View Full Version : Any thoughts of revamping mob difficulty?
Platexchange
05-05-2015, 01:56 PM
We joke about it a lot, however the truth of the matter is in velious raid mobs will require 50+ raid forces (maybe a bit less with Max geared toons). Would love to get any GM feedback or players who did some of the beta testing raids as to the difficulties of the encounters. Any inclinations to boost mob difficulty or reduce to offset so smaller guilds have a chance to snipe? We had this same situation on vztz discussed with considerations to make for more competition. Trolls please come bring me your goodies.
Shody
Alpha Paladin
Colgate
05-05-2015, 01:59 PM
how would increasing mob difficulty help smaller guilds
Platexchange
05-05-2015, 02:02 PM
If the goal is to indeed require a large raid force, scaling mob difficulty to compensate for 3 years of gearing toons. Smaller guilds would not be factored in that scenario
Uuruk
05-05-2015, 02:03 PM
Shody so immersed while at work.
Platexchange
05-05-2015, 02:04 PM
Max immersed, it's a slow day
Colgate
05-05-2015, 02:07 PM
Any inclinations to boost mob difficulty or reduce to offset so smaller guilds have a chance to snipe?
oh, didn't see that part when i read that sentence
NVM
so you want normal, heroic, and mystic mobs customized by the amount of people attending (10,25,40?) and specific to the player's gear?
wrong game
Platexchange
05-05-2015, 02:57 PM
Nope, but thanks for the feedback. Now beyond that, you are putting in content on a game that was originally developed for live numbers at the time, tested for live numbers, and tweaked for what they imagined would be a challenging encounter. I'm sure they didn't anticipate 80+ best in slot raid guilds when making those mobs. However we are using that same formula unless some back in tweaking is being done, which is what I was asking. Tweaking isn't creating wow like instances, but if that's all you know I could see how it would seem that way.
SamwiseRed
05-05-2015, 04:01 PM
i want an AV that red and blue and queue up for.
Luniz
05-05-2015, 04:35 PM
i think we should rebalance every class and spell to compete with the overcrowded PvP gaming marketplace
also lets setup some kind of "skin" purchasing program, strictly pay2cosmetic
grannock
05-06-2015, 10:03 AM
What guild has 80 bis toons? I doubt there are 80 crowns of rile on the server total.
fred schnarf
05-06-2015, 12:01 PM
you can do any velious mob with way less people if you do it right
stop filling your guilds with warm body bad players.
SamwiseRed
05-06-2015, 12:43 PM
this server needs hats like in team fortress 2
Clark
05-06-2015, 08:03 PM
Max immersed, it's a slow day
:)
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