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Spider42
06-17-2015, 10:27 AM
My girlfriend and I are planning on starting characters that we will be playing mostly exclusively with each other. So I was wondering what your thoughts on the best Duo are...

jolanar
06-17-2015, 10:40 AM
I've read that cleric/enchanter is the best duo but I've never personally experienced it.

The answer also changes depending on what your goals are.

Spider42
06-17-2015, 10:45 AM
Our goals are pretty simple. Have a good time playing and don't die to often...

Sorn
06-17-2015, 10:47 AM
Cleric/necro. You'll be invincible! Necro replenishes mana with health, cleric replenishes health with mana, both murder the undead with scary efficiency...

Of course, at least one of you has to be a little evil, but that's okay.

PVP Cleric
06-17-2015, 11:08 AM
Our goals are pretty simple. Have a good time playing and don't die to often...

Cleric/enchanter, cleric/necro, shaman/necro are the clear favorites overall (in terms of pure duo power). Outstanding buffs, CC, pulling, heals. Respectable DPS at a minimum becoming amazing at higher levels with charm. You can grind through mobs, crawl through dungeons, camp basically anything in the game, all with just the two of you. You're also a very strong foundation for adding more people to the group if you choose to. You lack convenience of ports (and with two of those three combos, sow), you need to be ok with relying on charm to kill stuff, you need to stick with the duo for 30+ levels to truly come into your own... but in terms of pure power, those are the three I would think.

But there's plenty of other combos that will work also, even if they don't have the pure power. Pair a cleric or a shaman with any melee (well, not a rogue); you get buffs, heals, CC, tanking, you just have low DPS. Pair a druid with a chanter or necro; you lack rez and CH for a charmed pet compared to a cleric, but you gain ports and sow and regen and DS damage and can still CC like crazy and crawl through dungeons and such. Pair any healer with a mage; might be tougher to break camps indoors and can be a bit boring, but still pretty strong. Pair two pet classes; no xp penalties and you'll have godly pets (mages) or tons of other utility too (necros).

Even something really unorthodox like druid/bard would be quite powerful overall in the right hands, especially while leveling up. Nice buffs, great hp/mp regen, roots and mezzes, charming animals to fear kite outdoors, ports plus selo's for travel, you could even root rot with the bard chanting with a drum while the druid roots and dots.

Bboboo
06-17-2015, 11:11 AM
Plenty of good duos out there. Probably the two most popular would be Enchanter/Cleric and Monk/Shaman mostly because they are good for both outdoor and dungeons. Starting out I would say Monk/Shaman would be a better choice as Enchanter/Cleric wont really start to shine till later levels.

Some duos I don't see that often but work really well for out door zone are Necro/Rogue and Ranger/Enchanter. Also I hear Shaman/Necro and Shaman/Magician work well together.

Not sure if you are are worried about the exp penalty for certain classes but if you are they will be removed come Velious.

My personal favorite is Enchanter/Cleric.

Tenlaar
06-17-2015, 11:14 AM
Your enjoyed playstyles really matter here. Enchanter with a charmed pet and a cleric may be the optimal duo, but if you don't enjoy wrangling a charmed pet then that is out. If the other person doesn't enjoy largely being a cheal bot, that is out.

I think that bard/shaman is a very underrated and awesomely fun duo.

Tiewon Shu
06-17-2015, 01:08 PM
Back on live in 1999, I was a dark elf cleric teamed with my friend, who played a dark elf enchanter and we duo any non-raid NPC post 30. Also post 30 our duo of barbarian warrior and barbarian shaman worked very well to.

Now here's the rub. The Shaman/warrior duo was fast to level to 30, but things slowed down a bit post 30. We could still duo any non raid mob post 30, it just took longer. Where as the Cleric/Enchanter combo worked just the opposite. The first 30 levels were slow and post 30 we wiped the floor with XP. Either way, both combos are fun.

Currently my friend, my brother and I are experimenting with an all caster group. I'm a druid, my brother is a wizard and my friend is an enchanter. It's working pretty well. We want to try and get a regular mage, necro and cleric to fill out the group. :D

PhelanKA
06-17-2015, 01:20 PM
Druid/Necro is a really powerful duo. Go Human necro and half-elf druid.

