View Full Version : Enchanter Farming?
Bromgard
09-27-2015, 02:03 PM
I main a Warrior on Red and am thinking about making an alt to farm cash/items. When I played on Blue, I always wanted to make an Enc for farming but for some reason I cannot stand to level an Enchanter. With the exp bonus on Red, I'm wondering if I should finally give it a shot but want to know some things first:
1) What level can Enc's start farming valuable items? Is there anything you can do around level 50, or do you have to be 55+?
2) How often will I die fighting nameds? I played a 60 Druid on Blue and use to charm solo most of the nameds in Kedge Keep, so I have experience charming. But self-heals probably saved my ass 100's of times.
3) What are some common items for a "beginner" enc to farm?
4) Has Velious made it harder or easier for enchanters to make money compared to other solo classes?
Ideally I don't want to level this toon past 52 or so, so wondering if it might be better to go with mage/nec.
Pyrion
09-28-2015, 06:16 AM
Enchanter is as you prolly know very powerfull. It's also very fragile. Soloing an enchanter means to be aware at all times and very very carefull on the edge of paranoia. Expect to die a lot while learning the ropes and still die from time to time after mastering it.
For relaxed soloing mage and necro are better, but mage has problems in a lot of places and does not have a "get out of jail" card, while necro has several. Mage is easier though.
For easier farming i would suggest necro. Shaman can be nice as well, but while shaman is great for a lot of stuff (often even better than necro), he does not have a lot of options in the way he does things.
So for pure solo camping i would suggest necro, enchanter only if your frustration threshold is kinda high.
dafier
09-28-2015, 11:26 AM
After mastering Enchanter solo/charming, it's SO MUCH better than Mage or Necro, with 1 exception, and it's my opinion, but Mage with epic changes solo game play by leaps and bounds.
B4EQWASCOOL
09-28-2015, 01:42 PM
I enjoy my necro on red. Love when people attack me mid fight and I can CoS and feign everything on them. More PvP options it seems. Hate my mage. Don't do it.
Bromgard
09-28-2015, 04:24 PM
Hmm, sounds like necro might be the best choice given my preferences.
I agree that epic mage would be amazing, but I imagine that by the time I'd be able to acquire an epic for my neglected farming alt, there would probably be nothing left I'd be interested in farming. :)
Still curious to know if theres anything lucrative an enchanter can do around level 50-52, or if they don't start getting good til closer to 60.
dinnerrollofdoom
09-28-2015, 05:06 PM
OOT is great if you want to stay 52ish. Just get max cha. No need to farm the items you want when you can make a couple thousand per hour to just buy said items :)
Not knowing what you're actually trying to camp and in what zone you plan on camping, but I would say enchanter is by far the best farming class. Outside of a couple mobs/situations enchanter is best. Fast mez/stuns, runes, lulls and so on makes farming and getting through zones very simple.
Build yourself a nice cha set(2-4k) and begin. Enchanter is rough til about mid 20s when the class becomes alot stronger. 50+ with mana taps and runes it just becomes a power house in pve and pvp.
dafier
09-28-2015, 05:17 PM
Necros are the most versatile soloing characters you can chose in this game. They are amazing.
Mage epic is beyond ridiculous to achieve. You need LOTS of help and it eats away millions of hours. In the end it's worth it, but it's definitely the worst epic to get in the game.
Pyrion
09-29-2015, 04:32 AM
The people that recommend enchanters are right when considering absolute power. But: Enchanter is hard to play and hard to survive until you really master it. FD on a necro is so great, almost always solves your problems. As a chanter you will need to mez all offending mobs and try to memblur or gate to reset a situation, that can get very stressfull. But of course you will be able to charm almost everything. Power comes with a price.
REMEZ
09-29-2015, 04:57 AM
The 49 animation for ENC isnt that bad and it allows you to do several camps pretty safe. I did Droga and lower guk with the animation solo for PP around 50. Give your animation 2 weapons, haste and ww form. Calm the room, tash/slow pull and cast beserker spirit/rune on pet(and yourself) to keep it alive.
