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botrainer
01-11-2015, 06:13 PM
With the recent events, could the players sugguest 1 change by the staff, and another by class R?

Staff changes, make all rotation (and VP) mobs tracked on the raid.php page to be put on a 2 day and 12 hour Min spawn with a max 7 day and 12 hour spawn windows? So no one guild can cover all the mobs that are always coming into / out of window(s)?

And Class R should have a union to allow each of the class R Guilds to vote out the strong enough for class C guild(s) only after that said class R guild meets the requirement..which could be killing 5 or 10 FFA mobs in total. and adjust the return time from 1 month to 6 (so its an actual lock out)

There's a reason its in RnF because I know its gonna get snubbed at and not taken seriously anyways. Just thoughts so a quick review of some things staff could consider

Change mob spawns tracked on raid.php page from current spawn to 2days 12 hours min to max time of 7 days 12 hours.

And class R could consider a class vote(s) to move a guild after its captured a set number of FFA mobs. Clearly showing they can keep up with TMO and IB, why should they be taking from a small pool, when they can swim with the big fishes?

rictus204
01-11-2015, 06:35 PM
So because another guild is excelling and getting more kills we kick them out? And what about when they only have a handful of VP keys? I don't think we should be mad at another class R guild for being able to compete with IB and TMO and get those FFA kills, we should be happy for them...

Oh wait, i forgot where i am.. I meant to say, fuck those guys, gimme more pixels!

Danth
01-11-2015, 06:47 PM
why should they be taking from a small pool, when they can swim with the big fishes?

Most of class "R" seems to consider the big fish pool akin to a septic tank. Whether they can swim with 'em seems almost beside the point.

Personally I agree with the notion that the class system, as it presently exists, must eventually give way to something else. At best it's a band-aid intended to tide things over until Velious opens and allows for implementation of something better. I'm impressed it has held together this long.

Danth

Argh
01-11-2015, 06:54 PM
http://i.imgur.com/MuBfVc9.gif

botrainer
01-11-2015, 06:56 PM
I didnt once say kick them out once they hit the number all class r guilds can agree that thats more then enough to compete with class c each and every spawn. Its only saying if they can manage to hit that ffa number in a years span then all class r guilds can vote that that guild should be competing with class c and not in the uncontested rotation ment for a smaller collection guilds who are unable to to get ffa within 10 seconds of spawn and dead within 3 mins.

Ravager
01-11-2015, 07:04 PM
I didnt once say kick them out once they hit the number all class r guilds can agree that thats more then enough to compete with class c each and every spawn. Its only saying if they can manage to hit that ffa number in a years span then all class r guilds can vote that that guild should be competing with class c and not in the uncontested rotation ment for a smaller collection guilds who are unable to to get ffa within 10 seconds of spawn and dead within 3 mins.

It's thanks to the stronger guilds that there is a rotation in the first place. Class R isn't Class Rotation, it's Class Restricted. The guilds you want to push out can just rotate the mobs between the 3 of them. Bad idea is bad.

Argh
01-11-2015, 07:06 PM
The guilds you want to push out can just rotate the mobs between the 3 of them.

No they couldn't.

arsenalpow
01-11-2015, 07:09 PM
No they couldn't.

Yes they could. Only Taken, BDA, Divinity, and sometimes Asgard even hunt for FFA mobs.

Raev
01-11-2015, 07:11 PM
It's thanks to the stronger guilds that there is a rotation in the first place. Class R isn't Class Rotation, it's Class Restricted. The guilds you want to push out can just rotate the mobs between the 3 of them. Bad idea is bad.

Of course they couldn't.

a) they would wake up and find themselves having been moved to Class C by Sirken
b) The smaller R guilds would merge/ally

Argh
01-11-2015, 07:14 PM
Yes they could. Only Taken, BDA, Divinity, and sometimes Asgard even hunt for FFA mobs.

Well of those 4 guilds, 3 of them have threatened to leave the rotation numerous times. They haven't yet, and it's not out of kindness. Aside from wanting the convenience of not having to coth duck for 16 hours for every mob, once one, two, or three guilds begin to dominate class R they'll be moved to class C which none of them want.

Ravager
01-11-2015, 07:14 PM
Of course they couldn't.

a) they would wake up and find themselves having been moved to Class C by Sirken
b) The smaller R guilds would merge/ally

The rotation is player made. The staff said they would never enforce a rotation. I honestly don't know why anyone would want to poke this bees nest.

