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View Full Version : You miss a target with 700 AC... again.


Mleh
06-14-2016, 04:18 AM
I don't remember live being like this.

Granted, many players on this server (casters specifically) have high AC / bis resists etc.

But the fact that a Wizard/Druid/Enchanter etc. can toe-to-toe with a semi-geared SK (max str, high agi) and the SK consistently misses 3-4 double attacks while they melt your face makes me say WTF.

Is this a SK/PAL specific issue? Do casters have extremely high defensive stats? "Missing" specifically worries me, as its not a dodge/parry etc. Any factual weigh ins on why 2h damage is so unreliable?

Rogean
06-14-2016, 04:19 AM
Chance to Hit has nothing to do with worn AC.

Mleh
06-14-2016, 04:27 AM
Could you clarify exactly what affects a players chance to hit another player?

I've heard its agi vs agi through the grapevine?

Swish
06-14-2016, 05:52 AM
Talking from a rogue's perspective, for more dps you want the highest attack rating you can get.

To do that you need to max str (255) and then get some buffs that'll add to it - things like avatar, wolf form, etc etc

Rogues miss a lot but with max haste they're still doing big things. I wouldnt focus on a single swing but try to improve the potential damage per swing you can do overall (whichever class you're playing).

maskedmelon
06-14-2016, 09:29 AM
Could you clarify exactly what affects a players chance to hit another player?

I've heard its agi vs agi through the grapevine?

Displayed AC is a composite of mitigation and avoidance. Worn AC contributes to mitigation. AGI contributes to avoidance, but I am not sure what else does though^^ probably level and/or defensive skills.

derpcake
06-14-2016, 10:15 AM
all I know is that STR governs archery on p1999

who knows how the rest of this stuff might work here

xKoopa
06-14-2016, 10:37 AM
Ive heard dex vs agi has a big impact on pvp hit rate but i dont play red

Also sk/pal just miss alot in general unfortunately

Nirgon
06-14-2016, 11:11 AM
Chance to Hit has nothing to do with worn AC.

funny, it was nearly impossible for people to hit/max hit the decked out SK twinks on RZ compared to the ones rockin' leather from the vendors

Videri
06-14-2016, 11:20 AM
Chance to Hit has nothing to do with worn AC.

Man, cryptic dev post!!

Mleh and company, please enjoy this post, entitled "Hit chance increased by Dex." (http://www.project1999.com/forums/showthread.php?t=201977)

I also found this thread about knight hit rate. www.project1999.com/forums/showthread.php?t=199267&highlight=melee+accuracy

Hasbinbad
06-14-2016, 12:43 PM
ac doesn't mitigate damage classicly on p99, and never has. the encounters are "sort of" right tho, and this is a damn sight better than any other emu, so those of us who remember hitting for mostly 20-somethings don't complain.

Videri
06-15-2016, 12:38 AM
Video related: https://m.youtube.com/watch?v=yyxkODGdp1E

quido
06-15-2016, 12:44 AM
you been gone a while feller - AC works much better now in pve, and is probably OP in pvp

Sodors Finest Poster
06-15-2016, 07:56 AM
load up a lowbie with max ac and watch mobs hit for 2's and 3's.

occasionally they will get some lucky rolls and hit for closer to max though but it is definitely noticeable.

snots
06-15-2016, 11:10 PM
This might help:
http://everquest.fanra.info/wiki/Skill_Modifiers_and_Combat_Effects

PS: p99 does not feel correct. TAK feels correct.

dafier
06-16-2016, 03:53 PM
Funny how people talk about what is correct and what isn't. It's a point of view!

Anyway P99 is far from classic. Just enjoy it.

maskedmelon
06-16-2016, 04:02 PM
Funny how people talk about what is correct and what isn't. It's a point of view!

Anyway P99 is far from classic. Just enjoy it.

What happened to your avatar? It carried the same jovial nature as your posts :(

dafier
06-16-2016, 05:20 PM
Can't tell if your trollin or not, I'm too tired. Never had an avatar.

Secrets
06-16-2016, 06:28 PM
https://forums.daybreakgames.com/eq/index.php?threads/ac-vs-acv2.210028/
http://www.eqemulator.org/forums/showthread.php?t=40543

AC on gear has nothing to do with avoidance.