Hole is good for xp and loot 49+ maybe even earlier(Loam armor and vendor gems)
Geonoids in WL is doable at low 50s aswell (gems)
Charming Hasten in Rathe and fearing giants also works pretty well for pure pp farming.
Getting to 51 for Theft of Thought will make soloing much easier where you are able to drain casters.
Conky
09-29-2015, 11:36 AM
I have chanter and shaman, both are fun but the difference is on my chanter I have to be alert and can die with one little slip up, meanwhile the shaman I can drink a 12 pack, root rot 6 mobs or torpor thru most things with ease.
Tecmos Deception
10-02-2015, 08:29 AM
It's also very fragile.
You wouldn't call a geared 60 ogre warrior fragile just because he can't break a camp of level 45s without clickies, would you? But you're going to call a 60 enchanter fragile even though he could solo that camp naked and with rez effects?
Enchanters are perceived as fragile because of the situations they put themselves into, not because of what the class can actually do. In what world could anyone possibly think a mage is less fragile than an enchanter? A mage who has no stuns, roots, runes, slow? In a world where you're comparing a chanter soloing a level 55 mob in the bottom of a dungeon to an epic mage killing seafuries 2 at a time, of course.
Sure, sure. If a chanter and a warrior just stand there doing nothing while being attacked, the enchanter will die first. But that really isn't a good measure of how tough the class can be in the solo context.
Daldaen
10-02-2015, 08:55 AM
Enchanters have no way of healing them self solo.
Once your rune has been eaten, if not reapplied your damage is irreprable without waiting an extremely long time to regen. That is the one thing that I find fragile about my enchanter.
And a hasted dual wielding pet will absolutely crush me. I had 3 back to back stun interrupts from full HP + Rune -> death. Was a very sad occurrence. Not much I could do other than pray my stun actually channeled; all 2 seconds of it. But I suppose that's to be expected when you only have like 1800 HP including rune and your pet quads for 144.
Pyrion
10-02-2015, 10:31 AM
@Tecmos: What you describe is skill. Basically, if you do everything right, an enchanter is very robust. But the margin of error is very thin, making him fragile. Wheras as a necro, you just have to remember that FD button in 99.9% of situations, simple.
Daldaen
10-02-2015, 10:57 AM
In 90% of situations on Enchanter you just have to Stun -> Mez or Stun -> AE Mez as well.
I just see them as fragile because no way to heal self. If your rune goes down and you take 50% damage you are 50% HP for the rest of the fight and awhile after that. A Necro on the other hand can heal themselves with lots of life tapping if necessary.
kined
10-05-2015, 10:09 AM
im curious as well and would like to tag on with this question...
56 enchanter here, leveled almost exclusively via charming.. but im starting to wonder where i can make all this money that people talk about when they say how good enchanters are for making platinum. it seems like everything that makes good cash is either uncampable and difficult to do with charming (seafuries) or big item camps that require atleast a duo/trio to do. does anyone have any places they can share with me or tips about how i can use my enchanter for profit? right now im just leveling in CoM 2nd+3rd but that isnt great platinum. im wondering if there are any good camps i can hold down solo that will give some consistent platinum. my goal is to make 200k platinum in the next couple months, and im starting to think i may need to roll a necro just to make money by leveling up and consistently farming.
i leveled so quickly with charming that now im sitting here approaching endgame not really sure where to go after that. i just want to get a good twink fund going.
Zyzzerzazz
10-14-2015, 03:28 PM
If you are having a hard time murdering Seafurys at lv 56 I don't know what to tell you. My 52 chanter with normal pet eats them up and makes 1k in gems in no-time while pretty much afk. Pull with slow, haste pet, rebuff bezr skin, profit.