Raev
01-11-2015, 07:15 PM
http://i.imgur.com/MuBfVc9.gif

But ignoring that, how the fuck does argh make all this shit look so professional

fullmetalcoxman
01-11-2015, 07:17 PM
120 hour windows? holy fuck, that would be awful.

Argh
01-11-2015, 07:19 PM
The rotation is player made. The staff said they would never enforce a rotation. I honestly don't know why anyone would want to poke this bees nest.

They wouldn't be enforcing a rotation. GM's have always reserved the power to forcibly move guilds to Class C if they deem it necessary to do so. Taken and BDA are obvious Class C guilds and the only thing protecting them from being forcibly moved to C is that they don't dominate Class R.

Ravager
01-11-2015, 07:27 PM
They wouldn't be enforcing a rotation. GM's have always reserved the power to forcibly move guilds to Class C if they deem it necessary to do so. Taken and BDA are obvious Class C guilds and the only thing protecting them from being forcibly moved to C is that they don't dominate Class R.

Obviously class C. BDA barely had enough keys to get into VP to kill uncontested dragons on raids scheduled for prime time, even while sharing accounts just to have the numbers. The only way any class R guild could be ready for Class C is to spend 2 years taking 1 of every 3 mobs in the rotation. Could be 1 year, but you gotta remember half the members you key find their way to TMO once they're geared out on R mobs.

Raev
01-11-2015, 07:33 PM
The GMs clearly intended the R/C system to be a progression to elite levels of poopsocking and batphoning. Unfortunately, they forgot about the whole VP key system.

That being said, I have no doubt that if BDA or Taken on lock out for 3/4 of the R mobs at a time they would last at most a month before becoming C anyway.

Ravager
01-11-2015, 07:38 PM
That or the guilds would simply fold. The other half of the equation is everyone who wants to play like Class C is in class c. A significant portion of any class R guild would deguild and join another class R guild before going class C. Why doesn't A-Team go class C? Why shouldn't A-Team be voted out of the rotation when they often need help from other guilds just to down the mob in their slot?

Argh
01-11-2015, 07:39 PM
But ignoring that, how the fuck does argh make all this shit look so professional

http://i.imgur.com/PBS74aJ.gif

Argh
01-11-2015, 07:44 PM
That or the guilds would simply fold. The other half of the equation is everyone who wants to play like Class C is in class c. A significant portion of any class R guild would deguild and join another class R guild before going class C. Why doesn't A-Team go class C? Why shouldn't A-Team be voted out of the rotation when they often need help from other guilds just to down the mob in their slot?

A-Team hasn't had help from another guild to kill a mob in well over 6 months, and maybe only ever has once or twice. With your own shitty insinuation I think you answered your own question.

I'm also not saying that Taken or BDA should be in Class C. I'm just saying that you are dumb for thinking that they could leave the rotation and dominate in Class R.

Ravager
01-11-2015, 07:53 PM
A-Team hasn't had help from another guild to kill a mob in well over 6 months, and maybe only ever has once or twice. With your own shitty insinuation I think you answered your own question.

I'm also not saying that Taken or BDA should be in Class C. I'm just saying that you are dumb for thinking that they could leave the rotation and dominate in Class R.

If that's how it's gonna be, no, you're dumb.

Argh
01-11-2015, 07:54 PM
Why shouldn't A-Team be voted out of the rotation when they often need help from other guilds

I forgot to mention that BDA requiring help from two guilds on Trak is the most recent example that I can remember of this from anyone.

rictus204
01-11-2015, 08:14 PM
http://i.imgur.com/PBS74aJ.gif

:D

Juevento
01-11-2015, 08:35 PM
http://www.project1999.com/forums/showpost.php?p=1728011&postcount=107

Try harder homie...

Raev
01-11-2015, 08:45 PM
That or the guilds would simply fold. The other half of the equation is everyone who wants to play like Class C is in class c. A significant portion of any class R guild would deguild and join another class R guild before going class C. Why doesn't A-Team go class C? Why shouldn't A-Team be voted out of the rotation when they often need help from other guilds just to down the mob in their slot?

I am not saying anyone should be forced to go Class C; I believe the OP is a disgruntled ex BDA in TMO who somehow feels that having another guild in C to get pounded by IB would let him sleep at night.