I really like DE Enchanter/Cleric too. That's what I'm doing atm with a guildmate. We make a great team so far. We're both ~level 10. One downside to that pair though is the enc pet is frickin horrible. Coming from playing a necro for so long the enc pet is so, so, so ghetto. But we still do ok. Enc CC makes up for it so far and looking ahead I think the buffs/debuffs will as well compared to the necro.

Raezzor
06-17-2015, 01:25 PM
Has anyone ever tried bard/rogue? With the bard perma fearing/snaring a mob and the rogue just following BSing it to death. Seems like it would be a pretty good xp duo as long as you have the area to fear kite a mob.

Itap
06-17-2015, 01:29 PM
Druid/shaman/cleric + Mage seems to be a good combo. Pet destroys everything while healer keeps it alive. Pet doesn't take 50% exp since you are grouped.

Only downside is I would imagine it would get pretty boring.

kremlar
06-17-2015, 01:41 PM
I would not recommend Enc/Cleric as a duo to start at level 1. It might be good at high level, but the synergy isn't there pre-50. When charm is cheap and short duration and haste is weak.. it makes far more sense to grab fresh pets instead of negating half of charm's natural dps by healing the old one. You'll have to slog through 40-50 levels of mediocrity before getting any kind of payoff from the combo(if you ever get there).

If I were doing a fun duo with a friend without a specific end goal, my first choice would be Warrior and Druid, preferably both Halfling. It won't win any Min/Max awards for End Game Effectiveness(tm), but it's fun and they play off each other from the very first login. Having a druid makes your duo largely self-sufficient. You aren't tied to one specific combat style. And absolutely any other class can be added to the mix if you come across other people you want to group with for a bit.

thewrush
06-17-2015, 02:04 PM
Wizard, Wizard

Forget all that stupid healing, buffing and crap. Nuke it dead, med and drink some tea with crumpits. Much better IRL interaction than facing the screens all the time. For funsies you can port each other and take turns too!

Spider42
06-17-2015, 02:05 PM
My gf is going to be a druid and i was thinking that some type of melee class would be a fun compliment. I was thinking a Paladin. Again the main goal here is to just have fun and not really worry about being "uber".

tizznyres
06-17-2015, 02:09 PM
Scratch all that, if she's playing a Druid, duo with just about whatever you want. Druid is not an "uber" class by any stretch, and can toss out a few heals. Play something that does well outdoors, because that's going to be the Druid's best bet. Ranger for canon-friendly duo I suppose.

thewrush
06-17-2015, 02:11 PM
OP

Just play whatever you want. Everyone here doesn't understand FUN factor...

kaev
06-17-2015, 02:12 PM
Paladin + Druid is pretty good: very mobile, very survivable, excellent pulling capabilities, unimpressive damage output.

Ranger + Shaman can be amazing, only real weakness is indoor pulling.

dafier
06-17-2015, 02:15 PM
Enchanter/Mage

You will literally destroy everything and need nothing.

tizznyres
06-17-2015, 02:15 PM
OP

Just play whatever you want. Everyone here doesn't understand FUN factor...

I agree, play whatever you want, but I just had to comment on this before I go.

I find it funny you would generalize "everyone" elses' opinion of "FUN".

Some people find playing a class that fits their role-play style fun.
Some people find playing the most powerful classes fun.
Some people find high-end raiding and pixel collection fun.
Some people find day-trading in EC for most of their time fun.

Keep in mind, your idea of fun is far, far from everyone else.

Ahtex
06-17-2015, 02:16 PM
Druid/shaman/cleric + Mage seems to be a good combo.

Trying this out right now with Druid+Mage, and its very powerful at low levels, when we get beyond 50 we expect it to have fall-off, but we're using it to farm coin for our mains (A balanced static group).

We were disappointed when damage shields didn't stack, but it's hardly necessary since the fire elemental DS is so strong. Druid DOT+Mage DS, and both classes healing kills mobs very efficiently.