Look at the /ooc items that are selling for good plat and camp them, OR research your own camps that will offer good items to sell. As a chanter you have alot of options...
If you are having a hard time murdering Seafurys at lv 56 I don't know what to tell you. My 52 chanter with normal pet eats them up and makes 1k in gems in no-time while pretty much afk. Pull with slow, haste pet, rebuff bezr skin, profit.
Look at the /ooc items that are selling for good plat and camp them, OR research your own camps that will offer good items to sell. As a chanter you have alot of options...
Go to Ac island and charm the high elf merchant there(dwarf 2 islands over is higher lvl). Pull with tash, send pet and fear seafury. Your pet will take zero damage, you will stay at fm. Pet breaks charm just mez and recharm.
Not to be mean. But if you're using an animation at 50+ your crazy unless your killing lvl 30s mobs.
Ricky Bobby
10-14-2015, 06:24 PM
If you are having a hard time murdering Seafurys at lv 56 I don't know what to tell you. My 52 chanter with normal pet eats them up and makes 1k in gems in no-time while pretty much afk. Pull with slow, haste pet, rebuff bezr skin, profit.
This is sound advice. Enchanter pet is not a push over, it can murder seafuries. I've seen an enchanter using the 49 pet ravage seafuries that are slowed, pet hasted + buffed with only enchanter spells. You can even throw a dot onto the seafury if you want to.
I duo with an enchanter all the time(55+), If we don't want to deal with charms breaking we use enchanter pet and it out performs the shamans pets. I'd even go as far as to compare it to a mage earth elemental with no root proc.
Zyzzerzazz
10-14-2015, 06:39 PM
I hear you Q it is that easy, just saying I like lazy afk farming. Charming is effort and hasted npc pets are scary.
-Catherin-
10-15-2015, 11:57 AM
For Seafuries I always charmed that one wandering Cyclops on AC isle, hasted it, gave it some weapons, and went to town. Since you are also able to slow your targets even the mage epic couldn't keep up with that. Also allowed you to get rid of the corrupted and quarm easily.
Pet getting low on health? break the charm and blur it. 5% HP a tick.
-Catherin-
10-15-2015, 12:03 PM
Also get a rod of Insidious Glamour even if you have an epic (It works from inventory)
Having an instant cast clickie is a godsend to kill the global cool down in charming situations. Jboots are fine outside but you need something that is going to work in a dungeon too where it is actually going to be somewhat dangerous.
Zyzzerzazz
10-15-2015, 01:36 PM
Got the rod, but plz help me understand the help it provides with the gcd?
Man0warr
10-15-2015, 01:39 PM
You can click the Rod to force whatever spell is in your first slot to finish cooldown. It's a bug that is classic.
-Catherin-
10-15-2015, 05:41 PM
it removes the 2 second delay that you have to wait to cast another spell, and its for all slots not just the top slot. top slot is a little different in that it lets you cast the SAME spell again right away if the recovery time is met before the cast is done. other slots just remove the 2 second wait for a new spell.
Good for recharming a summoning mob for instance, or getting off a second stun if your first one was resisted. 2 seconds can be the difference between surviving or not.
Try it out. cast a spell, and then see how long it takes for your spell gems to light back up. Now cast a spell, use an instant clickie, and see that delay turn to nothing.
kined
10-24-2015, 02:32 PM
If you are having a hard time murdering Seafurys at lv 56 I don't know what to tell you. My 52 chanter with normal pet eats them up and makes 1k in gems in no-time while pretty much afk. Pull with slow, haste pet, rebuff bezr skin, profit.
Look at the /ooc items that are selling for good plat and camp them, OR research your own camps that will offer good items to sell. As a chanter you have alot of options...
I just meant its always camped so its hard to get two mobs steadily. I suppose I could do it with the pet but I honestly never use those pets, I prefer to charm. I've kinda figured out I'll just need to find good camps with a healer and I'm good
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