I am only saying that this "Be grateful for your R pixels that we allow you, scrubs" attitude has no basis in reality.

Ravager
01-11-2015, 08:51 PM
I am only saying that this "Be grateful for your R pixels that we allow you, scrubs" attitude has no basis in reality.

This isn't my attitude at all, nor the attitude of BDA as far as I'm aware. I was just stating facts about how Class R was actually set up and that the rotation has nothing to do with how the staff envisioned Class R to be.

Argh
01-11-2015, 08:54 PM
nor the attitude of BDA as far as I'm aware

It is not BDA's stance at all.

Ravager
01-11-2015, 08:55 PM
Further, it'd be pretty foolish to ignore that it was through the several weeks and hours upon hours of hard work between many guild leaders that the rotation exists at all. So, voting out key members of those talks would not end well for anyone in class R.

Argh
01-11-2015, 08:59 PM
Nobody is saying people should be voted out of Class R except OP--the know nothing douche.

TMO so immersed
01-11-2015, 09:57 PM
A-Team hasn't had help from another guild to kill a mob in well over 6 months, and maybe only ever has once or twice. With your own shitty insinuation I think you answered your own question.


That's a lie. They needed Divinity to help the kill Nobles this week. Tell me I'm wrong.

Argh
01-11-2015, 09:59 PM
That's a lie. They needed Divinity to help the kill Nobles this week. Tell me I'm wrong.

No idea, I'm not in the A-Team anymore.

But since when Noble on the rotation? Getfucked.

Pint
01-11-2015, 10:15 PM
The guilds you want to push out can just rotate the mobs between the 3 of them. Bad idea is bad.

this thread has been made 100 times over, its hollow.

Pint
01-11-2015, 10:16 PM
this thread has been made 100 times over, its hollow.

by thread i mean idea, oops

Pint
01-11-2015, 10:19 PM
http://i.imgur.com/PBS74aJ.gif

why have you been with holding this gif skills from us all this time argh... wasting time farming pixels for a-team when you shouldve been bringing these gems to us the whole time.

Anichek
01-11-2015, 11:48 PM
why have you been with holding this gif skills from us all this time argh... wasting time farming pixels for a-team when you shouldve been bringing these gems to us the whole time.

+1 / upvote / or whatever.

zanderklocke
01-12-2015, 12:41 AM
With the recent events, could the players sugguest 1 change by the staff, and another by class R?

Staff changes, make all rotation (and VP) mobs tracked on the raid.php page to be put on a 2 day and 12 hour Min spawn with a max 7 day and 12 hour spawn windows? So no one guild can cover all the mobs that are always coming into / out of window(s)?

And Class R should have a union to allow each of the class R Guilds to vote out the strong enough for class C guild(s) only after that said class R guild meets the requirement..which could be killing 5 or 10 FFA mobs in total. and adjust the return time from 1 month to 6 (so its an actual lock out)

There's a reason its in RnF because I know its gonna get snubbed at and not taken seriously anyways. Just thoughts so a quick review of some things staff could consider

Change mob spawns tracked on raid.php page from current spawn to 2days 12 hours min to max time of 7 days 12 hours.

And class R could consider a class vote(s) to move a guild after its captured a set number of FFA mobs. Clearly showing they can keep up with TMO and IB, why should they be taking from a small pool, when they can swim with the big fishes?

Reading this.
http://www.reactiongifs.com/r/2011/09/mind_blown.gif

wycca
01-12-2015, 04:01 AM
Obviously class C. BDA barely had enough keys to get into VP to kill uncontested dragons on raids scheduled for prime time, even while sharing accounts just to have the numbers. The only way any class R guild could be ready for Class C is to spend 2 years taking 1 of every 3 mobs in the rotation. Could be 1 year, but you gotta remember half the members you key find their way to TMO once they're geared out on R mobs.

The biggest barrier to entry to VP (and to a lesser extent Class C) regarding Class R guilds is from the rotation itself - the limited # of Trak Teeth that Class R guilds have incoming.