I wouldn't use a cleric, because the SOW would be missed, and they wouldn't contribute damage. One of Shaman's best spells is slow, which doesn't have synergy with damage shield killing.

Druid adds ports which is nice, and although this duo can become dry, we can hunt someplace where the druid can charm to mix it up. We love the druid combo. We're never just medding always using efficient heals and nukes, and we never stop pulling.

Itap
06-17-2015, 02:18 PM
OP

Just play whatever you want. Everyone here doesn't understand FUN factor...

What if my idea of FUN is killing everything as quickly and efficiently as I can?

falkun
06-17-2015, 02:20 PM
If she's a druid, enchanter is the way to go. Two huge utility classes with almost zero overlap. By the late teens the enc can swap from pets to charm and then at 29 you can exp anywhere with ports. While cler/enc will wreck the top end, an ENC's best friend pre-55 is a druid.

Outdoor dungeons are best (for harmony), but you can duo anywhere.

Also, your answer:
http://wiki.project1999.com/Loraen%27s_Class_Selection_Guide#Comparison

kaev
06-17-2015, 02:25 PM
What if my idea of FUN is killing everything as quickly and efficiently as I can?

Obviously you are a philistine and a boor who lacks the sensibilities to appreciate the exquisite beauty and artistry of casual quasi-roleplaying. I simply cannot imagine where you might have developed this absurd and unhealthy belief that you are somehow entitled to your own feelings. You will be told what to feel, when to feel it, why to feel it, and how to feel it. You'd best watch your step citizen, you have been warned.

Itap
06-17-2015, 02:32 PM
Obviously you are a philistine and a boor who lacks the sensibilities to appreciate the exquisite beauty and artistry of casual quasi-roleplaying. I simply cannot imagine where you might have developed this absurd and unhealthy belief that you are somehow entitled to your own feelings. You will be told what to feel, when to feel it, why to feel it, and how to feel it. You'd best watch your step citizen, you have been warned.

http://replygif.net/i/1263.gif

PhelanKA
06-17-2015, 03:16 PM
Enchanter/Mage

...need nothing.

Brooms, shovels, torches, steins, and tiiiiiny daggers.

dafier
06-17-2015, 03:26 PM
Brooms, shovels, torches, steins, and tiiiiiny daggers.

Focus items yes, daggers, no need to bother.

EDIT:

Actually other than the components to cast the mage pet. You don't even need focus items. They are an added ~20% Pet HP bonus, but not necessary.

PhelanKA
06-17-2015, 06:57 PM
Focus items yes, daggers, no need to bother.

EDIT:

Actually other than the components to cast the mage pet. You don't even need focus items. They are an added ~20% Pet HP bonus, but not necessary.

Ahhh, I didn't know that. I've never rolled a magician.

Pipip
06-17-2015, 10:39 PM
Since she's set on playing a druid, roll a wizard and quad kite together :)

Naethyn
06-18-2015, 02:03 AM
Iksar Necro & Iksar Shaman

mystang89
06-18-2015, 07:39 AM
Since it hasn't been said I'm going to throw ranger/shm out there. I really liked it.

Quadrono
06-18-2015, 09:16 AM
Since it hasn't been said I'm going to throw ranger/shm out there. I really liked it.

Shaman/ranger is absolutely a blast, at the high end with Torpor. Leveling up I'm not sure shaman healing can keep up. I duo'd a shaman/ranger on Live but Shamans are so much better balanced there than they were in classic.

jolanar
06-18-2015, 09:26 AM
Since it hasn't been said I'm going to throw ranger/shm out there. I really liked it.

Shaman and basically anything really.

Lojik
06-18-2015, 09:57 AM
If you go cazic sham, try and get fear undead clickie. Pairs great with snare class leveling up, 2.0 cast time noice

mystang89
06-18-2015, 12:02 PM
That's true but I think root rot is a much more viable option with velious coming out. Ranger ranged still won't be what it was in pop but it's still better than kunark

curtischoy
06-18-2015, 12:26 PM
Ranger shaman duo was great and a lot of fun. I did it until 52 when my sham friend quit p99. Sadface irl.

