices to make about how we wanted to spend Kunark launch night.
I know because I had to make these same choices. I chose the "newbie zone sweep with a level 1 pal" method because it had the highest chance of success based on the system that we were presented. As a ranger, it was less important to me to be one of the first to re-experience Kunark content, and more important to me to have a chance at a Mistwalker. In fact, I contend that any ranger would suck cock for a Mistwalker and then claim they were still hetero afterward because "they didn't like the taste." Luckily for me, however, this was not part of the loot system.
The only "flaw" in the system was the initial drop rate, which was quickly adjusted to be more in line with what the devs envisioned. And it's not like they don't have the numbers on database transactions to go from to understand what the average number of XP kills per hour was on the server. I'm sure the initial rate they set was perfect for that. They perhaps underestimated the large spike in XP kills from all of the min-maxers increasing the number of low-level kills to maximize the kill rate for this system.
Was it an exploit? I submit that the devs fully knew it would play out like that, from the post examples above. Maybe they wanted 200+ people on the Oasis Barge when Kunark opened instead of 600 and needed a way to spread out the population in the old world. If so, mission accomplished.
Either way, we all had the same info and the same opportunity to act on that info. Any assumptions about the intended design of the system were artificial restrictions that we placed on ourselves.
Kuriin
03-27-2011, 01:38 PM
People will bitch regardless.
Kurtanius21
03-27-2011, 11:46 PM
I agree with Yendor. Each person was given a scenario. Those who figured out the way to maximize the number of exp kills had the best chances. If each mob has a 2% chance to drop an item, then in 50 kills, you should theoretically get a loot. I think part of the challenge was to figure out a way to get the most kills. While I do agree that a scaled drop rate should have been implemented - that is, higher drop rate for higher level characters - I don't think lowbies should be excluded from realistic chances of getting great gear. This fun event should be available to all, not just lowbies or highbies. But in the release of Kunark, I think people should have considered the information given more carefully.
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