Guilds who leave the rotation, and end up on constant lock-outs, would indeed likely get GM attention, but it would take quite a few spawn cycles of being on constant lockout to be at risk, and I'm guessing the # of Trak kills (and thus teeth) would be a significant factor. The constant lockouts thing, due to the cycle speed of mobs, would probably take at least 2 months, probably 3+. Also, Velious is somewhat closer rather than further...and as others have said, the Class system is just a bandaid until then. Quite frankly, I'd be very surprised if a guild was forcibly moved at this point. It's just hard to justify without a significant history of perma-lockouts and trak kills IMO. So...why bother at this late point? One last factor to keep in mind is...if it's 3-4 guilds all sharing constant lockouts, it's going to be alot harder to justify bumping that many guilds versus just 1. I'm guessing there would be cover in #'s, at least for a lengthy period of time. Basically, I wouldn't rely on the GM's to do anything to protect the rotation itself, it's a player construct, and competition is what Class R was originally meant to be - a restricted playground to help guilds grow to be competitive in Class C.

I will add this caveat: One of the oft-overlooked aspects of the rotation is that the changes driven by the 3 larger guilds have made the smaller guilds become more capable of 24hr kills. This doesn't necessarily translate into them being better FTE guilds at this point, but they have become better at mobilization at all hours, batphoning, and are massively improved on execution as a result - ie they're significantly more capable than they were a year ago as a whole. Taken & other guilds have expanded into FFA competition and had successes. The only thing lacking is Class R guilds competing for FFA Traks really (which would likely be another factor in GM consideration for movement). Conclusion - the smaller guilds will likely rise to the task in some form were the rotation to end, either as a joint force to compete as Raev said, or on their own. They all have good groups of players and I'm confident they'll rise to the challenge. I think some of the larger R guilds would be very surprised at how capable some smaller guilds are...so much they may wish they'd never left the rotation.

The OP has horrid ideas though. Those things will make other guilds less competitive. If you want to see more competition, limit windows to 6-8hrs, and change repop mobs to be all FFA (and eliminate FFA from regular mobs). That would be hella fun. Also, while people are lamenting the raid scene, I hate to break it to you, but the self-imposed rules I've seen IB and TMO impose on themselves are fairer and more sane than the server rules/FFA scene. It's a ton of fun quite honestly in VP and on other mobs, it's all a non-bard footrace, not stupid COTH ducking or shit. Only stupid encounters are FFA when there's other guilds there, then it devolves. Quite simply the worst part of the raid scene on p99 isn't necessarily in Class C. The attendance requirements in C guilds are lower than some Class R guilds, and there's alot of friendly, patient, & helpful people who have made the transition fun & exciting for me personally. Ie, I've found that alot of the trepidation I had for looking at C guilds and Class C in general was completely unfounded. And despite perceptions, both TMO and IB would love more guilds - its fun as hell, and yes, while there are disputes, there's alot of respect and even friendly CR/help that happens between us. Most of us have friends in the other guild and grats each other on good drops.

If the will exists to keep the rotation intact then leave it intact - it's a great example of some really cool people working together in order to share a limited resource. It's undoubtedly helped alot of people to experience & enjoy the raid scene. Frankly I think it's great, and I think it would be bad if the rotation ended early (sorry but it's all over in Velious IMO). Nevertheless, the design of the class system and the things GM's pay attention to aren't necessarily aligned with a player-run rotation, so bear in mind the caveats. As much as it's fun to hate on <random Class R guild> etc at times, they're all responsible for something really cool continuing to exist. Work with them to preserve it, and don't rely at all on GM action IMO.

Gustoo
01-12-2015, 10:23 AM
probably best option is to just pvp for all mobs so GM's can focus on other things but these are good ideas too.

khanable
01-12-2015, 10:33 AM
probably best option is to just pvp for all mobs so GM's can focus on other things but these are good ideas too.

huehuehue

Yumyums Inmahtumtums
01-12-2015, 10:46 AM
http://i.imgur.com/MuBfVc9.gif

The only worthwhile thing to come from this thread

Fanguru
01-12-2015, 11:02 AM
Class R has become a playstyle more than a stepping stone to Class C.
Forcing Class R guilds to become C would hurt. Some members would happily leave them to get to another Class R guild.

This is not all about maximizing pixels.

arsenalpow
01-12-2015, 11:11 AM
stuff
The stuff about VP and Trak teeth is spot on tbh.

It's one thing to sit around with a few groups of people and hope to win that FTE dice roll but it's another beast entirely trying to win Trak FTEs doing that coth race. TMO and IB are significantly better geared on a per player basis than BDA or Taken which means they'll always be able to engage Trak with a minimal force so they're almost always winning FTE and successfully converting it to a kill.