Druid Enchanter is a great duo! In combat the only things ench lack are snares and heals, both of which the druid has. You can easily replace the cleric CH on pet w/ just mezzing it to memblur and letting out of combat regen 5% a tick to heal your pet if you want to keep it.

So much utility between the two classes, you should be powerful and both classes are fun to play.

Big incentive:
If you show up to a camp and its taken, port to another!

Clark
06-18-2015, 12:56 PM
Cleric/Enchanter

Shaman/Monk

Cleric/Magician

Cleric/Necromancer

Enchanter/Shaman

Monk/Cleric

worch
06-18-2015, 12:59 PM
My vote is shaman/enchanter for late-game pve and/or pvp

Clark
06-18-2015, 01:43 PM
Shaman/Magician is also good.

Bwils
06-18-2015, 02:50 PM
Druid and any dps class. Druids spamming flame lick and with snare can kite a mob holding agro. Works great in outside zones. Those agro spells take no mana so with a melee you can go with out mana breaks.

kaev
06-18-2015, 03:45 PM
Druid and any dps class. Druids spamming flame lick and with snare can kite a mob holding agro. Works great in outside zones. Those agro spells take no mana so with a melee you can go with out mana breaks.

Not every melee finds it fun to spend their playtime chasing mobs around, IME not many do. For me, EQ is a social game and constantly micromanaging my character's position flat-out prevents socializing whether I'm chasing or being chased. I invariably leave groups that decide to employ agro-kiting or fear-kiting as their primary kill tactic. But hey, if it floats your boat go for it, it's not like it disrupts anybody else's game.

pasi
06-18-2015, 03:53 PM
I've always been happy with enchanter + druid.

Druid can give the enchanter SoW and taxi the enchanter around.

The enchanter can give the druid 50pp and clarity so that the druid can port more people for cash in EC while the enchanter solo farms everything.

It's been my favorite duo for sure.

Pyrocat
06-18-2015, 04:22 PM
Made for each other:
Enchanter/Shaman
Enchanter/Necro
Shaman/Necro

Pretty rad:
Enchanter/Cleric
Shaman/Monk
Shaman/SK

Interesting duos, but not as overpowered as the ones listed above:
Necro/Rogue (fear kite)
Necro/Ranger (fear kite with better snare)
Necro/Mage (pet ownage)
Necro/Druid (regen, snares, fear kiting with dots)
Bard/Rogue (fear kite/bard tank)
Druid/Wizard (quad kiting duo)
Bard/Wizard (quad kiting w/ mana regen)
Druid/Enchanter (snare+heals while charming)
Necro/Cleric (undead zones)

Tarrant
06-18-2015, 07:00 PM
I had fun doing a shaman/SK duo on alts during Luclun, not op'd at all but had fun doing druid/warrior during velious as well.

newagemystic
06-19-2015, 05:59 AM
tl:dr

Enc/Druid

SoW/Crack/Ports/Snare and Fear.

webrunner5
06-19-2015, 06:30 AM
Pretty much Shaman, Monk, or Enchanter, Cleric is the gold standard on EQ. Others work out, but if you want the best, the previous two are the best way to go. :D

Wickedbane
06-19-2015, 04:47 PM
One duo that has done very well for me is Mage/Bard.

Arkanjil
06-20-2015, 05:24 AM
Not every melee finds it fun to spend their playtime chasing mobs around, IME not many do. For me, EQ is a social game and constantly micromanaging my character's position flat-out prevents socializing whether I'm chasing or being chased. I invariably leave groups that decide to employ agro-kiting or fear-kiting as their primary kill tactic. But hey, if it floats your boat go for it, it's not like it disrupts anybody else's game.

You would hate playing a bard then!

kaev
06-20-2015, 03:05 PM
You would hate playing a bard then!

Aye, years of live EQ and years more here, and my only bard is a L5 EC tunnel mule.

Xaanka
06-20-2015, 07:44 PM
if you have port alts..

sha/monk (velious god tier)
ench/cle (kunark god tier)
bard/anything

otherwise ench/druid

suppresso
06-20-2015, 08:36 PM
Enc - Dru