PDA

View Full Version : Most Mobs Need To Path To Spawn Immediately


dolphy
03-27-2015, 08:19 PM
Description: A lot of static mobs in Velious should path back to their spawn point immediately after you feign death/lose aggro, and not be delayed. The mechanics are still this way on live. I know this is the case in Kael for sure, but I believe that was the case in many other Velious zone. Note that this didn't seem to impact a lot of wanderers (including Vindi/guards who wanders in his bridge). This meant a lot more advanced techniques were needed for monks with taggers/obstacle pulling, etc.


Evidence/Research:
Kael:
http://www.monkly-business.net/forums/showthread.php?t=8860 (7-11-2003)
Since it's in SoV, both mobs will immediately start walking back after a successful feign.

Skyshrine:
http://www.monkly-business.net/forums/showthread.php?t=8673 (5-30-2002)
At Level 54 I couldn't single pull. The Fe`Dahr do not linger when you FD, they immediately walk back to spawn point.

Furniture
03-28-2015, 11:29 AM
It doesn't seem likely that they would go and change pulling mechanics in velious zones 6 months after luclin came out (without a patch note even). There is more evidence that the op is correct then there is evidence that acedsilvas 15 year old memories are correct.

Treats
03-29-2015, 03:35 PM
The OP is correct.

Pretty sure there is an archived developer post about this somewhere.