We had the run of VP for a week and even with a scheduled raid we had to scrounge up every single keyed character we had / share those accounts with trusted core members in order to take care of business.

Let's also talk about this "dominating class R" stuff. What constitutes dominating? 12/12 lockout? 10/12? 8/12?

RaefLaFrenz
01-12-2015, 11:12 AM
Conclusion - the smaller guilds will likely rise to the task in some form were the rotation to end, either as a joint force to compete as Raev said, or on their own. They all have good groups of players and I'm confident they'll rise to the challenge. I think some of the larger R guilds would be very surprised at how capable some smaller guilds are...so much they may wish they'd never left the rotation.




Spoken like a true leader who bailed for greener pastures....funny you are here squawking about how much potential there is for small guilds to succeed sans a rotation yet here you are having already left this exact group of players. Maybe the heat got too hot for you in the kitchen?

You also seem very biased in your assessment that the small guilds will band together and give the bigger R fish hell if the rotation were to crumble, it's just really amusing that you want no part of that revolution and would prefer to just hold your hand out in a different kind of line.






The OP has horrid ideas though. Those things will make other guilds less competitive. If you want to see more competition, limit windows to 6-8hrs, and change repop mobs to be all FFA (and eliminate FFA from regular mobs). That would be hella fun. Also, while people are lamenting the raid scene, I hate to break it to you, but the self-imposed rules I've seen IB and TMO impose on themselves are fairer and more sane than the server rules/FFA scene. It's a ton of fun quite honestly in VP and on other mobs, it's all a non-bard footrace, not stupid COTH ducking or shit. Only stupid encounters are FFA when there's other guilds there, then it devolves. Quite simply the worst part of the raid scene on p99 isn't necessarily in Class C. The attendance requirements in C guilds are lower than some Class R guilds, and there's alot of friendly, patient, & helpful people who have made the transition fun & exciting for me personally. Ie, I've found that alot of the trepidation I had for looking at C guilds and Class C in general was completely unfounded. And despite perceptions, both TMO and IB would love more guilds - its fun as hell, and yes, while there are disputes, there's alot of respect and even friendly CR/help that happens between us. Most of us have friends in the other guild and grats each other on good drops.


this makes me laugh.

How many hours did you put in tracking for A-Team targets? Seems to me you don't know a whole lot about the FFA raid scene. There's no COH ducking ( Thanks Taken :P ) and foot races are great when there is only 1 of two possible outcomes ( TMO or IB)

Try some races with more than 2 guilds and let me know how that works out for you Cobble....oh wait I forgot you gave up your leadership position when things were not going how you wanted it to.

Of course TMO was friendly to you....you are a lvl 60 cleric and they are a dying guild.....thats a perfect match. Never seen someone become such a bias blowhard the second they change tags, but I guess maybe you always had it in you?

Cecily
01-12-2015, 11:22 AM
Did you guys get any nice stuff from VP?

arsenalpow
01-12-2015, 11:22 AM
And honestly the VP fights weren't super duper difficult. We wiped on Hoshkar maybe 3 times before we got him down and I think we wiped on Nexona once at single digits. Gore is arguably harder than the other 4, and she might be harder than Nexona.

What makes any raid on p99 a "challenge" is the level of sockery or bullshit tactics employed by the competition. Dealing with the Hate/Fear trains is always a pain in the ass, I can't even imagine wanting to deal with that shit in VP where some of the trash mobs are as challenging as some of the dragons.

And that's just the in game stuff. After the fight you get to play LawyerQuest and PetitionQuest. Even though no sane person would ever argue that solo pulling Inny to a waiting raid force at the Hate port up for a clean kill is grounds for loot destruction / suspension you'll get to deal with those sorts of arguments on every single successful kill.

Cecily
01-12-2015, 11:24 AM
Yeah, Gore and Hosh are the toughest kills atm.

arsenalpow
01-12-2015, 11:25 AM
Did you guys get any nice stuff from VP?

Not really. I'd say the "best" stuff was the bad version of the necro click stick, the wizard lure click stick, and the resist sword that bards like. Everything else was either a junk or side grade.

Ella`Ella
01-12-2015, 11:26 AM
Even though no sane person would ever argue that solo pulling Inny to a waiting raid force at the Hate port up for a clean kill is grounds for loot destruction / suspension you'll get to deal with those sorts of arguments on every single successful kill.

You mean pulling an AoE based raid mob to a zone in where people are trying to recover their corpses or prepare for a second attempt.

arsenalpow
01-12-2015, 11:32 AM
You mean pulling an AoE based raid mob to a zone in where people are trying to recover their corpses or prepare for a second attempt.

Why would you interfere with our clean engage? You camped out or died. You had your turn.

Troubled
01-12-2015, 11:52 AM
Yeah, Gore and Hosh are the toughest kills atm.

I would think Nexona would be tougher than Hosh after the resist change.

Cecily
01-12-2015, 12:09 PM
AE slows are the worst effect. Nexona is mean, but there's nothing special about her that makes her harder to kill. If you deal with the dot properly, she's basically a 500 DD dragon. Where as Hosh is harder to resist, DDs everyone for 1250, and ruins your melee output. Even gates. I hate him soo much.

Raev
01-12-2015, 12:48 PM
troll

I'm kinda curious who this guy is. Neither the writing style nor the opinions really remind me of anyone in The A-Team.

What makes any raid on p99 a "challenge" is the level of sockery or bullshit tactics employed by the competition.

Sockery, definitely. Bullshit tactics? I mean two raid forces in the same zone competing for the same mob in the end is just dumb. Which is why I like rumbles; the challenge is to clear the content as fast as possible.

fred schnarf
01-12-2015, 12:56 PM
i think you fuckin faggots need to learn to rez box train na mean

you can solve your own vp problems and shit it up like a boss red as fuck style.

Cecily
01-12-2015, 12:56 PM
CT is about the only fun fight to compete on. Do you go for Draco, or let the other side take it while you go after CT? Do you go for both? Do you just rush CT and hope you kill him before the train and draco kill you? Do you camp DTs or just let them roll, hoping they hit the other force more than you?

We did a 22 person CT kill with no clerics last time. Was a pretty epic fight to be a part of.

LulzSect
01-13-2015, 04:07 PM
#blueserverpeopleproblems

skipdog
01-13-2015, 04:40 PM
The stuff about VP and Trak teeth is spot on tbh.

It's one thing to sit around with a few groups of people and hope to win that FTE dice roll but it's another beast entirely trying to win Trak FTEs doing that coth race. TMO and IB are significantly better geared on a per player basis than BDA or Taken which means they'll always be able to engage Trak with a minimal force so they're almost always winning FTE and successfully converting it to a kill.

We had the run of VP for a week and even with a scheduled raid we had to scrounge up every single keyed character we had / share those accounts with trusted core members in order to take care of business.

Let's also talk about this "dominating class R" stuff. What constitutes dominating? 12/12 lockout? 10/12? 8/12?

Always hilarious to see a guild leader like Chest pretend that IB/TMO's individual gear levels have the slightest thing to do with getting FTE on a mob like Trak.

Does anybody else actually believe that?

Troubled
01-13-2015, 04:45 PM
Always hilarious to see a guild leader like Chest pretend that IB/TMO's individual gear levels have the slightest thing to do with getting FTE on a mob like Trak.

Does anybody else actually believe that?

If you don't see the correlation between getting an early engage on Trak with less and having a higher mean level/better geared force then maybe you need to go back to raid college, chief.

YendorLootmonkey
01-13-2015, 04:50 PM
Always hilarious to see a guild leader like Chest pretend that IB/TMO's individual gear levels have the slightest thing to do with getting FTE on a mob like Trak.

Does anybody else actually believe that?

Stop being dense... he meant it takes less VP-geared players to FTE with a certain level of confidence the kill will be successful than a rag-tag force of banded armor and fine steel equipped Class R welfare scum.

Anyone can FTE, but FTE doesn't mean shit unless you can kill the mob.

Fenken
01-13-2015, 04:59 PM
This entire thread and the other Class R thread that Argh made(I partly skimmed through both threads), are the exact reason why I'm glad I'm in a guild who can give a fuck less about this crap. I used to be in Class C way back, and I took a 2 year break because it was so stupid and it burned me out pretty quick. Give up your phone number so you can be texted at 4am to go kill a monster in a game. I mean, is that what you guys want this game to be?

I play like two-three times a week, sometimes more, sometimes less...depends on my work schedule. But this game is a, uh, game? A lot of ya'll are turning this game into a part-time job. The fuck is wrong with you all, lol.

And I don't care what happens as far as the class c, class r dumb shit. I hope it gets taken out whenever velious hits and people learn to share and not care? I'm a poet and didn't even .... .. . But seriously guys, take a good look at yourselves and lets end all this dumb bs over the raid mobs and get along!

(I fully expect this post to fall on completely deaf ears. I had to give it a try, though.)

Gimp
01-13-2015, 08:10 PM
This entire thread and the other Class R thread that Argh made(I partly skimmed through both threads), are the exact reason why I'm glad I'm in a guild who can give a fuck less about this crap. I used to be in Class C way back, and I took a 2 year break because it was so stupid and it burned me out pretty quick. Give up your phone number so you can be texted at 4am to go kill a monster in a game. I mean, is that what you guys want this game to be?

I play like two-three times a week, sometimes more, sometimes less...depends on my work schedule. But this game is a, uh, game? A lot of ya'll are turning this game into a part-time job. The fuck is wrong with you all, lol.

And I don't care what happens as far as the class c, class r dumb shit. I hope it gets taken out whenever velious hits and people learn to share and not care? I'm a poet and didn't even .... .. . But seriously guys, take a good look at yourselves and lets end all this dumb bs over the raid mobs and get along!

(I fully expect this post to fall on completely deaf ears. I had to give it a try, though.)


...Fenken from SoA?

No way.

Susvain2
01-13-2015, 09:03 PM
botrainer dumb as hell with dumb as hell writeups/theorys, nothin to see here

Nisei
01-14-2015, 01:01 PM
Red doesn't have this problem.

YendorLootmonkey
01-14-2015, 05:23 PM
Red doesn't have this problem.

It's probably easier to get all 37 of you on the same page.

Ella`Ella
01-14-2015, 05:29 PM
If you don't see the correlation between getting an early engage on Trak with less and having a higher mean level/better geared force then maybe you need to go back to raid college, chief.

FE was doing it and we were no better geared than BDA. I guess that's just the difference in a victim mentality.

Troubled
01-14-2015, 06:06 PM
FE was doing it and we were no better geared than BDA. I guess that's just the difference in a victim mentality.

When did FE ever have to coth race on their own?

Susvain2
01-14-2015, 06:09 PM
FE was doing it and we were no better geared than BDA. I guess that's just the difference in a victim mentality.

id think two guildys shouldn't be arguing like this in public. keep it within the holo family guys

Ella`Ella
01-14-2015, 06:11 PM
When did FE ever have to coth race on their own?

We CoTH raced, we DA stalled, we poop socked, we camped at targets, we pulled with eyes, we did whatever we had to with significantly fewer members than TMO. And we were able to win targets over Glorious TMO with gear inferior to the core of BDAs membership.

There are winners and there are losers, Troubled.

Ella`Ella
01-14-2015, 06:11 PM
id think two guildys shouldn't be arguing like this in public. keep it within the holo family guys

You're right, Sus. I'm sorry, Troubled - let's get back to red...

Troubled
01-14-2015, 06:14 PM
We CoTH raced, we DA stalled, we poop socked, we camped at targets, we pulled with eyes, we did whatever we had to with significantly fewer members than TMO. And we were able to win targets over Glorious TMO with gear inferior to the core of BDAs membership.

There are winners and there are losers, Troubled.

I don't think FE ever had to coth race on their own under this ruleset is all I'm saying. You were allowed to poopsock before.

Raev
01-14-2015, 06:45 PM
I don't think FE ever had to coth race on their own under this ruleset is all I'm saying. You were allowed to poopsock before.

I feel like Trakanon is going to go to whoever farms the most soulfires and levels the most COH bots, not who has the most VP gear.

Doors
01-14-2015, 07:13 PM
It's probably easier to get all 37 of you on the same page.

Try 300 plus.

Enjoy the rotation and 4am batphones with 1500 in velious.

Raev
01-14-2015, 08:08 PM
Try 300 plus.

Enjoy the rotation and 4am batphones with 1500 in velious.

The problem is that 250 out of those 300 are in the same Fresh/Holo alliance. Zerging down Velious targets with that many just isn't my cup of tea really.

Pint
01-14-2015, 08:32 PM
I feel like Trakanon is going to go to whoever farms the most soulfires and levels the most COH bots, not who has the most VP gear.

gotta start banking those soulfire MQs today to offload for stupid values when class C players cant be bothered to revisit antonica to farm another.